TRISTAN AL-HADDAD: Good? OK, yeah, so if you were in Crosland Tower, you were, like, literally lost in a labyrinth of books. And it was quite fantastic. As libraries do, as libraries have, this library has transformed tremendously from that time until now. And, at that time, it was still sort of a sacred library. It was quiet. Everybody was studying, and you weren't really supposed to talk or you'd have to go outside. You certainly didn't take phone calls in the library.
But now the library is a completely different construct, and we could have a whole show talking about the library as a typology. You probably have, right? Yeah. [MUSIC PLAYING]
You are listening to WREK Atlanta, and this is Lost in the Stacks, the research library rock and roll radio show. I'm Charlie Bennett in the studio with Fred Rascoe, Marlee Givens, and Jude, no last name. Each week on Lost in the Stacks, we pick a theme and then use it to create a mix of music and library talk. Whichever you're here for, we hope you dig it.
Our show today is called What's on the Price Gilbert Windows? It's the third in our artist and residents series. So Fred and Charlie, have you seen the windows on the first floor of the Price Gilbert Memorial Library?
I have. There's been a lot of paint up on those windows, like little drips and drabs and smears, and then big swirls across the whole thing.
And some temporary mini scaffolds, QR codes--
Big ones.
--some kind of chain and motor contraption.
But even that list of things doesn't actually answer the question, what's on the Price Gilbert windows?
So you went to the source, right, Charlie?
I did. Back in January, I sat down with Tristan Al-Haddad, the current artist in residence at the Georgia Tech Library, and Gerry Chen, a PhD student in robotics. We had a public conversation about these artistic shenanigans up on the windows. Today's interview is made up of excerpts from that conversation, which was recorded in the Scholars Event Network Theater as part of Media Arts Day 2024. We talked for, like, an hour, and you're going to hear a little less than half of that today.
So the full interview will land on the podcast feed sometime next week. Don't write me a letter.
Our songs today are about paint everywhere, even on windows, robots, and orbital mechanics.
OK, I get the paint and the robots, but why orbital mechanics?
I don't know. We'll find out. Weird things happen when creating art in public places. So let's dive into that uncertainty and start with "The Trouble with Public Places" by Cadallaca right here on Lost in the Stacks.
Who's that guy over there? Hello. [INAUDIBLE]
[CADALLACA, "THE TROUBLE WITH PUBLIC PLACES"]
[INAUDIBLE]
[INAUDIBLE]
That was "The Trouble with Public Places" by Cadallaca. And this is Lost in the Stacks. Our show today is artist in residence three what's on the Price Gilbert windows our guests are Tristan Al-Haddad and Gerry Chen, two of the team that has created the work of art called Polycentric Truthes in the Price Gilbert Library.
Tristan is a Georgia Tech graduate and was previously a member of the Georgia Tech faculty in the School of Architecture. He is now creative director and owner of Formation Studio in Atlanta and the current artist in residence at the Georgia Tech Library.
Gerry Chen is a PhD student in robotics here at Georgia Tech, and as he told Charlie, he expects robots to take over the world.
Yeah, and when I listened back, he actually said he hopes they will, and I have no idea how much he was joking. So let's move on. Let's drop into the recorded conversation. We're going to start with Tristan discussing his artistic process. TRISTAN AL-HADDAD: My work is almost 100% site-specific. It has to be responding to some sort of context, whether that's a physical context, the historical context, the cultural context, et cetera.
So taking on this residency, the question was how and why do you do a residency at Georgia Tech in the library? It's got to be specific to that. And so that's this question of art and technology and the conversation between the two. I mean, that's something that I've been working on in my practice and also when I was teaching here for a long time. But this was a real opportunity to challenge art and technology to challenge each other and to make something new.
And so that was really important to me to be engaged with students and faculty, to test and push research such that we can make something totally new. And that was really important. And the end product, honestly, hopefully, it's going to be really beautiful. Actually, it's going to be really beautiful, no question about it. But in some ways, the end product of a residency is much less important than the process of a residency.
You don't necessarily know where you're going to end up when you go into a residency, whereas if I have a professional commission, it's much more linear, and there are the thresholds and approvals. And if you get to the end and it's not what you all agreed on, that's less OK than when you're doing a residency. So this is much more about experimentation. CHARLIE BENNETT: And so the artwork that's on the terrace of the library, that was a commission. TRISTAN AL-HADDAD: Correct.
