You are listening to Making it in the Toy Industry , episode number 183 .
Welcome to Making it in the Toy Industry a podcast for inventors and entrepreneurs like you . And now your host , a shell wait .
Welcome back to another episode of the Toy Coach podcast Making it in the Toy Industry . I am thrilled to do this episode with my guest , brandon Braswell , who's also a TCA alumni . But Brandon went above and beyond and really did more than just develop a product .
He created an entire TV show and he did a really incredible pitch that he pitched at the Toy Creators Academy virtual pitch event .
And because so many TCAers and so many people that listen to my podcast are asking about IP pitches and it is not my specialty I thought let's bring Brandon on to share his incredible pitch that really had everybody you know excited about his line . So , brandon , welcome to the show .
First and foremost , Hello , hello and thank you for having me . I love it . I'm excited to be part of this movement that you've created .
Oh , thanks , I appreciate that . So first question I've got to ask is what is the name of your brand ? Tell us a little bit about it .
Sure , the . So my brand is called nine of five warriors and it's a nineties inspired toy line that aims to recapture the magic of the Saturday morning cartoon era . At least , that's what I put out there into the world , and like what that means to me .
The magic of the Saturday morning cartoon era is creating toys that re , spark imagination and make you want to build with your hands or like , just get fully immersed and create your own adventures .
What was your favorite Saturday morning cartoon ?
I have so many , but Ninja Turtles in general was like the biggest franchise for me . Like I just know it took over everything , like all my birthday parties . All sleep , oh Ninja .
Turtles in general .
You said Ninja Turtles in general , yeah , yeah , like I grew up with the classics like term I mean transformers , ei , joe . Those are , of course , memorable , but I would say , like , ninja Turtles have the biggest impact on my , my childhood .
Yeah , I remember I had a Ninja at a Raphael , I think came to my birthday party once when I was a kid , but my Saturday morning cartoon was actually recess . I probably was a little bit old for them back then , but I remember I was obsessed with recess . Like every Saturday morning it was like , oh yeah , recess is on . So I don't know .
That was a great show too , man , I think we're at . We were spoiled . Our generation and that's what I'll get into like my pitch circles around that era and what I was saying is just like story rich content , fun character .
Honestly , how many amazing toy lines that are still today being released and still today making an impact in like the new generation and mostly our people are age or now accounting for like one out of every four toys .
Right , so true , okay , what is the essence ? This goes into the next area . What is the essence and mission behind nine to five warriors ?
So , like I mentioned that whole recapturing the Saturday morning cartoon era , like , to me creativity is everything Like re-sparking imagination in the toys and that was deeply rooted when I sat in that thought like okay , why do I want to create a toy ? Why do those toys you know from my estuary years still resonate with me today ? What is it about that ?
I boiled it down to story and to me story was everything . It's what creates , you know the difference between a toy is and a toys . That made us and I wanted to start there with when I created a toy because I had , as I showed to you before joining the toy , joining the TCA , I had no idea how to make a toy , but I quickly Google what I could do .
Yeah , it looked incredible , overwhelming and complicated . So I started with what I knew and that's story storytelling . So my essence is really like , yeah , just re-sparking imagination , getting people excited about it , and that starts , started with me , the story .
And what inspired you with this idea ? What was that first thing that made you think , oh , you know , it would be really cool .
Making a toy .
Really .
Yeah , no , no , I was finishing your sentence . But , I was in LA there was this diner and it was a cool little setup that you wait for your food and there's a toy store next door and at the time I was like in my twenties I hadn't never collected toys , wasn't into into toys .
At that point , like I had my toys as a kid and I'm a grown up , I didn't think twice about it . But walking into that store a vintage toy shop I was like smacked with nostalgia and like waves of memories came to me and I was just like hit with so much joy and like rush of memories that I totally forgot and I was like what is that ?
Like that sensation and , as I alluded to , like , my background is storytelling . I'm a video and professionally my job is to invoke some sort of emotion through video and I was getting that emotion evoked by a physical product and I never had that before . So that to me was just like how do I recreate that ?
How do I capture that magic that I just experienced ? And I wanted to create a toy from that exact moment . I was just like I want to do that for someone else , I want to do that for the generation growing up .
So like that's awesome , it's so funny because you were inspired to create this toy and then you look into the toy industry and you're like that's too complicated what I'm going to do is something more complicated and build an entire IP and world .
So if you're listening to this episode and you're actually watching it , live with us on YouTube hello , I saw you there , carla , and I saw somebody else with the name starts with an M . She's new to our community . If you have questions as we go through the pitch that we're going to play soon , please throw them into the chat .
I can see what you guys are commenting and I will ask Brandon your question slide . So the next step after you , you had this idea and you thought , okay , I'm going to make the toy . And then that's too complicated , I'm going to make the IP . And then eventually you found me and you joined TCA and you came to the TCA virtual pitch event .
Now this pitch video I hope this is the right video because of what I'm going to describe right now . But this okay , this pitch video is actually the result of you having just being on vacation and you were like I'm going to be on vacation and I can't . I'm afraid the wifi won't be strong enough for me to pitch and show my idea .
So you cut together footage you already had of your brand and created like a prerecorded pitch , and when I saw it . I was like , oh my gosh , this is better than if you just pitched it live and you even got that feedback from people at Hasbro like , oh wow , this is the who's the best pitch I've ever seen , right .
Yeah , yeah , I , you know , since I have the , the superpowers of video editing , I did want to even it out , like I actually did do the one take and recorded it , because I rehearsed my pitch over and over and over and my fear was exactly like I would run out of wifi and I couldn't trim . You know like it was slow .
So I did everything in one take , as if I was pitching and showing the zoom , as I had planned , or my presentation , as I had planned , and when I just put it together like yeah , I mean at the end of the day , I think it captured my hopefully my passion and the idea at the end of the day and it did resonate with them , I believe .
