Meta announced Quest Pro focused on remote work priced at $1500. We've gone hands-on with the device and spoke to some of Meta's top executives about the company's future-focused work on EMG wristbands for AR/VR input and hyper-realistic avatars to transform long-distance communication.
Oct 11, 2022•1 hr 18 min•Season 4Ep. 11
We discussing the D-Link VR Air Bridge priced at $99, SideQuest Raising $12 million from Google Ventures, Sony PSVR 2's production forecasts, the Lenovo ThinkReality VRX and our biggest topic of the day, the Quest 3 Design leak.
Oct 04, 2022•1 hr 13 min•Season 4Ep. 10
We discuss Meta's trackerless Quest 2 body tracking paper, the first shipments of the militarized HoloLens to the US Army, Rec Room Studio, cloud streaming - and ask: is Pico 4 the Quest 2 killer?
Sep 27, 2022•1 hr 29 min•Season 4Ep. 9
We discuss PSVR 2 dropping support for original PSVR games and the major upcoming Pico 4 announcement. We also discuss the new NVIDIA RTX 4080 & 4090 cards, Unreal Engine 5's Nanite & Lumen systems in VR, and new Quest recording options.
Sep 20, 2022•1 hr 17 min•Season 4Ep. 8
We tried the next-generation PlayStation VR2 headset and interview the hotel worker who leaked the Meta Quest Pro headset's design onto the Internet! We also discuss HTC Vive Focus 3 getting face and eye tracking add-ons, Steam corrected its hardware survey, the prospect of Disney bringing its park attractions home, Meta's efforts to add legs to avatars, and a listing which details the launch date for Pico 4.
Sep 14, 2022•1 hr 49 min•Season 4Ep. 7
Fight Back is VR experience releasing for free on Quest VR headsets late in 2022 from Céline Tricart. Produced by Tricart & Marie Blondiaux, Fight Back uses a metaphorical story and employs hand tracking (or optional controller tracking) to teach self-defense techniques. Tricart offered UploadVR an overview of her work in this 10-minute interview over Zoom on September 9th, 2022. Learn more about the project at fightbackvr.com . You can also find Tricart's earlier work, The Key, for free on ...
Sep 09, 2022•10 min
We discuss the Meta's upcoming Connect 1-day conference in October and what it means for VR, the Nofio wireless Valve Index crowdfunding campaign, the latest Steam hardware survey, Lofelt haptics acquisition by Meta, Quest 2's move to 120Hz, Snap's layoffs as they pursue AR with Spectacles, next-generation Qualcomm chips tuned for VR, and the latest specifications for Pico's upcoming high-end standalone headset.
Sep 06, 2022•1 hr 24 min•Season 4Ep. 6
Apple trademarked "Reality" and Mark Zuckerberg's face is the subject of widespread discussion as he reveals the release window for Quest Pro. Plus, Steam Deck's user interface is coming to VR.
Aug 30, 2022•1 hr 6 min•Season 4Ep. 5
We discuss the end of the Facebook account requirement for Meta Quest, Logitech Chorus off-ear speakers for Quest 2, Meta's avatars & horizon updates, PSVR 2 coming in early 2023, and our Starburst HDR eyes-in demo from SIGGRAPH. We also talk about the challenge of comparing PSVR 2 to Quest 2 and Pico's next headset.
Aug 23, 2022•1 hr 2 min•Season 4Ep. 4
This week we discuss the new recording options coming to Quest 2 and the imminent launch of new Meta accounts. We also talk about what might be in store for Meta's next Connect event as we dive into Lenovo's new headset, Pico 4's timeline to market as well as its privacy situation and the outlook for Apple VR.
Aug 16, 2022•1 hr 9 min•Season 4Ep. 3
In our last episode before David Heaney and Ian Hamilton meet in the real world for the first time, we discuss whether Meta's revenue growth is turning a corner as well as the company's new long-term goal by 2030. We also discuss VRChat's importance and whether Meta can ever own the metaverse, and we close out with a discussion about how Pico might differentiate itself with its next headset.
Aug 02, 2022•58 min•Season 4Ep. 2
We Met In Virtual Reality streaming now on HBO Max by filmmaker Joe Hunting offers a look at VRChat culture and the connections that are possible in virtual worlds. Ian Hamilton interviews the director about his intention with the film.
Aug 02, 2022•12 min
We discuss the unexpected announced that Meta is raising the price of Quest 2 up to $399, the new computer vision passthrough system for Sony's PSVR 2, and the first hints of Pico 4 & Pico 4 Pro.
Jul 26, 2022•1 hr 7 min•Season 4Ep. 1
After a week off we're back with news about Nofio wireless VR for Valve Index, the final price of Magic Leap 2, a tidbit about Apple's second generation VR headset, and the probable final name of Meta's high-end VR headset, Project Cambria. We also discuss the move to unbundle Quest 2 from the requirement it be attached to a Facebook account and close out this week with a big discussion about Apple vs. Meta and the future of VR hardware.
