Achievement Oriented - podcast cover

Achievement Oriented

The Ringertheringer.com
Every week, The Ringer's Ben Lindbergh and Jason Concepcion delve into the virtual world, discussing the latest video game releases and trends, interviewing industry experts, and exploring fascinating subcultures.

Episodes

Games of the Year, 'Gorogoa,' and 'The Last Jedi' (Ep. 67)

In an extra-long, year-ending episode, The Ringer's Ben Lindbergh and Jason Concepcion discuss Ben's VR Christmas gift (0:15), before welcoming Ringer colleagues Justin Charity and Matt James for a roundtable debate about the best games of 2017, which they share via four personal top 10 lists and an overall combined ranking (5:05). Then they bring on indie designer Jason Roberts to explain how he conceived of and created the new hand-drawn narrative puzzle game 'Gorogoa' (61:35). And finally the...

Dec 29, 20172 hr 17 min

Ever-Evolving Games: 'PUBG,' 'Star Citizen,' 'GTA Online,' and 'Zelda' (Ep. 66)

The Ringer's Ben Lindbergh and Jason Concepcion discuss their opinions about porgs and cute creatures in 'Star Wars' and imagine an alternate history in which BioWare adapts 'Game of Thrones' instead of 'Star Wars' (0:15). Then they bring on three writers to discuss four games whose content keeps changing, talking to Polygon's Charlie Hall about 'PlayerUnknown's Battlegrounds' coming to consoles and 'Star Citizen' going to court (8:45), Kotaku's Zack Zwiezen about the new Doomsday Heist in 'GTA ...

Dec 15, 20171 hr 12 min

Triumphant Nintendo, 'Xenoblade,' and Loot Boxes vs. the Law (Ep. 65)

The Ringer's Ben Lindbergh and Jason Concepcion discuss the scare-reducing "safe mode" in the new Xbox port of sci-fi horror game 'Soma' (0:15) then welcome colleagues Justin Charity and Victor Luckerson to talk about Nintendo's dramatic 2017 turnaround, 'Xenoblade Chronicles 2,' and the future of the Switch (8:05). Lastly Ben and Jason bring on Representative Chris Lee of the Hawaii House of Representatives to explain his plans to win the political battle against exploitative loot boxes (42:20)...

Dec 08, 20171 hr 5 min

EA's Reddit-Driven Downfall and Overwatch League Unknowns (Ep. 64)

The Ringer's Ben Lindbergh and Jason Concepcion discuss the microtransaction controversy sweeping the industry and talk to the influential Reddit poster who helped start the backlash against 'Battlefront II' (8:40).They then bring on ESPN esports reporter Jacob Wolf to preview the advent of the innovative Overwatch League and address the questions that Blizzard still has to answer about 'Overwatch' as an esport and the big-buy-in league's long-term viability (39:40). Learn more about your ad cho...

Dec 01, 20171 hr 8 min

We Finally Did a Mailbag Episode (Ep. 63)

The Ringer's Ben Lindbergh and Jason Concepcion soundtrack your holiday travel with their first-ever mailbag episode, answering listener questions about the best and worst trends and games of 2017, the games they most regret missing, open-world design vs. linear levels and single-player vs. multiplayer, how Triple-A games can cut costs, the balance between new IP and sequels, the latest esports and streaming developments, how to introduce kids to video games, the greatest gaming eras, fallen fra...

Nov 24, 201753 min

Loot Boxes Are Bad, but 'Battlefront II' Is Good (Ep. 62)

The Ringer's Ben Lindbergh and Jason Concepcion discuss the recent releases of several high-profile Switch ports, what their success means for the system's future, and what might have been for the PlayStation Vita (0:57). Then they review the highlights and lowlights of the multiplayer modes and single-player campaign of 'Star Wars: Battlefront II' and lament the game's heavy-handed use of microtransactions and loot boxes (6:15). Lastly, they bring on 'Battlefront' writer Walt Williams to talk a...

Nov 17, 20171 hr 7 min

'Assassin's Creed: Origins' and the Xbox One X (Ep. 61)

The Ringer's Ben Lindbergh and Jason Concepcion discuss whether 'Assassin's Creed: Origins' innovates enough on the franchise's familiar formula to bring them back to the fold (0:15), then welcome Polygon senior reporter Samit Sarkar for a conversation about the benefits and shortcomings of the Xbox One X, the 4K and HDR difference, why the console's presence in the market makes for such a difficult purchasing decision, and what the Xbox One X signifies for the future of console releases and mid...