Yeah , I hear something rustling in the background . Be careful of your mic and hear something going over it .
Oh , okay .
Yeah , yeah , but okay , I want to play the video before I do , because I want to talk about what happened after you pitched this video . What were you thinking before the pitch event ? Like , were you excited to be a part of it ? What was going through your mind ?
Yeah , honestly , this was my first opportunity to pitch it professionally and you know , with everything you know , because at that point I already had all 10 prototypes , I created the commercials which you'll see . I created , you know , the animation which was which I'll get into to like .
So you kind of alluded to like how did I jump into it and I took the longer route . Well , unfortunately , like TCA wasn't around back then .
This is like 10 years ago .
Yeah , I did whatever I could and navigated , you know , oh , shiny light here . Maybe I should do that , maybe I should do this , like I was very oh . I was Go ahead . I was just excited to put it together and show it .
Okay , awesome , let's try to play this . Let's hope the audio works . If not , I might have to take my headphones off . So , introducing the nine to five warriors . Now , if you're just joining us , I just want to say what we're about to look at .
Brandon Braswell had invented this toy show and toy line called nine to five warriors , and this was his pitch deck that he used at the TCA virtual pitch event when he was pitching to Hasbro . So let's hit , play so we can learn from Brandon . Is it going to ?
It's loading , hey . Thank you so much for the opportunity .
Could you hear that ? Yeah , oh , you can . Oh , you could hear it . Oh , perfect , okay , starting again .
Hey , thank you so much for the opportunity to pitch . First and foremost , I'm excited to share this passion project with you . My name is Brandon Braswell and I'm the creator of nine to five warriors . Nine to five warriors is a nineties inspired toy line that aims to recapture the magic of the Saturday morning cartoon era .
To me as a kid , there's nothing better than diving into a bowl of cereal and watching my favorite cartoons . To see what the characters got themselves into or how they eventually saved the day was a great experience . But to me , the real magic happened when the shows ended and I took the adventures off-screen and into my own hands with the toys .
To me , story is everything . It's what brings the characters to life , it's what sparks imagination . It's what creates the unbreakable bond that last generations . To me , is what sets the difference between a toy and the toys that made us so . When I went out to create my own toy , I started there . This is how nine to five warrior story begins .
So meet Alan McMillan . He's your typical Toys R Us kid that never quite did grow up . He's stuck in the uncreative office in a cubicle working that nine to five grind . You might know the feeling , but you know it's based in the 90s , so there is no Instagram to keep him distracted .
In the interim , he actually spends most of his time creating his own action figures made out of office supplies and leftover food . He wages his imaginary battle between the water cooler commandos and the break room bandits . It was all fun and games until one freak accident involving his Japanese energy jink , jensei , sparked him all to life .
Now Alan is calling the middle of a real world battle for total office domination . It'd be a miracle if he gets any work done , basically . So now that you know a little bit about the backstory , I'd love to introduce you to the toys .
Finally , a reason to go back to the office , introducing nine to five warriors , an exciting new toy line created for the Toys R Us kid that never grew up , offering 10 unique characters that are perfect for your cubicle or home office . The nine to five warriors are available through Big Bad Toy Store .
In the battle , alongside major eraser and the water cooler commandos as they keep the peace or wreak havoc with Colonel Custard and the break room bandits , choose your side as these two forces clash over total office domination . Warning do not leave unattended . Each figure sold separately . When you punch out , they come punching in .
These are the good guys , the water cooler commandos , led by the fearless major eraser here in the water cooler commandos know that their existence was a mistake and that they're there to maintain office peace and keep their existence a secret . They know that if the world ever knew of them or the power of Jensei ever got into wrong hands , humanity could crumble .
So he and the ragtag group of office supplies maintain the office peace and keep their existence a secret . It'd be an easy day's work if it wasn't for the evil mastermind , colonel Custard . He and the break room bandits scour the office , searching for Jensei and creating new minions along the way .
They're hell bent on total office domination and seeking revenge against the wasteful humans that once tossed them away . So , going back to the 90s nostalgia all 10 of these characters are sculpted by Scott Hensley , the man behind 90% of the toys I grew up with .
He hand sculpted them and brought that unique , special feel that is not only new but has that familiar feel to them , which was important to me to go into the target demographic , that nostalgia chasing millennial that now counts for one out of every four toys being sold a $9 billion marketplace .
So this was all done strategically to combat the difficulties of launching a new brand . I grounded it in familiar setting and filled it with nostalgia that they're searching for . This project started 10 years ago where I focused on story , with comic books and trading cards and a bunch of other fun products .
This is all self finance and I currently have the initial 10 prototypes and I'm working with Big Bad Toy Store to take pre-orders . I believe this is just the start of what's possible with this concept from the comics to video games , to TV series and movies . I'm now at a critical point where I can continue down the path .
As an indie toy maker or with the help of a partner like Hasbro , I can ensure that Nine of Five Warriors is a catalyst to the next generation of Saturday morning cartoon cartoons for the kids growing up today , and I'd love the opportunity now to answer any questions you might have or discuss further .
Thank you , I mean I mean so great I'm sure I'm about to minimize this and come up to so many questions for people that are watching live , but so , yeah , I have so many . Okay , so , Yasmin's here , I've got someone by the trivia game , Carla Maro . So , guys , if you have questions , please ask them . Brandon's here to answer them .
But okay , amazing pitch it was . So it was interactive . You called out the company . I mean I always teach you guys like put the company name , like in the presentation , but like you were like I did one better and I'm just going to call out their name . What was the feedback ? As soon as you have that , you finished that part of the pitch .
So what was great too , like I said , this is like the first time presenting it period , like professionally , like that , and everything all at once Right . What was great is , like their reaction to things that I hope that they would catch up on .
