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Daily Tech News Show is made possible by you, our listeners. Thanks to everyone, including Pelle Glendale, Tim Deppidi, Brandon Brooks, and everyone welcome our new patron, Naranjand H.O.K.O. on this episode of DTNS. It's the first Kindle with color who wants to buy one. Plus, do data caps harm consumers? And if they do, why are they still around? Scott Johnson also tells us what to expect from the latest strike negotiations around if and when game studios can replicate voice actors.
This is the Daily Tech News for Wednesday, October 16th, 2024. From Studio Animal House, I'm Sarah Lane. From Columbus, Ohio, I'm Rob Dunwooy. You're here in Salt Lake City, I'm Scott Johnson. And on the show's producer, Roger Cheney. We've got a great show for you. We're going to talk more about those new Kindles, quite a big lineup from Amazon. But first, as we always do, let's start with the quickets. YouTube announced content credentials built on the C2PA standard to help users know whether
videos were captured by a camera or altered using an AI tool. The new feature will attach tamper resistant, hopefully metadata to content in an effort to be transparent about where it came from and modification history. The move is part of Google's broader effort to combat misinformation and build trust around its own tools. The social media platform X will not be regulated under the European Union's digital market.
Although X met the user threshold, it didn't qualify as a gatekeeper, meaning it avoids the stricter regulations that Google and Meta have to honor. This gives X more operational freedom, avoiding obligations like making messaging service interoperable or offering users greater control over pre-installed software. Global chip stocks lost $420 billion in value after semiconductor manufacturer ASMR. The company announced a disappointing sales forecast. This triggered a decline in shares
of major chip makers like Nvidia and Taiwan semiconductor. With ASML, itself having its largest one-day market cap drop since way back in 1998. The slump is based on weakening demand outside of AI applications. Those are still in high demand. Reduce spending by key clients doing other stuff like Intel, for example. Raising concerns about OK broader market trends, despite that strong AI demand. The US Federal Trade Commission has finalized a click to cancel rule requiring companies
to make it easy to cancel subscriptions as it is to sign up for them. This rule is part of the time as money initiative and is designed to eliminate excessive paperwork or long hold times that prevent customers from canceling quickly. It also addresses broader issues including deceptive practices like fake reviews and customer service doom loops. I've been in those. I didn't know there was a name for a doom loop.
But yes, I know exactly what that means. Amazon announced it will invest more than $500 million in the development of small modular nuclear reactors or SMRs to meet its energy needs and support the national grid. Partnering with utilities in Washington and Virginia, Amazon's goal is to power data centers and local businesses with SMRs that will collectively produce
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commitment to user privacy and trustworthiness. Talk to Cloud yourself at clod.ai and see how Cloud can elevate your work. That's $50 off with code listen at blueniall.com. Let's talk about those Kindles. Amazon announced quite a bit of stuff here on Wednesday as we're recording this. Starting with its first ever color e-reader called the Kindle Color Soft. Has a 6.8-inch color e-ink display. Has a design much like the paper white if you're
familiar with that. Starts at $200 for the ad-supported model in the US with 16 gigs of storage and ships October 30th. When I first saw this, I was like, finally color e-ink. How much do I care about this? If you have a book with illustrations or a graphic novel, that kind of thing. This would make a huge difference. I do think there's something to at least being able to see a book cover as it was intended as the dead tree option.
Some books too also have lots of illustrations in the middle. There's other reasons why certain books anyway would benefit from this. As a comic book reader, fairly avid comic book reader, I use an iPad Pro to read most of my comics. I'm doing that most of that through comicsology, which Amazon now owns and is part of the Kindle library or ecosystem. Reading those on a regular paper white Kindle is a nightmare. They're terrible. I don't
recommend it. However, this looks like if they can replicate at least the vibrancy of the colors, this could be neat. Based on screenshots, it seems like it's close. I'd have to hear some reviews to say otherwise. This is interesting from that standpoint. If you're a comic book reader and you use comicology, you're in the ecosystem already. Maybe finally you have a better way to read comics instead of having to use an alternate device.
