Episode 15: 2 Into 5.56 Won't Go - podcast episode cover

Episode 15: 2 Into 5.56 Won't Go

Aug 13, 20171 hr 25 minEp 15Transcript available on Metacast
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Episode description

Nathan and Eppy discuss S2E10 2 Into 5.56 Won't Go. Jim's old commander from the Korean war has been killed - but not before leaving a mysterious message on Jim's answering machine that leads the Colonel's daughter to Jim's door. This episode leans a little harder on some generic tropes than we generally expect, but does feature great dialogue and a lot of fodder for our second-half discussion about handling villains, dramatic irony and metaphors in your stories and games! Support the podcast by subscribing at patreon.com/twohundredaday. Big thanks to our Gumshoe patrons! Check them out: Richard Hatem Lowell Francis's Age of Ravens gaming blog Kevin Lovecraft and the Wednesday Evening Podcast Allstars And thank you to Shane Liebling and Dylan Winslow! Thanks to: zencastr.com for helping us record fireside.fm for hosting us thatericalper.com for the answering machine audio clips spoileralerts.org for the adding machine audio clip Freesound.org for the other audio clips Two Hundred a Day is a podcast by Nathan D. Paoletta and Epidiah Ravachol. We are exploring the intensely weird and interesting world of the 70s TV detective show The Rockford Files. Half celebration and half analysis, we break down episodes of the show and then analyze how and why they work as great pieces of narrative and character-building. In each episode of Two Hundred a Day, we watch an episode, recap and review it as fans of the show, and then tease out specific elements from that episode that hold lessons for writers, gamers and anyone else interested in making better narratives.