Sami Laakso, owner of Snowdale Design, discusses how to design a scenario based game.Sami is both a publisher and a designer, and he’s been working on a campaign driven game with legacy elements for over 2 years. We discuss what he’s learned throughout the design process, and he gives lots of tips and tricks. And you can find Sami’s... The post Designing Scenario Based Games with Sami Laakso appeared first on Board Game Design Lab ....
Nov 22, 2017•42 min
The post [BONUS] Kirk Dennison on How to Dominate a Playtest Convention appeared first on Board Game Design Lab .
Nov 17, 2017•8 min
Today, Kirk Dennison, owner of Piecekeeper Games, discusses how to efficiently create new versions of a game and iterate like a boss Kirk is both a publisher and a designer, and he’s obsessed with efficiency. He gets into some serious nuts and bolts about saving time and moving from one version to the next. And... The post How to Iterate like a BOSS with Kirk Dennison appeared first on Board Game Design Lab ....
Nov 15, 2017•47 min
The post [BONUS] Scott Rogers on Tips and Tricks for Art Direction appeared first on Board Game Design Lab .
Nov 10, 2017•10 min
Scott Rogers, designer of Rayguns and Rocketships, discusses how to intertwine theme and mechanics.Scott has been designing both video and board games for years and teaches game design at the University of Southern California. Scott also does the “History of a Board Game” segments on the Dice Tower and Ludology podcasts. And the Jack Vasal Memorial Fund auction mentioned in... The post Intertwining Theme and Mechanics with Scott Rogers appeared first on Board Game Design Lab ....
Nov 08, 2017•49 min
The post [BONUS] Andrew Birkett on How to Know When to Put a Game on the Shelf appeared first on Board Game Design Lab .
Nov 03, 2017•8 min
Andrew Birkett, founder of Atheris Games, discusses how he started a publishing company and got his first game 200% funded on Kickstarter. We talk about tips for pre-campaign preparation, overcoming the mid-campaign slump, finishing strong, and more. The post How a First Time Publisher Gets Funded on Kickstarter with Andrew Birkett appeared first on Board Game Design Lab ....
Nov 01, 2017•54 min
The post [BONUS] Timo Multamaki on Advice for Non-Native English Speakers who Want to Run a Kickstarter appeared first on Board Game Design Lab .
Oct 27, 2017•7 min
Timo Multamaki, founder of Dragon Dawn Productions, discusses the many things he’s learned about project management and getting games across the finish line.Timo has a team of 40+ people from all over the world working on various games, so he’s had to become the glue that holds people together and keeps them on the same page... The post Project Management and Working with Virtual Teams with Timo Multamaki appeared first on Board Game Design Lab ....
Oct 25, 2017•51 min
The post [BONUS] Jamey Stegmaier on Tips and Tricks to Make a Great Rulebook appeared first on Board Game Design Lab .
Oct 20, 2017•11 min
Jamey Stegmaier is back, and we’re talking about the making of Scythe. We discuss the ins and outs of all the design choices that brought one of the best games in the world to life. The post The Making of Scythe with Jamey Stegmaier appeared first on Board Game Design Lab .
Oct 18, 2017•42 min
The post [BONUS] Evan Derrick on Mechanics He Loves to Use appeared first on Board Game Design Lab .
Oct 13, 2017•10 min
Evan Derrick, designer and part owner of Van Ryder Games, discusses theme and how to really bring it to the forefront in a game.Evan designed “Detective: City of Angels” which is one of the most thematic games I’ve ever seen, so I pick his brain on what makes a theme really come together. The post THEME! And How to Bring It Out with Evan Derrick appeared first on Board Game Design Lab ....
Oct 11, 2017•53 min
The post [BONUS] Danny Lott on How to Help Designers Playtest Their Games appeared first on Board Game Design Lab .
Oct 06, 2017•9 min
Danny Lott, designer of Coma Ward, discusses how to design a horror themed game and really evoke a creepy experience. This episode has a ton of great advice, but I’m not gonna lie, it gets a little weird in the middle. (You’ll hear what I mean…) We finish strong though, haha. The post Designing Horror Themed Games with Danny Lott appeared first on Board Game Design Lab ....