It's not just comics because there's another publication that a lot of people still find. You can find in your grocers aisle as you're checking out magazines. Magazines are one of the big reasons why we have a lot of photojournalists. People want to see pictures of things and when you see pictures, you often want to see more true to life. Black and white's
great. When we shifted the color, that really sold magazines. Having whether it's like an interview with a celebrity or another politician or famous individual, they add something to it. They add a charisma to everything. This is one of the holy grails of e-readers was to get color at an affordable price range. Before, when they developed the technology,
it was either really slow or very expensive or actually was both. When they got the speed issue down, you still came out with a $1200 display, which really didn't work for most people. Scott, people just struck their shoulders and just by a tablet instead. For what they're charging, I'm very excited to read the reviews for this when they come out.
I'm not a comic book reader. I do read magazines, so I could see the point there, but the thought was that I can just easily read a magazine on an iPad or a Samsung device or something like that. When you said comic books, I'm like, oh, okay. Then I saw the price. It starts at $200. It's less than half the price of an iPad mini. For that standpoint, if it actually looks good enough, and because of how much it's costing, I would just imagine that it's still a
Kindle. The utilitarian nature of using a Kindle to read as compared to using a tablet that weighs three or four times as much, is probably a cool way to consider that. There's also the battery life. I mean, not just e-readers just to have a battery life will last. The color options may be not so much, but this is a difference between charging something once a day or your SOL or waiting a couple of weeks to even think about it.
The real question I have is one of the advantages of comics on a tablet is Pension Zoom when you want to look at some detail or maybe your eyes think and you better look at the text or something or guided view which these comics support. I don't know that these are supporting that and I don't know what the refresh rate looks like. Can I Pension Zoom?
I have questions. This is what's great. It's an e-reader. You don't have those issues that having bounced between the original Kindle, even the paper white and just a tablet, it's noticeably easier in my eyes. I can read it for longer stretches without having to turn away and look at something else because tablets in a mis-save display like an LCD monitor or HDTV constantly shooting photons at your eyeballs. E-readers rely on reflective light.
So light that hits it and bounces off it much like a piece of paper or you find in a book. And I find at least for personally, I find I can read for longer stretches. Yeah, no, I don't disagree there. I think the eye strain is going to be better. My point is that the Pension Zoom has nothing to do with strain. It has everything to do with I want to zoom in and see the art closer. I want to get a better look at this text because my eyes are just old and I
can't see. It's not an adjustable font. You know, these are basically images I'm looking at. So I just, I want that stuff to be in there. If it's not in there, we'll deal with it. But we'll see what they're using. Yeah, and this is why I thought this was a great conversation, especially today, Scott, because you know, the, you know, illustrations and art is a big part of why you're reading stuff. I mean, I can't think of the last graphic novel I read. You know,
actually there is one behind me. I'm so excited to read it. My friend is like, why are you reading that? It's so good. But, but, but normally I'm just like, I don't know, it's black text on a white screen. Is it that big a deal? But I think once you get to the color situation, then, you know, everything that's like black and white is like the Wizard of Oz. Where you're like, no, it's better in color. It's better in color. Yeah. Now I hope it does well for him. And like, like Rob said,
the price is really good. So we'll have to wait and see how it goes. Well, Amazon gave us a couple other announcements. New Kindle Paper White has a brighter screen, faster page turning comes with dark mode. Doesn't have the warm light feature, which is something I think that you were alluding to earlier Roger that let your eyes feel a little bit better when reading for longer periods of time. In the US, the base model goes for $140 with ads. Again,
16 gigs of storage and ad free version is $160. And then there's a signature addition for $200 with 32 gigs of storage with optional wireless charging and an auto-adjusting front light. Then we have the latest Kindle scribe. That's Amazon's kind of high-end e-reader, but also a note-taking device. I would compare it very much to the remarkable two, which is what I have.
