This week we explore Rome. Not the Total War game (though it gets mentioned), but Rome itself - as a historical interest and as a touchpoint in gaming. If you've listened to the show in the past, it's no secret that several members of our panel have a strong interest in the Roman empire and the fascinating history that surrounds it. In this episode we finally let everyone loose to talk about the period without worrying about a specific game review to guide the discussion. Listen in as Rob, T.J.,...
May 28, 2018•1 hr 13 min
Rob, T.J., and Fraser sharpen their berserker axes and talk about Total War Saga: Thrones of Britannia. This new offshoot of the main series changes the scope by zooming in on the British isles at the time of Viking invasions. While the game has its high points, Thrones of Britannia misses the mark quite often, not unlike the hordes of anonymous archers found within. It's not necessarily that-first-episode-we-did-on-Rome-2 bad, but apparently it's all the same to Fraser.
May 16, 2018•1 hr 12 min
It's the most Hobbesian Three Moves Ahead ever as Rob, Jonathan Bolding, and Xalavier Nelson talk about Frostpunk. This episode covers all of the pillars of Three Moves Ahead's moral compass: Megalomania, child labor, Dune references, and the knowledge that the death of faceless numbers will always be preferred if advancing the common good. Or the tech tree.
May 08, 2018•1 hr 38 min
Harebrained Schemes' BATTLETECH is here and it has stomped its way into our hearts. The strategy game based on the PC simulations based on the RPG based on the tabletop game (or something like that) appeals to the more modern tactics fan and the Gen X supernerds that were there at the beginning. Rob, Rowan, Rob Daviau, and Jonathan Bolding discuss the merits of the game and come up with a strong recommendation for it despite some launch-time technical problems.
May 01, 2018•1 hr 16 min
T.J. Hafer is our host with Rowan Kaiser and author April Daniels as we look at the latest Hearts of Iron IV expansion, Waking the Tiger. Released long with the major game patch "Cornflakes", Waking the Tiger adds all the usual suspects for a Paradox expansion: new game mechanics, skill trees, and enhancements for specific countries. Is Communist China the place to be now? What about alternate history packs, like Kaiserreich? Waking the Tiger extends the legs of HOI and gives us a positive outlo...
Apr 21, 2018•59 min
The year is 1998 and the 500 lb. gorilla in the room is Starcraft. Blizzard creates the finest Warhammer 40K game ever made and changes the RTS landscape forever. Half-Life. Ocarina of Time. Baldur's Gate. Is 1998 the greatest year in history for gaming? Listen to Rob, Rowan, and Troy "Starcraft: The cutscenes were nice" Goodfellow discuss the details.
Apr 14, 2018•2 hr 2 min
Do you like submarines? Do you like being irrationally angry at your best friends? How about checking your phone at 2 AM? Subterfuge may be the relationship ender you've been looking for. Rob is joined by Kotaku's Heather Alexandra, PC Gamer's Philippa Warr, and freelance writer Nick Capozzoli to talk about Subterfuge, a game about being a jerk. Inspired by the long-form RTS gameplay of Neptune's Pride, Subterfuge is as much a game about relationships with other players as it is tactics. The pan...
Apr 06, 2018•1 hr 24 min
The Winter of Wargaming marches on with Gary Grigsby's War in the West. Bruce joins Rob and Troy "No, really, the Canadian military was actually very invol-" Goodfellow to talk about the the thundering behemoth that is War in the West. It's been long established that panel enjoys Gary Grigsby's earlier War in the East, but does that love carry over to War in the West? The eastern front may have certain qualities that make it the perfect candidate for strategy at this level, while the West finds ...
Mar 30, 2018•1 hr 5 min
This week Rob and Troy "Canadians are just as tough as Vikings" Goodfellow are joined by Waypoint's Ian Boudreau and Cameron Kunzelman to talk about Shiro Games' Northgard. A reasonably-paced RTS set in the time of Vikings, Northgard gives you a thoughtful, boardgame-like experience that isn't focused on APM. Northgard turns the tables on traditional RTS games by emphasizing a small number of precious units rather than throwing hordes at the player. The winters can be brutal, but Northard earns ...
Mar 24, 2018•1 hr 14 min
Our cadre of mechs is at full capacity as Rob, Rowan, PC Gamer's Evan Lahti, and Troy "Tide pods, time pods, either way put me down for two" Goodfellow talk about Subset Games' Into the Breach. Following their massively successful space-faring game FTL, Subset has created a gem of a turn-based strategy game in which you pilot mechs across small battlefields and occasionally through time. Part battlefield tactics and part chess puzzle, Into the Breach manages to strike a fine balance between repl...
