What's going on guys and welcome back. Happy Monday and happy Snapchat day. Mobius comes to the game tonight and he's going to change absolutely everything as he'll be countering the best cards and decks in Marvel snap. We're also going to be talking about the best cube winners within the game, cube MVPs, and which cards on a consistent basis, when you, the most cubes, lastly, we're going to be talking about all of the cards that might be buffed or nerfed, some hidden ones at that.
And as always, I'm joined by Mr. Alex Coccia, the man that doesn't care what anybody has to say. That was the best comment I've ever seen in the last version of the Snapchat. How we doing, man? We've got ourselves a colossal big week for the first time with confidence. We can say there's a card coming out that's gonna be relevant probably for the rest of Marvel Snap. And we had a pretty big letdown this week as well. How you doing, buddy?
I'm doing absolutely fantastic, Cozy. Yeah, last week's episode was hilarious. A lot of people picked up on the fact that apparently I don't care about what anybody says. I don't even realize that I say the same thing very often sometimes. It's so funny that in retrospect, the comment section's like, Hey, Alex said this like nine times in this episode. I had no idea.
No, it I think it's like a way to And you don't, it's like a pattern recognition because I say man a lot. I don't know. I was every now and then I'll be editing something and I'm like. I said something ten times in a row. But yeah, drop down below what are the things that we say the most without even knowing that we say them and I'm kind of scared to read them. But yeah dude, this is going to be quite the week. Ravonna, we're obviously going to talk about on your side but...
Major let down, you know, definitely crazy to see just the disappointment in what she was going to bring to Marvel snap. But we have some solid subjects, but the decks and everything going well for you this week.
Yeah, it's been a great week. I've been having a lot of fun playing a variety of different decks. And what's cool about Marvel snap right now is yeah, you have the. Definite cube rate winners right now in marvel snap, but I think there's a lot of viable lists out there And they all have very different play patterns So depending on what you're feeling like you've got a deck that you can turn to to get some wins.
Dude, I was gonna have as a subject, but I didn't include it It was gonna be named where the hell are these and before we jump into the subject I was like going through my collection and I was looking through I think I just got a tie ford mary oldsman I'll bring it up later And I was like, where are the first edition badges? Like, I forgot they existed, and then I was like, wait a second. First edition badges we have some like ultimate spice like are we we're coming on like a year without those.
Yeah?
It's true I actually until you mentioned it right now what you've taken me by surprise on I forgot the first edition badges were even gonna Be a thing right and I don't even know what they're supposed to even look like like what I know that they were announced the first edition badges and even then I didn't Conceptually understand what they were like if they're like a sticker on top of your card or something like what are they even?
I don't know, but I think we we are, maybe next week we'll have a topic on quality of life that's needed. You know, I love when we get like in the ebbs and flow of Snap with like great card releases, but I think it's time we get a little bit of like a, a healthy quality of life update for, for a couple of features in the game. But anyway, buddy, what are we talking about on your side of the Snapchat?
We'll be talking about Ravonna in review. We'll be discussing our experiences playing Ravonna and the general kind of feedback from the community. And then we're gonna be talking about our top 10 best to drop cards in Marvel Snap. This is gonna be really interesting because I'm really interested in seeing how you've ranked the two cost cards, which is super hard by the way. And then finally, we'll be talking about our September favorite cards at every single cost.
What are the cards that we had the most fun playing this September?
Yeah, when we were doing the two cast rankings, I like start by putting them all down on a list and I had like 19 names and I was like, what, how am I supposed to make a top 10 with this? Definitely going to catch some flack there, but always fun doing those lists. Well, dude, we have a lot of time dedicated to, again, what is surely going to be a surefire hit of a car. Not exactly the sexiest, not saying that Owen Wilson isn't a, is not a great looking man.
But the card isn't going to be something that jumps off the page, but rather has a massive impact in Marvel Snap. We call him Triple M, Mobius M. Mobius is a 2 cost, 3 power card. Ongoing, your cost cannot be increased, Alex, and your opponent's cost cannot be... Reduce now oftentimes when we have tech cards like armor or Cosmo, you know, they affect the entire lane Whereas Mobius is going to give you the advantage.
He comes with a good power cost Alex, first impressions of Owen Wilson and how you think he's going to impact Marvel Snap.
My first impressions are that it's going to be one of the most important cards ever printed in Marvel Snap. And if you want to take a second to consider what its potential power level can be, we've always talked about how cost reduction is by far the most powerful effect in Marvel Snap. And this card counters the most powerful effect in Marvel Snap, which is cost reduction.
So the effect that Mobius is going to have Can be absolutely immense on the meta because all cost reduction effects are now going to be able to have a kind of release valve. The release valve that we've been talking about so often with, with Glenn and the balance team, this is exactly it. This is the release valve for cost reduction. And I think it's going to be huge.
Yeah. He's going to feel like any deck that can fit this card in. Is gonna want to just run it out of both a defensive and an offensive metric, right? So that's what's cool about them. You can use them defensively if you're playing a Saradec. You can have them to make sure that the opponent can't use him against you. But also on offense this card is going to single handedly nuke probably the two best cards in the game.
Right now, if you're not playing either Loki, Or a Wave on 5 style of deck, Alex. Call it what it is, it feels pretty bad. It's a very, very hard meta with these two cards controlling it. And Mobius is gonna come here and just shut it down to a large extent. For instance, playing Wave on now 3 after Mobius allows you to cheat off a Dr. Doom and your opponent can't.
That's gonna be massive as far as an offensive approach, but you know, obviously having a Loki that you don't have to worry about anymore is gonna be massive as well. This should give devs, in my opinion, the tools they need to to make some future cost reduction cards that feel a bit more safe, right? I think what's wild about him though is like, let's say Honor Veil was like the top of the meta right now and it was just kicking butt and Cosmo didn't exist. And then Cosmo came out, right?
We would be like, this is it, this is gonna be the car, this is so major, it's gonna be great forever. But then imagine if Cosmo only affected the opponents on reveal. Like, that's where things, to me, scream that Mobius is going to be, if not one of the best 2 costs, which we're gonna rank him on your side. But one of the most important cards in snap?
The idea that you can basically use it as an offensive weapon in addition to using it defensively is Incredible and what you talked about with the idea of using wave on say turn three and then their cards not getting discounted down So they're like, well, I guess I'll play a Punisher and you drop your Hulk or whatever like that is hugely disproportionate value, right? So because their cards can't be discounted So how does it how does their six drop turn into a four but yours can right?
So the offensive power of this card is absolutely massive as is the, the offensive power. So it's pretty crazy how there's like two sides to this triple M bleed and both of them are terrifying from a tech perspective.
And then he has three power, right? Like he has a respectable three power. Luke Cage only has two power. And, also, just remember, there are some locations, obviously, like Dream Dimension and things, that kind of affect general cost. Iceman, just a card we've had to deal with for so long, he's a great defensive tool against that. But Alex, this is where things, in my opinion, let's talk about some not only decks, but also, like, cards.
That I don't think people are understanding why Mobius is going to be one of the biggest radical changes brought to Snap, guys. Because it changes the fundamental, people are going to try to play the same things they've been playing and realize, Wait a second, I'm going to be pretty screwed if I try to do this. So, here's a couple that I thought of. Now first of all, This one just felt terrible to me, right? Like, already somewhat of a struggle to get this out reliably all of the time.
Lady Death. Death has been an awesome card. Mobius makes Death Literally unplayable. Like, that alone against a destroyed deck and or if you think about just the way energy cheating is going to work and destroy moving forward I mean, wow, right? Like that, just the one card there as a first example, there's a lot more, but kind of crazy just that impact on destroy.
Yeah, literally an unplayable card at 8 cost. You can't do anything. The only thing you can do is discard it. Basically, right, have a discard style effect, but yeah, like there's so many different combinations, like, cause I know that people obviously see the defensive side, but the offensive side is wild, especially when you consider that if you take a six cost or a five cost, you drop it to four, then you can play like a two drop. You can play two one drops cause you're.
Costs don't increase, right? So what about like something like a Ronin and Master Mold, right? Like you can play those on one turn now, on turn six. Yeah. Like you play your turn five Wave and then you Master Mold and you play Ronin. Is Ronin relevant again? Maybe not, but that's just an example. That's definitely a combination that wouldn't have been playable or possible prior.
Yeah, and that's where it's going to be interesting because for, I would say, we're going to have a lot of Mobius and Mobius on the board, right? Which then means if you think about it, it's neutralized. Everything's just at its base cost. That's how it's going to end up working. But it's interesting because the massive advantage I don't think it'll turn into who gets waived and who doesn't. Because we're gonna talk about how you're gonna handle this, and I think there's plenty of ways to do so.
But it's gonna create a lot of combos that used to be put into decks, now all of a sudden, aren't going to be. So, like, a great example is... I want to see what it does to the Zabu meta, right? Like, taking away the ability to Shang Chi on six with another card, it is the fundamental value, right, of something like Zabu, of how you get that to really start cooking. Beast and Bounce Dex, you completely get rid of... The cost reduction, which makes these decks work.
It gives the breath of life into bounce decks, already an archetype that's struggling. And this deck can't really run Mobius, or doesn't really want to, to protect it. Right? Like, Sarek Control's a great example. You're just gonna plug Mobius in Sarek Control, and it's gonna work. If not better it now because you have a a way to use it offensively and defensively now it's gonna be screwed
Yeah, balance can't like feasibly just add Mobius to a list, right? There are some decks that can but like you're right bounce is gonna get really negatively impacted and it's already been hit like it's already Been nerfed now Mobius kind of takes a lot out of it stature in bolt lists as well stature can't Get discounted. But I do think that those lists could probably find room for something like a Mobius, right?
But I mean, there's so, there's so many, like even Miles Morales, Miles Morales can't go down in cost, right? So those kind of silky smooth lists they, they won't want to run Mobius because you, you want to run your Craven and everything. So it's crazy how like tight decks are in Marvel snap. You only got 12 cards and like.
If you have to fear Mobius as much as you do, then there's a good chance you won't be able to play him for the next couple weeks because there's going to be a Mobius everywhere.
There's a lot of decks that have already loads of two costs, right? Like, the value card lists, like you alluded to, stature and whatnot like, those are probably going to want to have Mobius because then it continues things, but it's still, if they don't play him, it's going to hurt it dramatically. When you think about, like, Zabu lists, Yeah, you can put them in there, but Zabu's your play on too.