What were the guardrails on that project? TRISTAN AL-HADDAD: The literal guardrails-- so the project is called Crosland Chroma. Croslin is the tower, Crosland tower-- Chroma, which I'll explain in a second, but let me tell the back story to that. So the way I describe the piece is that it's the love child of public art and public safety after the renovation of the library.
And they have this incredible double terraces on the seventh floor, spectacular views of midtown, downtown, spectacular sunsets. So students were loving it up there. But there was a safety concern in terms of students being able to get to the edge or put themselves in unsafe positions because people really liked the view. And so they would sit on the edge and hang their feet over it literally. So there was a safety concern there.
And then I think the dean, along with other leadership at the institute said, OK, if we've got this safety issue, let's not just think about it in terms of safety. Let's think about how do we merge a need with a desire. And so that's why I describe it as a lovechild of public art and public safety.
So the piece is called Crosland Chroma and it's 182 dichroic polycarbonate-- sorry for all the verbiage-- dichroic polycarbonate fins, so basically a kind of multichromatic film, which takes light and breaks it into component colors. That's the simple version. But it does it based on the angle of incidence. And so the fins start in one direction and twist 90 degrees as they go up and are then tensioned to create a kind of barrier so that people can't get to the edge.
So that's kind of satisfying the public safety component. The conceptual component and the artistic component is dealing with the idea of knowledge. So historically in the Western tradition, probably in most traditions, light, white light, fully constituted light having all of the spectral components represents the body of knowledge, a diverse body of knowledge. And then each of the components, or each of the colors, represents the diverse body of knowledge.
So the idea is that you can take sunlight, which is fully constituted knowledge, and break that into all of its constituent parts. And really, that's what the library does. That's what the library is. The library is a universe to itself. Diversity is about diversity of thought that all comes together to create this whole that's greater than the sum of the parts. And this is almost like the opposite of library.
If the library is all of the constituent parts coming together to make the universal knowledge, what Crosland Chroma does is it takes white light and breaks it into the constituent parts. So it's like playing the library backwards. Did you have that metaphor in your mind before you got to the project? Is that kind of how you thought of things and thought of the library? TRISTAN AL-HADDAD: That is-- do you mean for the residency or for Chroma. For Chroma. TRISTAN AL-HADDAD: Oh, for sure.
Certainly. So that was in your head, kind of floating around, and then you found a place for it? TRISTAN AL-HADDAD: Nothing is ever linear like that, in my experience. And this project that we'll talk about here is also not linear. It's elliptical. These things are very much elliptical. I'm going to talk about elliptical--
[INTERPOSING VOICES]
TRISTAN AL-HADDAD: I'm going to talk about elliptical thought in a little bit, which has both a positive and negative connotation. But nothing is that linear. For me, too, materiality is really important. So because I make my own work, and [INAUDIBLE] more autographic than allographic. An architect is an allographic. An architect makes a drawing, which is a notational system, hands it to someone else, they build it. There are 1,000 people involved.
And so there's a distance between the idea, the representation, and the material artifact. For me, that space is collapsed. And so I'm always working directly. I build my own work, make my own work, fabricate it, always with many collaborators. Is that a pleasing tension for you? TRISTAN AL-HADDAD: Pleasing and exhausting. Yeah, it is.
It's actually-- up to this point-- I mean, who knows what the future will hold-- but up to this point, that tension is, in fact, the fundamental tension because I'm not really that interested in ideas that are devoid of the material world. And I'm not really interested in material things that don't have ideas. So one of the other things that was sort of a core idea of this residency was how to take a text and how to read that text and translate it into some sort of artwork under the library.
So how do you literally dematerialize the library and make transparent or illuminate the knowledge which is held within the library? So it's very Gothic in that way. Or you can think of the other classic example would be Bibliotheque Sainte-Genevieve in Paris, which has all of the names of the authors inscribed in the facade of the building-- that same sort of idea. So, to me, that's very site-specific, incredibly site-specific.
Yeah, beyond the idea of this is a piece of art that's in a place-- TRISTAN AL-HADDAD: Correct. CHARLIE BENNETT: Something much more. TRISTAN AL-HADDAD: Correct. We're going to let all the listeners sort of see this for themselves, eventually, but we do have to describe a little bit what's going on. We've got these huge windows on the north side of the library broken into squares that are offset. So it's, like, 170 feet of glass.