Mar 18, 2018•1 hr 19 min
It's a full house as Rob, Fraser, Sean Sands, and T.J. Hafer talk about the large 2.0 update to Stellaris and its Apocalypse expansion. Do you hate planets? Do you often think about blowing them up? Would you prefer another target, a military target? Apocalypse adds big ships and explodable planets just for you. The 2.0 update has added several key features, such as the fleet manager and big changes to starbases. Have all these changes tightened up the midgame and turned Stellaris into a space h...
Mar 09, 2018•1 hr 16 min
The Winter of Wargaming continues with Panther Games' Command Ops 2. Released a while ago under a different name under a different publisher under a different moon, Command Ops 2 is real-time wargame that truly puts you in the shoes of a commander. The realistic order delay and beautifully tactical map make this a unique wargaming experience that can be played in a variety of theaters. Rob, Michael, and Troy "Even in my simulations no one listens to me" Goodfellow dive into what makes Command Op...
Mar 02, 2018•1 hr 4 min
Civilization VI is a complex game. Not in terms of its rules, or how it plays, but in the reaction it garners from fans and critics. Of course it's a good game. Is it a great game? What parts of it are great and what parts aren't? Does the latest expansion, Rise and Fall, change the things that are holding it back? That's a lot of questions. The good news is that Rob, Rowan, and Fraser take their sweet time answering them in this two hour episode that goes from the fundamental aspects of the gam...
Feb 23, 2018•1 hr 54 min
We kick off the Winter of Wargaming with a whale of a first show: Command: Modern Air / Naval Operations. CMANO is a simulation built for the military and played by you, the military enthusiast at home. The depth of the unit database, the scope of its missions, and the granularity of its control make one of the more intimidating games in our discussion roster. Bruce, Michael, and Troy "they call me the Nimitz of the sea" Goodfellow dive into what makes CMANO fun, or maybe not fun, but sometimes ...
Feb 16, 2018•59 min
Call me Zacny. Some years ago—never mind how long precisely—having little or no money in my Steam Wallet, and nothing particular to interest me on shore... you know what, you get it. It's Moby Dick. This week, Rob, Matthew Flanigan (thehistoricalgamer on Youtube) and Troy "No I don't have scurvy this is just how I look" Goodfellow talk about the debut game from Picaresque Studio, Nantucket. Nantucket is a strategy / RPG hybrid that has the player managing a whaling vessel and setting out to sea ...
Feb 08, 2018•1 hr 4 min
Rob, Rowan, and Troy "my arcology's economy is based on poutine" Goodfellow fire up the Wayback machine once again to visit the pixely past of 1993. It is a monumental year for games as Doom is unleashed onto the public in a swath of blood and gore while Myst is released in a swath of ambient music and confusion. Have you heard of this new-fangled contraption, the CD-ROM? What a time to be alive. Strategy heavyweights Master of Orion and SimCity 2000 hit the scene, establishing groundwork that g...
Feb 02, 2018•1 hr 54 min
This week we return to an old friend, a stalwart companion, an evergreen delight that has been with us for years and years and years and years. Europa Universalis IV received several updates and expansions in 2017, and while the game has not changed radically it has matured like a fine wine that was traded from the Bordeaux trade node to Ragusa. In a 3MA first, T.J. Hafer is at the helm to host the show along with Rowan Kaiser and Gamers with Jobs' Sean Sands. Prepare yourself with a deep dive o...
Jan 23, 2018•1 hr 8 min
This week Rowan, Fraser, and Troy "Why are you slathering me in zombie-q sauce?" Goodfellow talk about They Are Billions by Numantiam games. Zombies are back, but there are even MORE of them in this Early Access title. They Are Billions is a real time strategy game that has you manning the ballistae and defending your steampunk-ish city against relentless waves of the shambling dead.
Jan 14, 2018•56 min
Another year of strategy gaming has come to a close. Rob, Rowan, and T.J. are here to tell you what they liked, what they didn't, and what left them vehemently ambivalent. Rob doesn't bury the lede and jumps out with his GOTY right away and Rowan fulfills his duty of making people feel bad for liking certain things.
Jan 04, 2018•1 hr 47 min
This week Michael, Bruce, Jonathan Bolding, and Troy "I've never met a succubus I didn't like" Goodfellow talk about Dominions 5: Warriors of the Faith. Illwinter Games continues their long-running master class in world building and fiction in games with the fifth entry in the series. Dominions combines wargaming with a diverse fantasy setting that has attracted a loyal fanbase over several versions and decades. The panel talks about what is new in the series, whether the graphics really matter,...
