Episode description
Guest
YouTube video - https://youtu.be/QgFW0L0a_D4
Related Episodes
- Episode 125 - WWDC 2022 - SwiftUI and UIKit with Evan Stone
- Episode 124 - WWDC 2022 - Platforms State of the Union with Peter Witham
- Episode 106 - Mac Dev in 2021 with Daniel Jalkut
- Episode 60 - The Future of Mac Development with Lucas Derraugh - Part 2
- Episode 57 - SwiftUI with Majid Jabrayilov - Part 2
- Episode 56 - SwiftUI with Majid Jabrayilov - Part 1
- Episode 35 - SwiftUI - The Good, the Bad, and the Benefits
Related Links
- macOS by Tutorials by Sarah Reichelt
- macOS articles from Sarah's blog
- Bushel Waitlist Signup
- KeyWindow by Matthaus Woolard
- controlActiveState - tells us what's the Active State
Show Notes
- Design, macOS, and Ventura System Preferences
- Is it more difficult to design an app well in SwiftUI vs AppKit
- Did WWDC 2022 make it much easier?
- How is macOS development different from iOS
- Why write a macOS App
- Dealing with multiple windows
- Document-Based Apps using SwiftUI
- Multi-Platform Apps
- Menu based Apps
- What do users expect in a Mac app?
- Where to distribute your App
- Dealing with the Sandbox
Social Media
Email
leo@brightdigit.com
GitHub - @brightdigit
Twitter
BrightDigit - @brightdigit
Leo - @leogdion
Credits
Music from https://filmmusic.io
"Blippy Trance" by Kevin MacLeod (https://incompetech.com)
License: CC BY (http://creativecommons.org/licenses/by/4.0/)
- (00:00) - What is "macOS by Tutorials"?
- (03:00) - Settings, Ventura, and Design on macOS
- (08:00) - WWDC 2022
- (13:50) - Why write a macOS app
- (19:45) - Documents, Windows, and Menus
- (29:00) - macOS Expectations and Multiplatform Apps
- (38:20) - Distributing your app on macOS
- (43:20) - Sandboxing
- Holly Borla
- Bertram Eber
- Edward Sanchez
- Satoshi Mitsumori
- Steven Lipton