You know , they mentioned things that are not in the presentation , like oh , this reminds me of that specific toy , like Ninja Turtles , this is Hasbro and it's . I thought that was really cool . He's like I get this sensation of that , this , this and that , and he also said like I could see the Potential of the story going this way and that way .
You know , like all I wanted to do is kind of provide like Kind of guide rails of like this is where I'm headed , or at least the potential , what it could be , but For me it was . I don't want to overload you with everything , but yeah .
The possibilities could be endless and I like the feedback that , like I saw a light in his eye , that like saw that , oh , this could be that , this could be this , you know I that was my , my , my , feedback .
I did see that . I hope so . We do have a question coming in , guys , keep them coming in . The first question I want to prompt you with , though , is you've been developing this over ten years , right ?
Yeah , but with that caveat of like stopping and going . Yeah , basically like it . I think , as you can see , I'm like I have a lot an overachiever like to say that , yeah , perfection to my own demise , because are you a Virgo ? No no .
Wow , you know the detail so okay . When did you start doing the toy part of it ? Because the next question that we have from Paulette I'm gonna bring that up on the screen is how did he get the prototype made with , considering the costs involved ? So , yeah , let's talk about like when and how you got that developed . When did you start the toy part ?
Sure , so the toy part started in 2020 . Like most of us , you know , we're kind of abruptly stopped because of the pandemic and I was in travel business and obviously travel died and I was like Let me utilize this opportunity . That's been like scratching at the back of my head . Like I said , I started this 10 years ago and at this point .
It's been years since I picked it up again and I'd always keep thinking like I should start it again , I should do something , I should . Let me look at the prices again . Maybe they're not expensive . Wrong , it was actually more expensive , but I was like , let's try it . Like whatever , let me at least do one . So I chose .
I discovered Skinsley , who I talked about in a pitch , and he's the sculptor behind Ninja Turtles . He did like all the bad guys he's did you know Star Trek Exo squad , like practically street sharks , like so many toys that I literally grew up with . And and when I discovered I'm like he's perfect , like it's already nostalgia , it's already 90s based .
I wanted it to be hand sculpted and To quickly also answer . I did attempt in the past and I made a lot of expensive mistakes Hiring the wrong freelancers , going a different route , not receiving my product after paying for it , like there's a lot of trial and tribulations that like you do , which like wait , say that last part again .
You broke up after trials and tribulations .
Oh that you . You clearly state this in the DCA like the do nots , the top ten do nots . I was basically like check did it ? Because obviously you get excited , you want to create something and again without guidelines . You know how you just you just follow the wrong pieces . So sorry I'm long-winded , but no . I find Scott and we settle on a prize .
It was expensive and I decided to do one figure . That process takes a couple of weeks , months Maybe , and I received that figure like I gotta do another one that was an amazing .
To have it in your hands , to have it come to life , you know yeah so yeah , dancers , like , what made me decide is , since I already had the animations , I already did the wax facts , I already did the comic book , I did all these things besides actually attempt to make the toys .
It was to me just Let me try to go fully out and actually make a toy and follow the procedures .
So I I wouldn't be around . I want to talk a little bit about the cost of those prototypes , though , because People listening might be like oh , but seriously , like , how did you fund it ? And I want to do this from the perspective of someone who also started their own business this , the toy coach , but also , prior to this , costumize me .
And when I started my product-based business , which was costumize me , I worked full-time and I very intentionally set aside a budget of money every month so that I could invest that into my business . And then , when I did the toy coach , it was a budget of money that I set aside and once I had a certain amount , I was like okay , I can do this .
Is that how you manage to To afford your prototypes ? Or did you do grants ? Did you do any Kickstarter's or anything like that ?
Since I went . I have multiple answers to that , of course , because the first one was strictly like it was 2020 . I don't know if you remember around that time , like cryptocurrency and all this other crap is happening , yeah , and I took it in crypto and it gave me a little bit of extra money , so that was like a lucky strike .
I wanted to , but Everything else I funded previously to that with the wax paper products , we still cost a lot of money to do . That was all you know , putting away money and just like , okay , if I'm gonna make the initial step , let me just try . Okay , it's $800 here , okay , $1200 there . Like it adds up very quickly and it was very overwhelming .
And again , without the guidelines , I kind of kept on spending money and wasting money . But truthfully , even when I made all , 10 eventually I got smarter , I got better , I found better prices , I understood more ways to save money in the long run , but ultimately , I did spend a very pretty penny on creating all these prototypes .
It's kind of no way of all , but I did 10 , not one Give us some tips around that .
What if you can remember three tips of how you learn to save money ? Yeah , prototype one , a prototype 10 .
Yeah , I want to preface to that . We live right now in a day and age or like anything is possible and there's so many cool tools that you can do , whether it's building your own website or coding or like anything like that Like you could take the power in your own hands as well as find cheap , affordable freelancers Outside of the United States .
So one of the first things I use was , like freelancercom . This was before Fiverr . Fiverrcom is as well , you know . Like yeah , but this is a caveat to like , as you warned in your your courses like sometimes you find the wrong freelancer and it kind of Waste more money .
You have to do your due diligence and like look at prior examples , make sure that they're really and actually know what they're doing , see if they deliver . They're over promising and you know the virtue is always like if it's too good to be true , it's usually because it's not gonna happen . That's not true .
I had a team that you know promised me to make all 10 for $800 . What , which is insane , like let's just be realistic and they handed 10 products at the end , like 10 miles , they're not 30 printable , they were not toys , they were not nothing , but that was like a way to make dollars . Of course , I was just anxious to make .
But , um , so To save money , I mean , honestly , try to scrap together . Like what are you naturally good at ? Like for me , video comes into my wheelhouse of power . Like I know video and I know I can create something . I can create something that conveys . Maybe I can use it to barter . You know people need video .