Nov 10, 201746 min

'Call of Duty: WW II,' 'The Frozen Wilds' DLC, and 'Super Lucky's Tale' (Ep. 60)

In an intimate bonus episode, The Ringer's Ben Lindbergh and Jason Concepcion discuss Jason's concussion (0:15) and Ben's binge with three newly released games: back-to-basics big-budget shooter 'Call of Duty: WW II' (6:12), 'The Frozen Wilds' (the first downloadable content for game of the year candidate 'Horizon Zero Dawn') (24:23), and throwback Xbox/PC platformer 'Super Lucky's Tale' (33:24). Learn more about your ad choices. Visit podcastchoices.com/adchoices

Nov 09, 201740 min

More 'Mario,' Visceral, Gambling on Loot Boxes, and 'South Park' (Ep. 59)

The Ringer's Ben Lindbergh and Jason Concepcion briefly discuss the latest trailer for 'The Last of Us Part II' (1:00) then bring on Kotaku news editor and 'Blood, Sweat, and Pixels' author Jason Schreier for a wide-ranging discussion about 'Super Mario Odyssey' and Nintendo's stellar 2017 (9:00); the fall of Visceral Games and the cancellation of another high-profile 'Star Wars' game (27:00); the proliferation of loot boxes and microtransactions; whether loot boxes constitute gambling' and the ...

Nov 03, 20171 hr 5 min

'Super Mario Odyssey,' 'Shadow of War,' 'Wolfenstein 2,' and 'Darkwood' (Ep. 58)

The Ringer's Ben Lindbergh and Jason Concepcion mark the pod's first anniversary by discussing a quartet of recent releases. First, Ben and Jason examine what makes 'Super Mario Odyssey' amazing and why the Switch is owning 2017 (1:00). Then they talk to 'Achievement Oriented' producer Kyle Crichton about 'Middle Earth: Shadow of War' (21:42), before welcoming in colleague Justin Charity to recount his impressions of 'Wolfenstein II: The New Colossus' and explain why the game's story takes on ad...

Oct 27, 20171 hr 21 min

The Holiday Deluge, 'Stardew' on Switch, and the AI of 'Echo' (Ep. 57)

The Ringer's Ben Lindbergh and Jason Concepcion discuss the beginning of the grueling/exciting torrent of fall releases and what they anticipate will be a successful gaming holiday season (0:55), then bring on comedian Nick Wiger to discuss his experience with 'Stardew Valley,' the secret to the game's addictiveness and longevity, and its recent Switch port (9:32). Lastly, Ben talks to Martin Emborg, the game director and art director of newly released PC/PS4 stealth game 'Echo,' about the game'...

Oct 20, 20171 hr 12 min

'NBA 2K' Player Ratings and the Rise and Fall of 'Backyard Baseball' (Ep. 56)

The Ringer's Ben Lindbergh and Jason Concepcion talk about Ben's video game bachelor party, how 'GoldenEye 007' has aged, and ultra-precise esports competitors (1:45). Then they bring on Mike Stauffer of 'NBA 2K' developer Visual Concepts to ask how he manages rosters and develops player ratings for the game, how he incorporates (or ignores) feedback from NBA players and fans, and how advanced stats have made the ratings more sophisticated (8:50). Lastly, they welcome Ringer colleague Zach Kram ...

Oct 13, 20171 hr 5 min

The Frustration-Free Challenge of 'Cuphead' (Ep. 55)

The Ringer's Ben Lindbergh and Jason Concepcion discuss Jason's ever-changing real-life look and how his hairstyles affect his character-creation strategy (1:40), then share their impressions of the new Windows and Xbox run-and-gun game 'Cuphead' (7:30). Next, they bring on brothers and 'Cuphead' co-creators Chad and Jared Moldenhauer to explain how they conceived and perfected the game's eye-catching art while delivering difficulty without frustration, and to discuss the benefits and burdens of...

Oct 06, 201752 min

The SNES Classic, Revisiting 'Night Trap,' and Gaming Fear (Ep. 54)

The Ringer's Ben Lindbergh and Jason Concepcion reminisce about 'Red Dead Redemption' and react to the trailer for 'Red Dead Redemption 2' (1:10). Then they bring on their colleague Victor Luckerson to recap his all-day marathon with the newly released SNES Classic, weigh in on which 16-bit classics have held up the best, and forecast the future of retro gaming (7:10). Lastly, Ben and Jason bring on Kotaku's Stacie Ponder to discuss how the notorious (and recently rereleased) 'Night Trap' holds ...

Sep 29, 201753 min

Video Game Writer Walt Williams on 'Significant Zero' (Ep. 53)

The Ringer's Ben Lindbergh and Jason Concepcion reflect on why video game makers are hesitant to talk about the development process publicly (0:15). Then they talk to one who isn't: Walt Williams, who's worked on 'BioShock,' 'Spec Ops: The Line,' and 'Star Wars Battlefront II,' among many other games, and joins the podcast to discuss how game-writing works (20:35), the perils of crunch (25:20), the pitfall of player choice (38:42), how to make morality interesting in interactive games (43:15), a...

