A new DF Direct sees the team discuss comments from Mark Cerny on Project Amethyst, and how a version of FSR 4 is in development for PS5 Pro. Beyond that, we rake over the coals following the RDNA 4 release - has AMD made major strides in competing against Nvidia? What about FSR 4 upscaling? What about RT and path tracing? Meanwhile, Rich tests out Lossless Scaling's dynamic frame generation technology, while John joins us to discuss the potential of Tony Hawk's Pro Skater 3+4 along with his experiences with the remarkable Scalable Video Switch!
0:00:00 Introduction
0:00:48 News 1: Version of FSR 4 planned for PS5 Pro
0:13:46 News 2: RDNA 4 review reaction!
0:39:28 News 3: RDNA 4 exhibits mixed path tracing performance
0:49:23 News 4: Lossless Scaling introduces adaptive frame gen
1:01:01 News 5: Apple releases new Mac Studio… with last gen chip
1:09:36 News 6: Tony Hawk’s Pro Skater 3 + 4 remakes announced
1:18:20 News 7: Scalable Video Switch offers hassle-free analog gaming
1:30:04 Supporter Q1: What CPU should you pair with a 5090?
1:36:53 Supporter Q2: Should AMD or Nvidia release driver-level ML upscaling tech?
1:42:53 Supporter Q3: Why don’t PCs move towards unified RAM setups like Macs?
1:48:56 Supporter Q4: Is Nvidia going to neglect their gaming audience?
1:55:07 Supporter Q5: This gen, are we going to be able to build a console-like PC for a console-like price?
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DF Direct Weekly #204: Cerny - FSR4 for PS5 Pro, RDNA 4 Review Reaction, Dynamic Frame-Gen | Digital Foundry Direct Weekly podcast - Listen or read transcript on Metacast