UX Australia Podcast: All presentations from 2009-2014 - podcast cover

UX Australia Podcast: All presentations from 2009-2014

UX Australiauxaustralia.com.au
Presentations from all UX Australia conferences, 2009-2014.

Episodes

101 things I (should have) learned in interaction design school: The sequel

Relying heavily on the work of others, you the audience, and props – Matt and Shane continue their journey to identify those nuggets of insight and technique that form the basis of the interaction designer’s craft. Come again this year to enjoy more of Matt and Shane’s unique brand of not preparing.

Oct 13, 201039 min

Creating mobile experiences that matter

A Tale of Two Portals: Rod Farmer and Anton Sher present as a case study the conception, design, and delivery of the recent AIMIA awarding winning “Best mobile product or service” – 3 Mobile iPortal. This presentation will discuss mobile strategy, designing for different devices and platforms, and building product awareness.

Oct 13, 201044 min

The Value of asking why

This presentation will guide people towards assessing, understanding and discovering value in order to make valuable stuff in the world; zero in sharply on the on the 'analysis' or 'up front piece' of product development i.e. at the strategy stage, when products are being planned; look at how to implement ‘value questions’ as part of product planning, so it will provide practical tips along the way.

Oct 13, 201037 min

The secret life of deliverables

As a design manager in a large organization, I’m often asked by our UX design providers:What happened to my deliverable? It’s been a while and…nothing? Drawing on real-life experience and insight, this presentation sheds light into the gloomy interior of the black box of corporate design management.

Oct 13, 201046 min

Design secrets revealed

Nobody in the UX field is showing their work or the process behind their work out in the open. It's time to pull back the kimono and show our stuff.

Oct 06, 201042 min

Designing for biofeedback: Blood sweat and fears

This session explores the imaginative and atmospheric use of real time biometric feedback within interactive digital environments. What can we measure, react to, and creatively leverage when implementing individual and group biofeedback? Are there currently accessible, effective and accurate devices? Are there any advantages or disadvantages to the use of biofeedback?

Oct 06, 201044 min

Beyond frustration: 3 levels of happy design

To get your users beyond just not hating the product and closer to not being able to live without it, it takes keen attention to the relationship your design has with the user. I’ll show you samples from research I’ve done of how a few organizations have made designs that people want to come back to, that make ordinary things less ordinary and sometimes even pleasurable.

Oct 06, 201044 min

Implementation roles for service designers (10-minute talk)

As service designers our work typically ends with the design ‘blueprint’ and our involvement is often cut short of the implementation work so critical to the quality of the service. What is the most appropriate model for service designers when the project reaches implementation: conductor, film director, screenplay writer?

Sep 27, 201012 min

Agile acceptance tests (10-minute talk)

This talk is about how we use Agile Acceptance Tests. These tests are a mix of a function test and an acceptance test. First the developers complete the UI layouts from the UI Guidelines and Wireframes. Then the UI is tested using the test scripts that have been created from the user stories.

Sep 27, 20107 min

A (very) short history of Ambiguity (10-minute talk)

Designers constantly deal with the ill-defined to help people negotiate uncertain situations or artifacts, but how well do we understand our own ways of dealing with ambiguity? Using examples, I’ll discuss three approaches to ambiguity that can inform design, and how these approaches can affect peoples experience of products.

Sep 27, 201010 min

Rumble in the jungle – Flash v HTML5 (10-minute talk)

In the red corner, the reigning champion of video on the web: Flash! In the blue corner, a new rising star – HTML5! Will Flash continue its winning run or has it met its match? Who should UX practitioners cheer for and why? How will this affect how we design sites with video? Should we even care?

Sep 27, 201010 min

Guerrilla usability in Government (10-minute talk)

A presentation by a trio of developers on how to get usability done by hook or by crook in a large and slow moving environment. Getting people on your side, maintaining interest, and aiming for outcomes that produce stability.

Sep 20, 201010 min

Bringing whimsy to the design process (10-minute talk)

Looking for ways to engage my quirky client who found it difficult to get involved in the grit of interaction design. Usual suspects, reams of A3, coloured pencils and quick sketches were encouraging, but one flippant comment set the tone for future design sessions. Fuzzy felt. Felt personas, shiny interaction buttons and Silverlight sequins.

