264. Pickpocketed So Hard You Die
Nov 11, 2024•1 hr 8 min
Episode description
Lords:
* Andrew
* https://kittenm4ster.neocities.org/
* Aubrianne
Topics:
* I will never get good at video games and that's okay
* Does charging (or even allowing donations) for something change its perception as a piece of art?
* Messy game design
* To Be of Use, Marge Piercy
* https://www.poetryfoundation.org/poems/57673/to-be-of-use
* Films Noir
* Complementary Hobby Power Couples
Microtopics:
* Just shakin' it a little bit.
* The royal it.
* Putting Homestar Runner on shuffle while you do homework.
* Making Pico-8 games under an Internet name.
* Your child petting a dog but when you try to pet the dog as well the dog is like "no, not you!"
* A beard or long braid as a fidget tool.
* Spectrum Cheater Reveals.
* Games where you have to plan ahead.
* A very easy social slot to fit into.
* How many extra organs does Master Chief have?
* Watching your mom fail the same jump in Animal Well for twenty minutes.
* Picking a garbage can in Fallout 3 where you keep all your stuff which works great until they patch garbage collection into the game.
* A game that requires two skills and the two skills exist in two different people.
* What happened to cheat codes?
* Paying the pickpocket trainer to train you and then pickpocketing your money back.
* Pickpocketing someone's vital organs.
* Homestar Runner as the ultimate counter example.
* What quilts are worth if you charged a fair wage for your time.
* Spending half an hour convincing your nephew that this scarf really is worth $300.
* The only two millennials who haven't professionalized their hobbies.
* Constructing your game design like a mathematical proof.
* The promise of the text parser.
* All the weird bespoke deaths you could find in a Sierra game.
* Games intended for people who have more free time than you.
* How to make it completely viable to make small games.
* A clever hack to market your video game (spend a bunch of money)
* The promise of the 50 in one pirate kart.
* Trying to get the house gifts in every game in UFO 50.
* Collecting the umbrella and the pin an least a dozen times.
* A Guided Tour of Barbuta.
* The black sleek heads of seals bouncing like half submerged balls.
* Doing what has to be done, again and again.
* A form of idleness that produces an incredibly amount of textiles.
* Peruvian people spinning while they wait for the bus.
* Why nobody gives a shit about rope and string.
* Appreciating the lasagna that's right in front of you.
* Making a loaf of bread for your family that mostly eats peanut butter sandwiches.
* Making a little frowny face at "amphoras."
* Meeting a girl and wooing her with good semicolon usage.
* Dressing up as Elaine and Guybrush for Halloween.
* Whoppers Jr. and Games Boys Advance.
* Classic Film Noir such as Who Framed Roger Rabbit.
* That time Rita Hayworth made you realize you were gay.
* Getting no movies from America for years and then getting a ton of movies from America all at once.
* Pulpy low-budget melodramas.
* The Hays Code.
* The five minute monologue where Quint describes the graphic sex scene between Jaws and the Hoth Ice Wampa
* Neo Noir. (Meaning from the 70a.)
* Modern art. (Meaning from the early 20th century.)
* Neo Noir films such as the Bourne Identity and Batman Begins
* Bugs Bunny inventing the smoky noir saxophone.
* A taxonomy of complementary hobby pairs.
* Getting 20 musicians in a room and it's a total disaster.
* Sheep growing so much extraneous wool that they fall on their backs and explode.
* Youtube recommending a video on how to flip a sheep over.
* Sheep Tips: How to Flip a Sheep.
* A video of a guy getting out of a car and hopping a fence and running over to help a sheep who is stuck on its back like "what do I even do now?"
* Fellow Jorts Horsians.
* Deep lore of server outages.