So now, for good, outside of maybe turn five with a four cost card, it's just so awkward with Mobius being in existence whatsoever. So, like, what do you do in that scenario? I'll kind of allude to what I think you're going to do to be able to counter that in a moment. But then, like, a great example of this, and I think you alluded to it a little bit, Is yeah, the Silky Smooth list, right? That's a list I've been playing a ton lately.
You can play Mobius later on turn 5 in conjunction with Wave, which is what that deck wants to do right now to lay it down, maybe a Dr. Doom and or, you know, a Light, a Arrow, there's a lot of cards that you can play alongside Wave. Just when do you play down the Mobius now? Because it's going to compete with the Angela, the Kraven, the Jeff.
The silk there's so many two costs as we're about to get to on your side So him being two costs is really strong But it also hasn't compete with other decks that they need that turn, you know?
Yeah, you're right and it's funny You mentioned zabu as well because an interesting fact about zabu is its win rates actually far lower than people think it is I was surprised to learn when I was doing some statistical analysis that zabu's win rate is about 51 to 52 percent right now and so like When you think about what Mobius is going to do that archetype, when you have a card like Mobius, right, you only have 12 deck slots and sorry, card slots in a deck.
And so when you want to put in an additional two, right, how you can combo it on turn five, like for instance, wave is the net most natural, but there's going to be other opportunities to play Mobius and other points of the game, but with Zabu based decks, right. 'cause you're gonna wanna play Z one two. Then you wanna play a four drop that's discounted to three on three. Then on four you don't wanna play Mobius plus another two drop. It becomes a little more awkward.
So it feels like you might be more susceptible to Mobius as a like a attack because you simply don't want to put him in that deck to play him down off tempo. Anyways, if the whole point, point of playing Zbu is to play like with that cheated manna advantage the entire time.
It's funny because what he does is it forces players. to now probably wave out as quickly as they can. Like, if Mobius isn't on the board, you almost, like, better get waved down on 3, because you can't hold on. I don't think you're gonna be able to hold on to wave anymore. Like, I think this directly, it's the on off switch. I get it if you have wave in the deck and Mobius, and then you try to make that work.
But this isn't, in my opinion, this isn't like a car that we've seen come out where, like, you're gonna see him sometimes, then other times not. He is going to be in a large percentage of games. Think Luke Cage when High Evo came out. Sneaking in Wave isn't gonna work, and playing a 3 3 with no effect is gonna suck. It's gonna be a big time bummer. And oftentimes...
I'm not gonna say it's gonna, you know, lead to a loss, but, and that tempo, it just, you, you ruin your entire tempo, right, and it's gonna mess that up. Dude, another archetype that doesn't need the hit, but my god, can we pour one out here for Mr. Negative? I mean, this completely nullifies this deck.
Yeah, it destroys negative. The negative cards will still have like their inverted power, but the costs will revert to the original cost. Right. And it completely destroys the point of playing negative. And it kind of makes me wonder if at some point, do they release something that helps Mr. Negative? Cause as already, like it already is not a good archetype.
Like it's a very feast or famine type archetype that if you can catch someone for eight cubes by surprise, and you do it, if they completely underestimate the power of Mr. Negative, but most experienced players will know if they get negative, if they snap, they get negative down on three with a Psylocke or whatever, like you just retreat and you go to the next one where they don't get that draw. Right. So Mr. Negative as a whole already has like a sub 50 percent win rate.
You add Mobius in the mix. And then like, it's just a complete detriment to that entire archetype. So something has to happen.
Right. There's going to have to be. Some serious OTAs that come out I think balance we kind of alluded there that just help patch up some stuff That's gonna be happening, right? Like balance is gonna need love if Mobius is truly getting a 70 percent play rate, right? Like balance is gonna be dead in the water and they're gonna have to look at what do they do back to hit monkey and Beast.
Shadow King's already back down to a two cost now or not back down, but is at a two cost So that's already a direct counter So they're going to have to take a serious look on what this card is going to bring into the game. And then like, how to fix some of these archetypes. We glanced over it, but I think that the main topic at hand that we have to just talk about. And again, it doesn't change that it is my favorite in the play style. Loki, Loki, man.
This, this is just, it's so good of a deck that we have seen in Snap. I mean, to a point that it's crazy. And I, and I'm gonna stand by this even though he's one of my favorite cards that has been released in the game. I don't want them to ever do this again where a card is this, this good, doesn't get addressed, and then the solution's at the end of the month.
I hope that doesn't happen because I just haven't loved the way it's shaped out the meta and how it's worked and people relying on just this Loki play. Loki is great. I want him good, right? I think there needs to be a middle balance, and I think Mobius will bring that to light. Because, even playing Loki down still, you can have a 3 5. You're getting a Polaris or a Spider Man, even if the Mobius hits, right? Like, you're gonna be fine.
Basically, the feedback that I've gotten, I'm sure you've seen the same, is there's a lot of people who have been frustrated with this month's meta with Loki.
I, like, I love the card, I love the archetype, but... A lot of people out there are just kind of sick against playing Lokis and Collectors and like these Hey look it's Collector, he's 16 power again It's like, you know what I mean, even after the nerf So something had to happen and I like the fact that you're saying that like, you know what Let's not put the solution at the end of the month, let's be a little more Proactive with the OTAs, but they were, they did nerf collector, but I don't know
if that was the right call because you murdered collector in every other deck. He's useless everywhere else. Now he's, that was just an attack on Loki. Why not just take some power off Loki or adjust that? But it was weird. What were they supposed to do though?
And look, I can have my opinion, but also I can just look at the facts of what are the top a hundred players in snap playing right this moment. And it's low key. They are because it gives you the best chance to win off of what you can grab on curve. And then all these decks are having to form around it. And I never think that's healthy, right? Like, we did that with it happened with Galactus, it's happened with Shuri. We're like, when all these decks have to form around one card, it's not great.
But Mobius, hear me out. A Quinjet on 1 now and a Loki on 3 are dead ass plays. They're dead. If you have Mobius. They're, they're dead. They don't do anything at that point. So that is going to very much, it's a risky play, it's a much riskier play. Having Loki out on the board with Mobius existing in the game, and keep in mind, I do think he's going to be everywhere. So I cannot wait to see, he's still going to get a lot of play, I hope he does, I'm going to play him.
But I think Mobius will be the answer to Loki to tame him down just like he did in the MCU.
He has to be. He has to be the answer. And the thing about Mobius that really stands out to me is there's no clear disadvantage to playing him. Like, there are some cards that are like, okay, if you play this card, you might, like, if you play Zabu, you might be open to, you know, more enchantress plays because you're playing Zabu and Darkhawk and those types of packages, right? But with Mobius, it's like, there is no risk. I don't see the perceived risk.
Like, I don't see a debt that, okay, well, they're playing Mobius, I can attack them with this list. There's no disadvantage to playing Mobius. It's just that, if you're not playing cost reduction, they have a 2 3 that's dead in the hand, but it's still just a 2 3. And that's what, the worst that can happen? It doesn't seem like he's really that vulnerable to anything.
Because it's like it's the same, if Luke Cage was a 2 3. He would be the same way. Everyone would play him because there's no disadvantage, right? For the most part, you're getting so much protection. The 2 2 is a little bit of that advantage or disadvantage. Slightly, obviously, less power on curve. Having the 2 3 is crazy. Like in a Kitty Pride deck with Taskmaster, you obviously want to run Mobius to protect yourself. It's going to be a clear cut.
These decks that don't need the other turns as much, right, are going to want Mobius in the deck because it just makes it all that much easier. However, let's talk about it, because for whatever reason, if you elect to not get Mobius, you can't get Mobius, whatever that is, right? Guys, there's going to be so many ways to counter this card. There are going to be ways to dramatically shift the battle.
Now, we're going to have a huge increase in Enchantress, obviously, Rogue, and then a couple other cards. But Rogue, to me, is one of the most fascinating. I mean, dude, color me excited. I think Rogue is actually gonna get more play because stealing that effect is now, you don't even have to, if you get Mobius on your side, great, but stealing that effect, Alex, is downright insane.
Especially if they're relying on that effect to be part of their combo play with Wave or something, and you steal the effect, and then they basically, it shuts down the turn 5 and 6 combo that they had planned. Yeah, I remember exactly this was what happened when Zabu came out, right? When Zabu came out, everyone just teched in Rogue, and then they have their own Zabu, and then they would steal theirs, and have the double Zabu effect, And they'd be throwing four drops all over the place, right?
It always happens like super scrolls the same way, right? Like if you're able to get Zabu down on turn two, then you just play super scroll on turn three. And then, Hey, if you drop Mobius, I have Mobius two now, and it actually just nullifies each other. Right. Because the super scroll gets the fear, the effect of them, blah, blah, blah.
So like, I love when this happens, I love the trading of of like kind of, ongoing effects when there's specific ongoing cards that get really hot in the meta and I think you're right though that like Rogue does feel like a fascinating play. Obviously fits naturally into Silver Surfer who is an archetype that I think could use a little bit of love. So it's kind of cool to see that that card's gonna make a bit of a comeback.
Well with him going as a two cost too, I love it because you have this chance now with Rogue or if you had Zabu out, whatever right, to shut down their wave play. Because then let's say they play Mobius and they're like, haha I'm gonna wave early so you can't mess it up. But then you just rogue or super scroll and all of a sudden they're just like, oh, well, there goes my, there goes all of my strategy.
I think we're gonna have a lot of greedy ish Mobius decks at first because it's the sexy, fun interaction, like everybody's gonna try to do the wave combo, I think, right? Super scroll might be the biggest winner. I think so, because if you look at it, yes, he has one less power, which is kind of ridiculous, but he has one less power than Mobius. However, you get that effect and you get any, any ongoing effect for the remainder of that match.
So all of a sudden, I think he's a much better Tempo play.
It kind of makes me wonder if Super Scroll needs a buff at some point too. Because I think you're right that like, 4 2 is pretty heavy. It's kind of crazy to think that Mobius actually has more power than Super Scroll. And you are relying on getting Zabu out early just to counter the Super the Mobius by getting Super Scroll down on 3. So like, you have to draw better than the Mobius player.
So, the more I think about it, I think Rogue is probably a better answer, because it's always at three, Mobius is always down, so you know where to hit him, right? It's probably the easier play, you're relying on one card, not two.