There are others. Kobo makes one as well. 10.2 inch display, 300 PPI resolution, starting at $340 for the base model, includes a stylus for jotting down notes directly on the screen and ships December 4th. Nice. So yeah, we're getting into holiday season stuff. Yeah, they'll yeah, go ahead, Rob. The Kindle scribe is the one that interests me. I was playing with a friend's remarkable two and almost had an accident with my credit card on the remarkable
website. So I really don't take a lot of notes on paper. I do everything digitally. So this could really come in handy because it looks like it's a little less expensive than the remarkable two. Yeah, my interest in the remarkable two as well as any other kind of e-paper note taking devices is actually pretty high. I kind of really want one. But what keeps happening is everybody says, well, the latency, the latency, the latency, it's not as good as it used to be.
And I usually don't find out how good it is or how bad it is until reviews hit. So this is another device you're going to have to do a little wait and see on. People seem generally pleased with the scribe, the first scribe. A larger format scribe is interesting, right? Because you're just going to have more room to work and that's more like the remarkable two. Yeah, if they come back with, hey, the stylus and this latency is awesome. They may have that maybe the
Kindle I get next and not even bother with the color. That could be a good livid that episode at some point. How do the scribes, the co-boes, the remarkable's compare with each other? Because I don't think the remarkable has latency issues at all. But I also very rarely pick up the pen and jot things down. I just, it's just not something that I do in my day to day life. Sure. Yeah.
So folks, let's change gears and talk about my favorite thing, data caps. The Federal Communications Commission on Tuesday approved a notice of inquiry to examine whether data caps, harm consumers, and competition. The FCC is also looking to why data caps still persist. Despite increased broadband needs and the technical ability to offer unlimited data plans. Now, I've got to be honest, I've never really understood technically why data caps exist.
I mean, I understand why broadband companies implement them. They ultimately can charge people more to have more data. But it's like there is a, you know, they act like there's a finite amount of bits that gets used up and that's just not how this stuff works. The FCC chair Jessica Rosenwarsle has also expressed concern about data caps and the press release. She said, for most people in the
United States, rationing their internet usage would be unthinkable and impractable. Restricting consumers data can cut off small businesses from their customers, slap fees on low income families and prevent people with disabilities from using the tools that they rely on to communicate. So, so what do you guys think? Are you are you are you good with the FCC deciding to look at data caps and see whether or not they are a good thing for us or not? Yeah, they've been doing this for like 20
years. Yes, I'm great with it. And I would like I would like the FCC to say, do not give people data caps that make no sense. The, you know, the telecos argument has always been well, but, you know, just a very small percentage of all of our customers are using most of the bandwidth. And it's like, okay, but that's what does that hurt you? Right. There's, there's, there's not like there's a finite amount of data. They, they treat it
like it's milk. If you buy a gallon of milk and you drink 128 ounces, you no longer have milk. But when it comes to data, it's more like a billion gallons of milk flowing through a pipe and they give you a straw to suck a little bit at a time. Right. So it's, it's like, well, once you get to, you know, once you get to a gallon, we've got to charge you more. And that, that technically makes no sense. It's just that I think a lot of people don't necessarily understand how
it works. It kind of turns into like, well, you the customer being greedy because it's like, but does that change you the company? Well, that's what they're doing. They are taking advantage of our inability to understand how data works. And raw, I think Rob is a hundred percent correct.
