Rob and Ian are joined by Kotaku's Luke Plunkett to dig in to Company of Heroes 3. The long-awaited World War II RTS left us with mixed feelings, between a dynamic campaign that just doesn't really work and some of the best battle maps the series has ever seen. So how does it all stack up when the smoke clears? And what about that North Africa operation?
Feb 25, 2023•1 hr 13 min
Len, Jon, and Ian kick off what is to be an ongoing series revisiting some big ideas in strategy games that we haven't covered since Ye Olde Podcast Days of Yore. This time around, we're taking a fresh look at religion, which we last gave its own show waaay back in 2009. How have strategy games changed their depiction of spiritual practices in the last decade or so, and how are they still stuck in certain ruts? We also discuss some of our favorite non-standard takes on religion like Frostpunk an...
Feb 18, 2023•1 hr 8 min
It's a NoCBcast semi-reunion as Len is joined by Lambert (https://www.youtube.com/Lambert2191) and Father Lorris (https://www.chapelcomic.com/) to discuss Anbennar, our favorite Europa Universalis IV total conversion mod. Have you ever wondered how elite elven archers would fare against 18th Century line infantry? What if the Protestant Reformation was kicked off by the literal death of a god? It's epic high fantasy meets the early modern world and we can't recommend it enough.
Jan 28, 2023•1 hr 40 min
Len, Rowan, and Mike Gillis take peek ahead at the roster of strategy games that are maybe, probably, or definitely coming out (or coming out of Early Access) in 2023. We also take an aside for some informed speculation on what some suspiciously quiet heavy-hitters like Total War and Civilization might be concocting. Also, who is Hooded Horse and why are they publishing everything we're into now?
Jan 21, 2023•1 hr 54 min
Len is joined by PCGamesN's Ian Boudreau, Fanbyte's Mike Williams, and 3MA Janitor Emeritus Mike Gillis to give a thoughtful post-mortem on the year that was 2022. What were the big ideas? What were our favorite games? What disappointed us?
Jan 06, 2023•1 hr 24 min
Len and Fraser are joined by PC Gamer's Evan Lahti to discuss Marvel's Midnight Suns. This tactical card battle RPG from Firaxis is a big departure from XCOM... or is it? We gush and grumble about our most and least favorite characters, respectively, break down the combat and progression systems, and learn an important lesson about the true meaning of friendship.
Dec 23, 2022•1 hr 13 min
Jon and Len are joined by Fanbyte's Mike Williams and freelance writer Gita Jackson to celebrate and discuss the steam release of Dwarf Fortress. We dig greedily and deep into what makes this game so special, the moments we'll always remember, and some of our favorite little guys.
Dec 16, 2022•1 hr 26 min
Len and Rowan are joined by Brian "Chef Lu Bu" Smawley and Axe of the Blood God's Eric Van Allen to discuss Marvel Snap, the latest free-to-play comic book card battle sensation. We talk about how it sets itself apart from the likes of Magic or Hearthstone, what our favorite cards are, and which deck archetypes make you an objectively bad person if you play them.
Dec 03, 2022•1 hr 30 min
Len and John are joined once again by UNC Chapel Hill's Dr. Bret Devereaux to finally, at long last, discuss Mount & Blade II: Bannerlord. We have some mixed feelings about it. What did we love and what did we really not? How do the systems and battles stand up to a military historian's eyes? And at the end of the day, is it actually good?
Nov 26, 2022•1 hr 11 min
Len is joined this week by a full squad of developers from Creative Assembly to talk about Total War: Warhammer 3's Immortal Empires beta launch, and what may be to come in the near future. DLC Director Richard Aldridge, Lead Designer Sean Macdonald, Lead UI Programmer Mikaela Lidstrom, and designer William Hakestad talk about everything from the challenges of getting this beast working to their personal favorite start positions, while Len only revels a little bit in the fact that she's the only...
Nov 19, 2022•58 min
The long-awaited steel and steam macroeconomics simulator from Paradox has finally graced us with its presence, and we've assembled a League of Extraordinary Lady and Gentlemen to discuss it. Len and Jon are joined by Kotaku's Luke Plunkett, PCGamesN's Ian Boudreau, and our good friend from UNC Chapel Hill, Dr. Bret Devereaux to analyze this absolute behemoth of a game from every angle. Hold on tight and keep your arms and legs completely inside the podcast. We're about to leave the station for ...
Nov 01, 2022•1 hr 29 min
Rowan is joined by Firaxis Narrative Lead Cat Manning and freelance writer Ruth Cassidy to discuss Crusader Kings 3, two years on. How do we feel about it after all the patches and DLCs? What's great about it, and what's still not so great? And what would our dream version of this game look like?
Oct 29, 2022•1 hr 56 min
This week, Len and Jon discuss the concept of the Forever Game: the strategy game you could keep playing from now until the end of time. Do they even really exist? What has come closest for us? And has the trend of continuous development brought them into existence only recently?
Oct 15, 2022•1 hr 3 min
SPOILER WARNING! Skip from 44:00 to 58:43 if you want to experience your first playthrough blind to the truths behind the alien threat. Len and Jon take to the stars with Terra Invicta: a wildly ambitious, solar-system-spanning, alien invasion grand strategy games from the makers of XCOM and XCOM 2's Long War mods. The ambition is incredible, but with ambition comes hubris. Is this even a working video game? And if so, who is it for?
Sep 30, 2022•1 hr 27 min
The promise of the Civil War game that does everything is enticing but elusive. Now that it's out of early access, is Grand Tactician: The Civil War that game? Is it even close? Rowan and Rob get into the weeds on its officer promotion system, AI, brilliant little touches, and missed opportunities.
