"Fun" and Games Podcast - podcast cover

"Fun" and Games Podcast

Matt Storm and Geoff Moonenfunandgames.libsyn.com
Geoff Moonen and Matt Storm chat about their love of games, the evolution of gaming as an artistic medium as well as sometimes bring on guests from within or even outside the industry to chat about gaming. Matt Storm also produces the minisode series called Side Quests. Every episode is a different host talking about a game they love and why they love it!
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Episodes

Episode 32: Stick It In Your Pocket

Matt & Geoff discuss their love of portable games. From Game Boys to Mobile phones, there's a lot of game you can fit in your pocket (Actual Results may vary, based on size of pocket).

Aug 10, 201841 min

Episode 31: Random Encounters

Beginning as Japan's digital take on tabletop role-playing games, the JRPG genre has gone through a great many phases and styles. Matt & Geoff reflect on their favorites and how they feel the genre will continue in the future. There is no fervent yelling. There is overt fanboyism.

Jul 27, 201845 min

Episode 30: Try Again on Supreme Podcaster Difficulty

The difficulty level of a game impacts your experience. But when does it inhibit it as well? Case Aiken joins Matt & Geoff in discussing what can get locked behind the higher difficulties in games new and old.

Jul 13, 201848 min

Episode 29: E3 Showcase Scrutiny

Matt & Geoff say they're not going to go over every little detail of this year's Electronic Entertainment Expo. Here is an hour of them going over a lot of the big details. Score one for technicalities.

Jun 29, 201855 min

Episode 28: Going Off the Rails on a Preview Train

In order to buy a game, you have to know it exists. In order to know it exists, A game company needs to release previews. What is the right amount of game hype. Is there such a thing? Where to start? Matt & Geoff have no idea, but that's never stopped them before.

Jun 15, 201848 min

Episode 27: Everyone's a Metacritic

Professional reviews, online critiques, and popular opinion can help us make smart purchasing decisions as a gamer. But what critically acclaimed duds do we buy? What hidden gems remain unearthed? Without getting too Relativist, Matt & Geoff try to find that fine line between blind trust and contradictory solipsism.

Jun 01, 201842 min

Episode 26: Previously, on "Fun" & Games

If you want to experience a game fully, do you also need to play all the other entries in the franchise? What about any crossover games that may happen? Does the order matter if the entries aren't numbered? Matt & Geoff tackle the subject of Franchise Fatigue and trying to enjoy new games anyway.

May 18, 201847 min

Episode 25: Now You're Playing with Superpowers

Matt & Geoff talk about some highs, lows, and favorites of superheroes in video games. Whether they come from Marvel, DC, an independent publisher or an original IP created for the game, Video games and superpowers just seem to go hand in hand. Even if they don't often seem to in execution.

May 04, 201844 min

Episode 24: 1:64 Scale

Nintendo's NES and SNES Classics have combined sold over 6 million units. Another Pass Podcast's Case Aiken joins Matt & Geoff in speculating about the possibilities of an N64 Classic Edition. Between whether it will ever exist, game lists and sharing N64 memories there's a lot to talk about. Superman 64 is mentioned. Once.

Apr 20, 201855 min

Episode 23: Buy Before You Try

For the past few console generations, gamers have been asked to pay up front for pre-orders and season passes. Matt & Geoff share some of their experiences with the varying forms of gaming's down payments.

Apr 06, 201846 min

Episode 22: Podcast Gold Plus Deluxe

With Nintendo rolling out new version of "My Nintendo" and their new subscription plan due to debut this year, Matt & Geoff talk about their experiences with loyalty programs, subscription plans, and anticipatory revenue streams.

Mar 23, 201847 min

Episode 21: Comments to the Editor

They existed before podcasts, before YouTube, before major gaming sites. For a long time, your best source of gaming news and entertainment was found in countless monthly gaming magazines. Matt & Geoff reminisce and try to figure out what the decline of the physical gaming magazine is for the better or for the worse.

Mar 09, 201848 min

Episode 20: Physical Decay

When it comes to adding a new entry to your video game collection, there's more than one way to get it. Matt & Geoff compare and contrast physical vs. digital copies.

Feb 23, 201850 min

Episode 19: Really Delayed Gratification

Matt & Geoff discuss the backlog of games looming over their lives, how they intend to tackle them, and why we can't say no to Steam sales.

Feb 09, 201847 min

Episode 18: Episodes collected 18/???

Matt & Geoff discuss the 3D collectathon; from the N64 offerings of Rare to the new and current. What works, what's been left behind, and how important is it really, to get 100%?