And did you know that that's where you wanted to go with this artwork right away or did you have to move through the build and track down your canvas? TRISTAN AL-HADDAD: The idea, the intent, originally, was not to work on the north facade, the glass facade.
The original intent, which we proposed and were denied, was to take the brick of Crosland Tower, either on the west side or the east side-- the east side would have been fantastic because it would have been visible from all of the towers in Midtown-- and to basically create a palimpsest of the robot drawing for six months nonstop and just drawing over itself and over itself and over itself and over itself. I can't imagine why that was denied. TRISTAN AL-HADDAD: We got that close.
I found the anti-graffiti that would have allowed us to clean it and everything. We tested it, but no. It was denied. But the point there is that it started from that idea and then had to translate for practical reasons. But that also started from Gerry's original work. And I'd ask Gerry to describe the background of his work and what motivates it, if that's OK. We will discuss Gerry's work, but in the next segment.
This is Lost in the Stacks and let's prep for the robot talk with a music set.
If you are so inclined, you can file this set under TJ211.I867.
[POW!, "MACHINE ANIMAL"]
That was "Robot Robot" by Erik Nervous and, before that, "Robot Named Machine" by Alvalanker. And we started with "Machine Animal" by POW!
Hey, friends.
Yeah.
I want to ask you on air. Do you think you're going to run out of robot songs?
I don't know. There's a lot of robot songs out there. We'll see. But stay tuned for future episodes. Those were songs about our interactions with robots.
This is Lost in the Stacks, and today's show is called What's on the Price Gilbert Windows. We are listening to excerpts from Charlie's conversation with the artist Tristan Al-Haddad and the Georgia Tech robotics student Gerry Chen about their library installation, Polycentric Truthes. Let's hear Gerry discuss his work.
My PhD research is focused on this graffiti spray-painting robot. And one of the really interesting things about this is that, like any robot or machine or person, this particular robot platform is good at certain things. And it's also weak at certain other things. So one of the things that it's really good at is scaling to really big sizes.
So I use this cable-based robot which, unlike a typical robot arm, which is a bunch of rigid metal links and really heavy motors, instead, you have just strings and you have motors on the other side of these strings that wind up these strings or let out the strings. You can then tie these strings to the spray paint can in the center and then pull the spray paint can around.
And the nice thing about this is that if you want to make something that's 10 times as big, you just buy 10 times as much string. It's pretty easy and pretty cheap. So this is one of the reasons that graffiti is an excellent application for this type of robot. Of course, the weakness is that it's not very stiff, so if there's wind, it's going to flop around a little bit. And these are all engineering challenges that we have to deal with.
So this robot is like a skycam, except rather than moving around horizontally, you flip it on its side, and then it paints on a wall.
How many iterations of this robot have you been through since you kind of started the idea?
Yeah, I mean, it's hard to say because it is kind of a continual development process, where every single day, I walk into lab and I see some issue, and I try to come up with some technical solution to that issue. And sometimes, the answer is a technical solution. But sometimes, the answer is also embracing the qualities of that particular robot and embracing the qualities of the art that comes out when you create that robot.
So one example in the library is because it does have these wobbles, a lot of the lines, especially in certain areas and certain locations, it is more wobbly than others. And there's some artistic value, I think, to revealing what actually was the artist that created this-- having the transparency of what created that.
When you say wobble, you mean, like, the strings cannot be completely tight at all times. There's going to be some slack and some overtightening.
Yeah, exactly. Because the strings are not like rigid steel things, as one example, they can stretch a little bit, so when they stretch, they wobble a little bit. But also, the more severe thing is that strings can only provide a force in one direction, but they cannot provide any torque or any force in any other direction-- OK, maybe a little bit too technical.
How did you all connect? Did you see the robot, Tristan, and then say, oh, I need that, or had you all worked before? TRISTAN AL-HADDAD: Yeah, so towards the end of-- actually, maybe I was no longer teaching. I can't remember. But Gerry-- when I was a faculty member at Georgia Tech, I spent a lot of time in the digital fabrication lab at Marietta Street. And I still spend time over there working with the students and other colleagues and whatnot. We do other research projects.