Sep 16, 2022•2 hr 9 min
Len, Rowan, Jon, and Kotaku's Luke Plunkett take the plunge into Total War: Warhammer 3's Immortal Empires beta. It's the fullest realization of the promise Creative Assembly made six years ago and one of the most ambitious strategy campaigns of all time. Did the madlads actually pull it off?
Aug 31, 2022•1 hr 14 min
Len and Jon are joined again by UNC Chapel Hill's Dr. Bret Devereaux to discuss Farthest Frontier, a survival city-builder with an uncommon level of historical authenticity. From clearing brush to crop blights, the attention the devs have given to inflicting realistic suffering on our villagers captured our imagination. But does it hold up at this early stage of early access?
Aug 26, 2022•1 hr 3 min
Len and Jon are joined once again by Fanbyte's Mike Williams to talk about their semester abroad in Two Point Campus. Is the humor a bonus or a drawback? How is it, really, as a management game? And what exactly does the Scientography machine... do? We have written a thesis on all of these topics and are ready to defend it.
Aug 13, 2022•1 hr 4 min
Len is joined by two special guests, Strategy Lead at Vortex Games Trent Murray and Head of Esports at Frost Giant Studios, Trevor "TorcH" Housten. From the glory days of Brood War in Korea to the modern era of "ded gaem", we go over the history of RTS esports, why it was overshadowed by other genres, and what the future may hold. In particular, Trevor has some insights to share on what Frost Giant is doing to create the first "social RTS."
Jul 30, 2022•58 min
Rowan, Troy, and Ian Boudreau dig into Strategic Command: American Civil War. Taking a very high-level look at the conflict, the focus is much more on the operation than individual battles. It's an ambitious approach for a relatively small studio. Does it pass muster from serious Civil War buffs? And what about Ian?
Jul 22, 2022•1 hr 20 min
Rob sits down with Company of Heroes 3 Lead Gameplay Designer Matt Philip and Senior Designer Will Ward to talk about the recently-released North Africa alpha, which you can play from today until July 19. The Deutsch Afrika Korps is the second German faction to be announced, so what sets them apart from the Wehrmacht? And how do you balance around player attention in a game where you're supposed to zoom in and admire the detail?
Jul 13, 2022•1 hr 7 min
Len is joined by Sin Vega to discuss Starship Troopers: Terran Command, a bug-splattering RTS that happens to be the first licensed Starship Troopers game in far longer than you may realize. And there's a bit more to it than just StarCraft or Dawn of War with a cult hit sci fi license tagged on, too. I feel like I can't make the "Would you like to know more?" joke again so I'll spare you all that.
Jul 01, 2022•54 min
Len and 3MA Radar Technician Mike are joined by Sports Business Journal's Jason Wilson to talk about Songs of Conquest, an early access aspiring successor to Heroes of Might and Magic. We've got frog men. We've got zombies. We've got Generic Human Fantasy Kingdom. Is it worth a look?
Jun 25, 2022•52 min
Len and Rowan are joined by Kotaku's Luke Plunkett and Twitch streamer Casey Explosion to talk about Warhammer 40,000: Chaos Gate: Daemonhunters, and also more than a little bit of Mechanicus since we seem to have slept on that one. Is this just XCOM with space marines? And why should you be paying attention to this, the 40,000th Warhammer 40,000 game to release just in the last decade alone?
May 28, 2022•1 hr 31 min
Len and Jon are joined by Leyla and Soren Johnson to talk about Old World's Steam launch and its first big expansion. We got their thoughts on the Early Access process, figuring out how to depict historical cultures like the Hittites when sources are sparse, and where the ancient era 4X might go next.
May 20, 2022•1 hr 4 min
Len and Rowan are joined by Fanbyte's Steven Strom to test fly a new episode format. Our usual episodes covering a specific game or digging deep on a single topic aren't going anywhere, but this week we're just sitting down to have a chat about what we've been playing and what's on our minds relating to the world of strategy games. Steven needs a new management game to sink their teeth into. Rowan has been moving and putting Civ through its paces on the Nintendo Switch. And Len has some good and...
May 15, 2022•1 hr 25 min
Over on Waypoint I’ve spent about a month looking back at Sid Meier’s Gettysburg and teaching the game to the rest of the crew (with varying levels of success). But since I was already hip-deep in 90s Civil War culture, Troy and I decided it was time to tackle one of the films that we’ve been intending to discuss for years: 1993’s Gettysburg, directed by Ron Maxwell and bankrolled by Ted Turner. There are a lot of issues with Gettysburg. It’s evasive on the subject of slavery, wanting both to en...
May 01, 2022•1 hr 34 min
Len, Fraser, and Jon take a look at Shiro Games' Dune: Spice Wars, which just launched into early access. Is this the modern Dune RTS we've been waiting decades for? As it so happens, it ends up igniting an entirely different kind of war in our own ranks.
Apr 30, 2022•1 hr 9 min
We explore our impact on the strategy game world as Jon sits down with creative director Kyle Kukshtel to talk about Cantata, an indie space tactics game directly inspired by a conversation we had on this very show almost a decade ago. So how exactly did our kvetching inspire the design of this project? How do you make a tactics game that isn't secretly just a puzzle game? And what was the thinking behind the very off-the-wall art style that got Cantata turned down by at least one publisher?
Apr 25, 2022•1 hr 9 min
Rob and Rowan are joined this week by freelance writer Ruth Cassidy, whose article, "Ethically designing unethical worlds" (https://www.gamedeveloper.com/design/ethically-designing-unethical-worlds) inspired this week's topic. From eugenics in Crusader Kings to choosing between fundamentalism and fascism in Frostpunk, the games we play often put us in the position of someone who has to make some pretty horrifying decisions. How can designers best depict these elements in a way that lends them gr...
Apr 15, 2022•1 hr 44 min