Any good things take a lot of hard work to produce. But hard work should feel pleasant. You do that hard work and it feels really good after doing that hard work. You can feel tired and exhausted and maybe frustrated at times, but you still feel very good about yourself and what you're doing. Whereas if you do this out of pain, if you feel like struggle, if you feel like, oh shit, it's like this hard work that I have to put into the sheets of everything. So that's going against the flow.
Hello, welcome to Metacast episode 17. Wow, seriously? 15. Okay. 15. Yes, I'm your host, Ilya Bestelev. And I'm Arnav, I'm still amazed at episode 15. Yeah, it feels almost like a prime number except that it's not a prime number. It's a multiplication of the prime numbers, 5 and 3. So today we are doing something really cool. So we are recording in person in Vancouver, in beautiful British Columbia. Yes, it's a lovely
place. The sun is starting to come out both today and in the year. Yeah, we're in Arnav's house and we use some really awesome makeshift setup we have. So yeah, actually our videos look pretty awesome. Yeah, check out our sub stack for the picture of what it actually looks like from the outside. Yeah, we have two iPhones on tripods. Is there cameras? One on top of about six dogman books. And a Titanic book. So I hope this recording does not sink. Yeah.
It doesn't break in half. Yeah. So we use both of my microphones for this recording. We use a Shore V7 which is Mike, I'm recording on through USB and Arnav is using my Shore SEM 58 connected to Focusrite's Cardid II. And basically what that means in layman's terms is when Ilya flew from Miami to Seattle and then drove here. More than half of his suitcase was full of audio equipment. Yes. And I thought I would be stopped by the TSA people, the security control because
I saw the picture of what I was carrying on their screens. Right. They actually in Fort other day, they now have this really cool new like X-ray machines. Right. I don't know. They look like a spaceship. I should add a picture of that to this sub stack. Can you take pictures of the TSA security station? Okay. I'm sorry. I didn't take any pictures. Yeah. They look like spaceship and they show the contents of the bag in like 3D and they can like move them around.
So I had like two laptops there, two mics, a bunch of cables and stuff. Yeah. They just let me go. So this prevents like this. They don't need to ask you to open it up anymore. They can actually turn it around and see everywhere. The funny thing was like remember how for the last 20 years, they've been yelling at everybody to take their laptop out of their bag. Yeah. Now they were yelling at me to not take laptop out of my bag and I'm like, when did the rule change? And she's like,
this is the rule now. Don't take a laptop out of your bag. Oh, okay. Whatever. Depends on the airport, though. Yeah. Well, I've never seen X-ray machines like this before. Right. So that's Fort Lodderdale airport, the specific, it was terminal two where Delta flies from. Right. And that was actually pretty good. Very, very quick. I wish they will stop asking us to take our shoes off. It's probably the only country in the world that still does that. Yeah. The one interesting thing,
are we recording video today, Alia? Yes, we're recording video. That's why we have this iPhone camera. Yes, of course. Yeah. The one interesting thing today is if you're actually see the video and where will our videos be posted, Alia? I think we will just cut some reels from this. Okay. Because like posting the full video. That's right. But we'll see how it goes. But I don't promise that we will have full videos. Right. I think if you are looking at the reels cut from it, one thing you
may notice is how awesome it looks like. Yes, of course. But also like we're actually, I feel like it's a completely different dynamic because even though we are facing each other, like we're actually in the same room and I'm looking at you. Yeah. And not you in the screen like this, which is a completely different dynamic. I'm enjoying this feeling. Exactly. If I want to wrap to you, or like insert something, it feels so natural compared to when... Hey, by the way, can you...
Yeah. What are you saying? Sorry. Are you going first? So yeah, none of that crap. Because I can feel it, you know? Yeah. I feel like a human now. Yeah. This is so good. It feels so good. Yeah. And for the next segment of our meta, so today, I think we want to also thank our sponsor, the dogman comics. Oh, yes. Yeah. So we are supported by, like literally we are being propped up by or supported by dev-pilky's awesome dogman books.
Well, supported by you, but sponsored by... Sponsored by... Yeah, I was actually air-cozy, seriously. Yes. And we have a bunch of dogman books behind me and we have a dog in the room and two men. Yeah. It's all about dogman today. But, I mean, in case there's any legal issues or anything, nobody's supporting us or no... I mean, people are supporting us, but nobody's sponsoring us. Yeah, we have our own support graphic, to us. Two men supporting each other.
