Atomfall (with Rebellion's Ben Fisher) - podcast episode cover

Atomfall (with Rebellion's Ben Fisher)

May 02, 202556 minSeason 1Ep. 225
--:--
--:--
Download Metacast podcast app
Listen to this episode in Metacast mobile app
Don't just listen to podcasts. Learn from them with transcripts, summaries, and chapters for every episode. Skim, search, and bookmark insights. Learn more

Episode description

Danny sits down with Ben Fisher, Head of Design at Rebellion, to discuss their latest game: Atomfall.

Atomfall: https://store.steampowered.com/app/801800/Atomfall/

iTunes Page: https://itunes.apple.com/us/podcast/noclip/id1385062988 RSS Feed: http://noclippodcast.libsyn.com/rss Spotify: https://open.spotify.com/show/5XYk92ubrXpvPVk1lin4VB?si=JRAcPnlvQ0-YJWU9XiW9pg Soundcloud: https://soundcloud.com/noclippodcast

Watch our docs: https://youtube.com/noclipvideo Crewcast channel: https://www.youtube.com/channel/noclippodcast Learn About Noclip: https://www.noclip.video Become a Patron and get early access to new episodes: https://www.patreon.com/noclip Follow @noclipvideo on Twitter

Chapters: 0:00:00 - Intro

0:03:20 - Thanking our Patreon supporters!

0:05:03 - Welcome Ben Fisher, Head of Design @ Rebellion

0:06:29 - Where did the idea for Atomfall come from?

0:09:44 - Moving Away from an Open World

0:19:33 - Crafting the Vibes of Atomfall's Regions

0:25:57 - Getting the Player to Trust the World

0:27:52 - Rebellion's Approach to Quest Design in Atomfall

0:37:47 - Fine-Tuning Atomfall's Combat

0:44:45 - Fast Travel vs. Shortcuts

0:47:57 - Atomfall's Positive Response

0:50:26 - What would you have done differently?

0:51:55 - Designing with Sequels in Mind (Or not!)

0:54:26 - Sign Off + Tips for visiting The Lake District

For the best experience, listen in Metacast app for iOS or Android