Episode 14 - Object-Oriented UX in Business and in Games with Caroline Sober-James - podcast episode cover

Episode 14 - Object-Oriented UX in Business and in Games with Caroline Sober-James

Feb 19, 202054 minEp 14Transcript available on Metacast
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Episode description

Caroline Sober-James has journeyed from database architect to UX designer to a fellow object-oriented UX evangelist. She’s the UX Director at Acumium in Madison, WI, where she strives to lead her team with “radical candor.” We discuss how leaders can create an environment for innovation and how team members can demand it. We look at how OOUX can help with client meetings as well as debate how OOUX applies to fantasy games, board games, and classic Nintendo. Enjoy!

LINKS:

Radical Candor: https://www.amazon.com/Radical-Candor-Revised-Kick-Ass-Humanity/dp/1250235375/ref=sr_1_2?crid=19AOO91RNIRDR&keywords=radical+candor&qid=1582133422&sprefix=radical+%2Caps%2C152&sr=8-2

M+DEV Conference: https://www.mdevconf.com/

Caroline’s slides: https://www.slideshare.net/csober/better-game-design-with-objectoriented-user-experience-ooux

Coming up! EntreFEST (June 4-5, 2020) in Cedar Rapids, IA https://www.entrefest.com/

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