It's never been the way they want us to think it is. And all they really can control is how much of that, how much of that pipe we get at any given time, not the supposed amount of data that's somehow we can get or use, or there's some kind of like you said, finite amount that everybody has to share. It doesn't work that way. So letting some people be on all the time, streaming all the time, doing two 4k streams at once, whatever they're doing to consume their data and somebody else
checking their mail every three hours. And both of them are paying the same amount. This is just corporate greed. I don't care what you want to call it. Like there's, there's, it's silly to say that you are using more than somebody else, therefore you should pay more. You're not using anything. Right. Right. Because the implication there is you're taking the bandwidth away from someone
else who's paying the same as you, but that person is not doing that. Correct. Now if there were to charge for the size of your pipe, for example, you pay one price if you get a coffee stirrer, type straw, you pay another price if you get a straw to drink, you know, to drink a coke from McDonald's, or you get a fire hose, then they can charge differently for those. But here's the thing. They do charge differently for those. They do that too. So the data caps, they, they,
they make no logical sense because once again, data is not a finite thing. It's like you can, you can only get it at a certain speed that you pay for, but you should be able to just continually get it forever. I do understand that the more people that are pulling data simultaneously, that, you know, the experience could, you know, get worse because it's just congested at that
point. But that is when they have to look at, well, if you have a lot of people who have 100 megabytes versus a lot of people who have a thousand megabytes or whatever the maximum you can now get, then they, they just need to make the determination on what do we charge for that and upgrade their equipment so that they can actually facilitate that. Once again, I said, you know,
it's not like milk. You don't buy a gallon, drink the gallon, then the gallon is gone. You're buying data, which is always there and it's just determinative how often, or how fast can you get the data via the pipe that you actually are getting exactly the straw comparison. The straw comparison is perfect because that is exactly how, how big is your pipe? So how much milk can you get in there at a time? The milk is infinite. We have, in this sense, a scenario, we have a infinite amount of
milk somewhere that we're piping into. I will add, and it makes perfect sense if you're trying to make money off the service, right? If you are the provider, yeah, there's no technical reason why it should be done this way. But for the fiduciary benefit of the shareholders and the guy and the people in the sea suite, yeah, if you can, I mean, that's a whole point of free market economics,
right? You push as much as the market will bear until it pushes back and they say no, or you get a competitor, like I have where I live, where it says like, yeah, maybe not so, maybe not such a good idea. Well, have that option if that ever comes with, but right now it's a free-for-all. Yeah, the ghost of Tom, if Tom was here, he would be saying that. He would say, he will say, we will pay it as long as we're willing to pay it. Yeah, that's just the truth. I think it's gotten better
over the years. I currently have spectrum internet. I don't pay for cable, so everything, and you know, everything I watch on TV is all through my internet subscription. It used to be, and this is, you know, I'm calling out Comcast, but I know other providers did this as well. Like at the end of the month, you know, from like the 26th through the 31st, things started to get weird because I was getting throttled horribly for an unlimited subscription. And yeah,
man, that used to make me so mad. I hate it. We should say that the FCC first started inviting customers to comment on broadband data last June hundreds of which you can now read on their website. And you can still go and do this. I actually took a look at them. Most of the comments that I saw are like, no, we hate data caps. The few that actually are pro data caps look and feel like they were written by lobbyists from the broadband industry. So you have to take
those those ones that are pro data caps with the grain of salt. But hopefully these things will go away relatively soon. Sarah, as you said, they've been talking about this stuff for 20 years. Let's let's do something because they don't make any sense anymore. They never make to be. How many times the same lobbyist just put it into chat GPT and was like, and then rephrase and then rephrase. Maybe. Finally coming together for those guys. We got 10 comments
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Next Wednesday, October 23, Sag aftra, a union will reenter negotiations with a bargaining group representing triple a game developers such as EA, take two and insomniac games. Members of the union have been on strike since late July. So everybody wants to get to a resolution, but we're not there yet. The main contention is the use of generative AI which could be used to replicate voice actors by game studios and a lot of voice actors are very very not into that. So Scott, this strike
has been going on for a while now. Why is there not a deal yet? Well, it's mostly about the the gender of the AI thing. It's a big hang up for these guys and I don't blame them. Just for you know, full disclosure, I have a couple of very close friends at work in the games industry as voice actors. They do other stuff too, but they're part of this guild and they're part of this lawsuit. Their main contention is they should always 100% of the time be in control of where their voice
