The Insert Credit Show - podcast cover

The Insert Credit Show

A relentlessly on topic smorgasbord of hard hitting video game questions as addressed by a panel of experts. Featuring Frank Cifaldi, Ash Parrish, Brandon Sheffield, and a rotating group of special guests. Hosted by Alex Jaffe. Edited by Esper Quinn. Original music by Kurt Feldman.

Last refreshed:
Follow this podcast in the Metacast mobile app to refresh it and see new episodes.
Download Metacast podcast app
Podcasts are better in Metacast mobile app
Don't just listen to podcasts. Learn from them with transcripts, summaries, and chapters for every episode. Skim, search, and bookmark insights. Learn more

Episodes

Ep. 23 - Antcopter

Another live show means discussion abounds regarding the new SimCity, the Spike VGAs, and the most pretentious video game ever made. Questions this week: Q*Bert , narrated (02:06) Anatomy of a Fake Gamer (05:35) What video games feature the most interesting internal economy? (11:27) What would you like to be able to do in the new SimCity? (17:54) What categories would you add to the Spike TV Game Awards? (24:18) What music would you license for the next GTA? (31:00) Design Wikipedia: The Game. (...

Dec 09, 20121 hr 10 minEp. 23

Ep. 22 - I, Gradius

The Four Guys get together to livestream some real talk about fighting game spinoffs, rail shooters, and the Mayan apocalypse. Questions this week: Brandon’s homework assignment. Which RPG puzzles have you particularly actually enjoyed? (01:20) Why don't fighting game spin-offs work out? (06:00) What are the best ways to implement your phone's GPS into a mobile game? (12:23) Is there any good reason to keep making rail shooters? (17:40) How would you redraft ESRB policy? (24:02) In the context o...

Dec 02, 20121 hr 13 minEp. 22

Ep. 21 - Grim Fans Dango, with Patrick Miller

Tim, Frank, Brandon and Patrick Miller discuss Skyrim with guns, Tim Schafer's fanbase, and the Fender Stratocaster. Questions this week: What is your favorite game where mistakes are as important as what you do on purpose? (01:50) What will the hallmarks be of the Wii U console generation? (08:07) What games would be better with guns in them? (14:38) How would you design a Capcom franchise restaurant? (20:59) Who would win in a fight between Kratos and Bayonetta? (27:25) When was the exact poin...

Nov 25, 20121 hr 18 minEp. 21

Ep. 20 - 9 Cent Convenience Fee, with Patrick Miller

Brandon's adventures in the Far East can only mean the return of Patrick Miller! Level editors, the Duckiverse, and swimsuit design are discussed. Questions this week: What exactly defines a roleplaying game? (02:03) JASON YOUNG: Which video games should be used as recruiting devices in the tradition of The Last Starfighter? (08:30) What would Warren Spector's DuckTales be like? (14:46) Which video game features the best built-in level editor? (22:55) You encounter someone who "plays video games...

Nov 11, 20121 hr 10 minEp. 20

Ep. 19 - Interactacular

The Lost Fully Interactive Podcast 19. Questions this week: Who are the best mothers in video games? (02:14) If you had to get a video game neck tattoo, what would it be? (08:28) What is the Rugrats Movie of video games? (14:44) When was the first time you got a boner while playing a video game? (20:54) Who would win in a fight: Seanbaby or Yahtzee? (27:10) What would you put on the soundtrack of a new Idolmaster game? (34:35) Design a video game based on the life of Miley Cyrus. (40:30) IMPROV ...

Nov 09, 201256 minEp. 19

Ep. 18 - Gamesptoptp

The Core Three give us the scoop on Polygon, the LucasArts buyout, and preorder bonuses. Questions this week: FRANK: Adapt Sanford and Son into a video game. (01:52) Are we in the Golden Age of video game journalism? (08:55) How effective are preorder bonuses as a marketing strategy? (15:10) What is the best Atlus game? (21:19) Explaining Dishonored to your mom. (27:30) What does Disney buying out LucasArts mean for videogames? (34:51) What expectations can we extrapolate for Portal 3? (41:08) W...

Nov 02, 20121 hr 14 minEp. 18

Ep. 17 - Halloween SpecDRACULAr, with Vito Gesualdi

Vito Ghostualdi joins Frankenstein Cifaldi, The Grim Rogers, and that other guy to share spooky stories. Questions this week: Which video game franchises could benefit from a Halloween-themed entry? (04:38) Explain the relationship between Count Dracula and Death in the Castlevania series. (10:34) What are some easy video game costume ideas? (17:05) How do you make zombie games interesting again? (23:23) Why is Pac-Man chased by ghosts? (30:37) Come up with a better localized name for the Biohaz...

