Three Moves Ahead is the leading strategy game themed podcast on the internet. Every week a panel of knowledgeable gamers with strong opinions meets to talk about the strategy and war games of the day, design issues and games in the wider world.
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Len and Brian "Chef Lu Bu" Smawley are joined by friend of the show Diana to peek into the near distance at the strategy games we're interested in that have announced or probable release dates in 2026. It's going to be another big year for city-builders! Also, is Total War 40K even a good idea? Games discussed: Total War: Warhamer 40,000, Dawn of War 4, Menace, Slay the Spire 2, Nova Roma, Norse: Oath of Blood, DarkSwitch, Battlestar Galactica: Shattered Hopes, Beyond These Stars, SkyRig, SpaceC...
Len, Mike, and Luke pop the champagne and discuss the Strategy Games of the Year for 2025. And we can't really talk about the year in strategy without dwelling on the big theme of Disappointment. But all is not woe, because we played plenty of stuff we loved this year, too! Stay tuned after the main show for a chunky, free preview of this year's final Patreon bonus episode! Games Discussed: Civilization 7, Endless Legend 2, Europa Universalis 5, Crusader Kings 3, Stormgate, Broken Arrow, Two Poi...
Len, Nerium, and Mike kick back to highlight some of our favorite strategy and non-strategy games of 2025 that didn't make it to a full episode. There were how many Roman city-builders this year? And yes, sports management games do count as strategy. Even that one. Games discussed: Nova Roma Look Outside Lisa the Painful Total War Warhammer: Tides of Torment Skin Deep Ambrosia Sky Demonschool Phantom Brigade Eriksholm: The Stolen Dream Crusader Kings 3: All Under Heaven Mount & Blade 2: War ...
Len and Jon are joined by But Why Tho?'s Kate Sánchez and CGMagazine's Dayna Eileen to build Rome in a day with Anno 117: Pax Romana. We discuss the series history and our jumping-on points with it, what's different about this one, and how it serves as an interesting lens through which to view the height of the Imperial Era.
Hosts Len, Rowan, and Jon dive deep into Europa Universalis 5, Paradox's ambitious grand strategy game. They detail the game's evolving state due to frequent patches, its unprecedented geographic granularity, and a unique population simulation. The discussion covers the challenges of reviewing such a complex, constantly changing title, its "inside-out" state-building philosophy, and how its deep automation caters to both veteran and aspiring "sickos" of the genre despite tuning issues and a steep learning curve.
Len and Mike are joined by Ruth Cassidy and Sin Vega to give some early impressions of Endless Legend 2's Early Access launch, as well as a whole bunch of other stuff we've been playing, in this chill variety chat.
Len, Ian, and Fraser are placed onto the battlefield from strategic reserves to talk about the past and future of Dawn of War. The past: the recent Dawn of War: Definitive Edition and how well it holds up for a 20-plus-year-old game. The future: Dawn of War 4, which Len and Fraser both got some hands-on time with.
Timberborn is one of those Early Access games that we missed covering at its original launch, and we're not sure when it's going to be actually done... so what better time to talk about it than now, honestly? Len, Ian, Mike, and Sin sink their oversized incisors into the beaver city builder to discuss its ecological themes, potential for hydrological urbanism, and where it's at in its development journey.
With Stormgate leaving Early Access alongside the release of its first full single-player campaign, Ashes of Earth, Len chatted with Frost Giant's Top Tims, Tim Morten and Tim Campbell, about what has changed in the last year and what this new chapter means for the RTS. Check out this wild custom map made without triggers: https://www.youtube.com/watch?v=lSjGR4HGuiU
Aftermath's Riley MacLeod has developed a sudden interest in the American Civil War, and we've assembled a 3MA all-star team featuring Rob Zacny, Rowan Kaiser, Len Hafer, and Luke Plunkett to walk him through this difficult and confusing time. We use Ultimate General: Civil War as a launching pad to discuss the conflict itself, the games based on it, as well as the tricky elements of adapting it for an entertainment product through the wonder-filled eyes of a strategy newbie. Inspired by the art...
Len, Mike Williams, and Dominic Tarason run down the most exciting and interesting strategy and tactics games (and a couple from outside our usual wheelhouse) of Steam Next Fest 2025. From squat mechs to Italian vampires, there's a little something for everyone.
Len, Mike Williams, Luke, and Jon roll out the red carpet for 9 Kings, a tile placement base defense game with roguelite elements. It's hard to describe, honestly. But trust us: it's worth a look.
It's Three Moves Ahead Original Flavor as Len, Fraser, and Jon gather for a second panel discussion on the press hands-on for Europa Universalis 5. We discuss how this game made us feel like absolute fools, argue about whether or not Greenland is a good starter nation, and discuss who has the most Troy Energy.