Yeah, I mean, and let's not forget I do think Enchantress is gonna get more play, because again, she answers like a large amount of decks. But hey, they can make freaking absorbing man a damn four power was a five power. I do agree Let's get this guy up in the next ota to three power. I think that that that that is fine with me.
He can even go up to a four four like he feels really weak But then again though when there are games where like you drop the super scroll and they have like iron man and other effects Like it feels wild how powerful he can be So I guess it is a card that has to be kept in check but He feels too risky right now, especially with Zabu kind of waning in relevance and popularity right now. Like him as a four cost feels bad.
I always played Super Scroll under the impression I was only paying three for him. So as a four, two, he feels way less playable than most cards.
Yeah. And he punishes someone going all out on the ongoing, but the fact that he also can get hit with the Typhoid Marys and the lizards and things like that, like, I think that's already built into his counter play, right? Like Absorbing Man doesn't really have that unless a card gets destroyed, which doesn't happen all the time. At very least 4 3, I do, 4 4 could happen.
I think it can, it can come into the game, but either way man, it's, this is, listen, Mobius is exciting for the future of Snap, but what I think I'm most excited about him is just pushing the barrier of what we know of deck design, shutting down the meta as we know it. And where do you go to? Where do you run to? I mean, I'll be honest, Sarah with Mobius might be one of the better decks that have it all, in a sense, right? Because then you don't have to worry much.
What, like, what are you going to play as soon as he comes out?
So I've been thinking about a bunch of different lines, and this sounds crazy, but I'm actually feeling Devil Dinosaur, hear me out, okay? So listen, because what you can do is you can do a wave play on 5. Right with Mobius down, and then you can play Devil Dino using 4 energy. You can play Snow Guard and Agent 13 and just stuff your entire hand. Right. Which is pretty wild. Like it also brings back Arrow. Like, listen, no, one's talking about Arrow.
If you're able to wave on turn five with Morbius, that means that you can Arrow plus two, one costs or an additional two drop while basically controlling their entire play. Like I think Arrow makes a comeback here with triple M.
Buddy, I have played more Aero in the last probably week than I have since she's been nerfed. Aero is already at a point where she's phenomenal with Wave on 5, and now she's got even more of a home here. Dude, I, hey, you know, I'm just kidding. I'm getting all, I'm getting all hot and sweaty over here just thinking about it. But yeah, and she's going to be able to fit into the deck that has her included in it.
It's just going to be fun because we're going to see Destroy, we're going to see all these other decks. Somewhat get adjusted and which one's going to come out on top. I think it's going to take some time seriously, especially with incoming buffs and or nerfs down below that we're going to talk about with potentially American Chavez, which I think would be insane. Anything else on Mobius before we move on to the next subject?
Dude, before we move on, can we just make a comment here with the fact that you and Arrow are wearing the same thing right now? You guys both have these, like, blue blazers on, are you kidding me?
We color coordinated, man. That's what couples do Alex. I don't, listen, my dream, I'm just gonna, if they ever, if Second Dinner's like, Hey, you know, Cozy, thanks for making content for our game. Is there anything we could do for you? I'm gonna just say, you know those great Deadpool animations you've done? Just give me one with a hero. Just give me one. But guys, Mobius will be coming out tonight, and it's gonna dramatically change Marvel Snap. Moving forward.
Now, Alex, we are going to go on to our next subject. And I thought this was really cool. What I did is I pulled up the top 10 cards in Marvel Snap, statistically, that have the highest cube rate wins. Right? So these cards are going to win you the most cube on average by the data. And I'm going to start off by saying, Alex, I'm going to give you a shot here. Go ahead and give me five of them.
Give me the, give me, give me, give me the five that you think are on here that win you the most cubes per, when played, not this is when they're drawn slash played, not in your deck.
Okay, so first of all, Cozy's putting me on the spot here, so let me just go. I'm gonna say Luke Cage. I'm gonna throw Luke Cage out there. Doctor Doom. Do I say Alioth? Is Alioth worth the call there? I would, okay, I'd throw Alioth in there. Two more. Who would I say two more? Am I getting any of them
yet, or no? Go ahead, finish your two more, and I'll say what you got. Two more? Okay.
I'm gonna say Shang Chi, and then finally, I'm gonna say Nebula.
Awesome. You went 0 for 5 somehow.
Nice.
Hey.
Come on man, you didn't give me any chance to prepare.
That's tough. It's tough though, and I think this is what's so cool about it, because there's only probably a few that I would name personally on this list as well, right? Like, Shang Chi, you would think so, but maybe this just speaks to players getting better at knowing like, Okay, I'm susceptible to Shang Chi, I'm gonna be completely screwed. Let's go ahead and go through the order of what these cards are, and then I also want to talk about, like, in our personal list.
Who would we have that kind of definitely help us out? Or maybe we even start there. I think I'm okay with that. You alluded to one. Let's start there at this season. What have won the most for us personally? We just finished talking about them a little bit. Alioth? Listen, I'm an Alioth gamer. I'm not a Galactus Alioth gamer. But Alioth in a lockdown deck or an unsuspected Alioth?
Devastating the only reason he's not on this list in my opinion is he's probably just not unlocked enough This guy wins cubes big time.
He does and I've seen players go into a cube games where I know they're like, oh They think they're pulling their turn six playoff and they're not like, you know, they think they're pulling their playoff They're not gonna pull it off because I have initiative. I have a life I know where they're playing. It's not happening. And sure enough, I wiped four, three, four cards off the board at on one turn. It's just like, I kind of wish I knew I'm like, what did I just destroy? It doesn't matter.
Thank you for the cubes.
Dude. I can't tell you how many times to like you're winning one lane. They can play in two lanes to win or like if they play Dr. Doom, they win. And you're just like. You're just staring and you're just like trying to soul read more than you ever have before you're like, where's this guy? Good to play this doom like it was funny I posted a battle and someone's like dude, why don't you play doom in the nebula lane?
You would have won because the guy played alioth in the other lane So that guy soul read me soul reading him thinking that I would play in the nebula lane So he played in the other lane because that's exactly what I would do, right? So like it's this weird mind game, too And I know he seems frustrating, and I think it's largely attached to Galactus, but I do think he's healthy for the game. I think long run, he'll be a good answer as a tech card.
I don't know if he'll stay the same, but in the long run, I like what he is serving in Snap, if that makes sense.
He's just fun and he feels high risk high reward sometimes like yes, you have like the professor x lockdown style plays, which is still good. They run about a 50556 percent win rate, which is still solid. But like, obviously, Galaxus is interaction is borderline toxic. I can understand why people are frustrated with the Galactus style play because it's like, What do you even do, right? You retreat, you retreat is what you do.
Cause they always have their Galactus and they always have their Oliath, right? But overall, like if you're 50 50 or soul reading, as you're suggesting, then like, I think if you could land it, then hell yeah, you take it. It's only five power. But if you can get that soul read down, go for it.
And I've lost I've lost plenty by not by not nailing the soul read. Right. And being greedy when I should have retreated because I'm just putting all my faith in the big purple cloud. Right. I also think a card that's not on this list today, I have Iron Man. All right. I would say Iron Man, to me personally, is one that has won me a lot of cubes. Like, the surprisedness of the double power has been pretty massive. I was kind of shocked that he wasn't here.
At number 10, Alex, we've got a 58 percent win rate card. It has a 0. 57. That's the bar to make it in the top 10. We've got brood now this to me like when I saw brood on this list i'm like, okay We're not talking about just surprise cards. We're just talking about good ass consistent cards on this list So I saw brood i'm like this makes sense, right? Like he's just surfer Patriot he's gonna be on the list, but then complete flip 0. 59.
So one above it At number 9, 52 percent win rate, we have Hela, which I was surprised you didn't list Hela in your first calls here, because she's like, miss all in on the cubes or not, yeah?
Yeah, but all in on the negative cubes too, right? Like, you go eight cubes and they just, hey, Cosmo, right? Hey, listen, I love Hela, I'm excited that Hela's making a comeback. There's legit Hela Tribunal decks on there that you can climb to infinite with, you can win conquests with. But I'm surprised to hear about Hela, but yeah, Brood? I'm actually surprised it didn't call Brood.
I mean, if Brood's on there, it'd make you wonder if Ironlad's on there too, because that's, Ironlad has gotta be boosting Brood up right now.
Oh, oh, without question. I think it's interesting because, like, Helidex, it, you can't go off stats all the time. Like, people go off stats on Loki. Like, he's getting played 20 percent and his winning rate's only 50%. It's like, he's being played so much and he's not as, he's as easy to play as everyone thinks. Hela, on the other hand, the win percentage may be low, but you can climb if you just know when to leave, right?
When, if you know when to leave and when to go all in and when you're playing a greedy opponent that for whatever reason doesn't think that they can win Hela. And also, when you play Hela, just a small little tip, write down the power in each location for like 20 games straight. Because you're going to start to be able to do some calculations in your head how much exactly you can put out in best scenarios and worst scenarios. Just a little tip there. Number eight, we have...
Kitty Pride. 60 percent win rate, which is ridiculous. 0. 59, so tied with Hela there. I'm not surprised here with the Hulkbuster Taskmaster combination. I think that alone, that one combo... Is what's winning the cubes? Not just like a kitty pride, you know
Yeah, the kitty pride like as you said like the shuri baseless now with hulkbuster and stuff is actually really elevating it I like to see that kitty pride is seeing some more experimentation with a different variety of different decks But it continues to be an absolute fantastic card even going into next season It has potentially the opportunity to keep being a fantastic card and this is post nerf by the way a post nerf kitty pride is still absolutely slapping and That's a Kitty Pryde that
still isn't as good as the original release of Kitty Pryde. Because the, the edition that we all got for free was already nerfed. Dude. I just, I still can't believe Kitty Pryde. I got to play her for one day in the sheer, absolutely broken fashion she existed in. I'll cherish that day for the rest of my life.
On the Snapchat, you're like, man, I'm just not excited about Kitty. It's not the same. I'm like, thank God though, you know, like, can you imagine Zabu, Surfer, Kitty Pryde Hitmonkey? Leech Leader. Dude, if these cards weren't changed, I'd just help us all. Hulk is coming in next up at the 7th and or is that the 6th? The 6th for 0. 6 cubes. 59 percent win rate. Obviously makes sense. Finisher of high Evo decks. Now, Alex only coming in at an astonishing barely 50 percent win rate.