And definitely not meta. Not meta, no. Yeah. Cool. So yeah, she's speaking about meta. Sort of skims through the memo that Mark Zuckerberg sent to his employees, that he's going to do another round of playoffs, 9,000 people. I mean, I empathize with people who will be affected and all. But as I was reading this, I really realized, like, I respect him as a founder of the company, who like takes the measures that he needs to take to do what's supposed to be the best interest of
the company. He's not a hired person and I don't know. I never liked Facebook. I never liked meta, like as a company. Still don't. I never liked Zach really, but that blast, you know, email that I read that feels like I'm starting to regain some respect towards Zuckerberg as a founder, you know? It's quite ironic that the feeling you're having is now at that time when they're having to let go of X,000 of people, right? Yeah. But I think I hear you in all the posts that came out, right,
from Amazon, from Google, all these other companies. All of those exacts, they take responsibility. Yeah, full responsibility for what's happening. This one sounded the most genuine, I think. Yeah. Yeah. He's like, yeah, we go down side, he's here with the areas blah, blah, blah, blah. But it's like, but he's a founder. It's different. Yeah. And I'm also really interested to see where this goes because unlike the other big tech companies, I think meta is basically the cutting
or laying off the middle manager part. And I'm interested to see how this shapes up the company or yeah, what happens next. I have no empathy for the middle managers. Well, I have less empathy for the middle managers than I have for regular, usual contributors who do the work. I have reasons for that. So one thing to say, I guess, about our setup today is that we are doing this in person. So we have two microphones. So some sound
will bleed over. We have no idea we've never done this before. Yeah. I mean, I did this before, once for my other podcast, but we used just one microphone. So we were taking turns to speak. Now we used two mics. No idea how it's going to get to channel two different audio channels. And you will be able to mix them separately. But some sound from one will bleed over into the other because we're in the same space. Yeah. Like when we interrupt each other or when one person loves
whether other is talking, some of that sound will bleed over. Yeah. We'll see. I mean, more work for Misha. Yeah. Sorry, Misha. Yeah. But he also recommended to us to put some towels underneath the mics so that the here's a pro tip, very cheap pro tip. Yeah. If you have a desk with cart surface, you can put a towel underneath your mic stand so that the sound doesn't bounce from the cart top surface back into the mic. Do you need to cover the whole surface, the whole table or just below the
mic and the immediate vicinity is good enough? I guess we'll find out. I don't know. Yeah, we'll find out. I guess Misha told us. Right. So talking about the metasod today's metasod is about our episode 14. And I think we recorded that on the 15th of March Wednesday. Today is March 25th. So it was 10 days ago. So 15th of March, we recorded it late in the evening here in Vancouver. And then the next day I flew to Mexico and then I came back two days ago without having basically
snorkeled and done stuff like that. I have not listened to that episode. I don't remember anything about it. So this will be an interesting metasod. Let's see how it goes. Yeah. I'm really curious how that will pan out because Justin who's not some guy in the founder of well, not founder creator of Winam and the Ripper digital audio workstation. He had a Linux laptop. Yeah. Which is the first time ever. Actually, I talked to somebody who has a Linux laptop.
Usually people have like a Mac or Windows and they have a Linux box for development, but not the serial in their laptop. And he used some kind of external zoom recorder connected to the machine. And there was a lot of noises. And he had his left arm or like a I'm forgetting a wrist broken or something like that. Yeah. Well, he had his laptop and his laps. Yes. And his mic was also there and it was moving quite a bit. So there's quite a bit of noise.
Again, we haven't processed that episode yet. So we'll see how it comes out. But there might be some audio problems there. Right. You also mentioned, Dilea, that there was a lot of drift between the three channels, right? You mean, yes. Justin, yeah. Yeah. So the audio was just all out of work. It was just all out of sync. I had to basically like open all of that in the Ripper and just move all of the segments around so that they sound like a sequential because otherwise if he import this into
this crypt, it will just three-pout it will take it well. So yeah, I spent good amount of time actually fixing that. And I couldn't quite figure out why it was happening. But now we just started recording this episode. I noticed that so my microphone, my show in V7, it is configured to what's the right word here? To use like 48 kilohertz is it frame rate? It's not frame rate.
Bitrate? Bitrate? Yeah. And this carlet, your interface, I mean, my interface that you're using, it was configured to use 1092K, which actually is quadcast, but some reason was showing as 19K. Maybe it can do like six digit numbers. Maybe that's why. So when you have different rate than the audio just sort of drifts, quite possible that Justin's equipment had maybe 44kHz or something. Yeah. Plus, he was on a very different setup that any of us or any of our guests so far.