Oct 04, 2017•48 min
The post [BONUS] Carla Kopp on How to Run an Effective Playtest appeared first on Board Game Design Lab .
Sep 29, 2017•14 min
Carla Kopp, founder of Weird Giraffe Games, discusses how she stays on the hustle and gets so much done in design, publishing, playtesting, and Kickstarter.We talk about the tips and tricks she’s learned to hack her time and consistently make things happen. The post How to Hustle and Get Things Done with Carla Kopp appeared first on Board Game Design Lab ....
Sep 27, 2017•51 min
The post [BONUS] Jason Perez on Using Games for Therapy appeared first on Board Game Design Lab .
Sep 23, 2017•8 min
Jason Perez, psychotherapist and host of the Every Night Is Game Night podcast, discusses the different ways people learn and how that should affect rulebook writing.We go into how the brain works, what makes rules so hard to learn, and more. The post Learning Styles and Writing Rulebooks with Jason Perez appeared first on Board Game Design Lab ....
Sep 20, 2017•57 min
The post [BONUS] Randy Hoyt on what to Expect when Working with a Publisher appeared first on Board Game Design Lab .
Sep 15, 2017•16 min
Randy Hoyt, owner of Foxtrot Games, discusses how to turn a game into a product.We go into marketability, sellability, usability and more.Randy has been designing and publishing games for a number of years and has a ton of insight on making games that sell. The post Going from Game to Sellable Product with Randy Hoyt appeared first on Board Game Design Lab ....
Sep 13, 2017•1 hr
The post [BONUS] Fabio Del Rio on How to Stand out from the Crowd appeared first on Board Game Design Lab .
Sep 08, 2017•9 min
Fabio Del Rio, owner of CSE Games, discusses the ins and outs of sports themed games. We go into mechanics, marketability, licensing, challenges, success stories, and more. Fabio has been publishing sports games for over a decade and brings a lot of wisdom and insight to the episode. The post Sports Themed Games with Fabio Del Rio appeared first on Board Game Design Lab ....
Sep 06, 2017•1 hr 14 min
The post [BONUS] Daniel Aronson on How to Go from 0 to 600+ Facebook Likes in 60 Days appeared first on Board Game Design Lab .
Sep 01, 2017•12 min
Daniel Aronson, professional graphic designer and game designer, discusses the importance of being intentional with all the graphic design in your game. We talk fonts, color choices, layouts, branding, and more in this information full episode. Daniel is the designer of “El Dorado,” which just launched on Kickstarter. Check it out here. The post Graphic Design and Its Effect on the Player Experience with Daniel Aronson appeared first on Board Game Design Lab ....
Aug 30, 2017•41 min
The post [BONUS] Lance the Undead Viking on Where He Thinks the Board Game Industry is Headed appeared first on Board Game Design Lab .
Aug 25, 2017•12 min
Lance Myxter, the Undead Viking, talks about game reviews from a lot of different angles. Lance has done over 1000 reviews and offers a lot of insight on the different ins and outs of the review world. He does a ton of videos for Kickstarter games and gives some great advice for anyone wanting to... The post Let’s Talk Game Reviews with Lance Myxter the Undead Viking appeared first on Board Game Design Lab ....
Aug 23, 2017•1 hr 14 min
The post [BONUS] Marshall Britt on Whether the Size of a Eurogame Matters appeared first on Board Game Design Lab .
Aug 19, 2017•10 min
Marshall Britt, owner of Yanaguana Games, talks about all the mistakes he’s made and lessons he’s learned as a small game publisher. The post Lessons Learned as a Small Publisher with Marshall Britt appeared first on Board Game Design Lab .
Aug 16, 2017•55 min
The post [BONUS] Hermann Luttmann on Designing a Zombie Game that Stands out from the Crowd appeared first on Board Game Design Lab .
Aug 11, 2017•6 min