Psychology of Video Games Podcast - podcast cover

Psychology of Video Games Podcast

Examining how psychology explains why video games are made how they are and why gamers behave as we do.

Episodes

Podcast 70 - Memes

My guest expert Dr. Shane Tilton and I discuss memes and how communities like gamers create and communicate through them.

Feb 15, 202246 min

Podcast 69: Game Transfer Phenomenon

Ever seen or heard something from a video game while you weren't playing? Ever had an urge to climb a building or select from a dialogue wheel hours after you pushed away from the keyboard or controller? In this episode, I talk with my guest expert about these kinds of "game transfer phenomena" and their implications.

Jul 01, 202153 min

Podcast 68: Convention Fandom

My guest expert and I talk about the psychology behind geek fandom conventions, how people behave at cons, and how Covid has changed them.

May 01, 202154 min

Podcast 67: Esports Performance Consulting

How can psychologists help esports athletes improve, stay healthy, and thrive? I talk to a guest expert with a background in sports psychology and other areas who is doing just that.

Mar 04, 20211 hr

Episode 66 - Procedural Rhetoric

When games have a message that they try to convey through systems and gameplay, do players listen? Do they hear what the designers expect? Does anything tend to change as a result? Audio Credits: “Robot Motivation” by The Polish Ambassador, licensed under Creative Commons: CC BY-NC-SA 3.0 http://freemusicarchive.org/music/The_Polish_Ambassador/Diplomatic_Immunity/05_Robot_Motivation Satisfactory Dev Highlight Music by Sleeper's Delight https://soundcloud.com/sleepersdelight/satisfactory-dev-high...

Jan 10, 202157 min

Episode 65 - Psych of Final Fantasy

I talk with authors of the new book Surpassing The Limit Break: The Psychology of Final Fantasy. About, well, THAT. Topics like the psychology behind Final Fantasy's storytelling, its use of gender subtypes, how its music enhances our enjoyment, how we develop attachments to characters, and how the game makes use of fundamental psychological drives. Audio Credits: “Robot Motivation” by The Polish Ambassador, licensed under Creative Commons: CC BY-NC-SA 3.0 Gymnopedie No. 1 by Kevin MacLeod Link:...

Dec 02, 20201 hr 27 min

Episode 64 - How Can Video Games Make Us Happy?

Video games sometimes have an image problem. Honestly some days it feels like one black eye after another. But, let's not lose sight of the good stuff. There's plenty of evidence to suggest that video games help people and make our lives better. They create scaffolds on which we can build social support. They motivate us to improve. They get us into healthy mindsets around problem-solving, developing new skills, and cooperating with others. And a lot more. In this episode, I talk with my guest e...

Nov 01, 20201 hr 4 min

Episode 63 - Loss Aversion

Loss aversion refers to the fact that we feel more pain from a loss than we do pleasure from an equivalent gain. Losses are worse than gains are good. Most of the time game designers want to avoid triggering this feeling, but not always. I talk with my guest expert this episode about how game designers can incorporate --or not-- loss aversion into their game design. In fact, he wrote a book about it! Audio Credits: “Robot Motivation” by The Polish Ambassador, licensed under Creative Commons: CC ...

Sep 01, 20201 hr

Episode 62 - The Psychology of Trolling

Why do people troll other players in video games? Do they get something out of it or are they just "broken"? A lot of us like to think the latter, but some researchers are starting to investigate exactly why people troll in video games and in general. Links: https://twitter.com/christinelcookl https://socialinteractionlab.com/ Audio Credits: “Robot Motivation” by The Polish Ambassador, licensed under Creative Commons: CC BY-NC-SA 3.0 Hitman by Kevin MacLeod. Link: https://incompetech.filmmusic.i...

Aug 01, 20201 hr 3 min

Episode 61: Twitch Donations

What kind of relationships exist between Twitch streamers and their audience members? How is it different from other kinds of online relationships? And why do people offer monetary support to streamers? Why do some streamers get more donations than others? Is it because they're super hot? Do they do a good job of making lonely people feel included? Do they do something to make their audience members feel like they're just two friends hanging out online? Put another way: If you were a Twitch stre...

Jul 01, 202059 min

Episode 60: Take This (dot org)

I mean, wouldn't it be nice if there were organizations out there that were dedicated to helping people in the gaming communities cope, be healthy, and get the help they need? Wouldn't it be great if there were someone offering aid in our quest to get through life healthy, happy, well prepared? Well, I'm going to talk to someone from one such organization that has adopted the mission to do just that. “Robot Motivation” by The Polish Ambassador, licensed under Creative Commons: CC BY-NC-SA 3.0 On...

Jun 01, 20201 hr 3 min

Episode 59: What is a Games Researcher?

People with psychology degrees fill a lot of roles in the gaming industry, including researchers working within a game development company. I talk to one such researcher who works at Riot Games, maker of League of Legends and Valorant, about what she does, how she got where she is, and what advice she has for those interested in charting a similar course. “Robot Motivation” by The Polish Ambassador, licensed under Creative Commons: CC BY-NC-SA 3.0 Blippy Trance by Kevin MacLeod. Link: https://in...

