Episode 52 - Shadowspark Chronicles - Frosty Relations
The party learns a lot about how to save Fresia and Oz, but at what cost?

The party learns a lot about how to save Fresia and Oz, but at what cost?
The party leave Tanis Symprum and something unexpected happens that plunges them into chaos.
The party gets to the bottom of the mine, and make an unexpected deal.
The party descends into the mine and finds a dark history.
The party crosses the desert and finds the entrance to Tanis.
The party awaits the judgement from Lord Shallowstone, and try to proceed forward in finding Cinderbloom.
The party settles into town, and finds an old friend.
The party gets in trouble as they travel to Governors Den.
The party seeks the Hawkweed, and runs into a large pair of problems.
The party proceeds into the dark forest, and runs into a flying problem.
The party heads to Smyrna after a swim, and the condition gets worse.
The party finds themselves in Colton Frost's ship, and tension is getting thick and they search for a cure.
The party learns a terrifying secret about themselves, and Oz comes out of hiding to confront his fears directly.
The party run away from an enormous foe and almost suffers a difficult loss.
The party enters a deep hole, and finds a new person in trouble.
The party runs into an old enemy, who surprises them before the come up with the next game plan.
The party gets answers from the Academy, and learn secrets about Oz' past.
The party travels north back home, and brings new family with them.
The party swims for their life as a massive creature threatens to swallow them. They gather their things and head back towards Candor's Keep.
The party goes back to Old Smyrna, and find their way into the old crystal room, but aren't prepared for what happened.
The party find a mysterious crystal and go back to the surface world to get more information.
The party barely survive the encounter and move into the library to search for books.
The party get judged by Ogobogo and accidently awaken a dark evil.
The party digs deeper into Old Smryna and finds some survivors.
The party recovers from their adventures in Old Smyrna, and get a new task to return while Oz gets himself into more trouble.
The party finds the entrance to Old Smyrna, and run into trouble early on.
The party meets Colton Frost, and finds a curious device with a new friend.
The party finds some strange hooded figures walking through the streets at night, and move to investigate.
The party travels south towards Smyrna, and find a new friend.
The party investigates the information that they find, and deal with loss for the second time.