This is a free preview of this month's Patreon episode. Check out the extended version at Patreon.com/3ma! Len, Lambert, and Lorris have gotten some hands-on time with the Actually Really Announced game Europa Universalis 5! We discuss our impressions, our praises, our gripes, and even some of our most precious wishes.
Len is joined by special guest Casey Explosion to talk about Cataclismo, a horde defense RTS with a unique, LEGO-like base building mechanic. We touch on the aesthetics, the tactics, and the story, as well as Casey's latest indie recommendations for 3MA listeners. Casey's Twitch: https://www.twitch.tv/caseyexplosion Casey's YouTube: https://www.youtube.com/@CaseyExplosion Casey's Steam Curator Page: https://store.steampowered.com/curator/28340174-Casey-Explosion/ Get 20% off your first month at ...
Len, Mike, and Luke dust off their Indy hats and take a close look at Two Point Museum. We discuss how it's such a great fit for the formula Two Point Studios built over their previous two games, how you make a museum game without presenting a tacit endorsement of grave robbing, and why crime never pays.
This week, Len sits down with Philip "BeoMulf" Mulford, a professional RTS esports caster. We discuss how you get that gig, how you develop the skills for it, and how it compares to traditional sportscasting. We also dig in a bit to the recent 0.3.0 patch for Stormgate and how the first big graphical refresh, automated control groups, and fully rebindable hotkeys change the experience. NOTE: We found out after the show was recorded that Philip will be handling the main stream for the CHOC tourna...
Len, Fraser, and Sin gather to try and figure out what the heck happened with Civilization 7. We discuss why it's such a let-down for the legendary series, and whether or not it's just time for civilization to end.
Len, Mike, and Nerium gaze down the road ahead at the most interesting and promising strategy games coming out (we hope) in 2025, from the heavy-hitters to some indie oddities.
Len, Mike, and Sin gather 'round to sing the praises of our favorite strategy and tactics games of the year, as well as trying to identify the ever-elusive narrative throughline.
Len, Jon, and Mike are joined by Freehold Games' Brian Bucklew and Jason Grinblat to discuss Caves of Qud. In a world where rogue"lites" and rogue-adjacents have blown up, what is the niche of a true, traditional roguelike? We also dig into the procedural generation of its post-multiple-apocalypses world and dreamlike writing style.
Len is joined by Nerium Strom, Mike Williams, and Sin Vega for a round-table of What Else Are We Playing? From weird surreal horror to Factorio and Cities: Skylines 2, it's a chill chat for a chilly month on our production calendar.
Len is joined by Father Lorris and Sin Vega to discuss Frostpunk 2, the long-awaited sequel to the quintessential survival city-builder. We discuss where it hits and where it misses, with a particular focus on the strengths of the original that it fails to recapture by zooming out further.
Len and Rowan are joined by games writer Kris Lorischild to discuss Tactical Breach Wizards. We discuss how rare it is for a game to be this funny on purposes, as opposed to from the chaotic intersection of procedural systems, how it creates rewarding tactical puzzles with simple ingredients, and... Metal Gear?!
Len is joined this week by David Lagettie, CEO of the resurrected MicroProse. We share some of our own MicropProse memories, and discuss what makes a MicroProse game, as well as why David chose this brand to bring back from oblivion.
This is a free preview of this month's Patreon episode. Check out the extended version at Patreon.com/3ma! Len, Lambert, and FatherLorris continue their ongoing beef with the Holy See while discussing Europa Universalis 5 dev diaries primarily focused on warfare. We're not even doing jokes about how long these are anymore. That's so early 2024. It's just expected at this point. This is our lives now.
Len is joined by Aftermath's Luke Plunkett and Dr. Bret Devereaux to discuss Total War: Pharaoh's expansive Dynasties glow-up. We dig into the sources that are and aren't available for Bronze Age warfare, how the latest historical Total War feels now with all the bells and whistles, and whether or not Creative Assembly's grand apology tour might be a sign of things to come, or just a one-off PR move.
Len and Jon are joined by Sin Vega and Well There's Your Problem's Justin Roczniak (donoteat01) to revisit Workers & Resources: Soviet Republic for its 1.0 release. We discuss what's changed and been added since we last checked it out in Early Access, why it's so captivating, and who it's actually for.
This is a free preview of this month's Patreon episode. Check out the extended version at Patreon.com/3ma! Len, Lambert, and Lorris get in and out of this month's deluge of dev diaries in a downright snappy three hours, despite nitpicking EU5's depiction of the British Isles for long enough to kill a non-map gamer. Please be cautious when listening to our nonsense around partners, small children, and the psychologically healthy. They may be unprepared for exposure to our level of pedantry and hy...
Len, Lorris, and Lambert sat down with JayBean, the creator of the popular Anbennar fantasy total conversion mods for Europa Universalis 4, Crusader Kings 3, and Victoria 3. We asked him what he's most excited about from what we've seen of EU5 so far, what changes he might make to the mod with these new systems, and how Paradox Tinto can better support the modding community.