Oct 28, 20121 hr 10 minEp. 17

Ep. 16 - Jump on the Giant Chicken, with Kris Graft

Gamasutra Editor in Chief Kris Graft shares his opinions on region locking, naming your characters, and the battle capabilities of Fat Princess. Questions this week: Christian Nutt’s homework (01:10) What is the deal with regional lockout? (09:53) How may video game enthusiasts tastefully decorate their living spaces to reflect their hobby? (16:11) Let's ruin Halo 4 for our listeners. (22:38) Which games should come pre-installed with the next version of Windows? (29:08) What would video games b...

Oct 19, 20121 hr 18 minEp. 16

Ep. 15 - Not Famous Anymore, with Christian Nutt

Christian Nutt returns by popular demand for discussion of up and coming game developers, the next career move for CliffyB, and promotional t-shirts. Questions this week: Think of a popular video game from the past 6 years that you really dislike, and say something nice about it. (07:39) If you were the curators of The Smithsonian's "The Art of Video Games," what would you put on display? (14:08) Which up-and-coming rookie game developers show the most promise in their future careers? (20) Devis...

Oct 12, 20121 hr 15 minEp. 15

Ep. 14 - Train Hard, with Bennett Foddy

QWOP creator Bennett Foddy joins us to talk about stuff. Stuff like Alan Moore, air dropping video games, and an actual Nintendo theme park. Questions this week: How do we get people back into arcades? (02:32) We know what a AAA video game is, but what's an A, AA, or AAAA video game? (08:53) When is DLC worth buying? (15:17) What are the best underwater segments in video games? (21:49) Who is the Alan Moore of video games? (28:07) If you could send 3 portable games on one device to everybody in ...

Oct 05, 20121 hr 10 minEp. 14

Ep. 13 - Shave and a Haircut, with Justin McElroy

Jaffe tries his best not to sound like a psychopath while the host of My Brother My Brother and Me podcast Justin McElroy chats with us about Sony's trophy system, games we got as gifts, and speed running. Questions this week: You've been evicted from your home and are being relocated to a city or town from a video game of your choice. Where do you go? (03:26) What is the philosophical difference between Microsoft's Gamerscore system and Sony's trophy system? (09:38) Who would win in a fight: Si...

Sep 28, 20121 hr 19 minEp. 13

Ep. 12 - (#episodename), with Hamish Todd

Action Button Dot Net columnist and Music of the Spheres developer Hamish Todd makes a special appearance to discuss cosplay, surprise sequels, and high luncheon. Questions this week: What do we have to look forward to if the Wii U builds itself as a home for potentially dead franchises? (03:42) If you were judging a cosplay competition, which costumes would be most likely to win? (10:07) Which console featured the absolute best launch library? (16:17) What is one video game that you will never,...

Sep 21, 20121 hr 15 minEp. 12

Ep. 11 - Big Head Mode, with Adam Saltsman

The Insert Credit Crew is joined by CANABALT creator Adam Saltsman to discuss the appeal of giant robots, to design a game for my old Nokia cell phone, and to play "Kill, Marry, Boff" Round 3. Questions this week: What is your favorite depiction in a video game of Hell? (03:56) What is it about about giant robots that people find so appealing? (10:11) What can we expect from Grand Theft Auto 20? (15:39) John Romero, Jonathan Blow, CliffyB: KMF? (22:05) JASON YOUNG: Other than Final Fantasy VII, ...

Sep 12, 20121 hr 21 minEp. 11

Ep. 10 - My Neighbor Totilo, with Stephen Totilo

Kotaku editor-in-chief Stephen Totilo debates with us over the validity of video game nostalgia, online comment systems, and the sanctity of the Warthog. Questions this week: All of your games and consoles have been stolen, but you do have a $1,000 GameStop gift card that expires at the end of the week. How do you spend it? (03:14) Which games have most innovatively used the DualShock controller? (09:46) Has a video game ever made you cry? (16:08) What are the most embarrassing comments you've s...

Sep 07, 20121 hr 14 minEp. 10

Ep. 9 - Al Pacino’s Vegas Adventure, with Brent Porter

Action Button Entertainment art director Brent Porter hangs out for some real talk about BioWare, escort missions, and how to make D-Day interesting again. Questions this week: What can horror games do to effectively scare players? (02:36) What is the correct way to establish lore in a video game series? (08:54) ANNA P. What's the best food item in a game? (15:09) Where's the best real world location to set a Metroidvania? (20:46) Is BioWare really the Joss Whedon of video games? (27:02) How can...

