Bill and I spend 45 minutes or so talking about Classic Traveller. The focus of the episode is on how players make sense of clues and other information provided by the GM and how this contributes both to an adventure as well as adding detail to the imaginary world of the characters. Here is a look at the data file we were trying to make sense of:
Jun 13, 2021•43 min
Welcome to the next episode! Bill and I have been playing some Classic Traveller on Roll 20 so this episode is an excerpt of play of two from a recent game. We talk about Bill's penchant for mini-games inside the game as well as the balance between quick improvisation versus more detailed decisions. The episode clocks in at approximately 25 minutes. Thanks for listening!
Apr 22, 2021•26 min
At Total Con 35, which had an espionage focus, I ran a hack of TSR's Top Secret: New World Order. My goal was to run it in the style of TV's Mission: Impossible. I wanted to include the briefing scene, a preview of the mission, and then the mission itself. This meant the characters should start the mission knowing what is going on and what they have to do. It was a bit rough but Bill and I discuss how to make it better. The episode runs at approximately 40 minutes. If you're interested, here is ...
Mar 07, 2021•41 min
Welcome back to Virtual Play! Bill and I take a close look at an encounter in a Dungeon Crawl Classics game. It involves an encounter with undead in a bath house that has since become a tomb! It's a game I ran but Bill has some great insights into how I could have ran it better! The episode clocks in at approximately 55 minutes. Enjoy the show!
Feb 13, 2021•55 min
Happy New Year! I hope you are all as well as can be. Thanks for sticking around for more episodes. In our inaugural podcast of 2021, Bill and I talk about gaming from the last year or so. It has been a while! But we plan to get back regularly with more excerpts from games, whether played online or face-to-face. This show is approximately 30 minutes. In a deviation from our normal format, there are no excerpts in this episode but we'll have some next time! Enjoy the show! Mel...
Jan 23, 2021•32 min•Season 14Ep. 1
Bill and I are in the last night of Metatopia 2018. We're excited about the result of our playtest of Dying is Easy. In many ways, the evolution of Dying is Easy over the past two Metatopias and particularly this weekend shows how Metatopia helps designers finish their games. Have a listen! Mel
Nov 04, 2018•18 min
Bill and are continue our Metatopia special episodes with a discussion about and excerpt from a game Bill wrote called "the Indie Scene". The game will be a chapter in Bill's book on the Forge, which was an online discussion forum for RPG design, publication and play. Mel
Nov 02, 2018•23 min
Bill and I are at Day 1 of Metatopia, the Game Design Festival in Morristown NJ. We briefly discuss the games we are here to playtest, including an excerpt from a moment of play in a game that inspired our thinking about the design of one of those games. The excerpt is from a game in development by E. Tage Larsen called "Roughhouse", featuring the voices of dutiful listener Jim Crocker and Eric's friend, Dave. Mel
Nov 01, 2018•11 min
Welcome to Virtual Play! Bill and I discuss a GM workshop we conducted at Gencon. The format was the participants played characters in an adventuring party, with rotating GM duties. The workshops were planned by Will Hindmarch at Demystics but when Will couldn't make it, we were privileged to fill in for a couple of sessions. Here's the result. The episode clocks in at just under one hour. Mel
Sep 02, 2017•58 min
We talk about Bill running his adventure for Pelgrane Press's Trail of Cthulhu , "The Big Hoodoo," where 1950s sci-fi writers like Bob Heinlein and Isaac Asimov confront a Mythos mystery in sun-drenched California. We try to figure out why the players seemed so bemused by the plethora of clues at their disposal. We identify adventure design and game-running issues that may help other GMs run their mystery games. The episode is about 45 minutes long.