May 01, 202058 min

Episode 58 - The Economics of Online Games

Just as video games can provide great examples of concepts from psychology, they can also illustrate concepts from neighboring fields. Like economics! In this episode, my guest expert walks us through his adventures in using basic knowledge of economics to wreak havoc (and have fun) in a massively multiplayer online game. And what kinds of issues designers of these kinds of games have to take into consideration.

Apr 01, 202048 min

Episode 57 - Mental Models in League of Legends

Mental models are representations that help people understand and predict systems or situations such as a match in a competitive game. My guest expert this episode reports on his research into understanding the differences between the mental models of League of Legends players at different levels of expertise and accomplishment. Can understanding how these mental models are structured and developed help players become better and suggest ways that game designers can facilitate such development?

Mar 01, 202057 min

Episode 56 - Game to Grow

How therapeutic Dungeons & Dragons sessions are reaching people who need help in an engaging way.

Feb 02, 202048 min

Podcast 55 - Psychology of Level Design

What are some of the ways that video game level designers look to psychology for helping players can navigate, move through, and make sense of their virtual worlds?

Jan 04, 20201 hr 1 min

Podcast 54 - Sexualization in Games

Should you expect playing as a sexually objectified avatar like Lara Croft to impact women's attitudes towards their own bodies or to create other harmful attitudes? My guests this episode engaged in what they called "adversarial collaboration" to run a study and find out. One didn't think they would find an effect from playing as Mrs. Croft. The other did. Find out who was right.

Dec 01, 201949 min

Podcast 52 - Being Indistractable

Welcome to part two of this two part miniseries on Psychology of Games summer reading. In this episode I talk with author and consultant Nir Eyal about how to use psychology and other methods to avoid being distracted by video games and other technology when you don't want to be. It's all in his new book, Indistractable: How to Control Your Attention and Choose Your Life, available now. Nir discusses the psychology behind distraction and its opposite, which he calls "traction." Along with this, ...

Oct 02, 201959 min

Podcast 51: Lost in a Good Game

Psychology of Games Summer Book Club begins with an interview with Dr. Pete Etchells, author of the newly released Lost in a Good Game.

Sep 07, 20191 hr 8 min

Podcast 50 - Moral Choices in Games vs. Other Media

My guest experts and I discuss how moral choices in video games are different from other media and what makes them so difficult. We also discuss some of our favorite and most compelling choices from games.

Aug 03, 20191 hr 7 min

Podcast 49: Empathy

Empathy --the ability to understand and share the emotions of others-- is a powerful tool for those wanting to create games where the goal is to get players to think differently and have powerful emotional experiences. It can be used to great effect and probably plays a big part in more games than you realize. But leveraging empathy in games has its own risks and pitfalls. Designers who do so need to be aware of these so that they can successfully create the outcomes they want and so that player...

Jul 04, 201949 min

Podcast 48: Loot Boxes Part 2

Special ALL HAWAII EDITION! To give me a little breathing room after finishing up my book manuscript, here are two complete interviews I did while researching the recent loot box podcast episode. One is the full interview with Representative Chris Lee, and the other is with Ed White, who has provided testimony during hearings on the topic.

Jun 19, 201948 min

Podcast 47: Loot Boxes and Gambling

What is the relationship between loot boxes and problematic gambling? Should loot boxes be considered a form of gambling? In this episode I talk with Chris Lee, a politician, and David Zendle, a researcher, who are both very interested in the answers to those questions.

May 08, 20191 hr 3 min

Podcast 44: Gamification and Game Based Assessments

I talk with Dr. Richard Landers, an expert researcher on gamification and game-based assessments. We discuss some of the psychology behind why gamification does (and does not) work, as well as why it's so difficult to do it well. We also talk about the use of actual games to assess people's skills and abilities. Is it possible to create, for example, a game that measures people' general mental ability?

Feb 03, 20191 hr 16 min

Podcast 43: Dungeons, Dragons, & Psychology

I talk in this episode with my guest expert, Megan Connell PsyD, who uses Dungeons & Dragons in group therapy with remarkable results and runs a weekly D&D game with psychology nerds on Twitch. We also discuss what lessons psychology has for helping other people at the table --possibly including yourself-- and how to find and get along with a new gaming group.

Jan 01, 20191 hr 11 min

Podcast 42: Mobile Game Affinity

Say it's time to download a new game for your phone or tablet. What, out of the billions of choices out there, will you choose? Psychology pretty consistently tells us that when we have too many choices we look for strategies and heuristics for making those decisions easier. And what's more, much of this might happen with little to no conscious thought. Our brains have evolved to become really good at applying these kinds of decision-making rules and we tend to apply them automatically or let th...

Dec 03, 201849 min

Podcast 41: How Video Games Prepare You For Success

Video games often get kind of a short shrift when it comes to how valuable they are considered, versus a being a waste of time. Yet an argument can be made that they teach and reinforce valuable skills that psychologists have found to be important for success in work and life in general. Games can teach you how to persist through obstacles, for example, or how to cooperate with people towards a common goal. They can drive learning and creative thinking. These are the kinds of topics I will discu...

Nov 01, 201855 min