Recorded at Metatopia Online 2020 Presented by Alastor Guzman , Sergio Ake. "How To Include Latin America In Your Kickstarter Fulfillment" Latin American gamers are often excluded in Kickstarts due to. high shipping prices, tax and unfamiliarity with the market. In this panel, we'll talk about how to include them in your fulfillment estimates and make it worthwhile for all involved.
Jul 01, 2021•36 min•Ep. 417
Recorded at Metatopia 2020 Online Presented by Anne Ratchat, Sharang Biswas , Bronwyn Sperling, Kristen Roberts . Food is fundamental to survival and yet serves as so much more, building communities and relationships, serving as an artistic expression, connecting us to ideals and memories. We will explore our diverse relationship with food, cooking, and eating and, in turn, show how such simple acts can be very powerful mechanics in games, most notably LARP....
Jun 19, 2021•57 min•Ep. 416
Recorded at Metatopia 2020 Online Presented by Avraham Yosef Baez , Bronwyn Sperling, Emily Care Boss Role-playing games that integrate tactile components and mechanics allow our other senses to engage in play. Although COVID put a pause on many games that offer tactile experiences, join our conversation about what we are excited to have in the future. This panel will discuss how these little touches (see what we did there?) help enhance the game experience, how could they hurt it, and what cons...
Jun 12, 2021•56 min•Ep. 415
Recorded at Metatopia Online 2020 Presented by Rach Shelkey, Jacqueline Bryk , Sidney Icarus , Jen Dixon. Has the current global health crisis inspired a new game idea? Considering writing a game about healthcare workers? Join our panelists as they discuss what role playing games can learn from the field of medicine and how to thoughtfully address the medical profession in your designs. Questions encouraged!...
Jun 05, 2021•1 hr 2 min•Ep. 414
Recorded at Metatopia Online 2020 Presented by Richard Ruane , Brian Yaksha , Zedeck Siew , Amanda Franck , Pamela Punzalan . Microsettings (settings that focus closely on a specific area, region, or location) can be a powerful touchstone for game design. By focusing their attention and concerns on a small region, city, or even places as focused as a bar, a school, or a shopping center, microsettings give the smaller, more particular stories a space to happen. In the panel, we'd like to discuss ...
May 29, 2021•1 hr 5 min•Ep. 413
Recorded at Metatopia Online 2020 Presented by Ash Kreider, Jason Morningstar , Mike Czaplinski, Jeeyon Shim . A panel about the limitations of imagination when it comes to how we see violence in tabletop games. With the entire range of human experience to draw from, why is designing games without violence still seen as having a "niche" audience? In this panel, we will discuss what it means to explore designing games that don't feature interpersonal violence as a resolution mechanic....
May 24, 2021•1 hr 1 min•Ep. 412
Recorded at Metatopia Online 2020 Presented by J Li , Jessica Hammer Consulting 101: Selling Game Design As a Service for $5K - $250K: . Want to sell game design as a service to large institutions? This panel will walk you through the practical details of the consulting pitch and sales process. Topics include how to get started, finding clients, crafting proposals, asking for money, sales strategy, execution deliverables, and long-term business development....
May 15, 2021•1 hr•Ep. 411
Recorded at Metatopia Online 2020 Presented by Kalum , Pamela Punzalan , Diogo Nogueira , Allan Cudicio . "RPGs and English as Our Vehicular Language: Beyond the American Culture Online: The internet enables Tabletop RPG fans to come together globally. However, it is difficult for non-American communities to have their voices heard. This due to the use of English as our shared vehicular language combined with the disproportionate American demographics online. In this panel, we'll explore the exp...
May 08, 2021•1 hr 13 min•Ep. 410
Recorded at Metatopia Online 2020 Presented by Nicole Cutler , Avonelle Wing . It seems a little unpopular to tell new designers "don't kickstart your game"; Kickstarter is an invaluable tool. There are so many encouraging blogs and podcasts that talk optimistically about how accessible it is to crowdfund your own game. but there's not a lot that talk in depth about the logistics, liabilities and potential pitfalls. Before making the decision to launch a campaign, we want to give potential new c...
May 01, 2021•1 hr•Ep. 409
Recorded at Metatopia 2020 Online Presented by Scott Morris, Mike Paschal . Are you a designer and want to know how your game gets distributed? Are you self publishing and want to know more about Distribution? Are you crazy enough to actually ask a Distributor anything? Join us as Scott Morris from GTS and Mike Paschal from PHD discuss the U.S.'s 3-Tier system and answer questions.