Gerry was using the lab to test I guess probably not your original, but probably the first large-scale really functioning graffiti robot at the lab. And so I saw that, and I was really interested in what he was doing there. I thought it was great. He's a great guy. That matters-- comes with working with people. So it was sort of always in the back of my mind. And then, when this residency came to fruition, it seemed like the perfect opportunity.
And then again, thinking about this idea is how do we dematerialize the library with a six-month continuous live drawing. It was kind of a perfect match, though we didn't get to do exactly the thing. But the idea was there. And so I started talking to Gerry. Beyond the technical stuff, Gerry has been talking about what do computers do, what do robots do, what machines do, what do humans do, and where do you find the intersection between what each entity, element does within a system.
That's a question that I've been interested in for a long time. So myself and some colleagues around 2010, we're doing projects and working on papers around this idea of the DAM paradigm. So the DAM was digitally-augmented making. And it's almost obvious now, 15 years later, but the question then was how do we collaborate and create with machines, with intelligence, and then the whole thing of AI. We can-- that's a whole other thing.
But how do we collaborate with machines in such a way that humans are allowed to do what they do really well and machines are allowed to do what they do really well? And together, you get something bigger than either one by itself. And so that's what we're sort of calling the DAM paradigm. I was already interested in that.
And then seeing that Gerry was doing that, he was doing some other things with trying to understand how artists-- the kinematics of how artists move, graffiti artists, and sort of arcing of arms and all of that, and that came back into this project. I thought this is a perfect opportunity. So your original idea was on the outside of the library in huge scale. And then that was-- TRISTAN AL-HADDAD: 80 feet tall by 40 feet wide brick wall. CHARLIE BENNETT: Layer after layer.
TRISTAN AL-HADDAD: Layer after layer, like just build it up. It would be, like, 3 inches thick and in six months, it would be amazing. How did that then translate into the window on the inside? I'm really interested in if there's an epiphany moment of this is where we're going to do it and this is how we're going to change the idea. TRISTAN AL-HADDAD: Well, there was just the practical-- the practicality of being told no. That's number one.
And so then the next question was, OK, well, what is a site in the building or what is a context within the building where this can work from a practical perspective? It can't be a permanent thing, so glass makes a lot of sense. And then the north facade of the building has an incredible view from both inside and outside as you're kind of coming up the hill. So there's this duality of inside outside.
You get to see your past as you're working on-- TRISTAN AL-HADDAD: I get to look at the architecture building and have some trauma.
[LAUGHTER]
But so there's this really nice duality-- also, if the original idea was to dematerialize the text and transform the text, text to image, that idea-- then working on glass made a lot of sense. Also, this idea of the Gothic, stained glass, all of that-- there's a reference there. All of these are, I would say, soft connections, not epiphany moments, but soft connections. And there was one other one-- did I say day to night?
There's really spectacular day to night transformation that did impact the composition in terms of the color, the choice of colors, the white and black. Basically, there's a reversal offset-- --from the sunset or is it-- TRISTAN AL-HADDAD: No, simply that, during the day-- so in the final composition which, for me, is an aesthetic diagram more than a mural, frankly-- Hold on to that thought. We're going to get back to that. TRISTAN AL-HADDAD: OK, so we have three colors.
One is pure black, one is pure white, and then we have this beautiful magenta kind of in the middle. So during the day, the black or the blue background has this really strong graphic effect. But the white sort of dissolves. Vice versa-- if you're outside looking in, the black dissolves. The white comes forward because you have the darker interior. And at night, that reverses. Yeah, is that just like a thrill, when you can find multiple viewpoints? TRISTAN AL-HADDAD: Oh, for sure.
I mean, for me, personally, I'll say that my work is generally difficult to photograph because it's really about how it changes, either through your movement, its movement, or the change of lighting conditions. So yeah, it's very thrilling. I mean, any work that has the capacity to transform itself and its experience-- that's sort of the holy grail for me.
You are listening to Lost in the Stacks, and we'll hear more from Tristan Al-Haddad and Gerry Chen about paint and robots in the library on the left side of the hour. I love there ain't no cure.