Jul 28, 2017•46 min•Season 3Ep. 3
Or at least Bill is. In this recap of a moment play from Dungeon Crawl Classics, Bill, playing a kitsune dog spirit, attempts to get something to eat. Because that's what dogs do. The episode is approximately 28 minutes. Mel
Jul 14, 2017•28 min
Hi! Welcome back to Virtual Play. Bill and I had a great conversation with Jim Crocker, Ben Forest and Dave Petroski at Dexcon 20 discussing a bunch of things such as comics, the retail industry, New Jersey politics and more. But for Virtual Play, we talked about "Dying is Easy" a comedy game in development. This show is our discussion, with excerpts of play! The show clocks in at 27 minutes. Enjoy! Mel
Jul 11, 2017•27 min
Bill and I spent some time at the Hyatt bar talking to Ben Forest about running and playing in games. We mainly discuss the question is the role of the game-master to entertain or to be entertained? Between the three of us, we likely had four or five opinions! Please enjoy this 30 minute special episode of Virtual Play! Mel
Aug 05, 2016•27 min
Here's some bonus content! At Origins, Bill talked to Morgan Ellis and other folks about Fate and Nitrate City. They agreed to let us listen in! I feel like I'm actually there at the Big Bar on 2! Morgan provides some advice on Fate gameplay, and then the conversation turns to Nitrate City. Ten minutes of virtual Origins--now I am a little less grumpy about not being there live!
Jul 16, 2016•9 min
Welcome back! In this episode, Bill and I talk about Nitrate City, a World of Adventure for Fate. Bill co-wrote the game with Doselle Young--Doselle provided the vision, Bill provided the mechanics! We've taken excerpts for a couple of games from Origins. Bill ran one and Nick Hopkins ran the other after playing it once! So credits to Nick for pushing the envelope like that. Our discussion focuses on what I think is the key technology of Nitrate City: film genres as approaches. We also talk abou...
Jul 16, 2016•46 min
In this episode, Bill and I discuss the game "Fall of Magic". It's described as a roleplaying game of profound fantasy. I was attracted to it by the thematic link to Larry Niven's short story, "The Magic Goes Away" as well by the neat visual element within the game where gameplay is aided by actually unrolling a map scroll to move from place to place. I backed it on Kickstarter, and once it came, loaned it to Bill to run. Now we get to talk about it! This show runs at approximately 33 minutes. M...
May 15, 2016•32 min
In this episode, Bill and I get to talk about a game we have been excited about for a while. Michael Miller has revised "With Great Power" his superhero roleplaying game. Superheroes are one of our favorite genres. And low prep games are increasingly my preference. With Great Power lives at that nexus! Zero prep games can be different than traditional games in many ways, particularly in terms of shaping a common vision for the game at the start of and through play, in how the mechanics work, and...
Apr 10, 2016•47 min
Bill wanted to call this episode "Mel And Bill fix Dungeons & Dragons 5th Edition," but I think the game mastering advice we talk about in the show applies to any game. There is nothing D&D specific about the ideas we discuss. The excerpts are from D&D but they could easily have been from many other games. We talk about ways we think games are more fun: getting to play faster; paying attention to player flags for the things players want to see in the game; using hooks that matter; ma...
Apr 07, 2016•1 hr
Lots of changes here at Virtual Play! Bill and I are going to be trying shorter shows with greater frequency. Thanks to a household move, we are a lot closer now so we'll give it our best shot. Today's show is about a Fate based game Bill is working on called Andromeda, as well as an upcoming project he will be working on for Evil Hat, the Fate Space toolkit! The show clocks in at 35 minutes or so. We hope you enjoy it!Mel
Apr 03, 2016•35 min
Welcome back to Virtual Play! In this episode Bill and I talk about some GM techniques using Torchbearer and Night's Black Agents for excerpts. The games are a handful of games we played or ran at Gencon--I should say that either Bill ran or I played, since he ran a lot of games but I only played! The episode runs a little long at approximately 75 minutes, and we are barely scratching the surface of Gencon games. So we'll get back to more Gencon games in future episodes, just as we have to get b...
Aug 15, 2015•1 hr 20 min
Hi,Welcome to a longer than usual episode of Virtual Play, clocking in at approximately 75 minutes. Bill and I talk about games from Origins and Dexcon, as well as some local games. The main lesson for me from listening to the games is to think about the effect of the game's mechanics on the flow of an adventure and vice versa. The example we talk about involves a Night's Black Agents game where I used some modified rules that I thought would make the characters more successful in their actions....
