Peanut Murder, Part 6
With death almost certain, the universe takes an unlikely twist in the form of savior mermaids who worship a volcano. But who can truly know the whims of the volcano but those who dwell upon the land?

With death almost certain, the universe takes an unlikely twist in the form of savior mermaids who worship a volcano. But who can truly know the whims of the volcano but those who dwell upon the land?
The gang is found, and efforts to divert suspicion are only successful for so long. When the whole ship is alerted to the possibility of stowaways, it all comes down to fate, and then fate completely turns her back on our heroes.
If you can't get the supplies to stow away on your own, a passenger ship probably wouldn't notice a few extra strangers! Or a few extra crew members, for that matter, so long as you can get the look right.
Skipping town requires supplies, but getting supplies requires money, friends who have things, or a certain amount of wit. When you have none of that you make do with what you can get.
How might one get a human body from downtown to the woods with nothing but three friends and a bold attitude? There are many ways and some are worse than others.
Playing a fully ad-libbed game, our heroes are common, salt-of the earth miners of a magic metal. The pay is poor and the luck is worse.
It's finally time to get some real answers about this nano-tentacle nonsense! It'll just take a few forms, an arbitration agreement, and a liability waiver.
Bart's not a bad dude, honest! At least he doesn't mean badly, and to show it, he uses his crazy wealth to get the team back and track, and headed in the direction they were going before they tried to arrest him.
The team decides to go after one of the world's richest men. They don't have evidence, they don't have police training, and they don't have jurisdiction, but they have a hunch.
By completely sheer dumb luck, the universe throws our heroes a break and puts a suspect directly in their path. The man on the motorcycle returns, then tries to get away.
When the trail goes cold, it's time to hit the streets and ask some questions, but not before buying hotdogs, marshmallows, and camping supplies.
A murder perp is caught and her house is in need of investigating, but lo and behold there was no murder, and there is no spaghetti in the house to justify all these carpet stains.
Four friends play an exciting, fast-paced roleplaying game set in a far flung future you'd have a better understanding of if you'd read the handouts I gave everyone.