ETAO PODCAST, EPISODE 143. Aaron Nemoyten stops by to talk about his work on Star Wars: Galaxy of Heroes and Heroes of Dragon Age, which gives us a chance to talk about live ops and monetization—two topics that are core to how players experience games, but that only semi-seldomly get talked about as game design. … Continue reading "Levels Are Good, Actually, with Aaron Nemoyten"
Levels Are Good, Actually, with Aaron Nemoyten | Everybody's Talking At Once podcast - Listen or read transcript on Metacast