Apr 24, 2021•1 hr 2 min•Ep. 408
Recorded at Metatopia Online 2020 Presented by Jason Pitre , Sen-Foong Lim , Nicole Winchester , Christoph Sapinsky. For Canadian game designers and pros, it's pretty common to get lumped in with U.S. designers. After all, it's all North America, right? The cultural differences between the two countries often gets lost, especially when discussing the elements that inform game design and aesthetics. Our panelists will talk about the specific parts of their Canadian experience that affect their ga...
Apr 10, 2021•1 hr 1 min•Ep. 407
Recorded at Metatopia Online 2020 Presented by Vee Hendro, Hayley Gordon. All RPGs engage our emotions, and some are made with feels first in mind. We discuss the ethics and how-to of emotional storytelling and RPG design. From buy-in to agency and safety, how can we make anguish and yearning an enjoyable experience? Brought to you by Storybrewers, Australia.
Apr 08, 2021•1 hr•Ep. 406
Recorded at Metatopia Online 2020 Presented by A.C., Jay Dragon , and Viditya Voleti . Being a GM is hard; like, really hard. Having nobody willing to fill that role has been the downfall of many a game group. But there is an alternative! GM-less roleplaying games are getting more and more popular, and this panel is here to discuss why.
Mar 27, 2021•1 hr 1 min•Ep. 405
Recorded at Metatopia Online 2020 Presented by Maria Mison , Casey Johnson, Jay Dragon . What are Lyric Games exactly? And why are they deemed an important body of work, both in a personal and game scene level? What makes a game 'Lyric'? Additionally, our panelists share tips on how to go about the process of creating and sharing such games - fever dreams, love letters, rituals and treatise calling to be born. The panel will also have a segment for questions....
Mar 20, 2021•1 hr 7 min•Ep. 404
Recorded at Metatopia Online 2020 Presented by Daryl Andrews , Jessie Edwards , Omari Akil , Bruce Harlick . Join us for a roundtable conversation about how to get the best data from your time at the playtesting table. We'll discuss our experiences running playtests, and talk about common mistakes and how to avoid them...
Mar 13, 2021•1 hr•Ep. 403
Recorded at Metatopia Online 2020 Presented by Alex Cutler , Matt Forbeck , Kenneth Hite . You made a game! Congratulations! Now explain your incredible game in one sentence. That isn’t as easy as it sounds. You want people to buy into your game as players, as investors, or as retailers. You will only have one chance to make that first impression. It needs to have impact. If you want to see your game successful on a crowdfunding site, or sold by your local game store, then you need to know what ...
Mar 06, 2021•1 hr•Ep. 402
Recorded at Metatopia Online 2020 Presented by Gerrit Reininghaus , Tara Clapper , Acata Felton , and Kate Hill . Live Action Online Games (LAOG)s, also known as online LARPs, have reached unthinkable dimensions of attention due to the pandemic. This is a design framework with a completely new set of possibilities and requirements. We are not only talking about technology as a design surface but also questions around accessibility, safety and environmental awareness. Where do LAOGs come from? Wh...
Feb 20, 2021•1 hr 2 min•Ep. 401
Recorded at Metatopia Online 2020 Presented by Tara Clapper , Olivia Montoya , Joie Martin . Running a digital LARP (or LAOG - live action online game) can be a simple impromptu effort or a multi-session experience requiring significant organization. Let's talk about how to run a digital live action experience while keeping in mind safety and participants' needs....
Feb 15, 2021•1 hr 2 min•Ep. 400
Presented at Metatopia Online 2020 Presented by Tam Myaing, David Gordon , Chris Backe , Kevin Dunkelberger . When the COVID lockdowns began, the NYC Playtest Group was one of the first to move to online playtesting. Since then we have run over 50 sessions since mid April, and have also helped other gaming conventions with running games virtually. In this panel we will discuss with moderators from other groups around the world, on the the lessons we've learned in the trenches in running a succes...
Feb 07, 2021•52 min•Ep. 399
Recorded at Metatopia Online 2020 Presented by Chris O'Neill , Stephanie Bryant , Warren Morrison, Walt Ciechanowski . Roll20 provides players and GMs with a popular virtual tabletop for games. How can you best take advantage of it as a player, a designer or a publisher? Our experts and power-users will bring you up to speed on the service....
