![That's Gamification: Mechanics, Dynamics, and Aesthetics! - podcast episode cover](https://d3t3ozftmdmh3i.cloudfront.net/production/podcast_uploaded_episode/8393839/8393839-1612828005351-97fd8bb37ec2d.jpg)
Episode description
Moe Ash joins me for the second part of our two-part series on gamification. In this episode we dive a little deeper in MDA, which stands for Mechanics, Dynamics, and Aesthetics. MDA is a formal way of thinking about game design, development, and criticism, and offers more depth and breadth to the gamification conversation, expanding it beyond the mechanics of points, badges, and leaderboards (PBL). Check out Moe's ebook on gamification in a nutshell here.
Connect with Moe on LinkedIn.
You can also catch him at Gamicon21V this year, where he will be presenting his gamified learning experience "The Oracle".