Groundhogs in the source code: Navigation as cross-channel sense-making - podcast episode cover

Groundhogs in the source code: Navigation as cross-channel sense-making

Oct 17, 201338 min
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Episode description

This presentation will argue that as digital matures and becomes one again with physical, immersion in cross-channel experiences will be rather achieved through abstract navigational grammars and place-making, rather than through literal, skeumorphic, in-your-face representations of the real, and will offer a few rules of thumb for turning information patterns into navigable space and actionable places.
Groundhogs in the source code: Navigation as cross-channel sense-making | UX Australia Podcast: All presentations from 2009-2014 - Listen or read transcript on Metacast