264. Pickpocketed So Hard You Die - podcast episode cover

264. Pickpocketed So Hard You Die

Nov 11, 20241 hr 8 min
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Episode description

Lords: * Andrew * https://kittenm4ster.neocities.org/ * Aubrianne Topics: * I will never get good at video games and that's okay * Does charging (or even allowing donations) for something change its perception as a piece of art? * Messy game design * To Be of Use, Marge Piercy * https://www.poetryfoundation.org/poems/57673/to-be-of-use * Films Noir * Complementary Hobby Power Couples Microtopics: * Just shakin' it a little bit. * The royal it. * Putting Homestar Runner on shuffle while you do homework. * Making Pico-8 games under an Internet name. * Your child petting a dog but when you try to pet the dog as well the dog is like "no, not you!" * A beard or long braid as a fidget tool. * Spectrum Cheater Reveals. * Games where you have to plan ahead. * A very easy social slot to fit into. * How many extra organs does Master Chief have? * Watching your mom fail the same jump in Animal Well for twenty minutes. * Picking a garbage can in Fallout 3 where you keep all your stuff which works great until they patch garbage collection into the game. * A game that requires two skills and the two skills exist in two different people. * What happened to cheat codes? * Paying the pickpocket trainer to train you and then pickpocketing your money back. * Pickpocketing someone's vital organs. * Homestar Runner as the ultimate counter example. * What quilts are worth if you charged a fair wage for your time. * Spending half an hour convincing your nephew that this scarf really is worth $300. * The only two millennials who haven't professionalized their hobbies. * Constructing your game design like a mathematical proof. * The promise of the text parser. * All the weird bespoke deaths you could find in a Sierra game. * Games intended for people who have more free time than you. * How to make it completely viable to make small games. * A clever hack to market your video game (spend a bunch of money) * The promise of the 50 in one pirate kart. * Trying to get the house gifts in every game in UFO 50. * Collecting the umbrella and the pin an least a dozen times. * A Guided Tour of Barbuta. * The black sleek heads of seals bouncing like half submerged balls. * Doing what has to be done, again and again. * A form of idleness that produces an incredibly amount of textiles. * Peruvian people spinning while they wait for the bus. * Why nobody gives a shit about rope and string. * Appreciating the lasagna that's right in front of you. * Making a loaf of bread for your family that mostly eats peanut butter sandwiches. * Making a little frowny face at "amphoras." * Meeting a girl and wooing her with good semicolon usage. * Dressing up as Elaine and Guybrush for Halloween. * Whoppers Jr. and Games Boys Advance. * Classic Film Noir such as Who Framed Roger Rabbit. * That time Rita Hayworth made you realize you were gay. * Getting no movies from America for years and then getting a ton of movies from America all at once. * Pulpy low-budget melodramas. * The Hays Code. * The five minute monologue where Quint describes the graphic sex scene between Jaws and the Hoth Ice Wampa * Neo Noir. (Meaning from the 70a.) * Modern art. (Meaning from the early 20th century.) * Neo Noir films such as the Bourne Identity and Batman Begins * Bugs Bunny inventing the smoky noir saxophone. * A taxonomy of complementary hobby pairs. * Getting 20 musicians in a room and it's a total disaster. * Sheep growing so much extraneous wool that they fall on their backs and explode. * Youtube recommending a video on how to flip a sheep over. * Sheep Tips: How to Flip a Sheep. * A video of a guy getting out of a car and hopping a fence and running over to help a sheep who is stuck on its back like "what do I even do now?" * Fellow Jorts Horsians. * Deep lore of server outages.
264. Pickpocketed So Hard You Die | Topic Lords podcast - Listen or read transcript on Metacast