Maybe , like I , honestly , I'm a hustler so I try to work my way around every situation To avoid spending so much money . So I offered barter situations at time . I offered , you know , or just saving or doing extra freelance work on the side so I could pay for it . Like yeah , there's , like not lying , like there's so many different opportunities .
So even if you see one path and it's very expensive , like just keep searching , keep Utilize fiber , utilize freelancers , utilize different community networks there's always someone willing to do it for cheap or free . Or like there's partnerships you can come up with . Like that's what I honestly can say just try everything as soon as Brandon gets his .
It is inventory . We've been talking about a partnership swap on our end to like We've been talking , so you know there is always an opportunity .
I Really thank you so much for sharing that and and the the other tip that I know I've mentioned in TCA is well , one in TCA I do have a the kind of a breakdown of what these things normally cost so you can compare and then , but then I also always say , like get Three prices , like get prices from three people so you can kind of gauge , like , alright ,
if this person's done this before and this person's done this before and they're charging this much , maybe this person charging eight hundred dollars for ten figures is out of their mind , you know there are just a yes , to get the quick money you know , and .
I want to touch on that again too , because I'll be ugly . You know , transparent . One of my prototypes cost five thousand dollars alone for one car , then another car model you . I won't even go into this . Yeah , because some are hand sculpted and some are 3D modeled .
There's a mixture in prices and the time frames and the technology allows , but once $5,000 alone , the other one could be . One is like I think I only spend around $800 . And the quality of the thing that was digital but there's like so many things , but also because of the pandemic , $5,000 is the initial , let's say .
People , also freelancers , their artists themselves . They're willing to negotiate , especially if you're trying to do more than one , and also for work too , as I was , I did get three prices . I always try to just find the best solution , but again , if it's too good to be true , just avoid that one .
That point about freelancers offering a deal when you do multiple is a great point . Even me as my own service provider . When you have to choose between when it's one client giving you multiple projects , you're more likely to say yeah , I'll give you a break , because if I don't , I have to learn and onboard a whole new client .
So it's like sometimes it's like it's actually easier if we develop another thing together , because I understand you and I know what you're looking for . I know the vibe of the character , whereas if I get a new client , it's kind of starting over and sometimes don't you think in the toy industry it's also .
If they really just want to work on your project , they're like , all right , I'll give you a break . I'll give you a break because it's really cool .
That energy of wanting to work on a project from a buyer's perspective . Let's say I have three quotes . If I have really expensive , one that's just kind of cheap , and then one in the middle that's kind of higher but still relatively affordable . If the one in the middle is excited about it , I'm going to pay that extra dollar .
Or even if this is the higher , I'm going to pay that extra dollar because they are genuinely taking the excitement . Oh , I could do this . I could see the firing off , and to me that's a guarantee to be a better output , Like versus taking someone like . Yeah , this is my charge , here's this , here's my invoice .
You can see it sometimes in the work . If it says something as hands-on as a hand sculpt , you can sometimes kind of see it , the passion behind it .
Absolutely , and that was cool , is that ? That's exactly what did happen . I chose two different sculptors , kind of going at simultaneously With Scott . I saw his excitement . He's been doing this for years , you know , and I saw in the background . he was bringing those out in different chips and he would create weapons out of the paper clips and other things .
And I saw his brain going off with the imagination just working on how could this be a cool thing ? And the same way in the digital . And I saw him light up with certain characters and it was like that's the energy you kind of want to stay in when you're creating something fun .
Oh my gosh , I just realized that that's the top of a coffee cup . I'm not so brilliant , so funny . Okay , let me go quickly into a few other things . I have so many things . I don't know if we can talk about this . Where can you buy this line nine to five warriors right now ? Is it currently available for retail sale anywhere ?
Yeah . So I initially launched a presale for all 10 at one , and it's the kind of thing you don't want to do . You want to start with one and kind of opened up . But I was ambitious and I was like not many people have video , Maybe they can ?
You hadn't taken TCA yet .
So we know the story , but so only four are going to move through production , right ?
now Only say that again you broke up .
Only four will be moving through to a production .
So those four we ordered through Big Bad Toy Store and that was another gamble I took was like you can go the Kickstarter route and again being kind of doing this for a little bit , like I know the benefits of going the Kickstarter route is like hey , you get the majority of the money , but the caveat is you're going to get a shipment from China eventually , a
really large shipment from China , a palette You're going to need to put that palette somewhere or , sorry , that's warehouse space You're going to break . You're going to have to have packaging . You're going to have to break those down . That's , that's man hours and stuff that , like I just knew I didn't want to take away from a , my , my main job or things .
I just didn't want to do Like I'm not going to sit there .
I'll probably make a mistake . I'm dyslexic .
I'll send it to the wrong place .
I partner with a retail like Big Bad Toy Store , I figured I can leverage their email campaign and their audience reach . They're well known within the toy industry . They obviously have a factory . They have I mean warehouse . They obviously know how to handle packages , they know how to like ship it out and they can handle everything .
What that meant is a smaller amount of money actually goes towards me , like they're buying it at a wholesale price . Yeah , that was , I don't want to say another mistake , but I probably will go the Kickstarter out for the remaining six , because I still want to make the remaining six .
Yes .
And like the consensus , like everyone keeps DMing me hey , when's , when are they going to be available ? When's the Kickstarter , when's this like ? So I know that the demand is there , but I want to still just get these four out to show that I can actually deliver on my word , you know . And plus , I want to make the damn toys already .
These are the four right here . These four are these ones .
So two good guys and two bad guys , the leaders of each and you know , like the sidekicks .
Awesome Love it Okay . So when do you have a plan for your Kickstarter ? When's it going out ?