Sep 25, 20171 hr

'2K18' Release Week (Ep. 52)

The Ringer's Ben Lindbergh and Jason Concepcion discuss Jason's inaugural experience as a video game writer on 'NBA 2K18' (1:05). Then they talk to 'NBA 2K18' director Chris Papierniak about the difference between game direction and film direction, how to handle the development of a game that can't be delayed, how to channel NBA drama into an E-rated game, and the expanding scope of sports games (17:33). Learn more about your ad choices. Visit podcastchoices.com/adchoices

Sep 22, 201747 min

Streaming Sins, Space Games, and 'Metroid' (Ep. 51)

The Ringer's Ben Lindbergh and Jason Concepcion discuss Jason's return to the new and (possibly) improved 'No Man's Sky' (0:55), then bring on colleague Justin Charity to talk about celebrity streamer PewDiePie's latest offense, indie developer Campo Santo's response, the uncertain symbiosis between streamers and publishers, and why gamers get toxic online (5:55). Then they bring on NASA Jet Propulsion Laboratory systems engineer Molly Bittner to discuss her work on NASA's Cassini and Europa Cli...

Sep 15, 20171 hr 12 min

'Blood, Sweat, and Pixels,' 'Destiny 2,' and 'Localhost' (Ep. 50)

For their 50th episode, The Ringer's Ben Lindbergh and Jason Concepcion welcome Kotaku news editor Jason Schreier to discuss the industry trends and revelations inside his new book ('Blood, Sweat, and Pixels: The Triumphant, Turbulent Stories Behind How Video Games Are Made') and their early impressions of 'Destiny 2' (2:50). Then they bring on Sophia Park and Penelope Evans, the cocreators of 'Localhost' and 'Arc Symphony,' to talk about how they provoke emotional reactions in players, how they...

Sep 08, 20171 hr 11 min

Recent Releases, 'Uncharted,' and 'Good Game' (Ep. 49)

The Ringer's Ben Lindbergh and Jason Concepcion discuss their impressions of 'Undertale,' 'Sonic Mania,' and 'Uncharted: The Lost Legacy' (0:45), then interview 'Uncharted' writer and Naughty Dog veteran Josh Scherr about the game's breakneck development, Naughty Dog's winning formula for 'Uncharted' ideas, and how he feels about working on sequels versus new series (16:30). Lastly, Ben and The Ringer's Alison Herman talk to Jesse Cox and Michele Morrow, cocreators and executive producers of the...

Sep 01, 20171 hr 18 min

Making Mo-cap Magic, and Going Inside an Esports Team (Ep. 48)

The Ringer's Ben Lindbergh and Jason Concepcion talk to stuntwomen and voice actors Maggie Macdonald and America Young about their work in video games including 'Halo 5,' the 'Dead Space,' 'Uncharted,' and 'Saints Row' series, and the newly released 'Agents of Mayhem,' as well as how working in video games compares to big-budget movies, the advancement of video-game motion-capture technology, the most challenging stunts they've had to perform, and fighting while looking like Lara Croft (1:30). T...

Aug 25, 20171 hr 21 min

'Dream Daddy' and Giant Bomb's Successful Pivot to Video (Ep. 47)

The Ringer's Ben Lindbergh and Jason Concepcion banter about 'No Man's Sky' updates, mundane objects that look great in games, and Ben's plans for a video game bachelor party (1:20), then bring on their colleague Alison Herman to discuss the summer hit 'Dream Daddy: A Dad Dating Simulator,' a Steam game that subverts the tropes of traditional dating sims (8:40). Finally, Ben and Jason talk to Giant Bomb founding member and video producer Vinny Caravella about the origins of the site and how it a...

Aug 18, 20171 hr 6 min

Gamer Grooming and the Golden Age of Board Games (Ep. 46)

The Ringer's Ben Lindbergh and Jason Concepcion discuss the addition of a free-for-all deathmatch mode to team-based shooter 'Overwatch' (1:05), then bring on makeup artist Ada Trinh to discuss her work with Blizzard, Riot, and esports athletes; why gamers need help in the complexion department; and why it matters that competitive gamers look good (7:00). Then they talk to ESPN senior baseball writer (and Paste Magazine board-game reviewer) Keith Law about his gaming past, the current golden age...

Aug 11, 20171 hr 7 min

'Tacoma' and 'PlayerUnknown's Battlegrounds' (Ep. 45)

The Ringer's Ben Lindbergh and Jason Concepcion discuss whether makers of future consoles will feel pressure to support portability to keep pace with the Switch (2:37), then talk about Ben's impressions of 'Tacoma,' the new game from The Fullbright Company (makers of 'Gone Home'), and the temporarily game-breaking bug that prevented Jason from playing it (7:19). Then they bring on professional fantasy sports player Al Zeidenfeld to discuss how he started streaming 'PlayerUnknown's Battlegrounds,...