But 0. 61 is Living Tribunal. And this, you know what it is? Between Hela and him. It's these, it's these cards that people know that they're being played. And they're like, I'm gonna beat it. And then now, all of a sudden, there's 23 across all lanes. And you're like, wait. Wait, that's more power than I thought was about to happen. Like, what? Wait a second. And then he wins. The big cube wins. That's the only thing I could think of.
Because good God. Tribunal's so good, but if he ever became a problem, he's the easiest thing to answer.
The thing I love about Tribunal is that it's just, it's fun to play, and I love seeing the big numbers go whoop, because they just kinda go super high, super wide, and I love the effect. I love beating Professor X players that think they have you locked in. down and they over commit to a super vertical lane. Tribunal is awesome. I've been really enjoying it and it's a card that's going to get better over time as more cards come out and more opportunities to go more increasingly vertical.
Still a lot of RNG though, right? A lot of RNG with your Ironman, maybe falling into a location with your Infinite and of course your Onslaught in the deck. A lot of RNG in the decks, but I like it. That actually surprised me too. Here's an important point. We're talking about the highest cube rate cards. 50 percent win rate, massive, massive cube rate. Isn't that kind of interesting?
Yeah, yeah, yeah. And that's kind of always been what Hela was. And it doesn't surprise me that now Tribunal has fallen suit in the same kind, and not even in a Hela deck, but just like go big or literally go home kind of, kind of play styles, right? Like that's what I would assume. And, and that's how aero is Glenn has alluded to. Not the best win rate or play rate, but great cube rate, right? And, and play more aero. My god, I shut down a tribunal deck. They threw Onslaught down.
I'm like, I wonder what the next card's gonna be. And I threw their Iron Man into a sewer system, and it was, it was, absolutely comical. Now tied, we have two cards with 0. 61, so not a huge spread of difference here. Ultron, which, I actually thought he'd be higher, cause I, you know, I think when Ultron's played, he's usually sweeping up. Cause you don't play him unless you think you're gonna win, right?
But he's got the same win rate as a 57... A fat 57 percent win rate, and he is tied with Modok. Talk about one that's a surprise card, the other one's just Mr. Dependable.
Absolutely, and can we just please, please, please give me a little bit of credit for showing love to Ultron over the past two months? Like, everyone just chirps me for Ultron. Like, look, he's legitimately one of the best cards in the game. Why is no one Talking about how good Ultron is, come on, please cool down.
If we made a top 10 list next week, would you put Ultron in it?
No, I can't emotionally handle the comments anymore. I, listen, one of the highest cube rate cards in the game, his win rate's fantastic. I don't care what anyone says, obviously he's not a surprise card anymore. Cause if you've been playing Marvel Snap for long enough, you know, you know Ultron's coming. But Ultron is way better than people really, really give him credit for.
Alex doesn't care what everyone says, he just doesn't. If you have to learn one thing, he doesn't care, the man doesn't care. Now Alex had this card as an underrated card, and now we're gonna see two cards come to light because of it. We have Red Skull, obviously, who is paired up with the second, so third is Red Skull. Second is going to be Sauron, which Alex, you alluded to last week. Where's that damn pterodactyl?
Man, when this is played, if you're playing a sure deck, you just snap when you play Sauron. I mean, it is, it is just mind numbingly tough to beat. Mind numbingly tough to beat. I will say, Alioth has helped counter this deck a bit more in some fashions, but woof. Sauron is an absolute unit. And then any, any surprise here? The number one card right now for Kuperate. Ladies and gentlemen, give it up for Loki. Now, it's going to definitely dramatically change with Mobius on the board.
And it's going to be cool to look at these stats in the future. What you can take away from this is, do you play these cards in your deck? I mean, Statistically, thousands and thousands of games. These are the ones that are winning the most cubes. So look at least at the archetypes. Look at the Shuri archetype, the Loki, the Hela. Were you surprised by any of these? And who got left out?
Yeah, Dr. Doom for me not being here is huge. I'm actually surprised Loki's number one. To be honest with you, it surprised me he's that high. The thought that crossed my mind is, if you were to take these cards and throw them into a single deck, the deck would be horrible.
Loki, Sauron, Red Skull, Ultron, Monarch. Not a lot of plays there, but then you rely on the hella play, I guess. Then, I don't know, maybe, yeah.
Yeah, the hella play. But then Ultron falls first and fills the whole board so that nothing happens.
Exactly. Yeah, just got awful. Dude, I think listen to Loki's stats. 62 percent win rate, 0. 67 of a cube win ratio, dude. Almost. 0. 7 cubes a game. That's, that's stupid. That, that's just way too freaking good. Let's go to our last subject, and this is one that's spicy because I think people are I don't know if people know about this. I think they're, these are some for once kind of Saucy.
I've been doing some sleuthing and I've been looking around the discord for some whispers of future buffs and nerfs. Now we got to talk about what was on the highlighted topic. And this is what kind of is going to lead this topic all together. Alex Kocha, America Chavez, Glynn says they see it as a problem. Okay? She's not being played. I think it was like a 15 percent play rate in the decks that she's in.
She's clearly there in a 12 card already deck game that already has good odds to pull your cards just to help your deck thinning. This would be one of the most dramatic changes right up there with something like Mobius coming into the game. And guys, viewers, listeners, what do you have to say about, what if Chavez is completely reworked to not have the ability to thin the deck? Can you imagine that would be, it would change Snap?
I don't want to imagine it. I don't know how I feel about this. Like, this has always been my favorite card in Marvel Snap. Ever since the start of beta, I loved it. It's my most split card. It's the card I play the most. I literally start every deck by adding Chavez in it. I'm literally the problem. Cozy. I'm the problem. Like, I'm doing exactly what they want to stop doing. And there have been so many times where, like, we've had Terminant style decks. Like, even in Conquerors, right?
A lot of people were playing similar decks. I was playing the Chavez version and beating people because I had the Chavez in it. Like, it clearly made the deck stronger. And it's crazy to think that they're potentially attacking Chavez. And I'm going to tell you, I play Chavez more often than people might expect. Like, I think that as a turn six play, it's not horrible. No, it's not horrible.
It's not, maybe not what you want, but that's also a disadvantage too, because you're not top decking a turn six play. You're top decking Chavez. So that could actually kill your game at the same time. Right? So it's not always like all, you know, blooming roses with Chavez. Sometimes not being able to pull your six turn six draw actually screws you over. So there's two sides to the argument.
When nobody has access to it though, I think it's going to be much healthier for the game because in, there's the term the 12th card in the deck, right? Like that, that is always the term. Chavez eliminates what is really cool theory crafting, right? So in destroyed decks or the only deck that truly in my head is like. Damn, it's not fair to this deck is Discard with Modok. To me, like we'll talk about him next week. The Black Knight solves it a bit with how you can have a dependable play.
But it just doesn't seem fair because that deck is truly having Chavez, like, serve the purpose of what she's supposed to be doing there, right? So I do feel bad about that deck, but every other deck, it's like... It's just limiting the creativity that can go into those decks. I know as a casual player too, like, she's not a fun card. She's a try and I a try hard card, right? But she, like, that's what she's doing. She's helping odds and statistical play.
And it will, it's gonna feel weird, but I'm all for it. I will be for it. They've got to do her right though. I don't want to make her a bad card. They've got to do her right. But, I don't know, what do they do for one of the more beloved cards? And, I know people love Chavez as a character too. So definitely interesting and I want to hear the viewer's take on this. There are a few more cards though. I'll let you, do you have anything else on Chavez before we move on?
Yeah, I was gonna say, what do you do? You do nothing. You leave Chavez alone. I don't think Chavez is really the problem though. Like, it's one of those situations like, do you fix what's not broken? Like, is Chavez breaking the game? Is Chavez breaking the meta? Is Chavez making it so that you have 64 percent winrate decks? Like, I, okay, I'm, okay, we're going into full defense mode. I'm calling it what it is. I'm in full defense mode now. But, like, Chavez isn't the problem.
Chavez isn't destroying the meta. Chavez isn't pissing people off. Chavez is not Galactus or Alioth or whatever the hell else is the flavor of the month. Ain't nobody mad about Chavez.
There's a bigger beast behind it, but I think the dependability of play, Chavez plays a pretty big role. I think so. As far as, like, allowing some of these decks to be enabled. The bottom line is I'd want there to be more encouragement of deck design, and I think Chavez limits it. That's my opinion, and clearly that's how they see it, too. Because she's being played across literally every day. Even the Loki decks have Chavez. It, like, that, the Loki decks, why?
Because you want to pull Loki and Collector, right? Zabu decks, you have Chavez. Why you want to pull Zabu? It just kind of takes away from it. Whereas the play would be so much more interesting, even in tournament play, when you don't know exactly. You're going to have to make these decks. Dependable across the board, looking at multiple hand plays. That's why I love, like, the Kraven style deck, because you have a lot of plays that can work, no matter what your hand looks like.
If they're gonna nerf Chavez, okay, I'm requesting it right now, you make Arrow a 6 1 that deletes your collection. That's what I'm gonna ask for. How's that?
Seems a little personal. Let's go to the next card that they're gonna that there's been whispers. Now, Chavez was probably the most intriguing, but there's another card brought up, Alex. Spider Man 2099. I don't know if you forgot he was in Marvel Snap. Potentially you did. They know he's not great. They understand it. But more than this, I think what's interesting, because they also mention Arrow in this, so, can you imagine Chavez getting nerfed, Arrow getting buffed?
What a world, what a world. They said they want to change a lot of things concerning move and the way that it plays out. And that's going to indirectly, End up buffing a lot of these cards. I can't even conceive what they mean by this, but it definitely needs it.
Yeah, and that's why we're the players and not the designers, right? Cause like, they come with really creative solutions to creative problems, right? Like there's, like again, we've talked about how they've had buffs and nerfs that have been absolutely fantastic, right? Like with the way they changed Zabu and even the Galactus changes and stuff. And naturally, like if I was a game designer, I would say, well, just let... Spider Man 2099 activate multiple times.
Let them move it twice and destroy things twice or something like that. But if you're saying that they have a more holistic approach to improving move as a whole, I'm all for it. Cause move pretty much is outside of pool two move dies, right? Like pool two. There's a moment where like, it's probably one of the best decks in the game. And then all of a sudden it's just like falls off a cliff. And it's kind of sad because move.
It's a really fascinating archetype with a unique play style that really just doesn't see play.
I wish you could move your cards more and you just.
