Things can change quickly. One day all of your fans are happy, the positive reviews flow like wine, and phrases like "a return to form" are bandied about by critics. Then, when you least expect it - BAM: hit by a bus called "Rome 2" and it's back to the bottom. Time to claw your way back again. Rob, Fraser, Rowan, and Troy "The Horse Lord" Goodfellow talk about series that have fallen off the horse, gotten back on, fallen again, shot the horse, and built a glue factory. No cows (or horses) are s...
Jul 24, 2015•1 hr 8 min
It's our Pi-eth episode! Rob is joined by game designer David V. Heron and OG panelist Tom Chick to discuss Massive Chalice. Doublefin's take on squad-based tactics has Tom all aflutter while David has a more reserved take. This Massive Chalice show has Massive Spoilers, so watch for the subtle cue.
Jul 17, 2015•1 hr 9 min
Rob, Bruce, and Troy "They Call Me Pony Express" Goodfellow attack the mailbox. We asked 3MA listeners for questions and got them in spades, so tune in to find out the panel's favorite games, podcasts, and desert island picks.
Jul 09, 2015•1 hr 8 min
Bruce and Rob are joined by game designer Ananda Gupta to discuss the idea of historical accuracy in games. Bruce gets down to the point by looking for a definition of "historical accuracy" and whether it's a bonus, a detriment, or just another facet of wargaming.
Jul 02, 2015•1 hr 19 min
Rob Zacny and Troy "Flava Flavius" Goodfellow examine the latest Total War game, Attila. Following the dizzying heights of Shogun 2 and the despair-filled depths of Rome 2, Attila shows that Creative Assembly can still soar like so many proverbial eagles. The praise is effusive in this show as both hosts are happy to see the series return to form. Rob breaks it down: "Attila... basically awesome."
Jun 27, 2015•1 hr 15 min
Rob, Rowan, and Sean Sands fulfill our listeners' requests by taking a deep dive on the newest expansion for EU4: Common Sense. The latest DLC (and associated free update) brings notable changes to the game's systems. Are they all for the better? Should this be called EU5? How many kids are on Rob's lawn, and should they get off of it? Credit for the episode title goes to listener @semitext, who angers me by coming up with something as good as "EU4ever" before I could.
Jun 22, 2015•1 hr 20 min
Paradox returns to World War II with the upcoming Hearts of Iron IV and a recent press event found Rob, Rowan, Fraser, and Gamers with Jobs' Sean Sands playing a preview build of the simulation. The results? Mixed feelings. Amidst glimmers of hope for an improved HoI on the order of the successful EUIV and CK2, the panelists found a confusing interface, a lack of direction, and plenty of room for improvement before the final build.
Jun 10, 2015•1 hr 21 min
In the beginning, there was Panzer General and it was good. Soon after that came Panzer General 2 and it was even better. After that was another game we don't talk about. Fast forward a decade or so to Panzer Corps and things were back to good, unless you asked Troy, and some time after that we reach this week's topic of Panzer Boat. Rob, Tom, Bruce, and Troy "HMCS Uganda" Goodfellow get together to talk about Order of Battle: Pacific, a game that superficially shares a lineage with the venerabl...
May 27, 2015•1 hr 1 min
Roguelikes. They're not strategy games, but they're everywhere. Well, parts of them are. Very specific parts, but rarely all of them, at least not enough to make everyone happy. To discuss these finer points, Rob gathers a veritable rogue's gallery of panelists and experts. Tyler Sigman: game designer and creator of the upcoming Darkest Dungeon. Darren Grey: Roguelike developer and current host of Roguelike Radio, an entire podcast about the genre. Michael Hermes: 3MA audio guy with the ability ...
May 20, 2015•1 hr 20 min
Rob and Troy talk to Jamie Cheng and James Lance of Klei Entertainment, developers of Invisible, Inc, a turn-based tactical game that focuses on stealthy people doing stealthy things.
May 14, 2015•59 min
This week, Bruce Geryk hosts Kim Kanger, designer of Dien Bien Phu: The Final Gamble, as well as a series of wargames covering France's 20th century colonial wars. They discuss the appeal and importance of the wars in Algeria and Southeast Asia, as well as the unique challenges of designing games around them.
May 07, 2015•1 hr 12 min
MoO-ve over, other space 4X games -- Star Drive 2 is here and ready to impress. Fraser Brown (it's definitely Fraser this time) and Rob discuss the finer points of perpetuating genocide on a mass scale for the best reason possible: a lack of any other viable option. Star Drive 2 improves on the original and brings a ship building module that Rob actually enjoys, a feat not seen since GalCiv2 which is only accurate because I am writing this summary and Rob is not. Also, Endless Space is a great g...
May 01, 2015•59 min
Open your folder of fanfic and scroll down to the Warhammer and Warhammer 40K crossover you've always wanted to publish, the one where the dark elves fight space marines with acid spitting aliens and dragons flying through the sky next to the Serenity (for good measure). Now close that that .txt file, open Heroes of the Storm, and behold: Blizzard have brought your dreams to life! Warcraft, Starcraft, and Diablo come crashing together in the MOBA/LOMA that promises to be faster to play, easier t...
Apr 24, 2015•1 hr 26 min
Have you ever felt unable to articulate the gnawing doubt that paws at your mind as you play another 4X strategy game? Wondered at the tickle of weariness that plays at your mind as you once again discover Iron and go about the tedious work of upgrading your troops to Swordsman? Have you sighed deeply, closing out yet another Civilization run a mere five hours in, knowing that you'll never come back to it, finding it easier to start again on a vast, unspoiled continent before the crushing weight...
