TOGG - Episode 73: Landfall
The party continues their travels North towards the Kingdom Diana grew up in and they finally arrive on land once more, but will their journey be smooth sailing from here on out?
The party continues their travels North towards the Kingdom Diana grew up in and they finally arrive on land once more, but will their journey be smooth sailing from here on out?
The day has arrived and music, lights and love are in the air as Diana and Jakobe finally tie the knot.
With help from her friends and those that knew her in her previous life, Eurydice finds a new path and breaks free from the shackles that her patron had bound her with.
As the party works on preps for the upcoming wedding everything seems to be going well, until a ship is spotted coming up behind them, and when the ships finally meet, chaos ensues.
The way out lies before them, but between escape and their ship numerous monsters block their path.
Dealing with the aftermath of a betrayal by one of their companions, the party attempts to put together the pieces and finally sees their goal in sight.
After the shocking betrayal by Eurydice, the party attempts to put the pieces back together.
The party attempts to use the time they have traveling towards the portal leading home, to plan and figure things out, but one of them has a secret that could prove dangerous for everybody.
An introduction to Deadlands. We meet the characters and get a glimpse into what the world looks like.
Our Very Own Eurydice takes a turn in the DM chair for a fun, Fantasy filled adventure based on a My Little Pony Theme. Come join us for the crazy fun.
Jakobe and Diana have "The Talk" and then the party, led by an idea from Zeroth, attempt to create a better way to move the ship in this strange environment while being serenaded with some lovely sea shanties.
The party experiments with their environment in an attempt to figure out more about where they are and how to return home, and their experiments lead to a figure following Rhogar back to the ship.
Come join us for some fun this Holiday Season, as I take a step back from the DM seat and let one of my lovely players take over for a fun, puzzle and shenanigan filled One-Shot.
As the party sails into a storm seemingly coming out of nowhere, a strange portal, pulsing with power appears before the ship, and a monstrous sea creature threatens them from the deep.
The party takes care of some final preparations, including Eurydice causing a bit of trouble, before setting off on their long voyage north.
The party has some disagreement over their ship arrangements, but some kind behavior towards a lowly deckhand gains them a potential new friend, and the possibility of better travel accommodations.
Taking a break from our Main Campaign. We took this week to have a little fun and I ran a Level 20 One-Shot for my players. It was a blast. Hope you enjoy.
Upon making it to the port city, Jakobe and Rhogar spend the next day gathering info on many different things, and find some surprising info.
The party takes time to rest and relax a bit inside the fort, which includes a bit of day drinking fun. Zeroth decides to sweat out the booze with a run and hears a voice outside, urging him to follow.
A short recap of the events that occurred during episode 58. Unfortunately the audio for episode 58 had some major issues so that is why it has not been posted.
Coming to from being forcibly ejected from the strange mediation space of the starfield, the party realize they are entirely surrounded by an army of undead creatures.
In an attempt to unearth more information about the dangers they are facing, the party attempts an experiment with their piece of The Blackest Heart with disastrous consequences.
Using the Stone to discover yet more info, the party begins to piece bits of the past together, both their past and that of the world as whole. What truths will they uncover and will those truths be welcomed or something to dread?
The party spends some time in town shopping for supplies, among other things, and another meditation session by Diana has some interesting results for Eurydice.
Unfortunately the audio didn't record for this episode, so I have put in a little recap of the events.
The party ventures into town where Jakobe and Diana spend some time together and Rhogar, Eurydice and Zeroth try their luck in the arena.
Jakobe finally meets his sisters and tries to find the words to explain who he is to the young girls. And Diana, knowing that everyone wants to go into the city, but because they are wanted, feels it's too dangerous for her and Jakobe and ends up making a deal to try to guarantee their safety.
Rhogar discovers an item of possible significance to his past, Eurydice and Zeroth learn much more about the little girl, and Jakobe and Diana's connection to each other comes to light.
Upon being whisked away by The Seekers, Diana can't take it anymore and unleashes more power than ever before. Eurydice and Zeroth manage to find a way to locate their missing party members, but with the City of Paneom, Zeroth discovers some unexpected info that perhaps relates to his brother.
The party makes their way to the Old Church and tries to save Diana from her captors, but did they bite off more than they could chew?