Aug 31, 20121 hr 17 minEp. 9

Ep. 8 - Panza Vision, with Vito Gesualdi

Hollywood Correspondent Vito Gesualdi pops in to talk about Nintendo Power, Turbo Play, and MAD Magazine. Questions this week: What would you have to say at Nintendo Power's wake? (02:11) Design a game based on Don Quixote. (08:38) How did the "shoot-them-up" genre become so culturally linked to the "moe" aesthetic? (14:57) Who would win in a fight between Gabe Newell and Gabe from Penny Arcade? (21:25) What would you do with the foreknowledge of how the game industry would develop 10 years ago?...

Aug 23, 20121 hr 13 minEp. 8

Ep. 7 - Gamer Grub, with Patrick Miller

Insert Credit regular Patrick Miller joins us to talk about Gamescom, players of video games, and warthog drifting. Questions this week: What distinguishes Gamescom from other industry events? (01:17) Were there any GameCube games with good voice acting? (07:28) What is the best feeling vehicle in a video game? (13:42) MICHAEL STERNS: What are your least favorite industry buzzwords? (19:50) Would you rather play a Pokemon MMO or an Animal Crossing MMO? (26:10) Who is the William Hung of video ga...

Aug 17, 20121 hr 10 minEp. 7

Ep. 6 - Seattle Rhythm, with Christian Nutt

Fresh off his article on The Bouncer, Christian Nutt joins the gang to discuss unkept Fable promises, using the -san suffix in English writing, and Charizard. Questions this week: In game design, where is the line between difficult and unfair? (03:30) How has the beat-em-up genre evolved in the past 20 years? (09:35) Who would win in a fight: Master Chief or Charizard? (15:53) Design a game for the Oculus Rift visor. (21:57) Why is the Tales Of series worth my time if I've played literally any o...

Aug 10, 20121 hr 14 minEp. 6

Ep. 5 - Tactical Freakout, with Shawn McGrath

This week the Insert Credit gang is joined by Dyad creator Shawn McGrath to discuss weapon design, NPC dialogue, and the rigidity of Johnny Wadd. Questions this week: What is the most fun weapon in a video game? (02:18) In an MMO addiction clinic, what would be used as methadone? (08:36) NORBERT LEVEJSIK: Who is the Johnny Wadd of video games? (10:52) Pitch DYAD as a Saturday morning cartoon. (16:58) What studio would you cede control of Kingdom Hearts to: Atlus, Level 5, or Cavia? (21:40) Can w...

Aug 03, 20121 hr 7 minEp. 5

Ep. 4 - Dr Pepper Hot Dog Cafe

Those Three Guys (tim, brandon, frank) return for a fourth helping of no-nonsense questioneering. Join us for a hearty discussion of Metacritic, Monster World, and mouse livers. Questions this week: Is Bonk's Adventure better than Monster World? (03:40) How useful are score aggregation websites like Metacritic? (10:29) To what extent did Sega do what Nintendon't? (16:47) In the year 2027, what will video games be like for cats? (20:31) Is Steam a plague or a blessing? (26:55) Solid Snake, Duke N...

Jul 27, 20121 hr 9 minEp. 4

Ep. 3 - Shagargamel

Is your body ready for one full hour of frank, tim, and brandon discussing time as a game design mechanic, the value of the PlayStation Vita, and how to explain Hyperdimension Neptunia to your mom? Because if so then oh man do we have a treat for you! Questions this week: What distinguishes the Ouya from every other attempt to create the Uber Console? (03:11) Which games best utilize the concept of time? (08:06) Who would win in a fight: Arkham City Batman or LEGO Batman? (14:53) What's inside M...

Jul 18, 20121 hr 6 minEp. 3

Ep. 2 - Citizen Bonk

frank cifaldi, tim rogers, and brandon sheffield once again join us to discuss kickstarter, the history of achievements, and the meltdown of 38 Studios. Questions this week: Is Bonk's Adventure better than Super Mario Bros? (04:35) What are the ingredients of a good boss battle? (11:02) What achievements would you shoehorn into classic video games? (17:16) How can a game be easy without being boring? (23:47) What new Pokemon would you incorporate into the next generation? (30:03) UPIE: Who would...

Jul 11, 20121 hr 8 minEp. 2

Ep. 1 - Happy Birthday, Charles Manson

This week frank cifaldi, tim rogers, and brandon sheffield join us to discuss Hideo Kojima, how to make MMOs fun, and skellingtons. Questions this week: What were some neat features of the Xbox 360, PS3, and Wii that were never utilized to their full potential? (05:22) MMOs: How can we make them fun? (11:09) In the era of GameFAQs, how can easter eggs and cheat codes survive? (17:38) Give an elevator pitch to Nintendo for a new console peripheral. (23:46) What is the next big thing after zombies...

Jul 03, 20121 hr 2 minEp. 1
For the best experience, listen in Metacast app for iOS or Android