Right now my focus is just getting to production . So I just got the paint masters enough . I'm going to send those off to China then start tooling . Tooling's probably going to take , you know , 45 days X amount of time . Then it starts the production process .
So I'm praying , you know , before just November or even October , like , and I can actually have these done , but we'll see Everything's reliable in China .
I do want to hail you for the focus , because I mean obviously even myself and I've definitely seen some TCAers want to do everything at once , like want to have a book and want to develop a show and pitch it , and want to have the product and and sell it in retail and to sell to consumers and want to do all the things at one time .
But I really admire the fact that you're able to focus and say , okay , I have these retail sales , I'm going to focus on getting that done and then we'll make a plan for Kickstarter and not overdo over stretching yourself to make sure you can deliver high quality .
Yeah , and it's always kind of been like that . Yes , I jumped around , but time and like it's just . That's my personality too . But even when I first started I focused just on the animation , Like I wanted some how they were made . You know , I created a 60 second anime show that doesn't exist yet .
The show open , basically so catchy theme song , show , how they were made , some action shots , and I focused on that . I said let me get that through the line because to me that's important when I'm going to actually go to producing it , which was the next thing was to produce the wax packs to trading cards , Another element to expand upon the story .
I want to then the comic book to expand upon the story yet again .
And adding to Paulette's question which I pulled up here , asking are you going to manufacture or are you going to license ? Clearly you're manufacturing the toys , but would you like to license the show ? I'm guessing ?
I'm very open to everything . I kind of see it's one of those things that like the bright opportunity that will present itself . Thanks to your course , I actually learned a lot more . Like I knew I was asking for things in the universe , like I want to be able to do this , and you start seeing like oh , that's actually a very small percentage .
Like you people don't really realize .
Like okay , you're selling to , as you put it , like here's your four to 5% of a sale to wholesale Back to this amount of 50% and the retailer is making this percent Like it's kind of you're like trickling down , but it's never been about money , it's like just getting the idea out Because , like , my mission is out there , like the story is out there , hopefully
it's invoking and hopefully it is the catalyst to the next generation of Saturday morning cartoons . As I started this saying , it's like our generation had that luxury of so many different shows and I truly believe that the toy industry is in the state that it currently is because no one's taking the risk and investment and creating new IPs .
Like we keep doubling . Because , again , when you really think about like in my pitch I say one out of four , every adults are contributing to the sales of toys 9 billion dollars , yeah , when you're asking why ? like , that's because the marketing and stories and everything was established over 20 years ago .
And good , it's story matters because the show and it was not Netflix back then , so it didn't just suck you in and series after series after series , you had time to Maybe and play with your toy .
From that point on , you took what you saw on TV Characters and storylines but you created your whole new ones and that's what resonated and that's what keeps them buying it today . That's what kept me . That's what created that spark when I picked up the toy in the toy shop .
So if toy companies really pay attention to that and stop trying to go on like a fad or something , like a widget , some sort of magical thing or an app pairing device and things that you know are just Passive , like focus on story , because everything's about Itself was a whole .
Now I've got a hole . I'm pulling down Ken's photo question because now what you're asking leads it into Yasmeen's question . She wants to ask how did it go with Hasbro ?
so I Got a follow-up and they said it . Since his department was , I believe it was like what toys and he wanted to pass me on Amen . Yeah , I got the email to be passed to entertainment and then it like fills away and Then I got an email from the entertainment department saying that someone's been changing head , head positions .
You know Clearly a change in infrastructure or whatnot . Like the guy that I pitched to , yes , did ask entertainment . But yeah , mark . Yeah but unfortunately then that person got changed out and I Should maybe follow up like yeah , I was literally about you ?
Oh no , absolutely not watch . Watch . Somebody from Hasbro watches this video and they're like , wow , he just , he , just he just dropped us , he didn't even . I would recommend following up with Mark and saying hey , I know there were a few changes in entertainment . I still really believe in this line . I know you were really excited about it .
Is there someone new you could put me in touch with so that I can pitch this to them ?
Correct , he's a chat GPT . I know I mean you guys gel GPT did I just told you what to say okay , this goes back to the , the caveat of this entrepreneur mindset , as you said like yeah kind of . And then you have this , you know , imposter syndrome .
So that's why you say you don't have to tell me .
So that's something I definitely like . The biggest trouble is that , like cast aside any Manufacturing issues or team issues , freelancing money wasting , like the biggest thing is imposter syndrome and that is Everyday like oh , it is actually really good watching everybody .
Yeah , watching the bitch like this should be on TV right now . Everybody in the comments is like what ? All right , we have a few more questions . I'm gonna put one up from Ken . Ken wants to know do you have a following for your toys or for your brain ?
Sorry , I Slowly build it on Instagram as Ellen . I was just talking about Instagram . I have a catch-22 with social media like and coming from them Really quickly , like if you're investing so much into social media , like there's something that you just don't own you don't own it . Algorithm very quickly and then your content dries up .
What I found is that as soon as I started investing you know $500 , you suppose of course it engages and I got massive amounts of followers . I got great comments . As soon as I stopped paying , the engagement fell through .
Yeah .
Like , just found a , like I'm not gonna keep spending money which is very expensive . I spent like $2,000 in marketing alone , which then I'm like that's not that much compared or how much a company , but I'm like that's $2,000 I could put towards a product or put towards another Prototype or a comic or something on an artist , something else .
So the following is there . It's scattered , you know , tick tock , facebook groups , all that stuff . Thankfully , I Did my due diligence of launching a while ago and embedding myself in the toy community , which at the time was a lot of art toys and definitely toys that were just literally created by artists . They didn't , they were the vinyl community , etc .
So my following is within there and I do well anytime I do post on Reddit , let's say like I see the post and engagement and keeps me going . But yeah , I don't know what a significant amount of following is . I remember you even you might have said that in the TCA or something and the past yeah .