Maybe that's why the trade was different, right? Yeah. So because I was using my Scarlet, you were using your Bliety, which was probably 48kHz, and then he was using his Linux thing. Maybe it was all differently setup, and that's why it was like that. So for our podcaster listeners, if there's anywhere listening, how do they fix this? So if you're on a Mac, you go to Spotlight Search, so you do Command Shift. Do you mean Alfred? No, I mean Spotlight. No, I mean, you mean Alfred, yes.
Yeah, if you use Alfred, yeah, you use Alfred, if you don't, you just go to Spotlight, you do Command Shift, and you type MIDI in there, MIDI, and then you find the device. So it will open MIDI and audio setting, it's not going to advance device setting view. And there you find your audio interface, your microphone, and you change the, we should have looked what that's named there. We'll put off screen shot in our show notes,
yeah. Whatever that frequency rate or whatever it's called, to 48kHz, 48kHz. Yeah, and then restart the browser or restart squadcast or whatever you use. No, the thing is squadcast shows you that value, so just make sure that all the guests are on the same rate. And if you're on Windows, I'm sure there's about 15 clicks, you can go through Control Panel and do the same thing. And if you're on Linux, I'm sure there's a command line way to change this somewhere. Yes.
But yeah, that was an interesting observation that we made today. And we were also talking about how it would have been really nice if the wave format that we was recording had time markers in there so that when you import this into digital your workstation, it will just synchronize based on the audio markers as opposed to right now it has to do math to synchronize. What does it have to or you have to do it? It probably doesn't do any math because it's a lot of work. It assumes that
it's synchronized. I think what happens is like maybe your project is like actually I don't know how it works, but like let's my assumption, just a wild guess, that your project is maybe let's say it's 48kHz, right? And then you imported 48kHz file and... But it's actually encoded in 19. Actually, you know what? I don't think there's a project setting like this. I think the project is whatever it is,
then you add... Let's say I add my track and my track is 48kHz. And then I add yours and yours get a little bit stretched because it has more frames. But I think we're getting into technical. And in case, if you want to have with problems, make sure that all of them are the same. Right. Same rate.
But you're saying if these timestamps, because the physical time is passing at the same rate on both ends, regardless of what rate we're recording in, if that was embedded in the metadata of the web format, then Reaper or something else could read it and actually automatically synchronize it for you instead of you having to do this yourself. Yeah, that would be really, really nice. It's interesting that our last two episodes wait, not last two, but of our last six-ish episodes,
we've had the creator of Reaper and the creators and founders of Squatcast on their show. And I think this is all about those two tools. Might be interesting feedback for them. Yeah, we also need to get a description. And then we'll have full coverage of the tools that we use. Oh, we also have somebody from Sure. Yeah. Yeah. Sure. Yeah, actually focus, focus, right? Yeah. Sure thing. All right, Ilia, focus, right? Yeah, focus, right.
While you focus, right, let me get a bit of water. And I'm actually going to walk over to your side of the room and grab. Actually, come pop up in my video. Yes. So if you're actually, if you didn't believe us, yeah, we're here. Or we are really good at deep fake video. Or VR, you said. That's all virtual reality. All right, I'm back on my side. All right, cool. Yeah, we'll probably cut all that anyway. But anyway, or maybe not, it's a matter of so.
So what was your favorite part? Just in frankly, episode. The part that I like the most again, like I said, it's been 10, 12 days. I've not heard or thought about it at all was his personality. The way that he found, I think, wild success with his first project when he was 20, but it's not like he was out to make money or something like that. It's almost like money wasn't his focus. He wanted to create that awesome piece of software and he was inspired by AMP. Like he said, if you don't know
what we are talking about, go listen to that episode. You'll figure out the history of Winam and all that. And he released it almost like without anything. It's shareware. Right. And if you want, you can pay back a bit of donation. I think you're supposed to pay. Yeah, you could use it for free up to certain extent. Yeah, but there is no enforcement of it. There's no enforcement now. Yeah. Actually,
I think he took a bit of offense when you said that it's like a donation. Yeah. Yeah. I think there was a distinction there. Right. But to be fair, I think the perception of shareware is that it's sort of free. Right. Right. And I think he was not financially motivated at all. And I think he's success. And then he went on to create Reaper. He worked in AOL for a long time, five years. Right? Five years. Yeah. He probably worked at AOL more than he worked for no soft. And he created
these companies. And I was just amazed by how much success he had gotten without being motivated by money or something. He was basically motivated by creating awesome things, which is amazing. Really inspiring. This is very inspiring. So it's almost like he just created cool things, sent them to the world. And the world just paid him back wildly. Yeah. Well, I think it's like his software touched, I don't know, half of the world's population, I guess, of the population
that had computers. So it's much less than half of the world's population because computers were very expensive back then. But around say like the year 2000 or 2005 around that time, every single person that I know of was running with NAMP. Yeah, absolutely. Even my wife knows what we know is she's like, is it the thing that you'd like whatever equalizer? It's like everybody knows it, who is maybe older than 35. What was your favorite? Mine was also like I'll own the same lines.