Jul 20, 2022•1 hr 21 min•Season 3Ep. 27
This week we discuss PSVR 2 being seen in the wild for the first time, Tobii confirmed for Sony's headset, new Quest 2 recording settings for developers, as well as Meta's ruthless prioritization around Cambria & Quest 2. We also discussed open standards for the Metaverse and whether Meta might ever reconsider its approach to PC VR.
Jul 05, 2022•59 min•Season 3Ep. 26
This week we discuss Apple CEO Tim Cook's latest hints at the company's AR ambitions, SideQuest's new native app for Quest & Quest 2, and the latest findings surrounding Valve's standalone VR headset.
Jun 28, 2022•53 min•Season 3Ep. 25
Jun 21, 2022•50 min•Season 3Ep. 24
We discuss Pico heading toward the United States, Horizon Home launching with Quest v41, Horizon Worlds available in the U.K, the ability to garble the voices of strangers in Horizon Worlds, Meta scanning photoreal avatars from an iPhone. We also discuss the shifting timelines and product plans for future headsets from Apple and Meta.
Jun 14, 2022•1 hr 17 min•Season 3Ep. 23
David Heaney and Ian Hamilton dive into the news before Alex & Skeeva from Between Realities join for a special episode reporting back from the Augmented World Expo (AWE) in Santa Clara. We cover Quest 2 possibly selling 15 million units, Pimax Crystal headset, Meta's CTO on larger field of view VR, SteamVR's unexplained jump in usage, Etee's buttonless controllers shipping soon, Lynx R-1 shipping date moving again, and Apple's first VR Apps. Between Realities discussion for Augmented World ...
Jun 07, 2022•1 hr 54 min•Season 3Ep. 22
We discuss why Meta says there's no automatic detection of your room boundaries on Oculus Quest, Lynx raising money ahead of delivery of the R-1 headset, evidence of experimentation with cloud VR streaming at Meta, PSVR 2 potentially coming in 2023, a RealityOS trademark and the discussion around Apple's efforts in VR and AR.
May 31, 2022•1 hr 27 min•Season 3Ep. 21
We discuss the story behind Apple's mixed reality headset development and how the effort stacks up against Meta. We also dive into: A new Quest 2 experimental room setup feature Valve Index replacement parts coming to iFixit New details on Quest 2's display tech A new Qualcomm wireless AR reference design Zero Latency replacing backpacks with Vive Focus 3
May 24, 2022•1 hr 8 min•Season 3Ep. 20
We've gotten a look at some next generation VR display technologies from TCL, JDI, and eMagin with the mysterious "STEAMBOAT" board potentially hinting at some big things. We also discuss updates from Meta, with the v40 update for Quest adding new tracked keyboards, fresh statements about a Facebook-free Quest login experience, R&D spending news, and the new Horizon Worlds asset library. Lastly, we dive into the latest we've learned about Project Cambria and its passthrough mixed reality fun...
May 17, 2022•1 hr 15 min•Season 3Ep. 19
We talk about UploadVR's correspondents going inside the very first Meta Store In Burlingame, California, venues moving inside Horizon Worlds, codec avatars and the chips being built to drive them, new ultra thin holographic glasses research, and Meta's neural wristband input for future glasses. Note there's some echoing in this week's audio, sorry about that and we will try to get it fixed next week.
May 10, 2022•1 hr 3 min•Season 3Ep. 18
We discuss new research into using VR controllers to track body movements and the latest look at Meta's 'Codec' avatars as well as the prospect of VR calling. We also talk about Meta's growing expenses and the details we learned about Project Cambria and the company's next VR headsets.
May 03, 2022•1 hr 10 min•Season 3Ep. 17
We discuss Amazon's AR/VR hiring, VRChat's new Avatar Dynamics, Meta's first physical store to sell Quests, glasses, and Portals, and the leak of a manual to Meta's reported Air Bridge accessory for wireless PC VR. We also consider the question: What would happen if Meta pulled out of consumer VR?
Apr 26, 2022•1 hr 21 min•Season 3Ep. 16
We discuss the dramatic upgrade to Quest 2's hand tracking, Vive Focus 3 OpenXR Beta support, and an analyst's claim that Apple's headset as well as Sony's PSVR 2 are coming in 2023. We also dive into Meta's tease that Horizon Worlds is getting a web version and a report from The Verge about Meta's AR glasses, plus Pico Neo 3 Link.
Apr 19, 2022•1 hr 2 min•Season 3Ep. 15
We discuss the recent leak which revealed an 'Air Bridge' USB dongle which might improve wireless PC VR on Quest 2, Quest software update v39, Meta moving to pay creators for their work in Horizon Worlds, F8 getting cancelled, the latest information surrounding Meta's forthcoming "pro" headset, iOS 16 references to an Apple headset, the future of glasses versus headsets, and Pico's teases.
Apr 12, 2022•1 hr 31 min•Season 3Ep. 14
We discuss Valve Index growing faster than Quest 2 in March on Steam, the growing use of VR for training with Osso and Strivr, and new 3D content creation pipelines with Arkio and Unreal's RealityScan.
Apr 05, 2022•50 min•Season 3Ep. 13
Mar 31, 2022•5 min
Mar 31, 2022•17 min