Giant Bomb Presents: My First E3 Episode 6
The final episode of My First E3.................?

The final episode of My First E3.................?
Abby and Ben are joined by a SLEW of special guests and get down to important E3 matters such as "what is your ideal price for a meatball sub?"
Abby and Ben are joined by The Real Will Smith to do some serious games journalism and, of course, stick it to the haters.
Dan Ryckert and Jeff Gerstmann find a quieter corner of E3 2017 and discuss the vibe (and lines) of the show floor. Includes an uncredited cameo!
Live from the windy city, it's Abby and Ben for another episode of My First E3! The dynamic duo is joined by Dan and Vinny for a performance review & stories of THEIR first E3!
Abby and Ben are joined by Industry Professional Jeff Gerstmann who offers some hot tips about impressing Cliffy B and drinking. Howdy Doody!
Abby and Ben team up to bring you coverage of what E3 is like on the inside. They're not bitter about it being open to the public at all!
Paul swings through the office on his way to beautiful Cyprus and he brings with him tales of tanks, life on the R&D side of games, a slip of paper that says "Reid Yamamoto" on it, his six standouts of 2016, and... Star Fox?
Jeff sits down with Jim Crawford to talk about the follow-up to Frog Fractions, the ARG that got us here, and everything in-between. (There are things in here that you'd probably consider a spoiler.)
Dan, Brad, and Vinny played Breath of the Wild and found ample floor space at E3 to sit down and chat about it.
Do you watch the Throne? Join the experts--Austin Walker, Jeff Gerstmann, and host Alex Navarro--in this special premiere edition of the Giant Bomb Game of Thrones podcast.
Austin chats with new guest contributor Nick Capozzoli about mobile strategy game Subterfuge, how architecture influences his writing, and the state of games criticism.
With Danny out, this episode of Danswers turned into a conversation about comedy and sex between the American Dan and his college buddy-turned-Comedy Central star.
Austin chats with the latest Giant Bomb guest contributor, Jason Imms, about his article and some of their favorite games to come out of TrainJam 2016.
Austin chats with new Giant Bomb guest contributor Bruno Dias about interactive fiction, the technical reasons for "environmental storytelling," and the potential for narrative in VR.
Austin has a spoiler-filled chat with guest contributor Heather Alexandra about The Division's vision of post-disaster New York.
Austin chats with Gino Grieco, the latest Giant Bomb guest contributor, about writing, martial arts, city planning, and network security. You know, four very closely related topics.
Giant Bomb Guest Contributor Patrick Miller chats with Austin about GDC, the FGC, and probably some other three letter acronyms too.
Austin and Alex sit down with new Giant Bomb guest contributor Mike Drucker to talk about comedy, localizing games, and the unfulfilled promises of 1990s VR.
Former Beastcast guest (and new Giant Bomb guest contributor) Gita Jackson joins Austin to chat about Dwarf Fortress, fantasy novels, and the best hypothetical CW show ever.
Austin sits down with tabletop RPG designer and new Giant Bomb guest contributor Quinn Murphy to talk about the unique joys of collaborative storytelling and dice rolling.
Austin chats with new guest contributor Janine Hawkins about touching anime faces, petting Pokemon goats, and the bonds that form when fighting the alien menace.
Austin and new guest contributor Rob Zacny talk about growing up with strategy games, the current state of the genre, and what excites them about 2016.
Austin chats with game designer Sean Vanaman and actor Rich Sommer about Firewatch's development, the joys of voice acting, and a few esoteric board games.
Austin sits down with guest contributor Ian Williams to chat about his history with gaming, the state of labor in the games industry, and wrestling metaphors.
Austin chats with new Giant Bomb guest contributor Rowan Kaiser about MMOs, Strategy Games, Dragon Ages, and the perils of being a freelancer.
Austin sits down with Heather Alexandra, Giant Bomb's latest guest contributor, to chat about her favorite games, her history as a critic, and the difference between "best" and "favorite."
Austin Walker and CNET's Jeff Bakalar sit down with Braid designer Jonathan Blow to talk about The Witness (his new game), the history of adventure games, and what it might mean to make "honest" art.
As holiday 2015 looms, the head of marketing for Xbox swings by to dish about the platform's past, present, and future.
Austin sits down with the CEO and COO of Paradox Interactive to chat about the company's history and growth, storytelling through strategy games, and the state of labor conditions in the games industry.