gets used and when it gets used, they are the ones that get paid. That's what they want. Now that may end up being some form of perpetuity based contract where somebody lets just call them Larry says, well, you can have my voice for this character in perpetuity, but that costs this much. And it's a lot. And every five years, I get to renegotiate it depending on my position in the market or whatever. If you want me just for your one game, we negotiate that like a traditional
game. We do the one off and we're done. If you have a sequel, you come back to me and we talk about it, we negotiate a deal. But you can't then after our deal is done, we've done our single game deal or our triple game deal, whatever, take the content that I created for you, train that on an AI and then use that in any way. That includes going back to the old games or let's say remastering one of those games in eight years. Most of the time what you have to do in the past is
you go to the voice actor and say, hey, we're making a new version of this game. We're redoing all the graphics and it turns out we need some additional voice lines. Are you willing to do it? That's the because the original contract was just for that first game. Correct. So you contract for additional work. No problem. In this scenario, what they really want to do on the dev side, they really, really want to do is to have paid you for your game work the time you did it eight years
ago. And then they want to launch forward to this time. They do a remaster where they get to basically double sell their game and they want to be able to train your voice in a generative AI model and then use you again. And they want to do that. Well, I have to pay you again because they already paid you once. Why would they pay you again? Is they're thinking what they want in the in the guild is to ensure through these negotiations and through ultimately a deal that that
doesn't happen that you can't do that that you would have to work with them to get it. And if you you'd still have the power to say, well, I'll lend you my voice for your AI based generative thing. But you're going to have to pay me this much every time you use it or this one fee for using it at all or whatever, but they need to be in charge of where the voice gets used. To me, it makes perfect sense. I don't think you have to be even biased. You don't have to be a day owner of a dev company
that doesn't want to pay voice actors anymore to see a problem with this. That's just makes sense to me. Whether it's your likeness, your sound, your creation, your content, whatever, you know, the big beef across the board with generative AI, whether it's art or sound music, whatever, is the same beef. We made the work and you're not paying for it now. Right. And that's unfair. And that's all they're
aiming for here is. And in music, I mean, this has been going on for, you know, since the dawn of man, right? It's like that song sounds a little too much like my song. Right. And then, you know, you have to go to court and figure out if the song was, you know, is it cool and sedental? Or, you know, word did, you know, did they rip you off? I think with generative AI, a lot of actors are worried that you're going
to make something that sounds like me if I don't agree to do this. And then everyone's just going to like it because they wanted to hear my voice, but I don't get anything out of this. And then you're just going to say, no, wasn't you? Yeah. The other, the other issue is this, you know, let's say, let's take a game like, oh gosh, I don't know. Let's take World of Warcraft to game. I play a lot. Let's say you had a voice work done for a, for a raid encounter. And all the work is done. It's
been done. It's actually out in the wild, but the developers learn after some time, oh shoot. We have this whole extra thing we need to put in there. And it's going to require about a paragraph of text read by this guy. In the old way, you would hire the guy. You'd go through the rig and we're all fly him out, do the thing. It's expensive. It's time consuming. The devs would love not to do that. They would love to say it's just a paragraph. We want to just use your voice for this
little bit, poop it out in literally seconds and no one has to fly anywhere. That makes sense from the devs point of view. I understand the pipeline compression that creates. It's kind of amazing potentially, right? But as it turns out in a civil society, we shouldn't be just taking other people's things, willing, and using them without their permission. I understand the desire for the industry
to jump on board with this technology. But I think it's important that these guys strike a deal so that they're in control of their likenesses and their voice likenesses so that this doesn't get out of hand and get weird. That's what they're holding out for. I hope they get it. This is only a very limited number of developers coming to the table so far. There's a lot more out there that need to be a part of this. So this will probably set the standard for whatever happens next.
Scott, how far do you think we are away from when they just don't need voice actors at all? They can generate a unique voice from AI and just tap in. This is what I want you to sound like. This is the emotion that I want you to have and they just make up their own voices. How far are we away from that? We're pretty close to it now. The problem with it is now is that people are very critical of this and if they hear about it or know about it, you risk your game getting trashed and not purchased.