People with hundreds of thousands of followers still not , Don't know , it's still not enough for an IP . You know like oh yeah , yeah , I did have .
I've shopped IPs for licensing that had like hundreds of thousands of followers , and still they're like nah , it's timing also , though , because if it's like too old , if it's not really trending right now , licensing is so trend driven like .
So yeah , and I would say , if you're not gathering emails from those Con , those , those followers of yours , you should I would invest money in retargeting ads that lead them to a landing page to sign up for the Next drop of characters that are gonna be available to , say , for sale , so that you can own those contacts , get email , get phone number so you can
text and email . I would definitely use the money to Collect what you already should own , and you're totally right like it's not . It's not safe to build a business on Instagram .
The past couple months I really didn't use Instagram as much and I'm I'm really trying to move away from like relying on that platform for visibility and instead like Building the email list , building the podcast , but like you got to take people , yeah , away from the platforms you don't own .
Essentially , 100% and I that is something that like I Do , and I just need to focus harder on doing so yeah . Easy and it's it's time . It's not only time consuming , it just cost money , as you're saying . No , it's like Right now I'm still trying to pay for the production , like yeah , I raised a good amount , but I still have to pay out of pocket .
And , yeah , the beautiful thing is is that , like right now , like again with the focus , I want to focus on getting them through the finish line , because I think once they're in people's hands , then I get you know the Natural marketing being done . You know like people are gonna do unboxings or reviews , or just like you know yeah , hopefully .
I Like die-hard that I get DMs like hey , what's going on , like this is a new character . Those people hopefully will be my champions and champion the brand . I'm just trying to get to that point .
You've got well . You've got a lot of fans here . This is what people are saying about your video awesome , you know we're seeing that was five star . But we do have another question . And wow , you put a lot of work into your brand , you know people are loving the video .
Thank you .
And if you guys are watching live and you have more questions , I think we have a little bit more time , so toss them in now . The last big question I have here is from Scott . Yes , was that . Were there any significant design changes or alterations as you went from preliminary design to sculpt to prototype , and were you open to things changing ?
Yeah , every , every single time , I work with a new artist and a different medium .
So , meeting like 2d to animation , from 3d image to 3d , my like , every single time , shifting from artists or medium , it's always a design iteration , like there's always something that comes up like , for instance , major Like arm wasn't long enough to bypass his thigh because the bow like it's little things like that .
Or even just , oh , scotchies beard was just a little too long so to interrupt it with the tape thing . Or this is a different expression that we could try , because it actually conveys , you know , the Like how do you make a toy out of a can ? And His facial expression is his whole thing and the , the nuts inside are you know the wow factor , I guess .
And it was one of those characters that was the biggest challenge of making how do you make a toy out of a can .
But that Because we did the work and the do you listen the thinking behind it expression , he became a popular character when I I personally was like he's the last character I'm Gonna do , like I , I was a like I I don't say interested in making it , so I just didn't know how to make a toy , so that that was a really cool experience to see , you know ,
artist interpretations , me learning and then my Interpretations . Once I had a physical thing and me being the creator like okay , I think this expression can work because this leads to his personality , etc .
And who did like these ? Like you have a whole commercial , do you have episodes done ?
No , not ever says those are . Commercial , like I have a Bible , just in case people ask for a pitch . There's things I have , you know like comics like .
Yeah are these full ?
how many comic stories you have done I have one that's published and a couple that are written , but I Want to get the first one out and see how that does before you better follow up with has . I'm trying .
Hey , mark , I mean yeah , I mean yeah , okay . Well , I mean I'm some sorry . I'm speechless at how I I mean I knew it . I mean I've seen it before , obviously , but seeing it again is just this big refresh reminder , that of how incredible you are and how much you've done with this brand .
Okay , In hindsight , what I want to add is , like now learning from that and again going through the course and and listen to different podcast is , at the end of the day , it's like a toy company is going to be Worry about one thing how to move that product off a shelf and I really want to drill that down in the pitch .
Like in hindsight now looking , I kind of want to drill that in more and focus on About like story , like people need to take , invest the chance in creating story right now , because that's what's gonna like build that connection and that pushes out those Toys today still to those adults that are Brainwashed from night of 20 years ago you know , as I talked about
how licensing is such a time-based thing , since you pitched , more and more toy companies have leaned into wanting to be entertainment companies .
Now they have an outright set it . It's kind of an analysis that everyone in the industry is making , based on the cut , the Positions that seem to be getting laid off , and then the positions that seem to be getting added to most toy companies .
As well as things like the Barbie movie , I think there's a Rubik's Cube movie coming out , I know Hasbro has a movie I can't remember they , but the the Hot Wheels TV show .
More and more toy companies are looking at a way to turn their brands Into IPs , so I think that is a great opportunity for someone who has Developed a full brand with a solid story that makes sense and is interesting and design the toys with it . I mean it , you know , for a company looking for something new , this seems like a no-brainer .
Which is it's funny , like , like I said , my business has been in video for years and this is part . I've been saying this for years Every company moving forward is gonna turn into a media company . Yeah , you look at red bull , like red bull was kind of a pioneer of this .
Like they sell I mean energy drinks , but at the end of the day they have like a red bull channel . Dirt bikes skydiving , all these things are jumping off Plains and like there's so much content behind that because it's fuels , the brand , is more commercials , basically its real estate , like its content , that's just being generated .
Then people are tagging themselves in red bull . It becomes a movement . So to go back , like Hasbro I did listen to podcast as well as Mattel they were both Transitioning into moving their company into more of a content driven . They want it .
Specifically , they said , like I want to do what Disney plus or Disney's done with the Star Wars franchise or Disney's done with the Marvel franchise .
