Motion Capture tech with ex-Quantic Dream engineer (Heavy Rain, Detroit Become Human) - Alex Serex - podcast episode cover

Motion Capture tech with ex-Quantic Dream engineer (Heavy Rain, Detroit Become Human) - Alex Serex

Apr 13, 20241 hr 6 minSeason 2Ep. 12
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Episode description

Alex Serex, ex-Quantic Dream (Heavy Rain, Detroit Become Human) talks about Motion Capture Tech that was used to bring to life the iconic, realistic scenes in the studio! Game Engineering Podcast Show links: https://podcasters.spotify.com/pod/show/lukasz-sciga Spotify: https://open.spotify.com/show/7tExkDJcI6vvmpCguX8Ygd Apple Podcasts: https://podcasts.apple.com/us/podcast/game-engineering-podcast/id1683109481 Youtube: https://www.youtube.com/channel/UC9J9u3apteD0EuFjzRpt71w RSS: https://anchor.fm/s/dd7643a4/podcast/rss

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