![The Godot Game Engine with Emilio Coppola - podcast episode cover](http://softwareengineeringdaily.com/wp-content/uploads/2024/02/sed_logo.png)
Episode description
A game engine is a system used to build and run games. Game engines let the programmer work at a high level of abstraction by providing interfaces for graphics, physics, and scripting. Godot is an open source and free to use game engine, which makes it unusual. Its first release was in 2014 and its
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