ETAO PODCAST, EPISODE 122. Masao Kobayashi co-founded the indie studio Cut to Bits after about 15 years at Ubisoft, where he worked in a wide range of roles that often redounded to some form of project management and/or being a liaison between North American and Japanese teams and companies. That, and community management about as … Continue reading "What Else Game Devs Do, with Masao Kobayashi"