Where did you hear that what ?
show . It was a podcast with Hasbro about most One of those like entrepreneur podcast about like , but he specifically said he's gonna move towards content and that's why Transformers came out and that's what . Like it's been out , but like they're tying in G , g , I , joe and all these like .
That's the reason to do because you can make billions on toys , but you can also make billions just on IP , making the movies , the TV shows , like in a perfect world . I need to do a medium article . Remind me to mm-hmm . The streaming and the toys companies need to come together like .
Yes , oh my gosh .
Love to pitch is that like . Listen , guys , you have this freakin amazing Service called Netflix that pushes out content , everything they push out .
That's supposedly number one On the week instantly , yeah , clearly gonna get high , high that with the toy and you got a million Billion-dollar success , you know how do you afford to make all these videos though Like that , like the like where ? That's me , that's just me doing it .
Oh wait , did you record , you film all these ? Yeah . Yeah , and the lighting the light so good .
Thankfully my buddy does the lighting so . Thankfully it's again this I think you have a podcast , literally , or a module to like step into your own power , like , what can you do ? Yeah , mm-hmm . Double it in toy . So this is what this is what I can honestly do and , obviously , toys need content .
That's what I was leading to yeah , and I think I also have a podcast episode somewhere about it too like the puzzle of you find what you're great at , combine the things you love with that to build what company or brand you should create . Oh Wow , I mean Congratulations . I mean I know you haven't achieved what you want to achieve yet , but to everybody .
I feel like you can't okay like , like I am pretty good yeah you're doing it really .
You forget cuz you're like waiting for them . Myleson of it for me , have that vision of someone like a little kid picking it up in the toy aisle . You know like until I'm there it's not done , but I'm like no , it's actually making amazing progress . Yeah , the journey .
Honestly , I think that I'm I don't .
I can't see the future , but I do believe if you had this product ready to be at a specialty show there , a lot of people would be drawn to it and you might get a few orders , which I feel then you'll be on the shelf and you'll have that feeling like , oh my gosh , I did it , you know it's done and I , just as we close , aaron had one comment for you
. I want you to see it . She said she feels you as someone trying to promote their own IP without paying Facebook for ads . It's rough out here .
No one sees my stuff , it's true , I see , community , community , community , like see again when I was talking about bartering . It's just networking is .
Everyone like a we should have like a barter Wednesday on , like every month or something , in the group where we all post what we're good at and what we need help with . We could just bar .
There's so many things like that that happened like locally , that like a little pop-up set , you could see that become successful . It's no matter what you're like . Like , I'm telling you , the clients and I work with these are billion dollar I mean million dollar companies and stuff like that .
They're always struggling with the same thing on Instagram everyone's playing on it Like there's not a isn't ? There's no need for everyone to be on the same space .
So you have to kind of create your own space and that looks smaller , that looks more like Gorilla warfare , that's getting clever with it , that's like , for instance , like you just did the Um trade show at Astra and you had like really great takeaways . That is the style I would do it to create little take away city bags . Like for me , hold on you're .
you just got really far away and really quiet Can you come closer . Hello , come louder and closer . Perfect , can you hear me ? Yeah ?
All right , perfect . So basically , create Experiences , create things that are takeaways , create things that will help , hopefully that someone gets it . They want to take a photo of it , that they want to share it on their social media . Take , do whatever it means possible .
Just really think outside the box , because if you only are thinking about social media in the next post Like that's where I was and the lack of feedback Whether it's a like or a share , like that gets to you , you think it's not good enough .
You think it's you . Yeah , like . That's gonna share what you're talking about my showcase as an example and ignore my messy desktop . But yeah , you know , this is a good point and thank you for saying that , because part of me I think we were talking beforehand and I was like I don't know , like is is an event like this Valuable ?
Like is this something I should be spending my time and money on ? Because it's not like , it's not a profit driver . But if we looked at Instagram and Facebook like that , we would never we never look at Instagram . We will spend all day on it and we'll be like it's fine .
It's fine it's getting likes , but you're right , something like this that brings people together in a small , intimate way but also creates Like a photo booth opportunity or an Instagram , honestly opportunity , yeah , photos and feel fun and cool in that is how you create that sense of community and that interest in your brand .
Yeah , and one of the things , too , is like what's cool is like . My mission , like I said , is to create that in the Imagination . Let people spark . It's already happening to . I get DMs of people creating their own characters . There's really .
And , like this , dude their sketches and they're like it's just , I'm like , yes , I'm doing it like something's working whatever I'm doing , and it's making sure that I appreciate those moments . I'm saying this out loud so I can yeah , appreciate those moments . It's actually happening . It's not like I have to wait for the toy to be out there already .
It's not out there no one's touched it but there it's already , invoking that energy that I put out there . I can't wait for the TV show . This looks like something I would have watched with my dad .
This feels like .
Christmas comments are like just like that , oh my God . And like yes .
You're doing great , You're really doing great . As soon as your toys are out , actually as soon as you have that production approved , maybe we should get you out of press release , Go back to module seven and get that press release out . I'm sure the toy book would be all over the floor about it .
My last question for you is what toy or game blew your mind as a kid ?
Out of all the questions , this was like the hardest one for me Because I still because our generation was so lucky Like I could think about a million Like Chrissy , like Krippy crawlers , tamagotchi's and Nintendo itself . Like there's so many cool things that we played with and like I mean I already said the Ninja Shows . It was a big impact in my life .
So I'll lean towards things like maybe they were forgotten . Like Krippy crawlers I just remember good memories with that of like being in the room making little creations and waiting for the light bulb to die off and somehow burning yourself on it . Like those are the silly things . That's to me , is again kind of what's missing in today .
Like there were such creative toys back then that it's just like let's see what happens . There was no data . They're not waiting for Instagram trends and all this other stuff . Like who would have said this would have been a hit ? People just took chances and got made and if it had the good intentions that it was a cool toy , then obviously it stuck .
