The Flame Learning Channel - podcast cover

The Flame Learning Channel

Autodeskwww.youtube.com
The official learning channel for the Autodesk® Flame® software products, the most comprehensive VFX, real-time color grading, and editorial finishing post-production solutions. The Autodesk® Flame® Learning Channel provides tutorials of all levels to help you learn Autodesk® Flame® Products.
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Episodes

2D to 3D with Projections - Part 1

In this video, we take a 5K still frame and project it onto various surface objects to extrapolate a 3D scene from a flat photo. We use the projections to help align the surface objects to create perspective and parallax.

Jul 22, 201411 min

Projections in Action

In part 1 of Projection in Action, we cover the types of projections available in Action. I am referring to the Projector node, Projected Texture Mapping and 3D Shape Projection. This is packed with information about how they work and the differences.

Jul 14, 20149 min

The EDL and DPX Conform Workflow

In this video, we learn how to conform a multi-layered EDL sequence with DPX file sequences in Flame Premium 2015. Workflow plus lots of tips and tricks along the way.

Jun 30, 201412 min

Digital Makeup with Extended Bicubics

In this video, we take a look at the workflow of using the extended bicubic surface as a means of digital retouching an image. Enhance the talents face or body with this useful technique.

Jun 24, 20149 min

Localised Clean Up with Perspective Surfaces

In this video, we use the perspective surface to assist with stabilization and clean up instead of tracking a new object into a shot. A very useful technique to cleaning shots where perspective is involved.

Jun 19, 20148 min

Perspective Surface Tracking

In this video, we cover the tracking workflow allows you to track the perspective of a planar surface instead of the traditional 4 corner tracking.

Jun 16, 20149 min

Light Wrapping with 3D Shapes

In this video, we look using 3D shapes to create the light wrapping effect around a keyed talent. Using the 3D shape technology to solve a series of 2D compositing challenges.

Jun 10, 201410 min

Removing Objects with 3D shapes

In this video, we look at a compositing technique that helps you remove objects or create a clean plate for compositing purposes. Using the 3D shape technology to solve a series of 2D compositing challenges.

May 30, 20148 min

Closed Splines and Edge Gradients

This video show you how to manage edge gradients when working with closed splines forming a 3D shape. Create round edges on 3D shapes. Also a bit of fun with Replica nodes.

May 22, 20148 min

Open Splines and Edge Gradients

This video shows you how to create 3D shapes using open mask splines. This includes using edge gradients as part of the workflow and the different options when using edge gradients.

May 22, 20149 min

Stepping Clip Timecodes

This video covers the workflow to step or offset the timecode of a selection of clips. Very important for versioning and outputting of clips with logical timecodes.

May 15, 20144 min

Importing Vectors as 3D Shapes

This video goes through the workflow of setting up and importing a SVG file into Action as 3D shapes. A great way to get vector artwork into Flame Premium and convert it into 3D object with extrusions.

May 09, 201410 min

Sculpting the 3D Shape Profile

This video goes through the control you have when working with the extruded profile of the 3D shape. Please note that the profile tools are also applicable to 3D Text.

May 09, 20148 min

Combining Multiple Gmask Shapes

This video covers the different options for combining splines when building a 3D shape. Use these functions to build complex 3D shapes when required.

May 09, 20148 min

Creating 3D Shapes in Action

This video introduces the 3D Shape in Action. Workflows are discussed and the basic fundamentals of the 3D shape are covered.

May 09, 20148 min

Collaborative Workflows with Shared Libraries

This video does a brief introduction of collaborative workflows in Flame Premium 2015. Detailed explanations of the Shared Libraries and user case scenarios are covered.

Apr 10, 20144 min

The Workspace Library

This video goes through all the functionality of the Library section of the Workspace. This includes media management and organisation.

Apr 10, 20145 min

Working with the Media Panel

This video goes into the Media Panel functionality in detail. This includes the Tiles View and Dual view to give a better user experience using the Media Panel.

Apr 10, 20149 min

Working in the Desktop

This videos shows how the Desktop has become an integrate part to working with Flame Premium 2015.

Apr 10, 20147 min

Timeline - Missing "Load and Join"?

This video shows assemble a bunch of source clips similar to the "Load and Join" behaviour of previous versions. You'll see how to multi-assemble clips very quicks as well as the various options for horizontal and vertical assembly.

Mar 13, 20143 min

Matte Containers – Where’s my alpha in Batch?

This video shows you how to manage a Matte Container's alpha in Batch when the Matte Container has a COMP Timeline FX. You'll see the settings to control this as well as what to do to get the most out of Matte Containers.

Mar 07, 20144 min

Bilinear and Perspective Surfaces

This video runs through the Bilinear and Perspective Surfaces. We cover the Bilinear surface workflow including the new workflow replacing the edit offset controls. We also look at the difference between Bilinear and Perspective Surfaces.

Feb 28, 20146 min

Action Surface Options

This video goes through some of the extra options now available for Action Surfaces. This includes expanding and cropping the surface as well as the surface's polygon resolution controls to efficiently use the 3D Compositing environment.

Feb 28, 20146 min

The Relationship between Vertices and UVs

We go through all the available modes to work with this functionality as well as introduce some workflows like localised warping with the Extended Bicubic Surface.

Feb 28, 20148 min
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