Lower the stats right so like it it has the it's like anything that's in a video game Or it's like like a glass can't like best, but but susceptible right so like if you have these cards like that Just have lower stats, but all of a sudden you can adjust your play a lot more It's kind of cool because you can't compete with some of the big bad boys But you can also then move your cards and adjust your play a bit more That's how I would go around it. All I know is, is Glenn is gonna nail it, man.
I, dude, it's so cool. I saw Glenn said his first assignment was to adjust Zabu and Silver Surfer. That was his first on the job. And then his first new cars that he affected was the Iron Lad Saga and moving forward. That man is nothing but hit, hit, hit. Outside of, like, Phoenix Force that I'm just still not crazy about. Like, dude, I'm excited to see what he'll do with Move because I think... There was the right intentions of cards when they came into the game.
Like Chavis, like Leech, whatever, why they came in. And then what they need to now turn into as the game's evolving. This one's gonna get you excited, okay? I know Chavis got you sad. They have realized that they've gotta do something about not only him, but the way that this deck plays. Ronin is on their list. Ronin is a card that they think they could be a bit more sexier and have a different play line. Dude, I would love Ronin to be a Devil Dinosaur type of equivalent type of power card.
Yeah, I actually like Ronin. I do. I play Ronin pretty frequently. I think I play Ronin more than most people do. I think that like the idea of disrupting their hand, like even with like if you play like a turn 2 Master Mold, like that's kind of annoying for them for the most part. But you're still giving them Sentinels, which low key are a very high win rate card in Marvel Snap.
But Ronin is, it's always been tricky because having the same stat line as a Devil Dinosaur, but like your opponent has agency as to how big your Ronin is sucks, right? And is it as simple as just increasing his power? Like a 5 5 or whatever, yeah. Yeah, if he's a 5 5, it basically gives you a free card. It gives you a free card that they have to drop, right? Whereas with, like, Devil Dinosaur, it's like, you just, you can keep propping your hand up.
You can play Nick Fury, you can, you can wave and then play Devil Dinosaur and a whole bunch of other stuff, apparently, so... Something has to happen.
And speaking of that, did you know who got wiped from existence? Frickin Maximus, man. Talk about a card that... disappeared, like... Vanished. He's gone. I have not seen Maximus played for so long, even in surfer decks. He's gone.
The card's gone. Yeah, you can't play Maximus when Loki's around. Like, what the hell's wrong? Like, when you play Maximus and feed two cards into a Loki player's hand, you can't do that.
Absolute madness. Now the last card that they've talked about that needs an adjustment to have their eyes on the radar for this one is Rescue, which to me Rescue is kind of like the Hawkeye effect where it's like, all right, what do you do with this card? And I hope they lean into something with. Saving destruction cards, right? Saving cards that have been destroyed on your side. I really like the idea of a ghost writer kind of hell kind of thing for rescue, but for destroy.
That's a cool idea. Like basically like the ghost writer chain, except for a card has been destroyed, not discarded.
I kind of think it's cool. And then you could have some. Kind of cheeky plays and make Negasonic worth it, right? Then you have Negasonic, you play a huge card, and then on five you'd have to play Rescue at that point. But then you could cheat out a card. It's like a ghostwriter for Destroy. I actually think that's what you do.
The thing I always think about when this, these conversations happen is like, couldn't that just be a new card though? Like, does it have to be Rescue? Couldn't it just be something else? Yes, like Rescue can just, you can just Fix the stat lines was literally it was a three, eight. Okay. Maximus is a three, seven, right? Why can't rescue be like a three, six or three, eight or something like that? That just has a similar effect.
That is a much easier way to do it. I don't want a new card because then people have to go get it. Whereas this would be a cool card for just like the large base of collections. But yes, I get what you're saying. You could just make this effect still exist in the game. Kind of like the Spider Man one. Like, they don't want to get rid of it forever. And then lastly, obviously, Ravonna. They've already talked about it. Ravonna.
We're gonna lead into, and now head into Alex's side of that Snapchat to talk about... How do you make Ravonna better? Listen, you can say she's a fun card, but the stats prove it. She's not a good card, and they've talked about already adjusting her. So we're gonna talk about that now.
Now Ravona has been a very controversial card and some people are, we'll just say a little disappointed with its impact on the meta. How was your time testing Ravona?
Dude, I've been surprised by cards not living up to their expectations. Like, you know, Silver Samurai, maybe, or you know, maybe even Daken. I'm like, okay, he wasn't quite what I thought he would be. Ravonna is probably, I think for the community, the biggest like, Whoa, what happened? Now, I think a lot of it has to do with Loki. Being around and being who he is in the meta at a certain time and what the meta is at the moment But my god, dude, she just completely underperformed.
Almost it reminds me of shocker and high evo, right? We saw the shocker effect and yes, he's decent But like we were like, oh, this is gonna be the car. We know what cost reduction does And then, you just realize it didn't play out exactly what we thought, right? I think Ravonna is just such an interesting case, and it does come down to what already looks like, when I saw, I don't know if we can just start here.
Glynn said they were on the fence of making her a 2 cost card, and they wanted to err on the side, that tells me everything we need to know, right? Like They wanted to err on the side of it. To me, I'm a bit shocked it passed testing, as it was, because was that this was supposed to be her week? This was gonna We were supposed to have this Snapchat and be like, My god, Mobius is coming to save the day because Ravonna decks have been absolute hell.
And now she's almost a snap condition for your side. You can just snap when you see her.
When I was doing my Ravonna testing, when I saw someone else play Ravonna against me, I was like, Hey, I might actually win this game because their deck sucks too. It's like, you know, it's actually exciting. But it's crazy because you're right. In terms of like the expectations versus the reality, I think Ravonna has been the largest delta that we've had in a long time because like, cost reduction we know is incredibly powerful, but this felt incredibly awkward.
Even lists that seemingly should have worked in, like, Patriot, for instance, it still felt awkward. So, like, I don't know, it just didn't fit.
That's what's so surprising, even looking still at the lists. Just looking at them in Patriot, looking at the Goblin list, Darkhawk, you can feasibly look at it and be like, well, this has got to be good. But it, and it's, it's okay. It's just not, A, it's not putting out the numbers that the other lists right now on the top of the meta are. It's not competing with it. And then B, there's usually a better play. And then see the stats, right?
Like I'm not gonna just, I, my video's name was literally, I was wrong. It's so hard to predict cards, but this one seemed like it was a lot easier to predict because of the cost reduction. I will say though, it sounds like we are getting a two cost Ravonna, and in that case, that's gonna solve a lot of it. Now, Mobius is gonna exist, I understand that.
However, if she's 2 cost and Mobius is 2 cost, it's going to be interesting because you could almost have ways to get a couple of plays out with Ravonna, potentially. There's going to be a battle of them, which I think it should have always been 2, right? They're both at 2 3. They're both available to throw out there. If one comes out before the other, it's going to obviously hurt the other in some instance. But yeah, it's going to help her a lot, but obvious Mobius does exist now.
The only weird thing about that is like the way the spotlight cache system works is you buff the card after the spotlight caches are gone. Then people like, okay, now the card's good. And then what do you do? Like people just don't have her like, it's just, they can't get her either. I mean, it's she, well, actually with that being said, only going to be 3000 tokens. I mean, only 3000 still, you know, fair chunk, but series four.
Okay. Okay. So that's like your option, I guess, but it's now it's out of the spotlight caches. And I think that like ultimately the thing that really stood out to me with Ravonna currently sitting at a 47 percent win rate And it's only being kind of like brought up by one deck that's operating about a 53 54 percent win rate It's like it has a darkhawk iron man package in it, which makes sense That's the best deck available for Ravonna.
But as a whole, every single archetype that was tested with Ravonna, Ravonna made the deck worse. Okay. Any archetype with Patriot, worse with Ravonna. Any archetype with like, even like Brood Patriot, like Boosted Brood type stuff, worse with Ravonna. Every single one was just worse with Ravonna, which is basically the theme. Worse with Ravonna. Like put it on a t shirt.
I don't know why I was under the illusion that she would work with Bast. I felt like Bast was kind of like manufacturing this kind of power on there, and then you could just end up playing the Iron Man. Like, Cerebro 3 ended up being so insanely crazy, but you want to play Bast instead of her now, because Bast is one cost, it works with the curve. Why play Iron Man for a little cheaper, when ultimately you want that 3 power, and then it doesn't work?
Yeah, you have a failsafe, but that deck is kind of nailed down to a perfection where you don't need a failsafe. Kind of the same for Mr. Negative, it felt awkward. That was the main problem. So if they fix that, if they make her a two cost, there are going to be some great playlines. And she's still going to be a greedy card in a sense, because you can't, you know, Mobius is going to exist in the world. But such as all the decks out there, you know, Armor, Cosmo, the tech cards.
I think she's gonna enable some really cool combinations. But we're gonna have to see how Mobius affects it.
Well, Mobius is obviously gonna, like, have a massive effect on the viability of of Ravonna going forward. But it's also worth noting that if Ravonna does get buffed, which I think is probably gonna happen, now you have Mobius in the mix. So you do have the hard counter available to players. And Ravonna is gonna be a card just like Zabu, just like Surfer, that is always gonna benefit from new releases that have synergistic elements with that card, right?
Like, It's always going to get better over time. It might not be meta relevant right now, but when you're working with cars that have less than one power, the reason why those cars have less than one power is because usually their effects are incredibly strong. Iron Man's effect has to be like, like, it's insane. The reason why he's a five zero is because of how powerful his effect is. Right? Even something like Black Widow is a 2 1 for a reason because of how impact impactful her effect is.
So, these cards, if they come out with these low power levels, it's because they have potential. And, yeah, discounting them is incredibly powerful. Mobius in there is incredibly impactful. But ultimately, Ravonna might not be the card it needs to be right now, but it might be in the future. I think it'll be a cog eventually in a very meta relevant deck. It's just not there.
Your Iron Man Mystique combos, they're not gonna happen. That, that, that, you're not going to be able to pull those off anymore, you know with Morbius existing because there's just no way for the most part on a consistent basis that you're not going to see more Mobius all the way up until turn like five, six.
When it comes right down to it, 12 card decks, every card has to really carry its weight. The argument can be made, and I understand this argument, that Ravonna is not about turn three or four or five. Ravonna is about what you do on turn six or seven, right? But in order to even get to turn seven, you got to play like a magic. So then that's a turn occupied. Then you have the Ravonna turn. So you're committing two turns to play on turn seven. What's that turn seven even look like?