Feb 06, 2021•1 hr 1 min•Ep. 398
Recorded at Metatopia 2020 Online Presented by Dan DiLorenzo, Frank DiLorenzo , Kira Peavley , Curt Covert , Shari Spiro , Ben Harkins . You have a great board/card game and you're ready to start shopping for a Publisher. What are they looking for these days? Our panelists will explain what excites them, and talk about how they look for key elements that they can extend into sellable games....
Jan 31, 2021•58 min•Ep. 397
Recorded at Metatopia Online 2021 Presented by Bryan Dalrymple , Patrick Day . Any board or card game being published in 2021 needs to take into account the likelihood that in-person demos and shopping will be limited. Our panelists will talk about what the design implications of this are, and how you can adjust to make your board or card game more viable as a physical commercial product.
Jan 30, 2021•1 hr 2 min•Ep. 396
Recorded at Metatopia 2020 Presented by Jonathan Ritter-Roderick, Anya Combs. Join representatives of Kickstarter for a discussion of the state of crowdfunding projects going into 2021. Topics will include what's different, what hasn't changed at all and how to prepare for success if you're taking a campaign live.
Jan 24, 2021•53 min•Ep. 395
Recorded at Metatopia 2020 Presented by Rach Shelkey and Jaqueline Bryk . It's time once again to talk about happy, uplifting games! How do you make space for pastoral gaming while the world is going through a global health crisis? How does one find joy when the long term outlook changes by the minute? Our panelists will share their thoughts and personal experiences on exploring the heartwarming through the plague....
Jan 23, 2021•1 hr 2 min•Ep. 394
Recorded at Metatopia 2020 Presented by Vivian Abraham and Jason Cox. Some games are easy to play online, and some have robust platforms to support them. But what if your game involves group singing? Or social mingling? Or some other mechanic that is harder to do online? Let's share some ideas for converting these trickier games to be enjoyable virtually!
Jan 17, 2021•59 min•Ep. 393
Recorded at Metatopia 2020 Presented by Brian Dalrymple , Jessie Edwards , Hal Mangold . Our panelists will walk you through the basics of turning your game design hobby into a business. We'll talk about the most cost-efficient ways to register an LLC, open a business bank account, file a trademark and keep track of your expenses for tax season....
Jan 17, 2021•58 min•Ep. 392
Recorded at GenCon 2020 Online Hosted by Jason Walters and featuring Brian Dalrymple, Jennifer Ward, and Cat Tobin. This panel was hosted by Indie Press Revolution as part of GenCon 2020's online panel selection on behalf of the panelists. Brian Dalrymple- https://www.facebook.com/AdventureGam... Jennifer Ward- https://www.facebook.com/crazysquirre... https://twitter.com/csgamestore Cat Tobin- https://twitter.com/CatTHM
Dec 22, 2020•1 hr 19 min•Ep. 391
Recorded at GenCon Online 2020 Presented by Jason Walters, Pamela Punzalan, Wilson Zorn, and Maurice Poplar. Indie Press Revolution hosted this excellent discussion on the ideas and games at the forefront of modern RPG Design in the year 2020, during this special panel at GenCon Online. Pamela Punzalan - https://thedovetailor.itch.io/ https://twitter.com/TheDovetailor Wilson Zorn - https://twitter.com/zornwil Maurice Poplar - https://twitter.com/MauricePoplar...
Nov 11, 2020•1 hr 10 min•Ep. 390
Recorded at GenCon Online 2020 Presented by AC, Kira Magrann, Wilson Zorn, Jay Dragon, and Lucian Khan. Streamed live for Gen Con Online 2020. You can find games from all these creators on IPR's website, linked below! https://www.indiepressrevolution.com/... Find Kira Magrann at - https://twitter.com/Kiranansi https://kiramagrann.itch.io/ Find Wilson Zorn at - https://twitter.com/zornwil Find Jay Dragon at - https://twitter.com/jdragsky https://jdragsky.itch.io/ Find Lucian Kahn at - https://twi...
Oct 12, 2020•1 hr 2 min•Ep. 389
Recorded at Metatopia 2019 Presented by Jennifer Gutterman , Shawn Roske, Tim Blank. Are you an educator wanting to gamify your classroom? Are you building a traditional education game? Do you want your game to be fun but also teach the players about something? This is where we can discuss ideas, workflows, deployments and examples of games in education, gamification in the classroom or building games that teach....
Jun 20, 2020•1 hr 3 min•Ep. 388