Ludology - podcast cover

Ludology

Erica Hayes-Bouyouris, Sen-Foong Limludology.libsyn.com
Welcome to Ludology, an analytical discussion of the how’s and why’s of the world of board games. Rather than news and reviews, Ludology explores a variety of topics about games from a wider lens, and discusses game history, game design and game players. Ludology is part of The Dice Tower Network, the premier board game media network.

Episodes

Ludology Episode 153 - Tie One On

Gil and Geoff tackle ties in games. How important are tiebreakers? What are good and bad ways to design them? Duration: 1:18:18

Jun 04, 20171 hr 18 min

GameTek Classic 152 - Spoilsport

In this classic GameTek, Geoff discusses the difference between a cheat and a spoilsport, and what that means for society. Duration: 05:49

May 28, 20176 min

Ludology Episode 152 - The Better Angels Of Our Nature

Gil and Geoff are thrilled to welcome Chris Cobb from Riot Games, creator of the number one online game in the world, League of Legends. Until recently Chris was the technical lead for the Player Behavior team, which was tasked with designing in-game and out-of-game systems to encourage players to be nicer to each other, and deal with players who don't. Over the years, what did they learn about behavior, and how to design systems to encourage it to improve? Duration: 1:02:29

May 21, 20171 hr 3 min

GameTek Classic 151 - Risk

Ludology welcomes Scott Rogers and his Biography of a Board Game segment! This episode he traces the history of Risk, from the early 20th century to today. Duration: 09:10

May 14, 20179 min

Ludology Episode 151 - High Definition

For their first show as a duo, Gil and Geoff revisit the question posed in the very first episode of Ludology - What is a game? The answer may surprise you. Duration: 1:23:24

May 07, 20171 hr 23 min

GameTek Classic 150 - VirZoom

New Content! Geoff interviews Eric Janszen, the CEO of VirZoom . VirZoom makes a Virtual Reality exercise bike, that interfaces with all the major VR platforms, and uses games to keep people exercising. What lessons have they learned about gaming and engagement? Duration 25:39

Apr 30, 201726 min

GameTek Classic 149 - Procedural Narrative Generation

New content! Geoff interviews Rogelio Cardona-Rivera, a researcher at North Carolina State, about Procedural Narrative Generation - systems that can create and manipulate story structure in a game on the fly. For more information, please check out http://rogel.io and http://storygen.org Duration: 32:58

Apr 16, 201733 min

Ludology Episode 149 - Blast From The Past

Mike and Geoff are pleased to welcome Justin Jacobson from Restoration Games, to talk about what they've learned from bringing older games back for a modern audience. Duration: 1:01:35

Apr 09, 20171 hr 2 min

Ludology Episode 148 - Half-Baked

Mike and Geoff are pleased to welcome guest J.R. Honeycutt, to discuss the role of the Developer in the game design and publication process. Duration 59:25

Mar 26, 201759 min

GameTek Classic 146 - Betrayal

In this classic GameTek Geoff looks at how the language people use can give clues to their treachery. Duration: 6:32

Mar 05, 20177 min

Double Take

Mike and Geoff are pleased to welcome designer Andrew Parks to discuss taking a second shot at a design, whether it's revisiting a mechanic or taking an entire system into a new direction. Duration: 1:15:42

Feb 26, 20171 hr 16 min

Ludology Episode 144 - The Edge of Seventeen

Mike and Geoff are pleased to welcome returning guest Stephen Buonocore of Stronghold Games to discuss the state of the gaming industry going into 2017. Duration: 1:19:43

Jan 29, 20171 hr 20 min

Ludology Episode 142 - Slots O Fun

Mike and Geoff are pleased to welcome slot machine game design Jeremy Hornik. Jeremy has been designing slots for over 15 years, including Money Burst, Willy Wonka, Monopoly, and Baron von Bacon's Million Credit Bonus. What are the special considerations for slot machine design, and what do they learn from video and board games? Duration: 1:16:28

Dec 11, 20161 hr 16 min

GameTek Classic 141 - Game States

In this classic GameTek, Geoff wraps up his discussion of entropy and statistical mechanics by exploring the way that disorder and energy flow through a game system. Duration: 6:19

Dec 04, 20166 min

GameTek Classic 140 - Statistical Mechanics

In this classic GameTek Geoff continues his exploration of thermodynamics by talking about Statistical Mechanics and what it tells us about the world. Duration: 7:05

Nov 20, 20167 min

Ludology Episode 140 - Training Day

Mike and Geoff are thrilled to welcome guest Mark Herman to the program. Mark is the designer of a slew of games, including the first Card Driven Game (CDG) We The People . His latest design is Churchill . However the focus of our conversation is on Mark's work designing and executing simulations for the military and businesses, to test out their assumptions and strategies. He details these in his book Wargaming For Leaders . Duration 1:16:59...

Nov 13, 20161 hr 17 min

Fog of Wallace

Mike and Geoff take a deep dive into Martin Wallace's latest game, Via Nebula. They look at all the design choices, from game play to theme to production. Duration: 1:09:04

Oct 30, 20161 hr 9 min

GameTek Classic 138 - Lead Changes

In this classic GameTek Geoff looks at lead changes, and some simple mathematical models that reveal some surprising truths. Duration: 06:31

Oct 23, 20167 min