Dec 20, 2017•1 hr 6 min
We put the call out to our Patreon backers: What game would you like us to circle back on? The winner of a heated battle was Amplitude's Endless Space 2. Released in May of 2017, Endless Space 2 took some of the learnings of a 3MA favorite, Endless Legend, and applied them to their original dust-using space 4X Endless Space. How has the game fared since launch? What is the Academy? Do we really need it? What does Amazon buying Whole Foods mean for hero availability? And, seriously - where are th...
Dec 12, 2017•1 hr 2 min
1997. Garry Kasparov loses a monumental chess match against Deep Blue, changing the state of chess forever. Troy Goodfellow acts as a body double for Leonardo DiCaprio in the recently released Titanic and the Notorious B.I.G. informs us that more problems are inevitable when one experiences a sudden increase in liquid assets. Also, a whole bunch of really great strategy games came out. This is the first in a series of (nonconsecutive) retrospective episodes in which the panel goes back in time t...
Dec 04, 2017•2 hr 5 min
It's time for another patent-pending Three Moves Ahead Classic Game Analysis as Rob, Gamers with Jobs' Shawn Andrich, and Rock Paper Shotgun's Adam Smith discuss Bungie's Myth series. Myth holds a unique place in strategy's gaming pantheon: in an era of clones and remakes, there's still nothing quite like it out there. Its grim and dark (but not grimdark) fantasy setting and early physics engine set it apart from other games of its day. Take a trip down memory lane before Destiny, before Halo, a...
Nov 16, 2017•1 hr 32 min
Rob, Rowan, and David Heron take a deep dive on XCOM 2: War of the Chosen. XCOM 2 received a tepid welcome from the Three Moves Ahead panel when it first came out in early 2016, and Three Moves Ahead gave its expansion a good long time to simmer before diving in. War of the Chosen adds more of almost everything, but is that a good thing? The crew also discusses ubermod The Long War.
Nov 10, 2017•1 hr 20 min
Are you ready for morehammer? Nah, just kidding, we won't do that bit again. Guest host Rowan Kaiser talks to T.J. Hafer and Kotaku's Luke Plunkett about Total War: WARHAMMER II. The Warhammer train keeps on hammerin' as the dark elves, Skaven, and other grimdark beings storm across the battlefields in the Total War engine once again. This sequel comes hot on the heels of the original game and improves it in many ways, but is it worth picking up? Tune in to find out.
Nov 02, 2017•1 hr 39 min
It's time for a racing and hockey double-header as Rob, Michael, and Troy "My favorite movie is 1992's The Cutting Edge" Goodfellow talk about sports management sims. The beginning of a new NHL season is a darn good reason to examine Out of the Park Development's Franchise Hockey Manager 4. The crew also discusses Motorsport Manager, a sports sim game that may be the entry point needed for a non-sim gamer. If you like to boss other people around and not actually DO the thing that the game is abo...
Oct 25, 2017•1 hr 18 min
It's an ancients kind of week as Rob, Rowan, and Troy "I'm so good with the elephants my mates call me 'Elephant Man'" Goodfellow talk about Field of Glory II by Byzantine Games. FoG II started as tabletop system that was ported to the PC in the original Field of Glory and its Asian counterpart, Sengoku Jidai. The sequel improves the formula in almost every way and presents an extremely capable engine for designing and playing out tactical battles. The campaign falters a bit, but the crew is ple...
Oct 18, 2017•1 hr 13 min
Tooth and Tail has turned out to be a game of note for several reasons. First, it deftly executes the short-form RTS genre while providing luscious artwork and pleasing visuals. Next, it provides a challenging and thought-provoking story that explores narratives in socioeconomics and societal structures. Finally, it appears to be a game that everyone on the show appears to enjoy. Rob, Rowan, Fraser, and game developer / Waypoint contribute Bruno Dias talk about animals eating each other because ...
Oct 03, 2017•1 hr 3 min
Tarou was awake and alert despite the chill and the early hour. Normally, drawing last watch was one of the worst tasks imaginable: a tortuous eight hours of mind-numbing circuits and bitter cold. Tonight was more tolerable, however, for Tarou knew that it was his last night as a guard for the malicious warlord. No more would he risk his life by showing small kindnesses to the prisoners, no more would he have to lay awake at night and wonder how many had died by his master's hand. He would leave...
Sep 26, 2017•1 hr 14 min
Rob, Rowan, and Kotaku's Luke Plunkett pull up a space chair and talk about Battlestar Galactica Deadlock. In addition to the admirable lack of colons in the title, Deadlock manages to take a licensed IP and turn it into a faithful and satisfying gaming experience. If the term "broadsides in space" gets your solar sails at half mast, this may be an episode for you.
Sep 20, 2017•1 hr 3 min