Yeah. You're playing a whole bunch of low power cards. Even if you are playing Iron Man Mystique, which is still like amazing. What have you done the rest of the game? You've played Ravonna plus Miss Magic for two turns. You've got no power on the board. There's nothing to Iron Man. There's nothing. So, like, it's this catch 22 of, like, you want to utilize these abilities. And, like, Zola. Who the hell is Zolo ing? Like, who's getting Zola'd here? Like, nobody.
No one's worth Zola. You're gonna Zola Ravonna?
Like, you know what I mean? If you look at the cards that she reduces, which I can pull up... Some of them in the graphic that we made for last week. Like, they're all really cool cards, like you said! But there's just, like, what are you gonna do with, like, okay, Morph is cool, I guess, sure. But Darkhawk? Okay. Dracula. Arnim Zola. If you think of all these cards yet, they need... Something else going on with him. You have to have some more synergy.
Taskmaster, like the most fun that I had is I put her in the Kitty Pryde Taskmaster deck and it was actually kind of cool. You could throw down like an invisible woman and have dude this was nuts. I was playing Wong. Black Panther and or Wolfsbane as my final play on 6. I had an Invisible Woman Taskmaster. So I would get this like Wolfsbane or Black Panther to like 70, 60, whatever power. And then the Taskmaster would copy that. But dude, it was so hard to pull off some stupid combo like that.
I might as well just try to do a Wong Gambit Swarm type of deal right at the day. Or Hazmat, whatever. So yeah, hopefully the change does fix it. And it's important to see for future cards when we talk about them. I think we both try our best to really evaluate cards, looking at every inch of detail on that card, right? The best interaction, whatever that might have been, I think could have been a bit more obvious. But we won't miss cost reduction again because of more mobius being in the game.
And actually this past month and the past two months has really been a lesson on how hard it is to actually predict the meta impact of specific cards think about legion think about ravona like these cards have been really hard to evaluate until they're they're in your hand And so it's a good lesson moving forward to like, even when you're trying to plan for spotlight caches or your tokens, or if you're free to play and you're trying to make a plan as to what you should be unlocking, I still
think, and I've been saying this every week on my videos where I'm doing like the statistical analysis and stuff like that, you should be waiting until the end of the week before you, you open your spotlight caches or spend your tokens or whatever, because like you want to have like that week of data is way more valuable than anything upfront. Like, obviously it's super exciting to be able to talk with these cards. Like I love it. I love the.
Your theory crafting and stuff, but until they're in your hand, like you don't have the metrics to go off of, to really know their meta impact. So like, if you're free to play, like Ravonna is a perfect lesson in waiting, being patient and saving your resources until you can make a really, truly educated decision as to whether or not the card is the right fit for you.
Yeah. And I think it's funny because like the Monday pre talk of the Snapchat that I do on my side of the channel. It's great to get, like, the cogs turning, and perhaps, like, stir some interest. If you're gonna get the card already, you know, go and fire for it. But usually, I would personally, almost all of us get a video out the following morning on the card's performance and our first impressions. And it's important to see how they play out, right?
And you can look back to Alioth, you can look back to X23 and these other cards. Ravonna, I think, is an anomaly of a major whiff that's not going to happen all that often with a hype that doesn't meet the demand. But yes, it is important to just wait a little bit more as stats come in, impressions come in and see how it kind of fizzles out. Now, if they take her down to a 2 cost, this is gonna make our next subject list already even tougher than it was to begin with.
Alex, in a short, what, it was like within 5 minutes, we had to put together our top 10 2 cost cards in the game. This, I thought doing a 6 cost tier list was tough. Or ranking maybe destroyed cars that we've done in the past. This might have it beat. There are this... I hope every cost in the game becomes as competitive within said cost as 2 cost is. Because there's so many viable options. I couldn't rank just 10, but I had to.
It was so funny. So like, just so you guys know, like behind the scenes, Cozy and I did this together like within a few minutes. We're like, hey, let's do this. Let's do this topic. And we did it together. Cozy was like actually stressing out. Like you were getting stressed out, making your top 10. And I was kind of just, I was cruising. I know which my top ones are. And you're like, Oh my God, Carnage isn't even going to make it. How does Carnage not even make it? And it's so funny.
Cause like, that's how competitive these lists are. Like it was so fun to do them together and we don't know each other's list. We actually did not tell each other what we picked, but like, it was so funny to hear you stressing out over picking your top 10 cause it is hard.
Well, I would, I had them all out, and then I forgot to put, like, Mobius, because we were supposed to we wanted to slot in where we thought Mobius was, and I was like, it jacks everything up, and I can't leave one off! And then Alex over here's like, Oh yeah, Carnage, it wasn't even close to my downtime. I'm like, how, Alex, how?! But yeah, dude, we, we have we don't know our list. I'm gonna be honest, I still have two written down on, at number ten.
Because I have to leave one off, and it's gonna feel pretty damn bad, either way. But let's go ahead and get to it, man, let's start at number ten. I'm gonna let you kick it off.
Number ten for me is gonna be Sentinel. Sentinel is a card that I've always liked. I think it provides you with a very consistent play play style. It's a beginner friendly card and it's kind of sad to me Cozy that a lot of people, especially in earlier pools are looking to constantly get rid of Sentinel. They're like, how do I replace this Sentinel card? It's a good card. Like, what are you doing? It's win rate is like, what? 58 percent or something stupid?
Like, it's always been a really high percent win rate card. It's just good. Sentinel's good. There ain't nothing wrong with Sentinel.
We're gonna have such a dramatically different list. I just know it. We're gonna have such a drama I love it. I can't wait for it. Ah, I'm forced to choose now, and I'm gonna, I'm gonna go with my choice. Number 10, which I, we, so we know that Carnius is not on the list. And then, I know that this card is not on Alex's list, because he did say this. And he left it off like, oh, it's just not on my list, I don't know how to say it. How Lizard is even at 10 is mind boggling to me.
I'll put him here because of the negative effect of him. But Borderline, 2 5. It kind of controls the opponent in a sense, and almost always is going to get the value or the priority that you're looking to get. It feels weird even putting them this low, but because we've had other 2 5s become more multi dimensional, I've had to go ahead and put them down a little bit lower than this. Don't know what happened to the camera there. I've had to put them down a bit lower at number 10 here.
But Lizard did not make your list.
No, not at all. It's funny, because you were lamenting over Carnage not making yours. And I was like, man, Lizard's not going to make mine. Which is crazy, because if we go back, like, what, 4 or 5 months, was it? I mean, wow, we've been doing this Snapchat for a long time. I think I put Lizard in my top 10 of all cards. Right? All cards. And all they did, was they changed one power on the ongoing ability. And now all of a sudden it's not even on my top 10 virtues for the two drops.
Isn't that wild? Absolutely insane.
Incredible. What is your number nine?
Number nine for me is gonna be Forge. I think that Forge has had a really big impact on the game. It's been absolutely a phenomenal card. It's working in a wide number of decks, which obviously traditionally Forge never used to be like that. Forge never used to be a card that you could reliably play in multiple different arcs. Hell, you didn't play the card at all. You just didn't play the card at all. And now Forge is making a comeback as a major combo centric piece.
So number nine for me, Forge.
Yeah. So Forge was the one, the one that I left off, which is weird because he's so good. I, man, him and Lizard were the two that I was kind of debating. I've got Luke Cage here at number nine. It's too hard to leave him out because of the role he plays against high evil right now, the role that he plays with locations and just what he serves and snap, man, kind of crazy to think that he is.
Regarded as such, but he is just kind of like, we talked about it on my side with Mobius and how he doesn't have a bad play about him, right, outside of maybe his curve play with his power. I got him at number 9. Did he make your list?
Yeah, he's a little higher for me. He's a little higher for me. We'll talk about him. What's your number 8? Number 8 for me this is going to be Mobius. Morbius! Morbius! I typed it in as Mobius! See, we're screwed up already. Mobius! Morbius! I'm still messing it up! The discard one, the 2 0 discard. I mean, it's literally the king of discard. Obviously susceptible to the counter plays. He sits there on turn 2.
Worry about him getting Enchantress and stuff, but I like that counterplay, but legitimately, like, this is like a 2 12, very consistently. It's, it's one of the cards that really carries the entire archetype. I love it. I think Morbius is a fantastic card.
I barely left out Morbius. He was definitely a tough one, too. Like, the ones that depended on others, unless they were, like, way too good. I just, I had to end up leaving out. Sadly, because I had to put Mirage right here. I think Mirage in this meta, alone with Loki, you can't leave her out because of getting the extra card play. But on top of that... Kind of going back to Loki, and we talked about this last week, is like, people aren't putting bad cards in their deck, right?
So you're taking a card that they've wanted to have, they're gonna have it too, but you just have the better play. And you have the intel, you can hold on to the card for a later turn. Mirage is one of those cards that... To me is why like I, Sentinel was close, but for me, I'd rather have Mirage because I know that I'm going to get a good tempo play out that's going to feel great. And I have a way to fit in some unexpected synergy into my deck.
I like it. I like the call with Mirage. I think Mirage is hot right now because it works well with Loki too. I think that that really works well for it. Yeah. But as a whole, no, I'm a big fan of Mirage. Are we on number six? Is it, we at six now? We are on your seven. My 7, okay, my 7 is going to be Shadow King. Shadow King dropping down to 2 cost. It's easy to almost forget that he's a 2 cost, right? How do we not talk about Shadow King? I think it's a great tech card.
Can be a little awkward to use at times. It takes a little bit of practice. But, I mean, it hits a lot of the key meta parts. I mean, it hits Collector. Right. It hits your Angela's, which are a big problem right now. It's a tool that's been given us to deal with some of the Loki decks, but Loki's just still just outpowers him, right? Because of the amount of discounted effects that they can play. But ultimately, I really, really like Shadow King.
And I think I'm fitting him into more decks than I expected.
Yeah, I've got him. I'll talk about him in a quick, brief moment. I have him close to it. But I actually this is where I had. The Collector. It's a bit rough trying to put Morbius and Collector on the list somewhere, because Collector at its base cost and or Morbius are like 2x15 plus cards, right? They're pretty one dimensional, which I try to look at cards that are a bit more versatile, but then you also have to weigh like what they bring into that deck, and it's pretty damn insane and crazy.
Because I put Morbius in this list, That has me assume that Loki will then be affected by Mobius, which has me put Collector down a little bit lower. So I've got Collector here at at the number 7 spot. Hit me with number six. Alex.
