Moving Forward and Stretching Yourself With AI - podcast episode cover

Moving Forward and Stretching Yourself With AI

Mar 29, 20233 hr 38 min
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Episode description

  • If you only attempt to invest in jobs that only human hands can do to protect yourself from AI, machines have taken those jobs as well
  • Where there is machinery, there will soon be AI
  • AI is a tool, no different than the calculator
  • It’s not something to fear or be angry about


Prompts for Writing Your Book

Prompt #1

Who is Antonio T. Smith Jr.?


Prompt #2

I need to write a book that contains 25 chapters on math and create three apps. The public figure, Antonio T. Smith Jr that's in your database, is also a machine-learning engineer and an accomplished tech CEO, and is going to create three apps for me. I have convinced him to be my business partner for these three apps. My goal is to create a lead magnet with the three apps for the book. The three apps will be listed below. In the case of me, we need to nuance this subject by having a great focus on: 

Math for middle school students

Math for high school students

Math for primary school students 

Math for secondary school students

Comprehensive math for this demographic

Standardized state testing

I want to include math games 

I want to include math visuals

I want to include quizzes and tests

I also want to create a Bill Nye the Science Guy like TV series based on these subjects

I want to create math songs inspired by the Billboard 100

I want to add gamification

I want to create a point system in which students can earn points they can use to get real-life prizes

I want the children and adults who hate math to learn to enjoy math


For now, I am only interested in the names of each chapter. Can you list me the 25 chapters?


Here are the three apps:


1. Math game app: Develop a fun and educational math game app for middle school students using Swift, Python, or HTML5.


2. Math practice app: Develop an app that provides middle school students with daily math practice exercises, using Swift, Python, or HTML5.


3. Math challenge app: Build an app that challenges middle school students to solve math problems and compete with each other, using Swift, Python, or HTML5.


Keep in mind, Antonio T. Smith Jr. was not easy to acquire, so the book and the apps have to be great enough as not to ruin my partnership with Antonio T. Smith Jr.


Prompt #3

Can you analyze the apps and these chapters and improve my app ideas?


Prompt #4

Antonio is a machine learning engineer that accelerates advanced hybrid machine learning algorithms. I would like to present Antonio a solid plan to incorporate machine learning into these three apps that he can't resist, but I need your help in making the ideas make sense. If you could, can you make me look real good and incorporate some incredible ideas of machine learning into each of these apps specifically? Please keep your ideas unique to each app.


Prompt #5

Thank you. Can you add cool user features that will greatly please the users of the app for each one of these? Try to add a cool user feature for each machine learning application.


Prompt #6

For each app, I need a few things based on the below information. I need: psychographics, demographics, best mode of distribution to get to 10,000 customers, and a list of top 3 names for each app. Can you help me with this?


Prompt #7

Thank you. You've helped me a lot. My goal is to make in partnership with Antonio T. Smith Jr. $250 million profit for myself. Can you organize this information for me in markdown language that begins with an executive summary, includes one month, three month, six month, twelve month, 24 month, 36 month, 48 month, and 60 month sales projections and goals. Can you also include a strategy to achieve our financial goals from in-app purchases in addition to postulate any software as a service ideas additional to the app. Lastly, you have my permission to be creative and generate any other idea that allows my profit to be at $250 million. Please make the assumption that my equity share will be no more than 30%.



Business Plan

Executive Summary:

Our goal is to generate $250 million in profit through the development and distribution of three machine learning-powered math apps for middle and high school students. These apps will include features such as personalized difficulty levels, progress tracking, personalized feedback and guidance, real-time performance feedback, and gamification elements such as rewards and achievements. We will distribute these apps through app stores, social media ads targeting students and parents, and partnerships with schools or educational organizations.

Sales Projections:

1 Month: 10,000 downloads per app, $5 in-app purchase revenue per user, $150,000 profit.

3 Months: 100,000 downloads per app, $5 in-app purchase revenue per user, $1.5 million profit.

6 Months: 250,000 downloads per app, $5 in-app purchase revenue per user, $3.75 million profit.

12 Months: 500,000 downloads per app, $10 in-app purchase revenue per user, $37.5 million profit.

24 Months: 1 million downloads per app, $10 in-app purchase revenue per user, $150 million profit.

36 Months: 2 million downloads per app, $10 in-app purchase revenue per user, $300 million profit.

48 Months: 4 million downloads per app, $10 in-app purchase revenue per user, $600 million profit.

60 Months: 8 million downloads per app, $10 in-app purchase revenue per user, $1.2 billion profit.

Strategy:

To achieve our financial goals, we will focus on in-app purchases, offering personalized practice exercises, unique problems and puzzles, and challenges that adapt to each student's level of understanding. We will also offer additional features, such as personalized hints and tips and customization options, as in-app purchases. Additionally, we will explore the possibility of offering a software-as-a-service (SaaS) model, providing schools and educational organizations with access to our machine learning algorithms and personalized math curriculum.

Other Ideas:

We could also explore partnerships with companies in related fields, such as educational publishers, tutoring services, or online learning platforms. Another potential avenue for growth could be expanding our offerings to include other STEM subjects, such as science and engineering. We could also consider offering live tutoring or coaching services as a premium add-on for our apps. Finally, we could explore opportunities for international expansion, targeting students in countries with high demand for math education and technology solutions.



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Moving Forward and Stretching Yourself With AI | The Secret To Success with Antonio T Smith Jr podcast - Listen or read transcript on Metacast