EP 204 | - Why Server Meshing is Working But Star Citizen Still Isn’t & What’s Next? (Ft. Grolo) - podcast episode cover

EP 204 | - Why Server Meshing is Working But Star Citizen Still Isn’t & What’s Next? (Ft. Grolo)

Apr 14, 20251 hr 14 minSeason 1Ep. 204
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Episode description

The year is 2025 and Star Citizen finally has server meshing, but there is still plenty left to do before the game feels good. From cleaning up gameplay to figuring out dynamic server meshing, CIG has their work cut out for them. But why is this not happening faster? When will the game reach a high quality standard? And where do we go from here?

Today’s Guests:

Grolo

Youtube: https://www.youtube.com/@grolo-af


ToC:

00:00 Introductions

02:45 Star Citizen in 2025

11:30 Static Server Meshing Now

28:45 Current Stability

37:15 Dynamic Server Meshing in the Future

50:30 Persistence and the Game Database

56:00 Performance Regression?

01:01:20 Is This a Special MMO in the Making?


Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I


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