Hi, I'm John Lindaman. I'm from the Watson Library at the Metropolitan Museum of Art and the Museum of Obsolete Library Science, and you're listening to Lost in the Stacks on WREK Atlanta. More wattage in the cottage-- tune it in and tear the knob off.
Today's show is called What's on the Price Gilbert windows? Like that?
Yeah.
And it's all about the artwork titled Polycentric Truthes in the Georgia Tech Library. You're hearing excerpts from a conversation I recorded live in the library with Tristan Al-Haddad and Gerry Chen about the work that they're doing there. I had to cut a lot of it out. But here's a little piece. At one point in our conversation, OK, I indulge in a little nostalgia. Tristan, you know library as well as I do. You were here in the '90s, the blessed '90s.
What do you think of all the changes since you started school and have watched the library as a student and as a faculty member? TRISTAN AL-HADDAD: Yeah, so like I said, I came to Georgia Tech campus in 1996 as a freshman. And this library was very different, very, very, very different. There were books. There were lots of books. And, of course, there are books in the library now, but there were lots and lots of books in the library. Crosland Tower was just stacks.
And we talked about Lost in the Stacks-- you could really get lost in Crosland in the stacks. And I used to. It was wonderful. It was really like a little labyrinth. So if you were in Crosland Tower, you were literally lost in a labyrinth of books. And it was quite fantastic. As libraries do, as libraries have, this library has transformed tremendously from that time until now. And at that time, it was still sort of a sacred library it was quiet.
Everybody was studying and you weren't really supposed to talk or you'd have to go outside. You certainly didn't take phone calls in the library. But now the library is a completely different construct. Now the library is really about-- for me, the library is really about creativity, collaboration, conversation. And I think that's interesting for this project because, literally, we are transforming the library into a studio.
Right now, we are actively making large-scale artwork, which is technologically enabled in the library. And that's pretty exciting. Certainly, I would not have imagined that in the '90s. Could you just wait? Now.
Now. Now you can file this set under TPQ35.J4.
Margaret Thatcher said today that the economy of Britain has never been--
[MALCOLM AND THE MIRRORS, "PAINT YOUR WINDOWS WHITE"]
You just heard "Paint Yourself a Rainbow" by The Suede Crocodiles. Before that, "Paint My Window Green" by The Resonars, and we started with "Paint Your Windows White" by Malcolm and the Mirrors. And the backstory to "Paint Your Windows White" is horrifying. Those were songs about painting windows and everything else in your environment. This is Lost in the Stacks, and today's show is called What's on the Price Gilbert Windows?
Our guests are Tristan Al-Haddad and Gerry Chen, two of the team that has created the work of art Polycentric Truthes, which is, yeah, on the Price Gilbert windows. The work is, in part, based on the text of the book Dialogue Concerning the Two Chief World Systems by Galileo Galilei-- that Galileo. I asked Tristan to explain the book and why he was using it. TRISTAN AL-HADDAD: So basically, it's a dialogue. It's structured as a dialogue.
It's almost like a play, and it's structured as four days, day 1, 2, 3, 4. And each day is kind of a different argument. And there are three characters. There are two protagonists and one antagonist, Salviati, Sagredo, and Simplicio. Simplicio, obviously, he's the antagonist. And the basic premise is to make an argument, to make a rhetorical argument for the Copernican model of the universe as compared to the Ptolemaic. What does all that mean?
We collectively, in the West, used to believe that the sun and the entire universe rotated around us, the Earth-- very egocentric, right? I mean, obviously. But that's not what happens. And that's the Ptolemaic model. So Galileo was arguing for the Copernican model, that we are actually rotating around the sun and the universe is much more complex than we had generally believed, even though that's not true because there were ancient Greek astronomers who had this same model.
This was quite well-known. This comes back to the piece, which we can talk about a little bit more, which is called Polycentric Truthes-- how do we construct arguments? How do we build worlds? We really only looked at day one and translated day one because you've got to limit yourself. And translated meaning-- TRISTAN AL-HADDAD: So that it could be transformed.
And the way that I sort of described it is that it could be dematerialized and rematerialized code, and that code could then be rematerialized as image or symbol. So the dematerialize is talking about the translation. It's no longer the text that we can see and read. It's something else that can then be expressed through a different tool. Is that-- TRISTAN AL-HADDAD: That's correct.