People are very very sensitive on this subject. Players are, I should say. It's not universal but that's generally how it is. There's a negative connotation to it. So I don't think you're going to see, I think the deals are required for people to be okay with the technology being used. If they know that it was okay to re-record a Illidan's voice in World of Warcraft using Liam O'Brien's blessing on an AI version of his voice, that will make players go, well okay then he's, if he was in on it,
I'm cool with it. But if it's not, people will turn on these devs. How do you tell the world that? Then it turns into a PR nightmare or potential nightmare. No, no, everybody's on board. The actor has to put something on Instagram saying, I'm good with this. Everybody go forth. All good. Well, in theory, the developers, the technology is in a place now where you shouldn't even be able to notice the difference. Unless you're really paying attention and there will be some people who do.
But most people will just hear and go, that's Liam again. Cool. I'm good. And they just don't think about it. It's just as natural and it's fine. That's the reason it's creepy if they don't involve Liam. Because they can do that right now. I'm thinking of James Earl Jones. He, before he passed, you know, you're a half or so before he passed away. He actually, you know, say, go use all my recordings of me being Darth Vader. So Darth Vader doesn't die with me or you've got to use someone's
voice who's trying to fake a voice like mine. Just continue to use mine. So I can see, you know, I can see both sides of this. But yeah, I definitely want the voice actors to get paid. Yeah. And his and his foundation or not his foundation, his family will receive royalties based
on that usage. That's part of his contract. And that's all they're really asking for is those kinds of contracts like let us, let us have a chance at this before you guys just go run really nearly because it's not clear in existing contracts whether or not the devs can or should use that content. And that's what they want to fight. So I'm, I'm clearly a little biased in this position. But I just don't, I just think the argument on the other side is, is a selfish one.
So I hope they went out. Scott, how many games do you think, you know, people really, really care about the human behind the voice that is, you know, voicing various things? Well, there's so many indie games that still don't do voice work. There are plenty of examples of AI voices in games that are clearly AI and it's okay because, oh, it's a ship's robot. So it
doesn't need to be a person. Right. Right. Whatever. Right. But if they, if we're talking the market that is the front facing one, the AAA market, the market where you're buying these games off the shelf at Walmart, they're selling millions of copies. We're talking hundreds of games a year, really. I don't think that's an overestimation. At the very least, you're talking a big 50. And that's every year. And those are people where they're hiring like Hollywood actors to do a lot
of that stuff. They're not just hiring voice actors who do anime or whatever. So they really do need a good overarching kind of cover everybody if they can kind of deal with this because it is everything from one guy's little indie project and his garage all the way up to a 300 person multi-million dollar production. And they want coverage on all of it. And I think they deserve it. But it's a good conversation. It's got glad for you, you know, for you bring me it up.
Why don't you tell folks what you've got going on where they can get actually these days? Well, sure. Thursdays, I do a show called Core. It's all about gaming. And we talk about these kinds of subjects on that show all the time. Me and my co-host along with many other things. Well, let's have a really good time doing it. So if you are thinking about trying to get your ears plugged up with a great new video game podcast that isn't even that new, but feels new every week.
Check it out on Thursdays. It's live. And it's also via podcast YouTube all that stuff. Check it out at frogpants.com slash core. I love that idea. Plugged up. Plugged in, you know, whatever. Plugged up. Yeah, just listen. Patrons, we love you. And you can stick around for the extended show. Good day internet. We're talking about some gaming stuff, but this one's different. We'll discuss a retro gaming console makers attempt at an N64 game console that can play N64 games,
but at 4k. Whoa. You can also catch the show live Monday through Friday at 4pm Eastern, 200 UTC. Find out more dailytechnewshow.com slash live. We back tomorrow with Justin Robert Young. See you tomorrow. The DTS family of podcasts. Helping each other understand. Time and club hopes you have enjoyed this program. Hey, it's Mark Marin from WTF here to let you know that this podcast is brought to you by progressive insurance. And I'm sure the reason
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