Episode 82 - Shadowspark Chronicles - A Change of Guard
The party works to free Yargish, and deals with another terrible loss.

The party works to free Yargish, and deals with another terrible loss.
The party returns to the Yargish War Camp, and plan to siege Yargish and free it from the Automaton threat.
The party fights the pillar of water.
The party has an interesting visitor and throws their choices into chaos.
The party decides on what to do with Crow, and experiences another horrific event.
The party finds who they are looking for, but meet someone new in the process that changes their priorities.
The party fights an underwater monster, that almost ends it for them.
The party arrives at Titan's Rock, and makes a deal that could seal their fate.
The party gathers things and finds their next destination.
The party returns to Candor's Keep, and gets a bit of surprise.
The party descend deeper into the cave and find something they didn't expect, and danger was close behind them.
The party delves deeper and runs into an 8 legged foe that is not happy to see them.
The party goes deeper into the cave and gets lost for a while in the darkness.
The party runs into trouble on the ship, but finally make it to land.
The party steals a ship and gets in some trouble in a race to gather an artefact.
The party negotiates with an army for their freedom, and head to Yargish.
The party gathers there things, and heads towards Yargish.
The party gets answers to their questions, and get their next objective. They also find a new friend.
The party have a tense ride back to Candor's Keep, and find an interesting discovery.
The party travels back to Dearny and loses one of their own.
The party is still imprisoned and tries to devise a way to escape.
The party find the collection of items, and things spiral downwards very quickly from there.
The party delves deeper into the Drow city, and discover an unlikely ally.
The party enters the cave, and runs into trouble again.
The party further explores the Pirate Hideout and finds a strange staircase to the unexpected.
The party delves deeper into the Pirate hideout, and discover a problem.
The party explores the pirate tunnels, and finds surprises around every corner.
The party ventures into the sewers, and finds an unexpected enemy.
The party boards the Spelljammer and arrives in Dearny, and are puzzled as to what is going on.
the party makes another deal, and prepares to leave to save Oz.