Whenever I read almost anything, including novels, if I can't translate it into something that's nontext-based, it doesn't ever really stick. That's the first-order translation from text idea into some other format, some other symbology that makes sense to me. They're drawings. They're really drawings. You translate it first, like images and annotations and sort of a series of symbols or just symbols that seem to reflect-- TRISTAN AL-HADDAD: Well, right now, this doesn't mean anything.
This is just me trying to understand. This is, to use the architectural analogy, this is like a Carlo Scarpa, sort of drawing in the margins, figuring things out. So this is not about composition. This is about this is about understanding and translating something into nontext format. CHARLIE BENNETT: One of the phrases that came up in our conversation and in descriptions of the project was human-style movement. I asked Gerry to talk more about that.
So I think that there's a lot of interesting aspects about specifically the way that humans move that's different than the way that robots move. So you always have to do this translation step. For example, when a graffiti artist is spray painting, just the kinematics of the way that their arm works are different than the kinematics of the way that my robot or any robot for that matter works. So there's always this translation step that has to be done.
And this is a really core part of my thesis, which is, how do you translate these human motions into graffiti spray painting motions? The first is, when we record human graffiti artists actually spray painting graffiti, they're moving with motions that are reasonable. The spray paint-- you can't move it too fast because then it'll be too thin of paint. But you also can't move it too slow or else it'll drip. And humans, when they're actually painting, they have a very good idea of this.
So then, when we translate it to the robot, we have to do very minimal things to make it work well. But if you have someone, for example, painting on a piece of paper or painting on an iPad or something like that, suddenly, all that dynamics intuition is lost. And then when you translate it to the robot, it really looks like trash. So you really have to do a lot of fixing to make it work well.
And then, finally, this third stage, working with Tristan-- so he is taking the text and translating it into this architectural design software. But then I don't understand this architectural design software, and the robot doesn't understand this architectural design software. So we have to have another translation to go translate into code that both I can understand and translate that code into code that the robot can understand.
Each one of those steps-- there's always interesting subtleties about the particular features of each representation and what care you have to take in order to-- well yeah, in order to translate between any two representations.
So success is getting the graffiti-painting robot to have the same kind of flow and confidence that a graffiti artist has.
As best as we can. But also, there are qualities about the robot that are slightly different than the way that a human would paint. And I think that those add to the artwork as well. I am trying to emulate human artists, but also, there's always going to be unique qualities about both of them that I think still add value. TRISTAN AL-HADDAD: I think Gerry and I have a little bit of a productive tension in this question.
Translating a lot of what we've been working on-- so I should say that we ran two mechanical engineering capstone projects to develop the wet dip because we're no longer using spray paint. And that was a technical constraint of being inside, of having the depth of the buoy [?] and all sorts of things. But also, for me conceptually, I wanted to get all of the imperfections, the drips, the dips, the starts, the stops that would be unique to the robot rather than to a human.
Sort of its personality-- TRISTAN AL-HADDAD: Its personality, maybe its insecurities, whatever it is that would be quite different than if I-- Did you say the robot's insecurity? TRISTAN AL-HADDAD: You got to ask Gerry. I mean, if they're going to take over the world, they're going to have some anxiety about-- I regret starting this interview.
[LAUGHTER]
TRISTAN AL-HADDAD: But it does have a personality. It does have a kind of human personality. Did you give it a name? TRISTAN AL-HADDAD: We've had lots of names. But coming back and actually-- so we've had lots of students working on this.
We did two mechanical engineering capstones to develop a small robotic arm that was capable of taking a brush, an actual brush, dipping it in wet paint on one side of the cable robot, and then turning around and going and pushing against the glass with 6 inches of depth. I'm nervous just hearing the description of it. TRISTAN AL-HADDAD: It's been very challenging, but very rewarding as well.
Yeah, I feel like every day I walk in, I always think to myself, I can't believe I actually have permission to do this.
So if we find the answer to the organizing question, what is on the Price Gilbert windows? it's experiments in how to get this thing to paint well. TRISTAN AL-HADDAD: For me, the two organizing questions-- one is that in terms of process and experimentation. The other is this narrative of world-making and what I'm calling polycentric truth, which is not new, but is becoming more and more important in a world where we are living in our ecochambers.
Everybody's in their own little ecochamber and not necessarily talking to each other. That's going to become even more important with artificial intelligence and all of the kind of stuff that's going to be produced. So, on the one hand, it's a reflection and translation of the text.