Apr 15, 2015•1 hr
The Winter of Wargaming plods forward, inch by inch, straining through the rain and grime amidst a hail of enemy artillery and rifle fire. The trenches never end, a maze of mud and blank-faced soldiers so far beyond rational thought that their only solace lies inward toward thoughts of home and hearth. But wait, who's that ahead going over the top? It's Rob, Bruce, and Troy "Who Took My Cheese Rations?" Goodfellow here to talk about John Tiller's Squad Battles - First World War. Is this entry in...
Apr 08, 2015•1 hr 8 min
Three Moves Ahead extends a warm welcome to founding member and persistent barista Tom Chick for our 300th episode. Tom, Rob, Bruce and Troy "I Hate Nicknames" Goodfellow discuss Vietnam 65, a PC and iOS game about managing hearts and minds during the Vietnam war. This week, we learn that Rob is unequivocally the tactical and strategic mastermind of counter-insurgency warfare. Bruce reveals what he considers to be the best - best - Vietnam war game ever made, and we all learn a little bit about ...
Mar 30, 2015•1 hr 21 min
Rob is joined by Darkest Dungeon developer Tyler Sigman as well as Jon Shafer and Soren Johnson to talk about Early Access. As more games come onto the market in Early Access, gamers are getting more vocal about how it should be done and whether it's ultimately good for the consumer or the developer. Jon and Soren certainly have opinions, and they don't always align. The important thing to remember is that Soren and Jon both love you very much and this is not your fault.
Mar 19, 2015•1 hr 23 min
This is, by far, the most drug-filled, corpse-ridden, communism-fueled episode of Three Moves Ahead yet. Cities: Skylines has quickly become the darling of the city management scene and Fraser Brown, Rowan Kaiser, Sean Sands, and Rob Zacny are here to tell you why.
Mar 15, 2015•1 hr 7 min
Mode 7 developer Ian Hardingham joins Rob and Fraser to talk about Frozen Cortex, the robot football follow-up to 2011's Frozen Synapse. Fighting robots! Running plays! Stats? Wrong end zone!
Mar 07, 2015•1 hr 12 min
Rob, Bruce, Julian, and Fraser set sail in the macabre and fascinating land of Sunless Sea. Based on the setting of the browser game Fallen London, Sunless Sea fills out its bingo card quickly as a roguelite-RPG-text adventure-FTL-Lovecraftian-ship simulator. Learn why this game is generating gobs of praise and high scores and also why there is an island named after Bruce.
Feb 25, 2015•1 hr 5 min
Rob, Rowan, and Troy "I have a Gnoll friend" Goodfellow talk about the Heroes of Might and Magic series in its entirety, from bright, pixely start to Match Three finish. HD remakes, RPG spinoffs, puzzle games -- HoMM has it all.
Feb 20, 2015•1 hr 9 min
Rob is joined by freelance writer T.J. Hafer and Gamers With Jobs' Shawn Andrich to talk about Grey Goo, a new RTS with a classic aesthetic and modern conveniences. Also, goo.
Feb 04, 2015•1 hr 7 min
The Winter of Wargaming continues with Rob, Bruce, and Troy "We Need More Canadians" Goodfellow talking about the Close Combat series. The series saw a refresh in 2014's Gateway to Caen - was it enough of an update or has the series gone stale?
Jan 29, 2015•1 hr 23 min
Bruce and Julian sit down to talk about the often mentioned (but rarely truly discussed) Advanced Squad Leader. Joining them are Jeff Hallet and Dave Kleinschmidt, hosts of what is undeniably the best ASL podcast on the internet, The 2 Half-Squads. ASL holds a reputation for being one of the most detailed and fully fleshed-out wargames available. The flexible combat system lends itself to memorable games that cover a wide variety of scenarios. For even more in-depth discussion of ASL, visit The ...
Jan 19, 2015•57 min
Sean Sands from Gamers With Jobs joins Rob to talk about Europa Universalis IV. EUIV has seen several expansions and updates since its launch, and what used to be the undisputed flagship of the studio is fighting for top dog with Crusader Kings II. Sean has played just a few hours of EUIV and offers his insights into what the game has grown to be and why he keeps coming back.
Jan 13, 2015•1 hr 20 min
Just in time for the weekend, it's Rob and Troy "Miscellaneous is my Middle Name" Goodfellow back together to talk about some of the smaller games that fell through the cracks during this holiday season.
Jan 03, 2015•1 hr 1 min
Rob Zacny, Fraser Brown, Rowan Kaiser, and Troy "You Say 'Two Piers', I say 'Paradox'" Goodfellow talk about all the terrific and not-so-terrific things that happened in strategy gaming in 2014. Endless Legend appears to win based on the metric of time discussed and we all learn what Rowan really thinks about his cat.
Dec 24, 2014•1 hr 16 min
Rob and Fraser talk about Company of Heroes 2: Ardennes Assault. Someone, on this very show, declares Ardennes assault to be the best - the BEST - that Company of Heroes has ever been. But who? Who would make such a bold claim?
Dec 18, 2014•51 min
The most regular of panels is together to talk about generals: how are they portrayed in games, and do they accurately represent the effect of true leadership on the battlefield? Rob, Julian, Fraser, and Troy "That's not my lieutenant, that's my horse" Goodfellow debate the finder points of leadersihp. Most importantly: Fraser has the itch to write some fan fiction.
Dec 04, 2014•50 min
Valkyria Chronicles: a product of Sega's ill-fated R&D development team that was sort of set in Holland and loosely based on a conflict that may have been World War II (but wasn't). Rob is joined by Gamers With Jobs' Shawn Andrich and developer David V. Heron to talk about the 2008 Playstation 3 cult classic that has found new life on Steam, or a platform that closely resembles Steam.
Nov 27, 2014•1 hr 12 min