In this final Gen Con Panel recording, I discuss how to run your board game Kickstarter campaign with the same crew - JT Smith, Brian Henk, and Jeremy Commandeur! This discussion is filled with tips and tricks from people who have run successful campaigns. Don't miss it! Again, please forgive me for any audio issues.
Oct 11, 2016•58 min
In this panel recorded at Gen Con 2016, join me, Brian Henk, JT Smith, and Jeremy Commadeur for a discussion on starting your own indie board game company! Lots of great info here, but I'm sorry about the constant tapping of the table (blame Brian Henk).
Oct 07, 2016•57 min
In this amazing panel from Gen Con 2016, I am joined by JT Smith, Brian Henk, Brett Sobol, and Ben Rosset for a super informative discussion about publishing your first board game. Moderated by the always-excellent Jeremy Commandeur. Do not miss this episode if you plan to publish a tabletop game!
Sep 14, 2016•56 min
This is the second of the Gen Con 2016 Legal Q&A's that I did with Justin Jacobson. Check out our answers to the audience's great questions about the legal side of tabletop games, RPGs and other related topics, ranging from intellectual property to contracts.
Sep 07, 2016•51 min
Check out a recording of the first Legal Q&A that attorney Justin Jacobson and I did at Gen Con 2016. Lots of amazing questions and equally amazing answers from two game lawyers! Apologies for the sketchy quality of the recording!
Aug 31, 2016•56 min
In this episode, I discuss starting a tabletop game company, growing and maintaining an audience, and transitioning into digital games with Karl Fenner from Common Man Games. Karl has some great tips and excellent insight for new game developers! Don't miss it.
Jul 31, 2016•48 min
In this July episode, I talk with Kathryn Hymes and Hakan Seyalioglu from Thorny Games about the business of making story-based games. Whether it's a game about developing your own sign language or making first contact with extraterrestrials, Kathryn and Hakan have a lot of insight into this up-and-coming genre of games. Join us as we bridge the gap between tabletop and RPG games, and discover more about ourselves in the process.
Jun 20, 2016•47 min
In this first monthly episode, Jeremy Commandeur joins me to discuss how to playtest tabletop games using blind playtests, protospiel/unpub events, and other methods. We discuss the ins and outs of when to start and how to gather your data. Don't miss it!
May 29, 2016•44 min
Join me for a discussion with Dinosaur Polo Club's Robert Curry, about going indie in New Zealand and creating Mini Metro. We talk about going to cons, keeping your scope in check and finishing that first game!
Apr 28, 2016•46 min
Better late than never - this episode features Shadi Muklashy of Sombr Studios, creator of the awesome indie game Invisigun Heroes. Learn about Shadi's transition from full time employed dev to full time indie dev, and learning from some Kickstarter mistakes.
Apr 23, 2016•45 min
In this episode I discuss starting and running a board game publishing company with Patrick Nickell. We talk about managing a community, choosing games to publish and dealing with submissions. If you ever wanted to submit your game to a publisher, don't miss this!
Apr 13, 2016•48 min
In this episode, I talk with Peter Hayward, designer of pirate-themed card game Scuttle (now on Kickstarter!). We talk about networking as a new game designer, getting great art for your Kickstarter, and how to learn about the business.
Apr 07, 2016•39 min
In this episode, I speak with two game developers about education, hiring and working in the video game industry. Join us for a great talk about what game development newcomers should be doing to get their foot in the door. I apologize for any audio issues in this episode!
Apr 01, 2016•46 min
In this episode, I delve into the world of mobile casino games and other types of "gamblification" with mobile designer Aaron Vanderbeek. Learn all about contests, online gambling and other related topics!
Mar 23, 2016•47 min
In this episode, I talk with Super Slam Dunk Touchdown creator Rick Felice of Tipping Goat. We discuss going indie full time, creating your first game and dealing with the business side of things, including trademark and copyright issues. As always, don't miss an episode!
Mar 09, 2016•45 min
In this episode, I discuss indie game marketing with Raghav Mathur, Chief Marketing Officer of Black Shell Games. Raghav has a TON of great advice for indies about free and paid ways that they can get their indie game greenlit and in front of potential buyers. If you develop games, do NOT miss this episode!
Mar 03, 2016•45 min
In this episode, I discuss what goes into a successful game (among other things) with Dave Burke from Hemisphere Games. We talk about the success of mobile game Osmos and their recent Kickstarter campaign for Karmaka.
Feb 24, 2016•46 min
In this episode, I discuss a number of game-related legal issues with game developer and nerdcore bassist, Brandon Patton. We talk about his new game Super PACS! (now on Kickstarter), marketing the game and some of the issues related to putting parody artwork in a game. As always, miss this episode at your peril!
Feb 17, 2016•48 min
In this episode, I discuss what makes a great game with Genius Games' John Coveyou. We also touch on the lack of good educational games on the market and other topics related to starting an indie board game company.
Feb 03, 2016•45 min
In this episode of Legal Moves, I discuss more important tax issues with expert and former tax professional Rachel Presser. We talk about bookkeeping, separating your business and personal expenses, and other vital tax problems that indie developers run into. We also discuss Rachel's awesome new book, The Definitive Guide to Taxes for Indie Game Developers.
Jan 27, 2016•46 min
In this episode, I talk with Stonemaier Games head Jamey Stegmaier about his hugely successful crowdfunding campaign for Scythe. We discuss dealing with the size of the project, growing a game studio and working well with passionate backers. Don't miss it!
Jan 20, 2016•46 min
Join me and my guest, Teale Fristoe of Nothing Sacred Games, as we discuss using Kickstarter to jumpstart an indie board game company, working with artists and going mobile. Lots of great info and insight in this episode!
Jan 14, 2016•47 min
In this episode, I talk with Sorob Raissi of Spread Shot Studios about getting started in indie games, working in a game dev accelerator and other topics.
Jan 06, 2016•43 min
In this short segment for The Dice Tower podcast, I discuss what happens when a game developer receives a dreaded cease and desist letter claiming trademark infringement.
Dec 19, 2015•4 min
I sit down with Aksel Junkkila of BugByte, Ltd., creators of the Battlestation franchise on Android, iOS and PC, to discuss finding success in the mobile games industry. We talk about choosing your genre, monetization and dealing with the community. We also discuss finding government and other funding for your game studio.
Dec 16, 2015•43 min
In this episode, I chat with returning guest Nicholas Laborde about startup issues that game developers may face. We also discuss how he's taken his company from business formation to publishing their first game on Steam.
Dec 09, 2015•46 min
In this can't-miss episode, I talk about a number of issues that developers face when forming their game company, from how to split equity to what type of business entity to form! My guest, Brian Henk, brings his experience and insights from forming his own company to this great discussion.
Dec 03, 2015•49 min
This episode features a discussion with two "evangelists" from Microsoft who work with indie game and software developers, Katherine Harris and Tobiah Zarlez. We talk about Microsoft's offerings for indie devs, how evangelists help out and even discuss more tips for marketing and promoting your indie game.
Nov 20, 2015•45 min
In this episode, I discuss shipping manufactured goods from China, whether it's board games or other physical Kickstarter rewards. I talk with Brian Henk of Overworld Games, who has shipped his last two games and shares his experience and tips on getting those rewards fulfilled. We also delve into some legal and business issues involved with working with overseas partners. Sorry about the lateness of this episode!
Nov 16, 2015•46 min
In this episode, I talk with Scott Nicely, a graphic designer and owner of Jovial Graphics. We discuss working with artists and graphic designers when developing games, along with tips for game devs to make the process go smoothly.
Nov 04, 2015•47 min