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Episode description
Rob and Matt are joined by Denis Bakhvalov. They first talk about building Minesweeper in C++ with SFML and a paper on throughput prediction on intel microarchitectures. Then they talk to Denis about his blog, book and video series focusing on C++ performance, and his vision of the future tooling and techniques of writing performant C++ code. News- Making the Classic Minesweeper Game using C++ and SFML
- Hot Reload support for C++ Applications
- Spdlog 1.9.1 released. Support for compile-time format string validation
- Accurate throughput prediction of basic blocks on recent intel microarchitectures