Jul 17, 2015•1 hr 14 min
Bill and I are once again joined by Hannah to talk about games from Camp Nerdly. This show contains excerpts from Star Wars d6, Little Wizards, a Hellboy themed RPG, Night's Black Agents and Action Park, a parsely style game. Duration is just under an hour. Thanks for listening!Mel
May 22, 2015•54 min
Bill and I talk about some of our recent experiences with games using cards for conflict resolution. I recently played God-KIng, a game by Daniel Cruz Chan, that uses a normal deck of playing cards in places of dice for conflict resolution. Basically, in each conflict, players are dealt four cards and add one card from two that they already are holding. Red suits are successes in mental conflicts; black suits are successes in physical conflicts. Jokers indicate an outomatic loss, while aces indi...
May 13, 2015•51 min
Hi, In this episode Bill and I are joined by Ben Forest to talk about immersion in roleplaying games. We'll use a couple of excerpts from Traveller games. Ben ran one of the games; in the other the GM was Adam D. Unsurprisingly, our conclusion on immersion is that it means different things to different people!Mel
Mar 24, 2015•54 min
Bill and I had a great time at the Dreamation RPG convention last week in Morristown. I was able to play or run seven games and all of them were a blast. This show is about a Dungeon World adventure I ran. Bill pointed out that he runs split parties differently than I do, and I think his method is better! Rather than run scenes sequentially, as I have been doing, he runs them simultaneously. This is our discussion about that. The episode runs at approximately 56 minutes. Enjoy the show!Mel...
Mar 02, 2015•57 min
At Gencon, Bill played in a game of Timewatch ran by Kevin Kulp, the game's author! Timewatch is a new game being released by Pelgrane Press. In Timewatch, the player characters are part of an organization whose mission is to preserve the legitimate time stream of history. Kevin ran an adventure titled "A Thief in the Night", which saw the characters travel in time from spaceships of the future, to pre-Revolutionary France, to the American West in the 19th century. Bill and I talk about the game...
Dec 15, 2014•57 min
Welcome back! In this episode, Bill and I talk about the game of Night's Black Agents he ran at Gencon 2014. The adventure was named "the Lazarus Sanction" and it involved the agents reconnecting with an asset from the past located in the Transcaucas region. We discuss some GMing techniques and some rule modifications for NBA. It was a fun game to listen to and to talk about. I should mention as well that I mistakenly refer to the "preparedness" skill as "preparation"--it's close, but not exactl...
Nov 30, 2014•1 hr 1 min
Hi,Welcome to Virtual Play! In this oversize episode (71 minutes) Bill and I recap the games we played at Dexcon 2014. The games are Cthulhu Dark, Trail of Cthulhu, the new game Bill is working on called 'The New World', a game by Waking Dreams Games--although I am not sure of the exact name of the game--Singularity System, classic Traveller, and Fate Core. We had a great time at Dexcon and I think you can hear it in the excerpts of these games. I hope you enjoy them!Mel
Aug 27, 2014•1 hr 11 min
Welcome to Virtual Play! Bill was in Virginia last week at Camp Nerdly, along with his daughter, Hannah. They stopped by after the weekend to talk about the games they played. Among them were the games Little Wizards, Stars Without Number, and, of course, Classic Traveller. Bill noted how much Camp Nerdly is 'family-friendly' and talks a little bit about gaming with kids! This episode runs approximately 50 minutes. Enjoy the show!Mel
May 27, 2014•51 min
Hi! This is the first episode here at the new site! I am excited to be publishing these podcasts again after a long hiatus. Thanks to all who have been waiting for Virtual Play to resume--as I've said before--both of you! In this episode, Bill and I talk about a few of the games we played at Dreamation 2014. The show includes excerpts from Dungeon Crawl Classics, Ashen Stars, and Trail of Cthulhu. The focus of the show is on the use of flashbacks and other time manipulation as a technique for ad...
Mar 15, 2014•1 hr 15 min