You know, his company was like null soft. So it was like a company. But in fact, he built the whole VNAMP thing himself. And then he had some other person helping him with some of the back-end stuff, which you know, I'm not part of the player. So he's actually built the whole thing himself. And then Reaper, he and another person essentially built the whole thing with just two of them.
It's like a massive piece of software that they've built over the 20 years. And interesting, I guess observation here for myself is with the desktop software, there's basically zero marginal cost of distribution. So you build a software like the scale doesn't matter. Because it's running on the end-user device. Exactly, yes. And it's not connected to other devices or all, you know, anything. So you basically could have a billion people using this or one person using this. It
costs you the same. Whereas if you run like a web app or any kind of an API or any kind of web-based thing, right, with the server side, there is a big difference between 10 users and a million users. And there is an exponential difference between million users and 100 million users. You have to like, re-engineer the entire thing. Every time you pass that milestone, whereas for him, they can just keep evolving the same thing. It's a bit too technical, but the way they do the code
with that windows thing, I forgot what exactly it's called. It's like I'm surprised it works. But it does. And I know it's a very fast piece of software. So yeah, somebody asks me to ask him a question, right? The way that person phrased the question was like, they released so many features and so frequently, but they must have a big team. How many people do they have? And
he announced, sort of, just fucking. Too few people. I'm forgetting the details now, but he also mentioned how for feedback and support, it's really run like a really small company. Oh, yeah. It's probably a class in 10 people. Yeah. Out of feature only two or engineers. Yeah. And I sort of related to this. I was also really impressed. And I think it's almost like a role model for me is how deeply technical he was. Oh my god. I think there was one segment where I didn't
understand more than 30% of what he was talking about. And what amazed me was it's rare to have that sort of experience and interest in deeply technical things. And yet at the same time, Rana company produced a product that customers love and do all of that. It's very rare. I don't even know if I can come up with any other examples like this. John Carmack, I guess. I think a lot of people aspire to be like that. And there are a few people who are like that,
but it's very, very rare. Yeah. Since we mentioned John Carmack and he called Carmack, he's sort of not a role model, but like somebody who he admires in another podcast. And we asked him about Carmack, but he didn't really go into much detail. But there is a really great book called Masters of Doom. Have you read it? No, I have not. I've heard about it. It's very famous book. Yeah. It's very, very good book by, I forgot the name of the author.
He also wrote the book by GTA, the same author. GTA, the game. Runs after. Yeah. Yeah. I didn't know there was a book about GTA. Yeah. He's just less popular than the Masters of Doom book. But yeah, in Masters of Doom, he talks about the history of Eads of Per, in the creation of Doom, and Quake, and other games. It really goes deep into describing how John Carmack works, who was a basically like the mastermind behind all the technology for those games. So those games were
just groundbreaking. They invented 3D shooters and sprites and a bunch of other things that are now used in every game. Like they invented the way of doing those things. And Carmack is just so absolutely obsessed with things. I think he has a difficult personality. That's what I can gather from the book. But at the same time, he's like a genius. It was really interesting about Carmack that I read later on. You know, this guy who created Oculus Rift. He was like a teenager or something.
Like a very, very young guy. I forgot his name. Before meta. Yeah. Before what about them. Yeah. So he was on some forums for VR people. He was just like talking about his invention, that thing that he did. He put two phones into the box and that became like a VR headset. And Carmack was also on that forum. So Carmack wrote to him and Carmack asked him for something. Right. And this guy, he just shipped him that prototype that he had. And then Carmack got
through the intercept and then Carmack became the CTO of Oculus Rift. And then they eventually got acquired by meta. So Carmack was working for meta. I think he left now. But it's just like so interesting to see how that person has done so many things. This actually goes back to our very first episode with Brian McCullough. Right. He said that how do you find success is these kind
of things like you hang out in IRC channels and I don't know. Today there are Slack groups and Discord channels and all that and reach out to people and someday some sort of connection will happen. Yeah. Yeah. And then we will say like, oh, like we are meta-casi podcasts about podcasting. And then teamfairies would be like, okay, I can on your show. Of your own. We'll be like, yeah, sure. Yeah. Yeah. Just gonna pay us. I was actually paid for him to fly business for recording.