Sep 20, 201012 min

Critique, don’t complain (10-minute talk)

Giving and taking critique are fundamental design skills. In the UX field a common source of design critique is from usability studies. My talk addresses how we can deliver the results of research in a way that builds up the design, rather than just points out flaws. As UX professionals, how can we make sure we critique rather than just complain?

Sep 20, 201012 min

How to express your UX emotions (10-minute talk)

Having trouble creating useful User Experiences? You’re probably bad at expressing your (UX) emotions. Discover why finding the right words for the right things is one of the most important things you can do when designing your next User Experience. And yes, there might be a few Madonna references.

Sep 20, 20108 min

Getting new blood from old stones: How to get new insights from old data

Join Stephen on an epic journey analysing the Gordian knot of over 400 customer centred design projects for Westpac. Learn about the journey, the challenges and the insights that come from such a task. Help start the discussion how consultants and CX teams can build stronger relationships through ongoing research that crosses the boundaries of individual projects.

Sep 15, 201045 min

Design thinking: Is this our ticket to the big table?

The way businesses perceive design is changing. Businesses are awakening to design as something that can help solve organizational problems, drive meaningful innovations and inform business strategies. Or at least that’s what we’re being told by the popular business press.

Sep 15, 201046 min

Designing wide in Government: A recipe for doing the design of very, very complex concepts that impact on society

There is an endless list of wickedly complex systems that thousands, millions, billions of people interact with every day. Think of the medical system, the school system, the tax system, the transport system or the voting system. Users come into contact not just with one or two, but with dozens aspects of these societal systems every day. Wide design is about how designers who work for or with the Government can practically design wide system evolutions that work for people.

Sep 15, 201043 min

Defining experience strategy with UX designer as protagonist

Anthony Colfelt, Creative Director at Different will show how to form a solid, visionary yet credible experience strategy by becoming a protagonist in product development. He will explain how this interleaves with a product strategy or a business strategy; and how this can benefit you and your organisation or clients.

Sep 15, 201045 min

What is an experience strategy? (10-minute talk)

We often discuss the need to be designing for an experience. And we talk about the importance of experience design - and design generally - playing a strategic role in business decisions. But we're less forthcoming when it comes to discussing what is an experience strategy?

Mar 14, 201010 min

Different mobile user experiences of twitter on the iPhone by @oliverw & @jamesshunter

iPhone + Twitter = awesum? Not always sometimes iPhone + Twitter = teh sux. Even though Twitter's API creates a level playing field in the world of iPhone Apps the variety of experiences avialable via iphone applications is seemingly endless. From bare bones read only type functionality to paw friendly touch interfaces for cats. Oliver and James explore twitter on the iphone and mobile user experience design.

Jan 15, 201045 min

Flying high: User experiences on the Qantas A380

The Airbus A380 is the flagship aircraft of Qantas. Despite a significant budget being allocated to the design of the in-flight entertainment (IFE) system, it already appears to be outdated and in need of a refresh. Looking to current models of interaction, this presentation discusses the uxd history of the A380 IFE and examines what went wrong and why.

Jan 15, 201045 min

Cargoo: Interaction design for a double-decker car-carrier wagon

User research, prototyping, and interaction design are some of the stock-in-trade of the modern user experience designer. They're applied to the design of digital contexts in hundreds of projects around the world every day. But less common, and perhaps much more interesting, is the application of those techniques to the design of physical products like the Cargoo.

Jan 15, 201045 min

Being an experience-led organization

Few activities in business follow rigid IT-centric lines of thinking more stringently than the selection of an IT platform as core and fundamental to the company as its reservation and management system. And yet we can still improve these projects by taking a human-centred view of the problem, and designing from the outside in.

Jan 07, 201045 min

Making light work of data: Improving the UX of data-rich interfaces

User Experience designers and Information Architects are more and more likely to be dealing regularly with the challenges of rich data presentation. This talk examines some approaches to the analysis and presentation of rich data sets on the web. Drawing on the presenter's own direct experiences from large scale projects in the pharmaceutical, educational, aged care and consumer advocacy sectors, it will discuss tools and techniques for synthesising the needs of users and business owners into us...

Jan 07, 201045 min

Making COTS information management products usable

Commercial off the shelf (COTS) products don't often lend themselves to customisation. And when they do, the customisation tends to be driven by feature-level requests. User needs, if they're considered at all, come in a distant last. So to see a COTS product turned into an engine for a user-centric solution is a rare and beautiful thing.

Jan 07, 201045 min