9. Getting Bored of Clicking On Cows
Apr 18, 2014•1 hr 28 min
Episode description
Angelina Fabbro of Mozilla joins us to discuss games on the web, why the hell people are still using C++, and business models for web-based games. After that, we jump in to games we’re playing on the iPad, what’s wrong with MMOs, and how Pokémon will never die.
- Mozilla’s GDC 2014 announcements
- Unreal 4’s pricing drop to $19 per month
- The Unity 3d Engine
- The Mozilla Manifesto
- asm.js, the low-level subset of JavaScript
- LLJS
- Cookie Clicker
- Monster Madness in WebGL
- WebGL on iOS devices
- The death of UnrealScript in favour of… C++.
- FTL for iPad
- Republique
- BROFORCE
- Ironclad Tactics
- Hearthstone, which is clearly better than Magic
- Warcraft: the Movie
- New Super Mario Bros. Wii U 3D World Bros. U
- Garbador, the garbage-type Pokemon
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