Wookash Podcast - podcast cover

Wookash Podcast

Łukasz Ścigapodcasters.spotify.com
Technical conversations with inspiring figures: programming, game engines, graphics, and more!
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Episodes

The story of Tin Hearts making it against the odds - Kostas Zarifis, Creative Director

Hear this incredible story how Tin Hearts was created, from its Creative Director Kostas Zarifis! Find Tin Hearts on every platform, including VR! Steam: https://store.steampowered.com/app/1831700/Tin_Hearts/ GOG: https://www.gog.com/en/game/tin_hearts Or find your platform here: https://wiredproductions.com/games/tin-hearts/ Follow Rogue Sun future developments: https://www.roguesun.com/ Discord: https://discord.com/invite/QXUn6MT Twitter: https://twitter.com/RogueSunGames Facebook: https://www...

Mar 03, 20241 hr 20 minSeason 2Ep. 6

Just add the rewind mechanic, what can go wrong? - Toby on Tin Hearts

Toby Groves delightfully walks me through all the programming subsystems of Tin Hearts. Want to know how implement Rewind Time mechanics? Think "just following the path" is straightforward? Listen and re-asses! :) Find Tin Hearts on every platform, including VR! Steam: https://store.steampowered.com/app/1831700/Tin_Hearts/ GOG: https://www.gog.com/en/game/tin_hearts Or find your platform here: https://wiredproductions.com/games/tin-hearts/ Follow Rogue Sun future developments: https://www.rogues...

Mar 02, 20241 hr 46 minSeason 2Ep. 5

How to start building a game engine? C++ and OpenGL foundations in Elypso Engine

In this episode I discuss Elypso Engine with its author: Greenlaser. We discuss C++ and OpenGL ecosystem of libraries, the likely tools you'll need when you want to create your own game engine from scratch! Follow Elypso Engine development here: https://www.youtube.com/@Greenlaser Game Engineering Podcast Show links: https://podcasters.spotify.com/pod/show/lukasz-sciga Spotify: https://open.spotify.com/show/7tExkDJcI6vvmpCguX8Ygd Apple Podcasts: https://podcasts.apple.com/us/podcast/game-enginee...

Feb 25, 202436 minSeason 2Ep. 5

Why would you learn assembly? - Elias on Low Level Game Programming & Soup Raiders

I've had the pleasure to talk with Elias Farhan, a game developer and Head of Game Programming at SAE Institute in Geneva. We talk about Assembly, weird quirks of C++ and how to organize a conference! Connect & find out more about his games and his work! Elias website: https://eliasfarhan.ch Team KwaKwa website: https://team-kwakwa.com Team KwaKwa youtube channel for the RGB talks: https://www.youtube.com/@teamkwakwa954 RGB conf website: https://rgbconf.ch Current game-in-progress https://so...

Jan 21, 20241 hr 54 minSeason 2Ep. 4

What you want to optimize is server CPU time - Providence

Learn more about Providence on https://playprovidence.io! Kacper Kenji Leśniak from Dynasty Studios talks about networking for their upcoming game called Providence ! Multiplayer, team based, online extraction shooter brings a lot of challenges, as you may imagine. Come for networking, stay for Unreal Engine knowledge tidbits! Join the booming community on Providence Discord! https://discord.com/invite/9mxcWFfzXh Game Engineering Podcast Show links: https://podcasters.spotify.com/pod/show/lukasz...

Jan 17, 20241 hr 25 min

Let the artstyle drive the gameplay - Echo of the Waves

Wishlist Echo of the Waves here ! Adriana and Eleonor talk about their gorgeous Echo of the Waves - relaxing watercolor adventure! How the game evolved, what goes into making parallax puzzles and how the art direction shapes the gameplay! Check out their website ! Game Engineering Podcast Show links: https://podcasters.spotify.com/pod/show/lukasz-sciga Spotify: https://open.spotify.com/show/7tExkDJcI6vvmpCguX8Ygd Apple Podcasts: https://podcasts.apple.com/us/podcast/game-engineering-podcast/id16...

Jan 14, 202455 minSeason 2Ep. 2

Why primary button shouldn't be called 'Enter Prison' - Stellar Asylum

Welcome to the opening episode of the Game Engineering Podcast ! In this show my guests and I talk about how games are made! This episode features conversation with Kacper Kenji Leśniak, game developer and my dear friend. We talk about our first game developed 8 years ago, called Stellar Asylum. Download the game on Google Play here ! Game Engineering Podcast Show links: https://podcasters.spotify.com/pod/show/lukasz-sciga Spotify: https://open.spotify.com/show/7tExkDJcI6vvmpCguX8Ygd Apple Podca...

Jan 07, 20241 hr 26 minSeason 2Ep. 1
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