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Gaming on the Frontier

Gaming on the Frontier Podcast Hoststritacsystems.podbean.com
Gaming on the Frontier - Our podcast covers the gamut of roleplaying topics from how to handle time travel in your game, playing extreme characters, to topics that every GM ought to know.
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Episodes

Episode 161: Alien Love Part 2

This week we conclude our probe of alien love or love between sentients that are not of the same species. This is an explicit episode. We will be covering adult topics, bodily functions, and sensitive situations. Please listen to one of our non-explicit episodes if this could offend you. Thanks for your support. We will be returning to our non-explicit game coverage next week.

Feb 25, 201353 min

Episode 160: Alien Love part 1

This week we explore finding that special someone outside of our own species. This is very common in Bureau 13 and Fringeworthy. But the road to true love doesn't stop being rocky when you find that person. How will your union work out in practice? Will the plumbing work? Will you be accepted by your family, society, government? Will your mate even have the same rights and protections under the law as you enjoy? This episode is an explicit podcast: We will be discussing adult subjects and adult ...

Feb 18, 201357 min

Episode 159: Superpowers part 1

This week we explore the idea of adding superpowers to your game. In Fringeworthy there is a world that grants all explorers superpowers while on that world. Which offers the possiblity of them keeping them on other worlds as well. Trav leads this exploration. There is lots of comic book and movie superhero lore and fun.

Feb 11, 201357 min

Episode 158: Alternate Bureau 13 Adventures part 2

This week we finish our discussion of different kinds of Bureau 13 adventures. Not the same old find and kill the monster adventures. This week we concentrate on more subtle changes. Ultimately it depends on you the player and GM to be willing to step outside your comfort zone and try something truly different.

Feb 04, 201354 min

Episode 157: Bureau 13 Alternate Adventures part 1

This week we open a new book on Bureau 13 Adventures. The adventures we've never run or experienced but would like to. Each game has its genre tropes. That can limit the game. How can we break out of those expected adventures and run truly new adventures?

Jan 28, 20131 hr 4 min

Episode 156: Bureau 13 at Carnage

Mike Larsen ran 2 Bureau 13 games at a convention in New England called Carnage recently. He tells us all about the fun he had. If any of our listeners are running any Tri Tac Games at any convention. Please contact us about prize support. We love to support game demos of our products.

Jan 21, 201318 min

Episode 155: Playing a Toon part 2

This week we finish our exploration of playing an animated character, either in an animated world or here in the real world.

Jan 21, 201342 min

Episode 154: Playing a Toon part 1

In the Fringeworthy Portal Maps there is a world where cartoon characters - toons are real. We explore what their reality would be like and whether is would be possible for a team of explorers to even visit them. What are the rules of physics, psychology, even biology? 1. Toons only injured by cutting weapons -- can be stunned for an action by bludgeoning objects exploding objects electrified objects burning objects crushing objects piercing? 2. are empty inside 3. Can inflate and become boyant ...

Jan 14, 201350 min

Episode 153: Take Back Earth Prime from the Mellor part 2

This week we conclude our discussion on how to defeat the mellor invasion of Earth Prime. We jump right into it after just a minute or so of review so you might want to listen to the first part again where we explained how quickly the mellor could create a massive assault force while undermining defense efforts with biological attacks and command replacement by mellor 4th columnists. We concluded last time that after one month, there isn't any Earth Prime worth taking back. We cover all the poss...

Jan 07, 201355 min

Episode 152: 2012 Holiday Episode part 2

We finish our holiday podcast discussing what a world would be like if Santa Clause was as he is depicted in 20th century America and had the job of providing toys for all good girls and boys on Christmas. Assuming that he didn't do everything with magic, it would be a very different world.

Dec 31, 201258 min

Episode 151: Holiday traditions pt 1

This our famous holiday episode. First we discuss what we would bring to the holiday feast if we had no limits. This is both an in and out of game discussion. Everything from T-rex to the dish of the day is game. Then we hypothesize why there are so many mid winter traditions in our world. We give examples and background if we have them. Mid winter festivals and rituals are excellent additions to any rpg campaign (except dark sun, I suppose). We will conclude next week with a discussion of what ...

Dec 24, 201257 min

Episode 150: Take Back Earth Prime from Mellor part 1

This week we continue our exploration of taking back Earth Prime if taken over by an outside force. We move into the middle campaign and sic the mellor on the Fringeworthy. This is the first time we've really detailed how to use the mellor to destroy a planet and we were all surprised to find out that in a modern setting, it only takes about a month. Wow. Jay Hailey returns as a host. Welcome back Jay! Next week is our holiday episode so you will have to wait until the end or just into the new y...

Dec 17, 201247 min

Episode 149: Take Back Earth Prime from Pirates

We return to our episode "We Lost EarthPrime" and examine the possibility that Earth Prime could be recovered if it was taken by Fringe Pirates. We discuss the likely Fringe Pirate tactics, their long term plans, and what resources exist to mount against them to take back Earth Prime.

