Pros and Cons Ep 8
In this episode, Sen interviews Smoox Chen at the Gathering of Friends in 2023, talking about his work with Taiwan Boardgames Design and how he's trying to get more eyes on games by Taiwanese designers.
In this episode, Sen interviews Smoox Chen at the Gathering of Friends in 2023, talking about his work with Taiwan Boardgames Design and how he's trying to get more eyes on games by Taiwanese designers.
This week, special guest host Steph Campbell tells us about the TTRPG Inspirisles and breaks down the specifics of what makes it "educational" beyond it simply being a TTRPG.
Sen and Erica welcome Lin Codega and Chase Carter from Rascal News to talk about the importance of independent journalism in the tabletop gaming space. Rascal News has a few weeks left in their funding drive, so if you value the independent press, support efforts like theirs at www.rascal.news
Sen and Erica interview Rebecca Strang, a librarian and game designers who promotes gaming in libraries and is active on the Gaming Round Table of the American Library Association. Rebecca was also recently featured in "Games for a Rainy Day," a book with 54 micro-games, puzzles, and more. Why do boardgames and libraries go hand in hand? Let's find out!
In this installment of TTRPGKids, Special Guest Host Steph Campbell talks about how TTRPGs can be used in the classroom to help students gain social and emotional learning (SEL) skills.
Sen talks to Patrick Leder from Leder Games at Origins 2023 in this installment of Pros and Cons. We're almost caught up with 2023's shows and we're recording 2024's Pros and Cons episodes right now! So much more to come!
Sen interviews Matt Faulisi, marketing manager at Skybound Tabletop, at Origins 2023. The Pros and Cons series continues in 2024 and we'll be slowly releasing those over the 2024/2025 season, first to Patreon subscribers and later in the schedule. Thanks for listening!
Sen and Erica welcome Whitney Red Loraine to the podcast to talk about how her experiences as a boardgame cafe owner / operator has informed her as she transitioned to become a boardgame designer.
To start off their second year with Ludology, Steph Campbell of TTRPGKids sets the stage for the next 12 episodes that will deal with using TTRPGs for educational purposes. They start the discussion off by talking about the various ways that TTRPGs can help students connect more with learning materials versus more traditional routes.
Sen and Erica welcome Nat Delaney-John and Cam Jasson, creators and publishers of That Sound Game - a noisy game for weird people to Ludology to talk about how they connected with their audience in order to take a different road to publication than what it typically done these days.
Erica and Sen welcome Mandi Hutchinson from Salt & Sass to talk about trends in videogames using tabletop gaming mechanisms as well as ports from the console to the tabletop.
Special Guest Host Steph Campbell gives several suggestions on how to keep a good pace for younger players through using story and shifting focus from player to player while playing TTRPGs at home or in the classroom.
Sen and Erica interview Rita Orlov, the mind behind the enchanting and challenging Postcurious line of puzzle games, or puzzletales as she calls them. Find out more about how Rita conceptualizes, designs, and tests her games and what's so intriguing about them.
Sen talks with the always awesome Omari Akil at Origins 2023. They talk about making games, making music, and making authenticity the goal for the next year.
In her 10th installment, special guest host Sarah Shipp lends her insights into how thematic win condition not only drive play, but allow for better immersion.
TTRPG Kids' host Steph Campbell joins us once again to drop knowledge about how to set up great encounters for your children or students. Whether those encounters are in a familiar system or a new one, whether they focus on combat or puzzles or social relationships, Steph gives great advice to set your kids up for success!
In this episode, Sen and Erica speak with Laia Gonzales, one half of Wonderbow Games about their amazingly successful Kickstarter project, Kelp, and the unfortunate issues that arose because of said success. Laia talks about the illicit copies of Kelp that were being sold even before their campaign ended and the continuous struggle she experiences as she wages war against the counterfeiters.
In the last episode, Sarah Shipp discussed the concept of gates that actively and intentionally restrict player agency as a useful tool for game design. In this episode, she takes a more in depth look at gates that specifically force players to confront loss. Spoiler Alert: if you intend to play the videogames Portal or Death Stranding, you may wish to avoid this episode. The Death Stranding video that Sarah refers to can be seen here: https://www.youtube.com/watch?v=fCCfeAvlNeQ...
This episode, Erica and Sen welcome David Mullich to the show. David is a game designer and educator who was involved with outlining the requirements for the Game Design Merit Badge for the Boy Scouts of America. We talk about all of the things a Scout must accomplish to earn this badge as well as David's long and storied career in making games.
Guest host Steph Campbell talks about how to include educational elements to TTRPG sessions for children in the classroom and at the dining room table in this installment of their TTRPG Kids series.
Erica and Sen welcome Asger Granerud to the podcast to talk about the design decisions behind the hit deckbuilder, Heat: Pedal to the Metal, Asger also discusses his new publishing partnership, Sidekick Games, and their mission to create generational games like their forthcoming title, Aqua.
In this episode, special guest host, Sarah Shipp, talks about how gates restrict player agency and still manage to create interesting player decisions despite these constraints.
Erica and Sen welcome the Podfather of Gaming, Stephen Buonocore. to the show for his annual update on what is currently impacting the tabletop gaming industry. Stephen talks about everything from post-lockdown fallout to AI use. Listen to see what he thinks about many of the pressing issues hobby gaming is facing. What are your thoughts?
In this installment of Steph Campbell's TTRPGKids, they discuss how to tailor-make a system for YOUR particular child, creating something custom that both you and your little gamer will enjoy!
Dave Chalker (co-designer of Restoration Game's Thunder Road) joins Erica and Sen to talk about toys, games, and toyetic games.
In this installment of Thinking Beyond Mechanisms, Sarah Shipp discusses the concept of Decision Space and the five elements that comprise it: Logic, Strategy, Agency, Motivation, and Emotion.
Erica and Sen make some resolutions about game design and predictions about the tabletop industry to ring in the new year!
In this episode of Pros and Cons Sen meets with Kristen Mott, who talks about how she recently broke into the industry, how she designs with her children as playtesters, and how she's explored non-traditional markets for publication. Recorded at Origins Game Fair in Columbus, OH in June 2023.
Sen chats with Jordan Goddard about the growth of his family endeavor - Indy Toy Lab, a toy and game design studio with hobby roots that's aiming it's sights at the mass market. This podcast was recorded at Origins Game Fair in June of 2023 in Columbus, OH.
In this second installment of talking to industry pros at gaming conventions, Sen chats with Tuesday Badell and Ben Begeal at Origins in Columbus, June 2023. We talk about design-centric conventions in general and the specific philosophy behind UnPub.