On the other hand, it's a reflection and maybe a projection of society in terms of what the kind of conceptual content of the piece is, but then from a process, a research experimental perspective, it's all of those other things. CHARLIE BENNETT: I know you don't want to describe the end result like, oh, it'll be a square or it'll be-- I mean, it won't. But what will people see? What's the process that people will see when this artistic project starts, does its thing, and then stops?
I guess, starting from blank windows, we have to set up our robot, so mount it to the building itself because we are using the building itself as part of the robot, incorporating the building as part of the robot. From there, there's a lot of calibration processes that we have to do, both calibrating to exactly the dimensions of the building, but also calibrating the particulars of the robot. And then, from there, we can actually start painting.
And then so we'll paint about-- it's about 19 feet worth of glass, and then we'll pull down the robot, move to the next 19 feet, and then continue painting from there. And then slowly, slowly, piece by piece, then we can finish the entire bank of windows. TRISTAN AL-HADDAD: The cable robot has limits in terms of what it can reach. So basically, we have to move the entire infrastructure, each bay of the facade. So there will be seven bays that we're actually painting on.
We're not painting in the flanking mezzanine areas for a variety of reasons.
So I just want to ask a question of both of you, one sentence answer-- how does it feel to paint all over the library's windows, Gerry?
It's such a unique and special opportunity for me to be able to see my research go into something that is out there in the real world. It's a really unique opportunity that I think very, very few people get to have. So I feel very special. TRISTAN AL-HADDAD: I've sort of been painting on Georgia Tech campus for about 30 years. So it feels pretty natural.
This is Lost in the Stacks, and our guests today were Tristan Al-Haddad and Gerry Chen. Tristan is the current artist in residence at the Georgia Tech Library. He is also a Georgia Tech graduate, was once a member of the Georgia Tech faculty in the School of Architecture, and is now creative director and owner of Formation Studio in Atlanta. Gerry Chen is a PhD student in robotics here at Georgia Tech and the wrangler of the graffiti-painting robot. Jude, will you file this final set?
And you are the person who can file this set under N72.56b45.
[THE ROBOT ATE ME, "THE EARTH TURNS AROUND"]
That was "Galileo" by Trauma Illinois, and before that, "The Earth Turns Around" by The Robot Ate Me.
Oh dear.
Songs about the orbital mechanics of the solar system to make a point about our human experience. Today's show is called What's on the Price Gilbert Windows?
Oh no.
All about the large-scale art project on the Price Gilbert Memorial Library's windows. Hey, Fred?
Yes?
If you had a chance to paint somewhere in the library with no restrictions, where would you splatter some color?
I think the big slab of white concrete out front. How about you, Charlie? CHARLIE BENNETT: Oh, gosh, it would have to be all over my office. Marlee?
I would paint my office windows and just complete the cave that I've started.
Nice.
How about you, Jude?
Anywhere but the windows. The name of the game with libraries is proper fenestration. CHARLIE BENNETT: OK, that was better than I could have imagined.
Good answer from the intern. CHARLIE BENNETT: Roll the credits. MARLEE GIVENS: Lost in the Stacks is a collaboration between WREK Atlanta and the Georgia Tech Library, written and produced by Alex McGee, Charlie Bennett, Fred Rascoe, and Marlee Givens.
Legal counsel and a box of slightly used spray paint cans - Philip! - were provided by the Burrus Intellectual Property Law Group in Atlanta, Georgia.
Special Thanks to Tristan and Gerry for being on the show, to Catherine Manci, Leslie Sharp, and everybody in the library who supports the Artist in Residence program. And thanks, as always, to each and every one of you for listening. Our page is library.gatech.e du/lostinthestacks, where you'll find our most recent episode, a link to our podcast feed, and a web form, if you want to get in touch with us.
Next week, we are expecting a visit from an old friend who might just make some trouble.
All the clues are there, people.
It's time for our last song today. A great art experience in any environment should be a transformative experience. It should break things down and translate them into something new, giving us fresh perspective. So let's close with a song about transformative experiences. This is "Transformer" by Marni Stern, here on Lost in the Stacks. Have a great weekend, everybody.
[MARNIE STERN, "TRANSFORMER"]