Number six for me is Luke Cage. You talked about Luke Cage and I'm discussing him for all the same reasons. I think he's really good. I think him going from a two, one to a two, two was impactful. Does he stay at two? Two? I think so. Probably. I mean, I would love to see him at two three 'cause I think that is being a more consistent stat line. But like realistically, his, his effects amazing.
So two two's probably fine, especially when you consider how many negative affecting locations there are. You have so many different archetypes that that pound away at your, your board state it, it killed us. The Scorpion plays, it destroys High Evo. But to the point that actually you play Luke Cage to counter High Evo. You play Luke Cage in High Evo to counter the High Evo mirror match, basically. I think it's a great card. And you know, that's, I'm surprised that you put it lower than me.
Cause I think that you like Luke Cage even more than me. So that's kind of funny.
Dude, it's just cause the cards above it just, for me, edge out a bit better. Well this is where I've got Shadow King. I think that he is gonna go up more. He's kind of in a weird spot at the moment. Again, Loki, Loki has this list tough in the meta that we're currently in. But Shadow King is, whether it's Cerebro and, or like we didn't talk about him as a cube winner. But I think this guy is a huge cube stealer. One that I forget about often. Yeah, he comes with the Khan.
I mean, if you, if this guy didn't set your own cards back to base power, good God. I think he would be what, the best 2 cost card, right? Just to counter everything out there. It's hard to believe that for the rest of Snap right up there with cost reduction is boosted stats. Thanks for watching! So shadow king has got to be just a viable card moving forward. So this is where I've got the king of shadows.
Number five, we're going into our top five. Now Cozy. This is where I have collector. Now I had to bring them back a little bit for the same reason you did because triple M is going to have an impact on the Loki decks. But at the same time, I don't think it's crazy that Collector gets buffed. Like if, if Triple M destroys Loki as it should, I would see Collector maybe going back to its original setting to make it more viable in other decks.
I would like to see it because I don't like the idea that Collector's now a one trick pony in one single deck. It had a place in other places as well. So ultimately Collector, number five, it still gets super big. It's still super meta relevant as of right now.
I think the thing about him is the more I've played against Loki decks, the better I can handle Collector. Like, if you're playing a Loki deck and they are, he's preposterous. You have to play him down before you Loki. And so then I just concentrate my build up on that lane. And it's really hard for Collector to match, like, a peak build up of another deck, right? Like, depending, like, your optimal build up deck. So that's why I have him down.
And then with Bounce getting affected by Mobius to, like, that's gonna be a Collector deck that's hurt. I definitely see him going back to his power, but even then, like, how much does that absolutely affect him? We're gonna have to see, but I understand the love for him lately with how crazy he's been. My list is a lot on value, which is why it was tough to leave out Sentinel and Kraven. I thought it has been a lot of fun lately.
This is though where I've got Silk as just the catch all, 2 5, great stats, no con. Builds up other two power cards, and best of all, Alex, she can be played in two lanes that are closed down. Silk is, I, man, it's crazy. She's been out since June, and just now, probably over the last two months, I've been getting the play that she deserves. She's awesome, man. I love her. I think she's fantastic for mainly having the dependable stat, but also what she does for multiple other cards.
Miles, Morales, Craven, and, and some other cards.
I absolutely respect the call on Silk. I left it off my list, not because it's not a good card. It's just not in my top 10. Like, I just, I don't like playing Silk as much. I don't like the unreliability of my turn six or seven play. That kind of stuff. I like to be able to do the math and Silk makes you can't do the math. Like you just can't do the math with Silk. It's like, you know, it's classic Jesus take the wheel type stuff when you play Silk.
And I'm not a huge fan of that, but I do absolutely agree that it's a fantastic card.
I feel like, maybe back in the day, it doesn't feel that way much anymore because of the decks that she should be going in, right? Like, I don't think you play her as like a Lizard value card, but if you play her in the Craven, I get what you mean. Definitely Silk is not for everybody. Like, there's no question about that. So you don't have Lizard or Silk, the two highest ones. I like it. Interesting. Great. I'm now, I'm piqued to hear the others. What is your next card?
My next card at number four Zabu. How can it not be Zabu? I still think Zabu is good. It's same. So it's four on Zabu. Yep. Like it sucks. When I was doing the research, Zabu percent win rate feels way, way lower than I expected, but like it's what's happening. And then Mobius triple M is going to knock some out of it as well. I think that Zabu's best days are going to be, we always say this, his best days are ahead, but aren't his best days behind?
Like Zabu used to be the absolute best card in the game. I still think it's good. There's always going to be four drops coming out that interact with Zabu, but maybe it's best days are actually behind itself.
I think it's okay to say that too, like Darkhawk and Zabu, both great cards are going to be good cards, but their best days are behind them. Technically like same, same as, you know, like Surfer in a way, right? Even though his best days are also ahead of him. Zabu though is always going to have an impact with four cost cards. I think it's interesting to say too that Mobius now is going to allow them not to be as strict on the four cost slot.
They have said that they've been very careful with what to do with Forecast because of Zabu. But now that you have Mobius has this like constant answer to Zabu. You could put a lot more powerful cards that kind of earn that Forecast slot. That I am actually calling it now. I think we're going to get more cards with abilities, kind of like Dracula. Like we've gotten a fair amount of like four nines, four tens. We haven't had a lot of like unique force.
And I think that we might start seeing that now that they can do that under the restrictions of Zabu. So yeah, I've got him at number four for me as well. We're on to the top three, buddy, and this is where I thought it got pretty close, pretty dicey. Who do you've got at number 3?
So, this is a product of the meta. So, there's always, I've always had my number 1. My number 1 doesn't change. You already know what it is. But number 2 and 3 was like, I was like this. Right? And I decided triple M goes 3. Could've been 2. Could've been 2. Probably should've been 2. But I think with the current meta, there's another card that I like a little better.
Yeah, I can't think of who you would have. I have one. I hope you have mine on there, but maybe not. Okay, who is it?
Okay, now you're making me nervous because I've done this before. This is, are we doing the Thanos thing again where I forgot about a card?
No, because I think the card that I have on here, Now you're making me feel like I forgot a card. I feel like the card that I have on here should be on here. I guess I could understand why you don't have it. So we'll have our triple M conversation in a second. I might as well say mine so that we can kind of lean into it. If she's not on your list, I would be shocked.
Of course she's not on my list, Cozy!
I was going to call you bananas!
It's Angela too for me. I couldn't decide. You're going to get me so nervous, man.
Oh my god, me too! I was nervous for you. I was like, dude, if this guy forgot Angela... Angela is, it's so cool if you look at Angela's art too, the fact that she was a 2 1, right, at one point. Angela is, will, will always be a value card to play, and even more so because we have Silk. And because we have Nightcrawler, and we have our both number 1s, and Jeff, spoiler alert. There's so many ways to play Angela down.
Always 2 8, you can mitigate her being above 2 8, Shadow King exists, but my god dude, right? Like, it's Angela.
Yeah, yeah, I decided Angela too, just because I think that she's doing so much work in the current meta. Also, like, looking into the future, like, with with also Bloodstone and other cards, like, I think Kitty Pride still has a role to play in this meta. And if Kitty Pride is relevant, Angela's relevant. It's that simple. The two are tied together, like, Snowguard and Loki. Right? Like, they're just tied together.
And so, for me, it's like, I think Angela's always going to be a very consistent play. I just don't see a disadvantage to ever putting Angela in a deck that has those types of value generation.
Agreed. And so, we can kind of lean on, one is Jeff, obviously. I have Jeff above Mobius, because Jeff is like Mobius, where he's played in every deck with no downside. But you get a bit more of an advantage and attack ability with Jeff, and flexibility, right? In my opinion. And it's a bigger... Answer. Even though Mobius answers a lot of decks, Jeff answers every deck in a sense, right? And it allows you to change your plan. What you can't really do with Mobius. Mobius where's my graphic?
Mobius I have at 2. But I understand why you could have him at 3. That's how impactful this card is going to be though. I think people may be shocked, that's truly, I, this isn't a Ravonna situation. This is a clear as day. It won't jump out the page, sex appeal, crazy. But neither did Jeff. Jeff didn't, like, people were like, it's a souped up Nightcrawler when he came out. And look at him, look at our baby playing shark. Why?
When Jeff first came out, the reason why I bought him was because, honestly, the Rheem Gonzalez variant was in my shop, day one. I was like, I have to get this, I have to buy this. So then the variant made me want to play the card more and more. And then I'm like, wait a minute, this card's amazing! It does everything I want it it just does exactly what I need it to do, all the time. So I just kept playing it.
I kept playing it over and over again, and then sure enough, I fell in love with the card. Of course it's my number one, it's always been my number one. Good question, you knew it before I even made the list it was gonna be my number one, and I'm just glad we agree on something for a change.
I started with him and I went down, I mean, the cards that got snubbed on my list, obviously Sentinel, Armor, Mysterio, right now in this meta I had to leave off even though, like, come on, Wolverine, Ridiculous, like, it's cool, Craven, I gave the Silk, but yeah, Craven too, Medusa is super reliable, frickin Daredevil, off this list. That's how tight it is.
He's my 11.
Yeah.
He's at 11 for me.
And I left Forge off too, so like, it's man, a lot of disrespect. Lizard or Silk didn't even make 11 or 12 on Alex's list. My god, man, it hurts me. I hope you make a, I'm going to look out on your channel for when you make a deck with those two and be like, That takes us to our final topic of today though. And this one was a little bit easier to make. We did underrated cards last week. We have our favorite cards of the season. We do this each September around the third week, Alex.
One of always my favorite, favorite cards at each cost. Let's start with the one cost cards.
Number one for me at the one cost has been snow guard. Yes. Snow guard got buffed. How fun has this card been? And listen, not just with Loki, not just with Loki, not just with double dinosaur. I'm talking about the actual cards themselves specifically. I've been enjoying the bear quite a bit. And also the defensive capabilities of the Hawk, like being able to disable locations, like like what's it called? The dream dimension stuff like that. Oh my God. Or even what's it called?
When my opponent is playing, depending on the Bifrost to move their cards. And I'm just like, no, like I had that where like, I'm like, no, you're not moving nowhere. Yeah. Right. I love it. I've been really enjoying snow guard. The only thing that is weird sometimes is the text on the Hawk. Doesn't really make it clear that the locations pop back as the game resolves, right?
