ETAO Podcast, Episode 31. Greg Kasavin stops by to discuss Supergiant’s latest, the party-based purgatory-escape-’em-up Pyre. We also find some time to discuss Bastion and Transistor, not to mention the limits of “naked allegory,” the largely untapped potential of diegetic Game Over states—and more generally, of game designs that allow for and accommodate failure—and the … Continue reading "Pyre, Purgatories, Prison Dramas, and Talking Dogs, with Greg Kasavin"
Pyre, Purgatories, Prison Dramas, and Talking Dogs, with Greg Kasavin | Everybody's Talking At Once podcast - Listen or read transcript on Metacast