Raph Koster — Game Design Insights: Iteration, Constraints, and Real-World Inspiration (#5) - podcast episode cover

Raph Koster — Game Design Insights: Iteration, Constraints, and Real-World Inspiration (#5)

Apr 23, 20191 hr 26 min
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Episode description

Raph Koster has undoubtedly changed the world of gaming. He was the lead designer of the legendary Ultima Online and the creative director behind Star Wars Galaxies. In 2004, he wrote _A Theory of Fun for Game Design_ which highlights Edutainment as the driving force behind great games. He speaks all over the world on the subject of game design and I’m super excited to have him here with us to share his knowledge.

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