Aug 04, 20171 hr 5 min

Developing 'Pyre' and Composing Supergiant's Soundtracks (Ep. 44)

The Ringer's Ben Lindbergh and Jason Concepcion talk to Greg Kasavin, creative director and lead writer of indie developer Supergiant Games, about the company's new game, 'Pyre,' its surprising shoutout from Arby's, the apocalyptic settings of Supergiant's games, how 'Pyre' is different from their previous works, 'Bastion' and 'Transistor,' whether 'Pyre' has potential as an esport (and the pitfalls of online multiplayer), why the company wants to stay small, how he uses music to aid his work, a...

Jul 28, 20171 hr 15 min

'Splatoon 2,' 'Destiny 2,' and Aliens and Love in 'Grand Theft Auto' (Ep. 43)

The Ringer's Ben Lindbergh, Jason Concepcion, and Justin Charity discuss their impressions of 'Splatoon 2' and the 'Destiny 2' beta (4:00). Then, Ben and Jason bring on Kai and Gramz, two members of 'Grand Theft Auto' data-mining group Team Guru, to talk about their years-long hunt for 'GTA' Easter eggs, what motivates them to keep up their quest, the tools of their trade, their successful hunt for in-game aliens, and their real-life, long-distance romance that was kindled in 'GTA' and recently ...

Jul 21, 20171 hr

'Overwatch,' 'Castlevania,' and Games Done Quick (Ep. 42)

The Ringer's Ben Lindbergh and Jason Concepcion discuss some of the challenges facing competitive 'Overwatch' in Season 5, including depleted rankings and a misaligned rewards system (0:39). Then they bring on their colleagues Matt James and Micah Peters to talk to 'Castlevania' executive producer Adi Shankar about the new Netflix series, 'Spider-Man: 'Homecoming,' Shankar's creative process, and the secrets to making a good video game adaptation (7:14). Lastly, Ben and Jason talk to writer Jaco...

Jul 14, 20171 hr 3 min

Gamer Sensei, 'Pokémon Go,' and Funemployment (Ep. 41)

The Ringer's Ben Lindbergh and Jason Concepcion first talk to William Collis, cofounder of Gamer Sensei, an esports startup that matches players with coaches who tutor them on how not to be bad at games (2:14). Then they welcome colleague Claire McNear to celebrate the first birthday of 'Pokémon Go,' discuss how the game has evolved, and explore the depths of Claire's determination to "catch them all" (26:44). Lastly, they bring on economist Ernie Tedeschi to critique the controversial claim tha...

Jul 07, 20171 hr

The Ascent of 'Rocket League' and a Comeback for 'Crash Bandicoot' (Ep. 40)

The Ringer's Ben Lindbergh and Jason Concepcion briefly discuss Nintendo's SNES Classic (1:12), and then are joined by their colleague (and fellow 'Rocket League' enthusiast) Rob Harvilla for a conversation with Psyonix Studios' Corey Davis, the design director for 'Rocket League,' about the game's origins (3:23), the secret to its satisfying gameplay and controls (9:28), its advantages and rapid rise to prominence as an esport (14:23), its pursuit of cross-platform play (25:15), and what's in s...

Jun 30, 20171 hr

'Arms,' Animating Sex Scenes, and Long Loading Times (Ep. 39)

The Ringer's Ben Lindbergh and Jason Concepcion discuss their impressions of Nintendo's new Switch brawler, 'Arms' (1:10), the pros and cons of motion controls and the Pro Controller (2:42), and the game's esports future (7:50). Then they bring on Kotaku's Nathan Grayson to talk about E3 impressions (9:15), why it's so difficult to do video game sex scenes (and why the ones in 'The Witcher' succeed) (14:19), why more powerful hardware hasn't shortened long loading times (35:30), why loot boxes a...

Jun 23, 201750 min

Esports Roundup and a World-Size Sim (Ep. 38)

The Ringer's Ben Lindbergh and Jason Concepcion talk to Compete's Eric Van Allen about Nintendo's surprising new esports acumen with 'Splatoon 2,' 'Arms,' and 'Pokkén Tournament' (2:07), esports franchising and the future of competitive 'Overwatch' and 'League of Legends' (4:33), the difficulty of producing a comprehensible esports broadcast (9:09), the high ceiling of 'Rocket League' (13:27), esports on college campuses (16:50), and esports in VR (20:00). Then they bring on Richard Knol, the lo...

Jun 16, 201751 min
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