I don't think we'll be able to pay them enough. We'll see. No, I mean, pay for his tickets not for it. And he can sleep on the air better than my office. Right. Right. Right. There was one more thing I wanted to talk about that episode. There was so many innovative things they did with Winem. One of the things we touched on was the plugin architecture. And I think even before open source was already a thing, but he seemed to me in that episode as we talked a big like an open software
kind of person. Yeah. The plugin architecture, he said, I only use Linux for my laptop. So if squadcast supports that great, if not, we'll have to figure something else out. Yeah. That also, I think it's a generation of maybe software developers that you don't see often anymore. Yeah. Because now I think it's all commercial. Yeah. I mean, there are a lot of people doing great work for open source, but not many who would like basically say that I only use Linux and nothing
else. Yeah. Actually, it's interesting. He's like five years older than me. Yeah. Like three three years older than you. Yeah. Actually, I previously were saying that you were one year older than me. Yeah. We figured out last night while having dinner that I'm two years older than you. Yeah. Yeah. Just somehow we mixed it up. So he's just like a couple of years older than you, like five years older than me. So that generation of us going into computers and software, we just are out of
sheer fun and enjoyment of the craft, you know. And nowadays, I think a big percentage of people going to the profession, they go there for money because like, yeah, it could make more money. It's just like people who become like doctors or lawyers. I mean, I can understand why people would want to become doctors, but why would people come to us? It's like you go there because it's like prestige and money and all that. And I think that's how people go to tech. There was an
episode on a Y combinator podcast. There were people about our age a bit younger than us. But they were saying how back in the early 2000s, only like crazy nerds would go into tech. And now people go study computer science, but they actually want to be VCs, like investors. So their heart is not really with craft. It's like, how do I get to the top of hierarchy? Yeah, I mean, again, like not to, I think, get keep this, which is a good thing, right?
More and more people today are getting into computer science than ever before. I'm not a computer science by education. I'm not a... Actually, at this point, like, just in Frankel. Frankel. Yeah. So he dropped out of school. So he's like self-taught computer programmer. Like you don't have to have education to be in that field. Today too, I mean, there are lots of people who find passion and come in. And there's nothing wrong with doing it
for the money. Right now, this is one of the top paying areas. And maybe one of the easier to get into. It's harder in the beginning, but later on, it definitely gets easier. The software programming and that side of it. But yeah, I think back the time frame that you're talking about, people didn't know that you're going to be like big tech wasn't a thing. These kind of high paying jobs were not there. Software was very nascent. So yeah, it was not very common for people to
go into it. But other than if they found passion and charm in it. Yeah, and to a point, there are probably fewer open source fiction others these days. Because if you go there for the money, why would you do open source? I think by sheer numbers, there's probably more now. But by percentage, back then, I think almost everybody was all about open source at that time. Almost everybody. I think now a programmer like Frank told is less likely to arise, I guess. Because he was doing
this out of sheer fun. He was fixing his own problem. Now, like you have to enjoy the craft to do that. Because like we were actually talking about earlier today, you really want to go with the flow, just generally in life, with the flow, like everything should feel like a breeze in a way that any good things take a lot of hard work to produce. But hard work should feel pleasant. You do that hard work and it feels really good after doing that hard work. You can feel tired and exhausted and
maybe frustrated at times. But you still feel very good about yourself and what you're doing, right? Net positive energy. Yeah, it's net positive overall, right? And much more positive than like just neutral. Whereas if you do this out of pain, if you feel like struggle, if you like, oh shit, it's like this hard work that I have to put to achieve something. So that's going against
the flow. And I think when you do something for the money, there is a much higher chance that let's say if the money is longer there or if you just don't feel like doing that, you may just burn out, right? So talking about flow and energy and I guess sunshine, it's really beautiful outside. Do you have anything else before we wrap up and go for a walk? Oh, let's see. There was something else I wanted to talk about actually. Paul's here.