Yeah .
Go back .
Krippy crawlers . I love it .
Krippy crawlers .
Aw , you made me feel so basic with my poly pocket answer . But yeah , Krippy crawlers no , but Mighty .
Max , for the boys too . That was such a cool one too , Mighty Max . Yes , I literally had to go to my room , which is like full of all the toys , Like which one was the most memorable , Aw that's awesome .
I'm glad I gave you some time to think about it . Well , brandon , thank you so much . Is there anything else you want to share before I let you go , even if it's just how to buy nine to five warriors or if it's any other tips you want to share ?
Since this was about pitching IP story story story Even if your toy doesn't necessarily have a story and it's an experience , pitch the story of how you came up with it and pitch the story of how you would feel or experience said toy Like . Again , watching my pitch , it's a story . It's not like target demographic .
Next slide you know , yeah , you know direction , slide . This is how you'd like . This is where I'm at , Like everything was just a progression and a natural flow . And because I trust me , I've looked a million times . That's how I discovered you . Uh-huh , googling , pitch a toy and I found your site and all that stuff Like there's .
You're going to find a million different answers , just like anything . It's just like what's the right way . Just tell a good story and no matter what , you'll be fine .
I support that . If you're in my email list , you know all I do is tell stories all day . I'm like so today I went to Mexico and then at the end it's like that's how you develop a toy idea , like when did she combine a toy idea with Mexico ? How did she do that ?
Yeah , that's me .
That's how I tell a story . No , this is great and actually I'm sorry . I have to ask you one more piece of advice . Do you have any resource for somebody that is struggling to or maybe they don't even know they're struggling Some like a resource that tells people what is a good story ? Do you have you ?
I mean , I know you learn this because you're in video editing , but there must be a book or a site that you reference when you're like is this story told right ?
I think this is what I'm going to hammer it in on , especially in the story world . There is ways to write a script . There's ways to write a story . Three-act structure this don't introduce too many characters at once Three-act structure .
What ?
OK , but that's what I'm saying . Just ignore all of that , because at the end of the day , everyone's got an opinion . What makes a good story is that does it light you up ? Every time you tell it , does it light you up ? And then your light is good . The next person they're going to get lit up .
They're going to remember whatever bit of it that lit them up . They're going to retell it , hopefully . So yeah , there's a million resources , there's a book literally called Story that tells you how to dive into character development , all these things . I read it . I took some takeaways , but the things that matter the most is is it a good story ?
You'll light up and then you'll feel passionate about making it , passions everything , just like a toy . You want a toy because you think it's going to be a hit and you have no amount of it . Just because it lights up and it uses a thing , it's going to fail because there's no core connection to it from you . So how's the next person ? You know ?
Thank you so much , brandon Toy people . This was an incredible conversation . Brandon Breswell , the creator , founder , video editor , toy designer I mean toy or toy lead , toy designer right , because you had help . Right that your sculptors working with you , but yeah , four nine to five warriors .
Go ahead . I just learned how to sculpt . I'm so proud of myself .
Oh , excuse me Now . Toy designer Brandon Breswell .
Now that's one more thing Going YouTube and learning man , I honestly stopped myself so much because I thought it was hard . I got an eye 3D sculpt . Yeah , no bad sculpt for 15 bucks .
No mad sculpt .
Yes , I'm going to hammer down this Do this right now .
I'm going to download it right now .
Use your AI generation , put your ideas out , get a reference point and then just play on an iPad and I guarantee you , there's like a YouTube thing that I watched . So it was like three hours long , granted , but after three hours I became a master . What ?
OK , you've got to share that link and I'll put it in the show notes for this episode . Everybody who's watching on YouTube . You got it first . You know everybody else to the podcast is going to have to wait . So subscribe to the channel and basically we don't even have to summarize the episode , because Brandon did it so beautifully but story .
That is the summary of the episode . So your job today , if you're listening to this podcast , is to download . No mad sculpt . No , I'm kidding . No , it's to work on the story behind your toy brand or your IP brand that you're working on , and maybe say it again to yourself and say am I really lit up about this ? Does this really excite me ?
And if it doesn't feel free to change it , don't be afraid to change things . Thank you , brandon , it was a pleasure interviewing you .
Thank you for having me . This is exciting . I'm going to go over the Hasbro and write other emails .
Get it done . Ok , take care .
Thank you , have a good one .
Well , there you have it . Toy people might interview with Brandon Braswell . Now , if you're just listening to this episode and you wish there was some visual to go along with it , well , you are in luck . There is my friend . Head over to youtubecom , slash the Toy Coach and search in our podcast playlist .
There is an entire playlist for this podcast where you can find the full video of the episode you just listened to , so make sure to check that out . Also , if you want to grab any of the links mentioned in this episode , head over to the toycoachcom . Forward slash 183 . And , of course , I want you to support nine to five warriors .
You can go to nine to five warriorscom or go to the Big Bad Toy Store and search for nine to five warriors . Purchase this product . Let's support our fellow toy people who are taking chances and developing product that they know people want and they know people will love . We've got to support each other out here .
Before I wrap up , I've got to ask you if you're listening to this podcast . You love this podcast . You haven't let and you haven't yet left a review . What are you waiting for ? Your reviews keep me motivated to keep coming back week after week , but , more importantly , they help this podcast reach other people like you .
So please , wherever you're listening to this podcast , go over and leave that review , as always . Thank you so much for spending this time with me today . I know your time is valuable and that there are a ton of podcasts out there , so it truly means the world to me that you tune into this one Until next week . I'll see you later . Toy people .
Thanks for listening to Making it in the Toy Industry Podcast with Ajal Wade . Head over to thetoycoachcom for more information , tips and advice .