Which is kind of weird I think that that is like something they might need to consider changing or at least making clear like I feel like if you're if The game's ending in its turn six and you have the Hawk down the board should end at that state The location should not reactivate and resolve, no?
It, no, because it's too powerful then. I get why they do that. I like that it counters Limbo, but then... It would devalue, like, Legion and, and honestly, Locations. You could just hold onto the Hawk the entire time and play it and just nuke it. And, yeah, it's too energy. Yeah, they're tough because their descriptions need to be, like, this long and that's against, like, their code. I know that they have it, like, they wanted a code of conduct, code of cards. Snowguard's mine too.
I made a list of the newest cards and I put her in S tier. A couple comments, not a lot, but a couple were like, Oh, it's just because of the meta. Nope, has nothing to do with Loki. That's just an added bonus, right? She happens to be cracked with Loki. You nailed it.
It's moved Legion to the bottom of S tier for me, still a good card, but you don't see him being played as much because you have a mini Legion, and more importantly, you have better than a Legion, and that's to shut off these powerful effects, like you've alluded to, bro. It's so damn good. It's so cool to set up your turn to be able to squeeze in some cards into Sanctum, and then you're done, right?
Or like, all these, all these say Dead Space, and you play it, and then you can activate some cards, get some power on there, and then let Dead Space go back up, and then everything's... You know, it, you can at least get the on reveal effect or whatever it might be, you know, it depends on how you play it. And I think for one cost it doesn't get better. It doesn't get better than snow guard. I agree.
Some of the best start in the game too. And could you believe we're gushing about snow guard at this time? If we were to go back in time, like two months from, but Hey, you and Cozy. You're gonna pick Snowguard as your favourite one drop of September. We would've laughed in your face, but here we are.
Put us in a mental ward, man, that's what I would've thought, man. What do we got at two costs? Your favourite two costs? We just talked about the top ten. But Alex, what is your absolute winner and favorite right now?
You know, I'm moving away from Jeff here because I know I pick Jeff every single month, but it's going to be Luke Cage for me. I've actually really liked Luke Cage. High Evo ramping right back up in popularity, especially in Conquest. It actually holds the highest win rate in Conquest right now at 61%. So for me, Luke Cage feels like an absolutely necessary card. It completely counters those style of lists. It's beneficial to you if you're playing those types of lists. Overall, Luke Cage for me.
Number two, I've got Craven here. He didn't make my top 10, but that doesn't mean he's not my favorite. And if you look at my top 10, I would say a lot of those cards work because of Craven, right? The Silk, the Angela I've just, you know, what it is is a, it's going to go with some of my other favorite cards, but I love the variance in play that I can have with move cards and Craven. Craven holds down a location. And then you have the move cards to change your mind later on.
To me, it's just a match made in heaven. You can even play him later, and it doesn't feel that bad because you just hold on to the lane with the move cards. I've got him at as my favorite 2 cost this season. Which takes me to number 3, Alex. And this was tougher because I think I said this last season, but I have a hard time changing it. Like, I don't, I don't know, maybe there's a card I would cut close to her. But it's gonna remain the same.
I'm gonna keep preaching her name, Jean Grey remains my favorite. And it's my most winning deck, just edged out High Evo. And my biggest rank climber in Infinite Play is my Jean Grey deck. Jean Grey is my playstyle, my favorite, and it combines everything I love in Snap.
I want to love Jean Grey. I'm not fully sold on her yet but I think I'll get there. I think I'll get there. Just like with you selling me on Echo, right? I almost put Echo as my number one. I have actually been loving Echo here. So I love the respect that it got on your tier list. Well, a little bit of respect anyways. But, I do think that like I do think that Jean Grey has the potential to be truly fantastic. I think that honestly, it's just kiddie pride, man.
It's kiddie pride that kills Jean Grey. And I think that is the major factor that holds her back. But I'm actually surprised you didn't pick my three. For me, like, how do you not pick Loki?
Yeah, dude, so Loki was like my, Loki was my, like, I can stand by Loki being my favorite card in Snap. It's to the point where like, at this point, I need to see some adjustment. And probably like next week with Moby's coming out, I'd be like, okay, I'm back on the Loki train. Now that we're a few weeks in it's like it felt weird picking him because I at this point I need to just have different creativity in my head. But yeah, dude, Loki inspires everything you love.
So I would pick Loki I get it a hundred percent.
Yeah, he's so fun He's such a great card Like it really is a great card and once the balance gets put into a perspective that we don't feel bad playing him on stream On camera anything like that, right? Cuz you don't want to play like the top win rate deck He wants to watch that but honestly like Loki is absolutely fantastic and he's just I think he's a great archetype and I hope it's a, I think it could be great for like, as new players enter the game, like it's just fun.
Like, Oh, you don't have all these series five cards and your opponent does. Why don't you just use his guards? Right? Like, I think it'll be really good for new players too. In fact, I bet you it should be part of like a new player package. I think Loki is a great new player introduction package card eventually, but that's a whole other conversation. Number four, Cozy for you.
Number four, I think we said me and Alex were talking, and I was like, Do you always have a tough time on four? Because they're all kind of cool, but they're like, eh, they're fine. You know, I'll default to Iron Lad. Yeah, how do I not? He's probably like the boring choice, right? He's the wave on three kind of thing, but what, like, why not, why not have A, a little bit more excitement? You're not knowing what card he's gonna copy, but B, you get the stats out there.
He's an S tier car for me as well. I had him towards the end of it, but he's still as an S tier because of the list that he fits in. So I don't need to go much further and why iron lad is my favorite card this season at four. What about you?
I'm getting sick of iron lad. I don't know, man. Iron lad is. I can't play the card. He always pulls garbage. And when my opponent does, Oh, of course it's Brute. Of course it's Mr. Sinister. Of course it's Galactus. Yeah. Right. It's, it's always a complete disaster. I don't get the kind of luck that my Ironlad players do. For me at four, I mean, I'm, I'm chirping your pick at Ironlad. I just picked the, like the most vanilla. It's Shuri. I hate to say it. I've actually really liked Shuri.
I know I almost put, I almost couldn't put Ghost Rider in because with the buff to Black Cat, I actually got to play Ghost Rider. I thought it was pretty cool, really cool animation, you know, pulling the thing in, but it's really Shuri. Shuri is just so damn good. And I think that the, the newly revitalized Kitty Pride Bounce Shuri based list is kind of cool. I think it kind of changes the archetype a little bit to be a little fresh, a little unique.
So yeah, Shuri, I know it's not sexy, but it's a damn good card, it's a damn good archetype, and for me at 4 cost, it's been the one that I've been playing.
Yeah, I almost put Dracula for that reason, ever since of like, he can still compete with Loki, and I just love him as a, as a card to compete, he seems great again. Number 5, man, I'm going back to her! We're back again! It's Aro. I've already talked to Aro on the podcast a lot today, but How will this change for better or worse, we've talked about both ways, with Wave having the significant hurt of Mobius coming to the game.
But man, having the choice of Aro do, I mean, just having that choice of playing Wave and then her. You are, no matter what, disrupting them, as long as you can read where they want to play. Complete dis disruption. The Jean Grey, in addition to her, continues to just, like, make your opponent frustrated. Building on your Craven, making her now a 5'10 Can compete with most. Gotta love it.
Yeah, I love arrow. And it's a card that like I've been itching to play more of. So I'm interested in seeing what you've been brewing because like naturally, like anytime you have wave in a meta and you're able to control people's play, then arrow increases in, in capability. Right. So I'm, I'm actually really looking forward to playing some more arrow. Hasn't been making my list personally.
But it's one that like in terms of theory crafting moving forward, especially with Mobius coming out where I'm calling triple M from right now. I can't, I can't say Mobius Morbius. I'm getting so confused myself, but my number five, here's what I know. You would never have guessed. So when I was testing Ravonna, I fell back to on reveal as a, as a format, because I thought, okay, there's a whole bunch of cards with on reveal.
You have, you know, your you have your Wolfsbanes, you got your Ironhearts, but there's a five drop. It's the white tiger and I've not played white tiger in so long. And it actually like, it was just fun to play. And I'm like, wait a minute, I actually really liked this. And it's kind of silly. Cause like, it's really not that great a card, but then I started playing my classic white tiger Odin Wong combinations. I'm just throwing tigers all over the place.
And I was like, damn, this actually feels pretty good. Like. I don't even have to think the Tigers are just going to go where they have to go. You stormed. I don't care if you storm. Well, you're playing, you're playing Cyclops on me with that. That's not where my power comes. My power is coming on turn six where there's Tigers all over the place. I actually have thoroughly enjoyed playing white tiger again.
It's not the best card in the game, but it's been my favorite card of this month and two at the five cost.
I like the pick. I thought maybe Gamora was going to sneak in here. I was like, all right. Cause I've been seeing a bit more Gamora's lately. But yeah, playing white tiger for a hot minute with Ravonna was, it was definitely a refreshing. Kind of call back to the early days, man. Six cost cards, I might get heat, but I'm here for it, buddy. I'll take it all day. Elioth is a damn fun card, and snap, my god, he's so fun. The lockdown style play.
Having Elioth as this, I've done my work in the pregame, and you've been trying to be greedy, doing whatever you want to do on six, and I'm just gonna end that right here, right now. Elioth gets the hate because he can cancel out decks that are trying to wait a little bit longer to get what they need done. I love him, dude. Alioth is fantastic. He's fun.
Much like Alioth, you destroyed my pick on six because I chose Alioth as well. So we were thinking along similar lines there and if I had to pick another one, my fallback would have been the newly rebuffed Dr. Doom, who I'm finding is sliding into more or less now. Dr. Doom's back. But yeah, for me, it's been Alioth. I've loved Alioth. And it was very fast. Like, I was like, Quickly realized like the first night I was playing Alioth. I was like, this card's a good one. This is a fun one.
It's going to piss people off. It's going to piss people off, but it's a damn fun card. Especially when you land those soul reads, like we've discussed a few times today. And that concludes this week's Marvel Snapchat episode. Thank you so much for joining us today, the viewers, the listeners, and everyone else who supports our content.
It's gonna be a big week, Alex. We've got herself the biggest card coming to Snap. Mobius M. Mobius triple M. Look out, watch out. I know next week's gonna be a freaking great Snapchat. Looking forward to talking the next season, as well as how Mobius affected the game. As always, until the next one, happy snapping.