That won't be the shortest episode we've ever recorded. Which is good. We got feedback actually, right? I think I told you in person, but let me say on the episode, this is a metasod after all. One of my really old-time friends wrote back in email that our episodes, the metasod especially, are really interesting. They really like listening to it, but they're also very, very long. They said like maybe 30 minutes, 40 minutes is kind of like the right time. And we are about 34
minutes. We've cut some of it out. Yeah. So maybe one thing I would want to mention is after the Anian Angel episode, the Hartz and Taiwan episode, I started doing a new thing, I took the video that we recorded. And I created three Instagram Reels with transcriptions that Instagram itself provides. Those got a lot more views than I have subscribers followers. So it got maybe like 500 views from one of those, the one that I've posted first. And then we also did, I think it's called
the collaboration with the Hartz and Taiwan. So yeah, like the post I did appeared on their feed as well. I think we got a couple of followers from that. Not a lot. But what I also noticed in my personal Instagram account, I recorded my Russian podcast, but I also did the video with and I did the real. And the first real I posted had no transcription. It got maybe 1500 views, which was okay. But then I did another one with transcripts. And then it got like 3500 views right away, which is how
Instagram works. It kind of recommends content. And if people like it, it recommends more of it. And then transcripts really help people just read it. If they have their own. It's easier to scheme. It's easier to scheme. Yeah. If you can't listen, you can just read. So I think we'll continue doing those Reels and see how that works. You can check out the Instagram account at podcasthecks. Yes. .com. The head.com?
No. So I'm also wondering if podcast hecks, like there's something about that Instagram handle that doesn't sit well with me because I'm more inclined to have my name as a logit name, not logit. I mean, as a user name. Yeah. Yesterday when I shared that I'm coming to you and you like reposited that and you said, what cast hacks? Yeah. I can't see. Just just feels so weird because of that user name. Yeah.
I don't know what user name to use because my my real name is occupied by my personal account. Right. Which people can discover where? In Instagram and it's Ilya that best, but it's in Russian language and I'm not going to change
it to English because it's a different kind of content. I try to use Instagram's translate feature and I'd say maybe 60 to 70% of the time it works and out of that 60 to 70% of the time that translation is I feel like it's meaningful enough for me to understand about half the time. It does not work in the videos though. No. So if you add content over video, I mean the text over video it doesn't work. It just merges the text into video. Whereas with images it keeps it separate.
I find it weird. Why would you just do it? Yeah. Anyway, so what else do we have to talk about? What food are you eating? I don't know. So today you guys made some Indian food and I was like eating it with like a pork and I saw both of you in your life just like eating a rice with your hands. I'm like, I've seen this before and previously I was like, what would people do that? It's like, oh, you hand it all like in rice and curry. But today I was like, I'll just go with the flow and do
it. I'll have to be honest. I have to trust it to the fork. Yeah, it's a hard habit to change I think. Yeah. Yeah. And I think the same thing like it's hard for me to change that. Especially if it's Indian food, I love eating with my hands. But if it's very similar like let's say Thai food, right? I eat with a fork. Yeah. So when you go to restaurants, if you go to the Indian restaurant, would you eat with a fork or with your hands? With forks. With forks? Yeah. Okay. There's just
something about eating at home. I think with your feed up stuff. Yeah. Cool. Cool. Yeah. I think we could wrap this up. Yeah. It's looking so inviting and beautiful outside, which doesn't happen often. And I just came back from sunny Mexico. So. And I just came from sunny Florida. Me. Well, Seattle. Okay. But before that, sunny Florida. Yeah. Florida is Florida is awesome and amazing. And I came to Seattle. I arrived around 10 p.m. And there was something about Seattle. I'm
like, I don't know. It's not a place for everybody. I was like, yeah, driving listening to L. S. Inchains, which is a group band from that place. And this song that I like is, I think it's going to rain when I die. And if you can see it, it's actually statistically very probable that if you don't see Seattle, it might rain. In any case, I hope none of us dies by listening to this podcast. And I hope it's sunny and nice wherever you listen to this. Yeah. If you don't die, that means
you have a chance to leave a comment and reading for our podcast. So please do that. Yeah. Yeah. And if it's nice and sunny, you can die. I think it deserves a five star rating. Yeah. Yeah. Subscribe to our subs, like it. This letter is about metacastapotcance.com. We just reviewed it and this email is hello at metacastapotcance.com. And we will see you next week. Yeah. Let's do a high five in person. Yeah. That's it. See ya. See ya. See ya. So sick.