How to start building a game engine? C++ and OpenGL foundations in Elypso Engine - podcast episode cover

How to start building a game engine? C++ and OpenGL foundations in Elypso Engine

Feb 25, 202436 minSeason 2Ep. 5
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Episode description

In this episode I discuss Elypso Engine with its author: Greenlaser. We discuss C++ and OpenGL ecosystem of libraries, the likely tools you'll need when you want to create your own game engine from scratch!


Follow Elypso Engine development here: https://www.youtube.com/@Greenlaser

Game Engineering Podcast

Show links: https://podcasters.spotify.com/pod/show/lukasz-sciga

Spotify: https://open.spotify.com/show/7tExkDJcI6vvmpCguX8Ygd

Apple Podcasts: https://podcasts.apple.com/us/podcast/game-engineering-podcast/id1683109481

Youtube: https://www.youtube.com/channel/UC9J9u3apteD0EuFjzRpt71w

RSS: https://anchor.fm/s/dd7643a4/podcast/rss


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