The simplest way to deter would-be intruders to a magical candy factory is with a guard dog, but in this case a few of the fundamental rules of deterrence have been ignored. For one, the guard dog is a secret only to be discovered by the unlucky.
Nov 11, 2022•16 min•Season 12Ep. 2
Somewhere in the world, there's a mysterious candy factory making sweets that mystify scientists and baffle engineers. Corporate leaders would kill to know its secrets, and there are plenty of killers for hire who would try to crack such a place, only to learn that its insides defy all reason.
Oct 30, 2022•16 min•Season 12Ep. 1
It's the final challenge, and there's no way Paul can get out of it by proving he's a better person than the Krampus gave him credit for. All is not lost, of course, because all Paul has to do is outwit a child. At least in theory.
Oct 24, 2022•21 min•Season 11Ep. 8
Paul is put on an official trial for his actions in the island game, but with the Krampus Jr as the jury and the Krampus himself as both judge and executioner, it's a bit of a kangaroo court.
Oct 07, 2022•15 min•Season 11Ep. 7
With Hitler taking over the island and Paul not the most controlling type, the fate of everyone there is clearly not sunny. Dahmer is naturally not the first person to turn to, so Paul is forced to improvise and play off of whatever the islanders choose to do.
Sep 30, 2022•17 min•Season 11Ep. 6
The Krampus has his own game to play, but this one involves a certain level more realism, while also abstracting everything into carved stone figurines. Paul is forced to act as chieftan to a small island in Krampus, while shielding himself from Hitler's pointy elbows.
Sep 23, 2022•17 min•Season 11Ep. 5
The Krampus Jr decides to mash together the spirit of "tag" and "Candy Land" into a real life, cross-country chase. Unfortunately, Paul isn't much of a traveler and he's completely caught up in an argument with the Krampus.
Sep 05, 2022•18 min•Season 11Ep. 4
Facing another moral trial, Paul is forced to use Mr. Sprinklewinker's business assets to meet the terms of the test, but quickly finds he can't breach any of the security to do that. Naturally, he must turn to grief, anger, bargaining, and pizza.
Aug 29, 2022•18 min•Season 11Ep. 3
The Krampus's son is all too excited to subject Paul to a test of his character. However, it turns out having Hitler on your team is incredibly distracting if you're the type to get sucked into an argument about Hitler, with Hitler.
Aug 19, 2022•17 min•Season 11Ep. 2
The Krampus comes to collect the wicked and punish them for their misdeeds, but this mythical creature has been at it for a while, and his work has gotten sloppy. But his wife wants him to take the kid to work for a day, and all humans look the same, so a hapless butler is kidnapped and subjected to a trial of morality!
Aug 13, 2022•18 min•Season 11Ep. 1
The burglar attempts to resort to his own trap, if not to catch our heroes in the act, then to at least confirm they're creatures in the house and not the house itself. Of course, what one does can sometimes lead to the spread of bad ideas.
Aug 05, 2022•22 min•Season 10Ep. 5
One rule of saving the day is that you wouldn't have an adventure if someone else would save it for you. If that were the case, the story wouldn't be from your perspective! It'd be told by the guy that saved the day!
Jul 29, 2022•16 min•Season 10Ep. 4
Kevin has been rescued, and little Eric has been left home alone to enjoy his new toy-based friend, but then disaster strikes - an intruder breaks into the house! And it's up to all the toys to save the day.
Jul 17, 2022•16 min•Season 10Ep. 3
The group sets out in the night to find their lost friend, Kevin, but there are many hazards around the house. The cat, mom, and of course Eric's health as a growing boy. All important considerations.
Jul 01, 2022•18 min•Season 10Ep. 2
In this week's game, the players are very stupid toys with one, overriding purpose: to bring happiness to the child that owns them. The larger problem is that they barely understand the context of their world or what causes joy.
Jun 19, 2022•23 min•Season 10Ep. 1
With encouragement from Sasha, Mayson decides to hold a colony vote to instruct him on how to cast his own vote as band leader. It's all technically on the up and up, but not exactly how Padre envisioned things going.
Jun 10, 2022•29 min•Season 9Ep. 9
Mayson struggles to figure out his strategy now that he's floundering politically. He's isolated, but not exactly alone, and the nice thing about politics is that the public memory is short, so you can sometimes change tact before the critical moment.
May 30, 2022•18 min•Season 9Ep. 8
The band now divorced, Lawry and Elvis have to strike out on their own, or make new friends. Unfortunately, new friends can sometimes take a little big of adjusting, especially when they've got bigger things on their minds than the immediate social pecking order.
May 21, 2022•20 min•Season 9Ep. 7
Glam Rock enters a dangerous power struggle three ways between the colony's bands. The system is based largely around the opinions of the band leaders, and with all three facing off, conflict becomes a certainty.
Apr 30, 2022•21 min•Season 9Ep. 6
Mayson begins to take steps to alter the trajectory of Glam Rock's fate, but Brock isn't one to let go of an idea. Elvis and Lawry continue to grapple with their own personal issues, and Padre has a plan of his own.
Apr 15, 2022•23 min•Season 9Ep. 5
Pieces are falling into place grudually. Mayson strikes a deal with Padre and feels out the opinions of his lady friends, while Lawry and Elvis deal with their own personal issues.
Mar 26, 2022•20 min•Season 9Ep. 4
Mayson decides to turn to spy stuff to coordinate a dissent campaign with Padre Rockero and use his resistance to voice his own, but there's a bit of a hitch in that Lawry and Elvis have to cooperate with the plan.
Mar 18, 2022•19 min•Season 9Ep. 3
The prospects of mining enough minerals to satisfy the Singer's tithe looks grim, and Mayson immediately gives up on the plan after hearing it. The trick is, opposing the whole thing without being the center of attention.
Mar 11, 2022•19 min•Season 9Ep. 2
Paul decides to run a game with a premise that's a lot more technically challenging than the group's usual smash and grab adventures. It requires motives, character history with NPCs, and pants are banned due to the economic conditions of the sci fi dystopia in which it's set.
Feb 26, 2022•18 min•Season 9Ep. 1
Literally down in the dumps, it feels like there's nowhere else to go, but then Elvis learns a small detail that compels the group to go even lower.
Feb 19, 2022•26 min•Season 8Ep. 6
With a body on their hands and the town guard reviving the dead to question them, the team needs to take a few extra steps to cover their tracks, and with Lawry holding the wheel, it gets a little dark, testing everyone's patience.
Feb 06, 2022•19 min•Season 8Ep. 5
The team gets a luck break when they find, essentially, a dumpster full of magic! It's the kind of discovery only a very select group of people with Elvis's specific knowledge would know the value of, and it turns the tables on the city.
Jan 29, 2022•21 min•Season 8Ep. 4
Smelling Tony's offer as a trap, Elvis turns it down with force, and the party has no choice but to find some other means of living in the extravagant Pinball City. There aren't many practical options.
Jan 14, 2022•18 min•Season 8Ep. 3
Trapped in ridiculous debt, the party has to figure out some way out of Pinball City. Unfortunately, there's a certain level of meta roadblock making the endeavor completely impossible.
Dec 31, 2021•22 min•Season 8Ep. 2
Elvis asks the guys if they'd be willing to sit in with a new GM, but he's not totally forthcoming about the level of difficult history in the ongoing game. It's going to be a bumpy ride.
Dec 24, 2021•20 min•Season 8Ep. 1