Dec 12, 20121 hr 1 min

Episode 147: Playing the Monsters

This week we followup on a very early episode where we laid out the best supernatural creatures to add to a bureau 13 team. In this segment we talk about making sure the monsters are played in all their inhumanity, not just a pc in a rubber suit. Next week we conclude this episode.

Nov 26, 201254 min

Episode 146: We lost Earth!

This week we take a sober look at what losing your planet means to your campaign. While this can be a campaign ender, it can also provide the fresh start you might be looking for. While we discuss this in the context of the interdimensional exploration game, Fringeworthy, this topic is germaine to almost any game and campaign. What happens when the characters are cut off from all that they know and love?

Nov 19, 20121 hr 20 min

Episode 144: Phobias pt 2

This week we finish our discussion of phobias, character or player and how they can and should affect your game.

Nov 05, 201250 min

Episode 143: Halloween - Phobias part 1

This week Amber leads on a fearful run as we shudder and flee the subject of Phobias. How can they be represented in your game? What advantages are there to having such a crippling quality? Find out this week and next.

Oct 29, 201259 min

Episode 142: Third year Wrap-Up

That's right. We've completed 3 years of your favorite podcast of interdimensional exploration and adventure. This week we look back over all the episodes we've done. We are joined by Richard Tucholka who give us a lot of insight into his newly released products, some Tri Tac Lore, and what is planned for next year.

Oct 22, 20121 hr 18 min

Episode 141: Bureau 13 Training Missions Part 1

This week we begin our assignment of creating effective Bureau 13 training mission. These are missions that are designed to evaluate some aspect of a Bureau 13 team's performance, perhaps to allow them to be given high security rating or more difficult missions. The crucial aspect is that these are not "real" supernatural incidents, even though the supernatural may be part of the trapping of the mission or supernatural forces were used to in support of the scenario. Each host was tasked with cre...

Oct 14, 201249 min

Tri Tac at Dragon*Con 2012

Bruce and Blix talk about our time running games at Dragon*Con 2012. This was originally a ConMen PodCast episode but it was so full of Tri Tac goodness we decided that you would like to hear it. When you get done with this episode make sure to check out the ConMen at conmenpodcast.com and look for us on iTunes and Facebook .

Oct 08, 201249 min

Episode 140: Hatsumi Base FD 0-2 part 2

This week we finish our discussion of what was life like during the very early years after the discovery of the Fringe Portal in the antarctic. We discussion the construction of Hatsumi base, political ramifications of the portal discovery, contact with intelligent aliens, and contamination of Earth Prime and other worlds by unthinking actions of the early explorers and the Victorians.

Oct 08, 201245 min

Episode 139: Hatsumi Base FD 0 - 2 part 1

This week we return to our user questions. What happened after the Fringe Portal was discovered in the Antarctic until the first expeditions ventured out onto the Fringepaths? Turns out it was a political hotbed. We discuss the initial construction of access to the portal as well as possible alternatives to Hatsumi base as a starting point for your campaign. This is part one. We will finish next week. Please leave us comments and futher questions on our Facebook pages and especially a review at ...

Oct 01, 20121 hr

Episode 138: Time to Die?

This week we step back from the trenches and catch a load of shrapnel as we discuss Character Deaths: When is it okay for a character to die. What kind of deaths are meaningful. What kind of campaigns support memorable character deaths. We have Erik Spahr from the TravCast visiting this week as well.

Sep 22, 20121 hr 25 min

Episode 136: Gencon 2012

Almost Dead from Gencon 2012! We recorded this about 2AM on Saturday right after Savage Saturday Nights. We ran 10 demos of Tri Tac Games this year, at least half using the Savage Worlds System, two using d20 Modern and even 2 using the original Tri Tac rules by Richard Tucholka, himself. This was the first time all the podcast hosts were physically in the same room together.

Sep 10, 20121 hr 4 min

HardWired Hinterland 1 Part 5

We continue to re-broadcast the John Reiher's SundaySkyper, Sunday Brunch episodes of HardWired Hinterland Actual Play. In episode 5 we have a knock down, bone breaking, bare fist fight between one of our heroes and a great ape. Who will break a bone first? Will it end in a knockout or will it go to the bloody end? The descriptions are realistic so you were warned.

Sep 09, 20122 hr 53 min

Episode 135: Fringeworthy, Bringing it all together part 3

This week we finish our summary of creating a great fringeworthy campaign. It draws from all the 132 podcasts we've done so far. We know that our early episodes, while still available at the podbean site, are not always accessible through itunes or other podcatchers. We hope that this summary will help remind experienced gamemasters what to keep essential in their games and will be a good resources for fledgeling gms, especially new Fringeworthy GMs. This will be the end of our summer schedule. ...

Sep 03, 201242 min

Episode 134: Fringeworthy Bringing it all together part 2

This week we continue our summary of creating a great fringeworthy campaign. It draws from all the 132 podcasts we've done so far. We know that our early episodes, while still available at the podbean site, are not always accessible through itunes or other podcatchers. We hope that this summary will help remind experienced gamemasters what to keep essential in their games and will be a good resources for fledgeling gms, especially new Fringeworthy GMs.

Aug 27, 201236 min
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