![GameTek Classic 243.5 - Beacons - podcast episode cover](https://static.libsyn.com/p/assets/2/d/6/3/2d63513feef5e56ca04421dee9605cbd/Ludology.png)
Episode description
Geoff considers a classic problem: how do two parties in two different locations agree on a random number result, like a die roll? We cover the clever solution wargamers worked out, as well as an ultra-modern approach.
Geoff considers a classic problem: how do two parties in two different locations agree on a random number result, like a die roll? We cover the clever solution wargamers worked out, as well as an ultra-modern approach.