Jan 26, 201849 min

Episode 17: The Year in Review

Happy 2018! Matt & Geoff look back on the last year of gaming. What trends they noticed, what games they played, and what they thought of it all. Matt & Geoff play the Switch an awful lot.

Jan 12, 20181 hr 3 min

Episode XVI: The Digital Revanche of the Jedi

With a New "Star Wars" a week away, Matt & Geoff talk about the undeniable presence of the franchise throughout gaming history. Despite retcons, revamps and revisiting certain set pieces one too many times, "Star Wars" looks to remain a force in the world of Video Games. Please stop me before the puns get any worse.

Dec 08, 201745 min

Episode 15: Improvise, Adapt, Overcome

The nature of producing new media is the act of adapting already existing ideas. But video games have had a long history of licensed games, and more directly adapting worlds characters and stories. Matt & Geoff discuss the highs and lows and what can make a good licensed video game. Also, current events.

Nov 24, 201759 min

Episode 14: Achievement Unlocked 5G - Posted Episode 14

Whether they go by badges, trophies, medals, stamps or achievements, the past decade of gaming has been filled with system-wide quantifiable "goals". When save game files can already display 100%, and there are countless other ways to reward playing the game, do these unlockable achievements matter? Matt & Geoff wonder if the trophies themselves are the problem.

Nov 10, 201743 min

Episode 13: Secret Collect.

One of the great joys of video games is what can be hidden, waiting to be unearthed. It could be a cleverly concealed reference, or just an unexpected shift in a game's proceedings. Matt and Geoff discuss what defines an Easter Egg and some of their favorite finds.

Sep 29, 201741 min

Episode 12: One if by LAN, Two if by PCs

Continuing the talk about multiplayer games, Matt & Geoff share their memories, experiences, and thoughts on the original online game platform: The Personal Computer. Nobody calls it a Personal Computer anymore, but that's progress for you.

Sep 15, 201752 min

Episode 11: Ready Player Two

Many would argue some of the best gaming experiences aren't made alone. Since the dawn of video games, there has been room for more than one gamer at a time. But before you could plug your console into the wifi, that meant crowding on the couch. Matt & Geoff share some of their observations, analysis and stories of local console multiplayer.

Sep 01, 201753 min

Episode X: It's Only Wafer Thin

Many adult gamers first childhood game was very likely a 2-D platformer. The Genre has had its ups and downs over the decades, but has never been truly dormant. Matt & Geoff discuss where the genre has been, why it endures and possibly where it can go.

Aug 18, 201749 min

Episode 9: A Pun on "Playing" Music

Since there was disk space for it, music has had a place in gaming. Sometimes the music is the gameplay and you end up with a Rhythm game or one of its many hyphenated off-shoots. Matt & Geoff share their thoughts on those games that connect the beats to the buttons.

Aug 04, 201747 min

Episode 8: Playing with Power in your hands

When it comes to game immersion, it's not just the design or the world building, but the device you use to interact with the game. Matt & Geoff touch on some of the design evolutions and missteps that have occurred. And why do we keep shoehorning motion control?

Jul 21, 201750 min

Podcast by DJ_Stormageddon and GeoffMakesNoise in 42:26 - FnG2017 - Part 7

Since 2010, Games Done Quick has been a bi-annual video game charity event publicly showcasing speedrunning. Which is exactly what it sounds like. Matt and Geoff explore the notion of "Fun" in shaving seconds off a completion time and doing it in front of an online community. View the current GDQ or just find out more about the event at: https://gamesdonequick.com/

Jul 07, 201742 min

Episode 6: Coming Soon (On the outside)

Another E3 has come and gone. Matt and Geoff wonder if the current incarnation is its best form. Why do we need to push and preview so forcefully? How best can we go about it? DISCLAIMER: Matt and Geoff do like games other than Nintendo games.

Jun 23, 201752 min

Episode 5: Super "Fun" & Games HD Collection POTY Edition

How many times do you have to buy Sonic 2 before enough is enough? What's the best version? Does Why bother buying legacy collections and HD remakes? Why bother making them? Who really benefits? Matt and Geoff try to figure it out. With added art gallery and sound test*

Jun 09, 201750 min

Episode 4: You Have Been Disconnected

When keeping up with the Joneses seems like the only way to have a gaming experience sometimes! Between patches, server closings and lack of single-player, Matt and Geoff share experiences and observations on times and places when a game's experience is gone and it's not the player's fault.

May 26, 201738 min

Episode 3: Which Can Eternal Play

When does a console "die"? Can it truly die? Have the signs of life changed from generation to generation? Matt and Geoff discuss.

May 12, 201751 min
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